(and so i dont start anything yes i know he does not work on mc anymore but he created it so he deserves to live longest)
Rollback Post to RevisionRollBack
im too lazy to tink of something better to put here so i will put this. cheesefingerchickenpizzalemon wow why are you still reading this is is not amazing, not special, not all that original or even cool?
Going off topic a little... But how will Minecraft look like in about 2-3 years? O.o
The official API is going to change the game in a huge way. I realize that there already is a huge group of players which uses mods, and the mod creation community is already quite large (so large that I can't keep track of even major new mods any more unless they are publicized somewhere besides the forums), but it will put "modded" Minecraft into the mainstream in a huge way.
In fact, Mojang plans on "eating their own dogfood" and releasing content through the Mod API system themselves. In other words, there will be "official plug-ins" that come from Mojang directly and made by the Mojang dev team which use the API, but there will also be additional content made by others as well.
I think this is going to breathe new life into Minecraft in a huge way, and will actually accelerate sales even beyond what has happened so far. At the same time, I think it is going to change Minecraft in a way that it would be safe to call the transition to the version with the API as significant as going from Alpha to Beta or even larger.
What the game will look like after a few years of the API being in use, I don't think anybody can imagine directly in terms of how gameplay will be impacted. I do think there will be some players complaining about how it was like before the API was introduced, some "purists" who will hate all of the additional content added since the API is used, and some new factions in the community who will even want to go back to "Minecraft 1.0" in terms of content. At the same time there will be others who will have expanded Minecraft in such a totally new direction that it may be completely unrecognizable, such as how different of a game that Millenaire or Industrial Craft has changed Minecraft for the fans of those mods. Arguably those are whole new games that just happen to use Minecraft as a platform game engine.
One of the largest changes that may happen is how some 3rd party mod developers will likely turn professional in their "plug-in" development, yet stay independent of Mojang. This is already happening to a very small extent, but I expect that there will be some people who end up making a pretty fair amount of money from mod development... so much so that they will be able to quit their "day jobs" and work full time just adding content and ideas to Minecraft. How the larger Minecraft player community reacts to these professional developers is going to be interesting.
For those who are currently holding a sort of "rock star" status in the community and have emerged from being Minecraft players to introducing experimental mods and eventually making something epic one little step at a time, they are likely going to be accepted. If Electronic Arts or Zynga decide to get into the "Minecraft plug-in" business, there will be some people who will enjoy those "commercial mods" and there will also be a great many who will hate them too. I do think there will be some plug-in developers who will be making those "plug-ins/mods" strictly for the money... something that doesn't happen yet because it is still largely a hobby. I think that is going to change in the next year or so and is something that the larger player community at least needs to be aware of even if they may not like it happening.
Actually it's more popular now then ever.
So many people I never thought would like it have it on xbox now, and what's awesome is that I've managed to convert many of them to the pc version after they saw all the features they are missing out on.
And its only getting better.
Rollback Post to RevisionRollBack
Don't play vanilla? You don't know **** about minecraft.
Minecraft won't stay popular for too much longer. Minecraft used to be way more popular. I think that Mojang will do the next couple updates that they have planned and then call it a day. By then it could well be Summer 2013.
How do you come up with this date by any stretch of the imagination? What comparison do you have to any other game of any other kind can you make?
I suppose that Parker Brothers no longer makes money selling Monopoly, or for that matter SimCity, Civilization, or World of Warcraft have stopped earning money for the respective companies who made those games because too many people have moved on to other games for those product lines to remain profitable.
Like all good things in life, they come to an end sooner or later. Mojang could keep updating the game for only another two updates untill the API is done and go "Well, our job is done, let the community do the rest." They could keep updating it for another decade if they choose to do so. All I know is, they will keep updating as long as they want to and have fresh ideas to implement to stop the game from getting boring.
Nothing is Eternal. Minecraft will eventually be gone, and it is a good thing. Now before you shout at me, let me explain my vision of things. Minecraft is a great game, a pioneer in the genre of free world building games. Tons and tons of Minecraft clones have been produced so far and while the majority of them are uninspired and just want to generate a quick buck, at least one of them, Terraria, was actually good and I enjoyed my time with that game as well. I know of other promising titles in the works.
The thing about Minecraft is it was created with technology and coding of the first decade of the 21st century. Game developpers however don't look at Minecraft and says :'Allright, that game is so awesome we will stop improviing our tech because Minecraft is the ultimate pinaccle of gaming, humanity's timeless and greatest achievement ever and for all eternity.' They will keep pushing onward, and at some point Mojang and modders will have no choice but to accept that Minecraft as becomed outdated, that a new Minecraft could be built with technology we will have in 5 years from now that will surpass that game in every way imaginable.
