Ok, I am just curious how to set up a serverside texture for minecraft 1.3 servers. All help would be great.
I don't understand if i am supposed to link the texture pack to the texture pack on my computer or on the internet.
I just got it working on my server just to test it to help people.
In the new server.properties the following line has been added.
texture-pack=
That line needs a full URL to the texture pack. I am sure you could use the download link that the author of the texture pack gives to the public but that means you would be using their bandwidth and also they could change the pack and it would re-download for all your users.
The *BEST* thing to do is to use Dropbox or Google Drive (if they give out public URLs).
I just got it working on my server just to test it to help people.
In the new server.properties the following line has been added.
texture-pack=
That line needs a full URL to the texture pack. I am sure you could use the download link that the author of the texture pack gives to the public but that means you would be using their bandwidth and also they could change the pack and it would re-download for all your users.
The *BEST* thing to do is to use Dropbox or Google Drive (if they give out public URLs).
Okay, I found a good way to set this up. Go to PlanetMinecraft, find the link to the texturepack, and download it. Copy the ACTUAL download link (the one that says etcetera.zip) and use that link in the server.properties. Bam, you have a working server texture pack.
You may also need to download and run MCpatcher and make sure you enable the HD Textures and HD Font options. That way you can use the larger textures. I had already patched it so I don't know 100% if you need to do this. But I guess yes. MCpatcher also installs Texture Packs.
I just got it working on my server just to test it to help people.
In the new server.properties the following line has been added.
texture-pack=
That line needs a full URL to the texture pack. I am sure you could use the download link that the author of the texture pack gives to the public but that means you would be using their bandwidth and also they could change the pack and it would re-download for all your users.
The *BEST* thing to do is to use Dropbox or Google Drive (if they give out public URLs).
If you want HD Textures on this install optifine so you can view the textures correctly. You could install McPatcher but i don't recommend it as it screws up your jar.
MCPatcher works perfectly fine. It doesn't 'screw up' the .jar, it just deletes Meta-INF, and changes texture .class files to be able to detect HD textures. Optifine and MCPatcher are no better and no worse than one another.
Thanks SO much... ive tried to do the textures like 7 different ways XD
EDIT: Now that I've done that, it stops downloading, then just goes to the default texturepack.
I'm having the same problem with the texture 100% downloaded, then it just stays as the default texture. When you find a solution, let me know! I'm dying to use my texture pack for my server!
I don't understand if i am supposed to link the texture pack to the texture pack on my computer or on the internet.
...but that's just like, my opinion, man.
I just wish mojang would teach us about the new features not have to make us teach our selves.
I just got it working on my server just to test it to help people.
In the new server.properties the following line has been added.
texture-pack=
That line needs a full URL to the texture pack. I am sure you could use the download link that the author of the texture pack gives to the public but that means you would be using their bandwidth and also they could change the pack and it would re-download for all your users.
The *BEST* thing to do is to use Dropbox or Google Drive (if they give out public URLs).
My server.properties now looks like:
texture-pack=https\://dl.dropbox.com/u/8211245/CraffiCraft.zip
Hope this helps.
Thanks SO much... ive tried to do the textures like 7 different ways XD
EDIT: Now that I've done that, it stops downloading, then just goes to the default texturepack.
...but that's just like, my opinion, man.
How does mcpatcher mess up the jar file?
In the new server.properties the following line has been added.
texture-pack=
That line needs a full URL to the texture pack. I am sure you could use the download link that the author of the texture pack gives to the public but that means you would be using their bandwidth and also they could change the pack and it would re-download for all your users.
The *BEST* thing to do is to use Dropbox or Google Drive (if they give out public URLs).
My server.properties now looks like:
texture-pack=https\://dl.dropbox.com/u/8211245/CraffiCraft.zip
Hope this helps.
Thanks that helps alot.
MCPatcher works perfectly fine. It doesn't 'screw up' the .jar, it just deletes Meta-INF, and changes texture .class files to be able to detect HD textures. Optifine and MCPatcher are no better and no worse than one another.
I'm having the same problem with the texture 100% downloaded, then it just stays as the default texture. When you find a solution, let me know! I'm dying to use my texture pack for my server!