the client is using JAVA and java loves memory usage..but it doesn't recycle that memory very well...so if we could figure out how to reprogram the thing to recycle its memory so it won't run out of memory...
yea tbh I generally let things slip while games are still being worked on but this particular issue has been in the engine for quite some time and other then an error message being added to the game I haven't seen any official word on the problem actually being worked on.
In the past it wasn't too bad I could play for an hour or so before it would crash but since 1.8 if I'm above ground building, exploring or even sitting still it will crash every 2 minutes, if it's night time and I'm fighting above ground it crashes every 10 seconds so basically if I want to play the game now I have to stay underground where for some reason it lasts around 30 minutes, and yes it still crashes on the lowest of settings which to be honest isn't a fix for a bug that hasn't been looked at in nearly 2 years.
Now with all that said I'm not mad just slightly disappointed that with the quality of work being added into this game the devs have yet to fix a pretty major bug.
I couldn't have said it better. I would have been more blunt about it, quite honestly. And it's gotten worse. 1.8 apparently uses much more RAM (on the server side) than its predecessor(s).