Sure, like for any game that's ever existed, there will always be those die hard fans who will keep playing the Original Minecraft for a long long time, but even them will eventually stop playing it, if only because they are mortal and will eventually literally die. By then however, a new game, a better game, will have long since replaced Minecraft as THE Free World Builder game, the same way that games like Doom, one of the first FPS, have been replaced by new FPS today, such as Cod, BF3 Planetside 2, Halo 4, etc.
And like I mentionned before, this is a good thing, because more advanced games allow for even more crazy options, ESPECIALLY if you take the original idea of Minecraft and expand on it. Would you wanted to forever be stuck with Java as the source code for such a game? Would you want to forever break 1 meter cubes on a planar world with a height celling of less than a kilometer? I don't think, and obviously modders and mojang alike don't think we have reached the limit of what we can do with Minecraft, but there IS a limit, and eventually the only way to surpass that limit will be to built a entirely new game, hopefully with a better source code...
I the meantime, I will glady enjoy playing my Minecraft and welcome the updates until a new game comes around and proves to be a worthy successor. Hell it's possible Mojang themselves will come up with it. And I think that's one, If the THE reason Notch wants to exercise his talents on new projects. The future is bright for anyone that enjoy playing Minecraft, trust me, but you have to get that idea of 'Minecraft forever' out of your heads.
Nothing is Eternal. Minecraft will eventually be gone, and it is a good thing. Now before you shout at me, let me explain my vision of things. Minecraft is a great game, a pioneer in the genre of free world building games. Tons and tons of Minecraft clones have been produced so far and while the majority of them are uninspired and just want to generate a quick buck, at least one of them, Terraria, was actually good and I enjoyed my time with that game as well. I know of other promising titles in the works.
The thing about Minecraft is it was created with technology and coding of the first decade of the 21st century. Game developpers however don't look at Minecraft and says :'Allright, that game is so awesome we will stop improviing our tech because Minecraft is the ultimate pinaccle of gaming, humanity's timeless and greatest achievement ever and for all eternity.' They will keep pushing onward, and at some point Mojang and modders will have no choice but to accept that Minecraft as becomed outdated, that a new Minecraft could be built with technology we will have in 5 years from now that will surpass that game in every way imaginable.
Sure, like for any game that's ever existed, there will always be those die hard fans who will keep playing the Original Minecraft for a long long time, but even them will eventually stop playing it, if only because they are mortal and will eventually literally die. By then however, a new game, a better game, will have long since replaced Minecraft as THE Free World Builder game, the same way that games like Doom, one of the first FPS, have been replaced by new FPS today, such as Cod, BF3 Planetside 2, Halo 4, etc.
And like I mentionned before, this is a good thing, because more advanced games allow for even more crazy options, ESPECIALLY if you take the original idea of Minecraft and expand on it. Would you wanted to forever be stuck with Java as the source code for such a game? Would you want to forever break 1 meter cubes on a planar world with a height celling of less than a kilometer? I don't think, and obviously modders and mojang alike don't think we have reached the limit of what we can do with Minecraft, but there IS a limit, and eventually the only way to surpass that limit will be to built a entirely new game, hopefully with a better source code...
I the meantime, I will glady enjoy playing my Minecraft and welcome the updates until a new game comes around and proves to be a worthy successor. Hell it's possible Mojang themselves will come up with it. And I think that's one, If the THE reason Notch wants to exercise his talents on new projects. The future is bright for anyone that enjoy playing Minecraft, trust me, but you have to get that idea of 'Minecraft forever' out of your heads.
Technically Minecraft is a Terraria clone, not the other way 'round. Otherwise I see your point.
Not that its much of an answer to my original question in its original content, mind you, but you certainly have an excellent point about something. Then again, I suppose its inevitable that the discussion gradually stray farther from the original topic. Its only a matter of time before someone compares someone else (or possibly themselves) to Hitler.
I the meantime, I will glady enjoy playing my Minecraft and welcome the updates until a new game comes around and proves to be a worthy successor. Hell it's possible Mojang themselves will come up with it. And I think that's one, If the THE reason Notch wants to exercise his talents on new projects. The future is bright for anyone that enjoy playing Minecraft, trust me, but you have to get that idea of 'Minecraft forever' out of your heads.
Final Fantasy has certainly survived for a great many iterations and doesn't show any sign of slowing down. A really odd duck of old games that seem to keep getting new life is something like Castle Wolfenstein, which started out originally with incredibly cheezy graphics on an Apple II computer (I think it was a whopping 16k in size... for the whole game including the graphic image pack), revitalized by John Carmack for a PC version, and seems to be the basis for nearly every new graphic rendering platform that gets created (partly because John Carmack released it into open source... like a great many people hope eventually happens to Minecraft).
