I have PS4 and i like to make hidden doors and stuff. I have the 2x2 flush hidden doors all over my world(s) and NONE of them work anymore. Also, why would you put so many new redstone features in without testing them. Red blocks don't work the way they should, comparators only work sometimes, the timing is way off on the repeaters, pistons are acting up... ect. what about all the ppl with huge PC motherboards and way advanced redstone builds that have now lost all that time/effort? I will put up screenshots of my door when I get home...
(you should just hire a YouTube builder that is obviously a pro to help.)
I figured out one thing that is causing piston glitching and duplicating. it does it 100% of the time i have split screen going and use a piston 2 players 3 4 it does every time .
I have PS4 and i like to make hidden doors and stuff. I have the 2x2 flush hidden doors all over my world(s) and NONE of them work anymore. Also, why would you put so many new redstone features in without testing them. Red blocks don't work the way they should, comparators only work sometimes, the timing is way off on the repeaters, pistons are acting up... ect. what about all the ppl with huge PC motherboards and way advanced redstone builds that have now lost all that time/effort? I will put up screenshots of my door when I get home...
(you should just hire a YouTube builder that is obviously a pro to help.)
GREAT idea. hire the top 5 youtubers. make a contest to see who is top, or a vote where ppl vote for mumbo jumbo or other youtubers and the ones who wins gets a job . something. and it would pail in comparison on funds to what they would gain on having them be bug testers. or they could just release updates as OPTIONAL and have the newest one out be a BETA version that is KNOWN to have bugs and have the beta testers know up front its bugged and play it any way to give the feed back. but not MAKE every one get the update when its clearly not ready .
can 4j make any comment on all the recent posts from ppl to actually know they care at all what issues we are having and an accurate response to these concerns. Some kinda of a game plan to let us know some kind of change is coming? or are we all just hopelessly waiting just to end up giving up on this game we all love so much.
Microsoft do you read these?? are you not wanting to make money?
to pay 2 redstone youtuber ppl $50 000 a year and to charge millions of ppl 2$ an update. you do the math you would bring in millions more a year.... simple math.
paying 2 $ a update is vastly worth it being that it would save us all hours of time to not have to post or check posts. and i dont know about you but my time is worth more then a couple of bucks.
You would think that since PC has had all this stuff for years they would have learned from the bugs on pc to prevent them on console. not have them on pc. fix them. then have them on console and fix them all over again .
I'm currently experiencing the following problems:
1. Leaderboard no longer updates, but friends playing in my seed don't experience this.
2. Passive Mobs Despawn:
This usually happens between logging out of one gaming session and logging back in. Yesterday I logged back in to find all of my sheep and horses missing from their pens which have been there for 2 weeks. It also happened to my friends sheep a few days prior in my seed.
3. Carried items sometimes don't drop upon death. I lost a full inventory multiple times now after dying. The most recent time I died by a skeleton in a newly excavated room that was 8x10x3high and the only item out of my full inventory that dropped was my sword (there was no lava nearby).
4. Mined blocks re-appear: my friend found a mine a few blocks down from the surface and built a tower of sand to mark the spot. He ran due south to find me and when he did we were still in sight of his tower of sand. By the time we got there the blocks he had mined to reveal the mine were no longer dug out.
- there appears to be a small issue with re-sized maps & nether portals. old portals that always worked before now spit you out in weird locations many minecraft meters away, generating a new portal with them. it's odd, but not game breaking
- when I changed the difficulty of my survival map to peaceful, it now stays there as default no matter how many times I switch it back to normal & save. also, I tried to copy our save, just being fearful of a corrupted file, & when trying to switch that survival file from peaceful to normal, it can cause the application to crash. after that happened, all files when trying to change difficulty on a survival save, crash the application. (I can write down the error code next time if that helps)
I also think that 4j needs to be more active in this forum.
I was directed here after placing a post on https://bugs.mojang.com because that reporting site is apparently only for PC bug reporting. If you visit the PC bug reporting site you'll notice it actually assigns tickets to each report that actually get responded to.
I also think that 4j needs to be more active in this forum.
I was directed here after placing a post on https://bugs.mojang.com because that reporting site is apparently only for PC bug reporting. If you visit the PC bug reporting site you'll notice it actually assigns tickets to each report that actually get responded to.
1. Leaderboard no longer updates, but friends playing in my seed don't experience this.
I am glad some one else mentioned the leaderboards its been an issue since day one and has never been taken seriously yet a dozen ppl or more have posted about it. many dont even realize or dont care. but the ones who do care are ignored.
Plus the recent things where ppl are able to get on the top 10 in more then one occasion with a 0 0 0 0 score makes no sense and is a bug or lack of proper hacker defenses. it needs to be addressed and handled but a dozen ppl have said something about it but it has yet to make the bug list.
the stupid hints and tops NEVER goes away it can be turned off. but every so often you can be playing the game for hours. and it still weill say "this is your inventory like you never played the game before. which sucks when your running away and cant jump bc of the pop up screen or are swimming and die bc of it .
Iron gollems are not attacking pig man every time even when they are one block away from them they just walk around them
Agree with breeding limit posts, wonder why chickens, horses, cows, cats, dogs and pigs are grouped together and Mooshrooms and donkeys are not?
I'm using mooshrooms for meat and leather but can't breed chickens for feathers to make arrows despite having only 4 cows, 6 sheep, 5 cats, 0 dogs, 3 pigs, 8 horses. And it was this was before I got the horses. Yet I can breed many donkeys and mooshrooms.
When a broken tool comes back from the dead, you may see a throwing animation the first time it broke instead of a breaking animation. It may break 1 or 2 blocks before breaking again.
I have noticed for some time now, when harvesting wheat, if you place a seed very quickly after knocking the wheat out of the ground the seed will blink and pop out. Clicking the buttons slower will prevent this, but it makes harvesting slower than it should be.
Every witch hut spawns a witch inside during world generation. Afterwards, witches and only witches will spawn in the 7×9×7 area that is the witch hut. This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof.
Witches are supposed to spawn in huts. I cleared an area around a hut 100 blocks in every direction and not a single witch spawned.
HOw is it not a bug that the piston does not come back? unless on delay? Bc i had the same problem and it was not a problem till the update. push a button and the piston should go out and then come back. Just looking for clarification. bc Mine will duplicate the piston and i have to break the block break the piston and put the piston back. but with a delay it does not duplicate unless i play on split screen then it does duplicate it every time.
To follow on from others quotes regarding nether portal bugs, I have a portal which I enter after a reset, spawns new obviously in nether fortress area, I move it three blocks around a corner to a safer location, come out a number if times and it links fine, and then with no change it starts spawning a new portal near 100 blocks away after exiting nether. Has done this twice now.
A piston will not pull back a second, extended piston. Never has. The other point was not related to Witch Huts but witches spawning anywhere, which they can do, if dark enough.
not pull back a second what? piston? so is the duplicating of my piston ( that has a block attached not another piston ) so normal?..before the update i would push the button and it would extend and then come back now it duplicates and stays extended until i break it and replace it .
Witches I know they can spawn any where but they are still supposed to spawn in huts as well right?
Look, just read the post I originally replied to and try harder to understand words. Find an English teacher to explain it to you, there's no point me using text to explain stuff to you because you can't comprehend simple sentences or what commas mean etc.
BUG: in my pre-feature-update world, the blaze spawners are not functioning at all it seems. Blazes and skeletons are spawning elsewhere in the fortress as expected though and thankfully didn't require a reset. I did have a freshly tamed horse in a pen despawn. It seems some do and some don't, can't detect a pattern. So far saddled horses or on leads have not despawned, but I've had some bare tamed horses in pens not depsawn even before the bug fix, while others do.
I also have a pre-feature-update world. Before the bug fix, all my horses would despawn once I got far enough away. After the fix most of my bare tamed horses have persisted, but some would despawn. I think all of the ones that despawned after the bug fix were in chunks near the spawn chunk which are always loaded even when you're not nearby. I started using leads on them and haven't lost any since (knock-on-wood), but they do eventually break the leads (even when they're in a 3x3 pen) and have to be tied up again. I assume equipping them with saddles or armor would work too, but I'm not taking that chance.
Look, just read the post I originally replied to and try harder to understand words. Find an English teacher to explain it to you, there's no point me using text to explain stuff to you because you can't comprehend simple sentences or what commas mean etc.
BUG: in my pre-feature-update world, the blaze spawners are not functioning at all it seems. Blazes and skeletons are spawning elsewhere in the fortress as expected though and thankfully didn't require a reset. I did have a freshly tamed horse in a pen despawn. It seems some do and some don't, can't detect a pattern. So far saddled horses or on leads have not despawned, but I've had some bare tamed horses in pens not depsawn even before the bug fix, while others do.
No need to be rude and insulting just because I am not a grammar Nazi such as your self. Good day sir.
(you should just hire a YouTube builder that is obviously a pro to help.)
GREAT idea. hire the top 5 youtubers. make a contest to see who is top, or a vote where ppl vote for mumbo jumbo or other youtubers and the ones who wins gets a job . something. and it would pail in comparison on funds to what they would gain on having them be bug testers. or they could just release updates as OPTIONAL and have the newest one out be a BETA version that is KNOWN to have bugs and have the beta testers know up front its bugged and play it any way to give the feed back. but not MAKE every one get the update when its clearly not ready .
Microsoft do you read these?? are you not wanting to make money?
to pay 2 redstone youtuber ppl $50 000 a year and to charge millions of ppl 2$ an update. you do the math you would bring in millions more a year.... simple math.
paying 2 $ a update is vastly worth it being that it would save us all hours of time to not have to post or check posts. and i dont know about you but my time is worth more then a couple of bucks.
You would think that since PC has had all this stuff for years they would have learned from the bugs on pc to prevent them on console. not have them on pc. fix them. then have them on console and fix them all over again .
I'll second that one. Almost deleted the wrong one too, possibly losing everything. Please help fix this ASAP please.
http://www.facebook.com/BigTank78
1. Leaderboard no longer updates, but friends playing in my seed don't experience this.
2. Passive Mobs Despawn:
This usually happens between logging out of one gaming session and logging back in. Yesterday I logged back in to find all of my sheep and horses missing from their pens which have been there for 2 weeks. It also happened to my friends sheep a few days prior in my seed.
3. Carried items sometimes don't drop upon death. I lost a full inventory multiple times now after dying. The most recent time I died by a skeleton in a newly excavated room that was 8x10x3high and the only item out of my full inventory that dropped was my sword (there was no lava nearby).
4. Mined blocks re-appear: my friend found a mine a few blocks down from the surface and built a tower of sand to mark the spot. He ran due south to find me and when he did we were still in sight of his tower of sand. By the time we got there the blocks he had mined to reveal the mine were no longer dug out.
- there appears to be a small issue with re-sized maps & nether portals. old portals that always worked before now spit you out in weird locations many minecraft meters away, generating a new portal with them. it's odd, but not game breaking
- when I changed the difficulty of my survival map to peaceful, it now stays there as default no matter how many times I switch it back to normal & save. also, I tried to copy our save, just being fearful of a corrupted file, & when trying to switch that survival file from peaceful to normal, it can cause the application to crash. after that happened, all files when trying to change difficulty on a survival save, crash the application. (I can write down the error code next time if that helps)
thanks.
I was directed here after placing a post on https://bugs.mojang.com because that reporting site is apparently only for PC bug reporting. If you visit the PC bug reporting site you'll notice it actually assigns tickets to each report that actually get responded to.
1. Leaderboard no longer updates, but friends playing in my seed don't experience this.
I am glad some one else mentioned the leaderboards its been an issue since day one and has never been taken seriously yet a dozen ppl or more have posted about it. many dont even realize or dont care. but the ones who do care are ignored.
Plus the recent things where ppl are able to get on the top 10 in more then one occasion with a 0 0 0 0 score makes no sense and is a bug or lack of proper hacker defenses. it needs to be addressed and handled but a dozen ppl have said something about it but it has yet to make the bug list.
Iron gollems are not attacking pig man every time even when they are one block away from them they just walk around them
I'm using mooshrooms for meat and leather but can't breed chickens for feathers to make arrows despite having only 4 cows, 6 sheep, 5 cats, 0 dogs, 3 pigs, 8 horses. And it was this was before I got the horses. Yet I can breed many donkeys and mooshrooms.
When a broken tool comes back from the dead, you may see a throwing animation the first time it broke instead of a breaking animation. It may break 1 or 2 blocks before breaking again.
I have noticed for some time now, when harvesting wheat, if you place a seed very quickly after knocking the wheat out of the ground the seed will blink and pop out. Clicking the buttons slower will prevent this, but it makes harvesting slower than it should be.
Wenlock
A sticky piston won't pull a piston back while that piston is extended, using a repeater set to 2 ticks delay is a workaround for this.
Witch huts
Every witch hut spawns a witch inside during world generation. Afterwards, witches and only witches will spawn in the 7×9×7 area that is the witch hut. This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof.Witches are supposed to spawn in huts. I cleared an area around a hut 100 blocks in every direction and not a single witch spawned.
HOw is it not a bug that the piston does not come back? unless on delay? Bc i had the same problem and it was not a problem till the update. push a button and the piston should go out and then come back. Just looking for clarification. bc Mine will duplicate the piston and i have to break the block break the piston and put the piston back. but with a delay it does not duplicate unless i play on split screen then it does duplicate it every time.
YouTube channel MrAndos8
Twitter @8Andos
not pull back a second what? piston? so is the duplicating of my piston ( that has a block attached not another piston ) so normal?..before the update i would push the button and it would extend and then come back now it duplicates and stays extended until i break it and replace it .
Witches I know they can spawn any where but they are still supposed to spawn in huts as well right?
I also have a pre-feature-update world. Before the bug fix, all my horses would despawn once I got far enough away. After the fix most of my bare tamed horses have persisted, but some would despawn. I think all of the ones that despawned after the bug fix were in chunks near the spawn chunk which are always loaded even when you're not nearby. I started using leads on them and haven't lost any since (knock-on-wood), but they do eventually break the leads (even when they're in a 3x3 pen) and have to be tied up again. I assume equipping them with saddles or armor would work too, but I'm not taking that chance.
No need to be rude and insulting just because I am not a grammar Nazi such as your self. Good day sir.
Zombie pigmen drop 5 experience (12 experience if it was a baby) when killed by a player or tamed wolf.
When will this be true, I have never seen a baby anything give XP at all not zombies or pigman.