In terms of the "worthy successor" to Minecraft, I keep hoping that 0x10^c will realize that potential. Notch went through an incredibly creative epoch and then sort of dropped the game before anything more than a very rough version could be demonstrated. One diehard fan even went through the live stream coding sessions that Notch made and even re-created a passable early version (to create a spaceship and manipulate various elements of the ships) that Notch eventually had him take down.
Or rather the history of computer games is that often the next "worthy successor" has nothing to do with the original developer for a particular genera. A great many examples can be cited in terms of how successful they actually become when that happens.
Funny thing about that "Minecraft Forever" notion: 0x10^c could even be argued as the "worthy successor" of the very first electronic video game ever made: SpaceWar! I would argue that game has influenced nearly all subsequent video games and indeed is "forever" so far as its influence will hold. I see Minecraft having a similar cultural impact upon video games into the future and likely lasting longer than Intel-based microprocessors exist.
Technically Minecraft is a Terraria clone, not the other way 'round. Otherwise I see your point.
Minecraft, at least the initial Alpha version, was released a full two years before Terraria was originally released. I'd like to know how Minecraft could be a clone of something that didn't exist at the time it was created?
Notch did copy the gameplay elements of Infiniminer and several other games, and the classic grass block is actually from an even earlier game Notch created and later abandoned.
Its kind of hard to give an infinite generating game into a sequel (In reply to those asking about a second MC) and second I hope they never stop updating MC. The version numbers are like the years for the game and the new added stuff is like technology becoming more advanced in the game world. I think never ending updates would be pretty cool.
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Ender Corp C.E.O./ Gamma labs associate and facility administrator
That's because it'd kept getting sequels so the games catch up with technology. Mojang will never make a Minecraft 2, so they can't do the same. And no, that random space game Notch was making is nothing like Minecraft, so you can't call it a sequel.
How do you know Mojang will never make a Minecraft 2, adopting to new technologies? What would that even mean if there was such a sequel?
The games that you might be able to point out that have died usually are because the companies which made them failed to adapt to new technologies at all or moved on to other projects. The thing about Minecraft is that it is changing over time and there is continued development toward what it might do. Arguably it is keeping up with the latest technologies.
One of the interesting discussions that happened on the mega IRC chat between major mod developers was that a need to tear down Minecraft and likely rewrite the whole thing from scratch was discussed. The vision of what Minecraft even is has changed quite a bit from the Alpha days, where some notions of how blocks, items, and the player interact with each other has changed and the basic concepts of Minecraft have been refined over time. If such a major rewrite of Minecraft was to happen, that would indeed be a "Minecraft 2". Perhaps it might go under a different name, but it sort of suggest that a "sequel" will happen in some fashion eventually.
Assuming that Mojang is getting tired of trying to support Minecraft and that they instead dump the whole game as an open source project (like I mentioned ID Software under John Carmack did with Castle Wolfenstein, and also did with Doom), no doubt there will be some group of volunteers from within the player community who will continue to maintain the game and likely even bring the game up to date with the latest technologies... whatever those happen to be 30 or 50 years from now.
I realize that "forever" is long, long time, but it is surprising how long some ideas stick around.
Have people stopped playing Chess or Go? How is Minecraft different?
new title: "Will software ever stop changing" and new OP:
Don't get me wrong. I'm loving all these new features they keep adding. Its just that I think that it would be nice if at some point hardware and OS software settled down, and become consistent, so I wouldn't have to buy a new PC every year or so in order to get new tech, and wouldn't have to wait weeks after that software and Operating Systems to catch up. And developers and programmers would be free to spend more time making their programs better instead of having to focus on making sure they worked with the latest version of Windows.
I don't think so. With mods/ texture packs, etc, there will be no issue. plus Mojang will tell us if they are in danger of going bankrupt, and i guarentee at least 1/3 of members will buy a new account/product.
Maybe they will stop updating, but the game will always have mods.
If they ever get bored of updating i guess they'll hire a new team to take over.
I think Notch once said that when Minecraft stops selling and getting updated officially, he's gonna make it open source. Some modders will then form a team and update it unofficially for a while to keep it alive. It's also very convenient that we're getting the Mod API now, near the end of Minecraft's life. Maybe they are preparing for when they stop updating officially?
I don't get where you keep saying things like this. Minecraft is hardly at the end of its life.
As for making the software open soruce, it will be interesting to see if Notch ever follows through on that point. If he puts something like that in his will (assuming a premature death happens) or if the rest of the folks at Mojang feel that same way, it may happen.
Look at what happened to E. Gary Gygax and his game (Dungeons & Dragons) when he was very generous to people developing add-ons to his game then some ***** ended up with majority control over the company due to unfortunate circumstances and an untimely death (in that case a business partner died and that partner's wife was clueless about gaming but took over). That Gygax's company, TSR, ended up going bankrupt because of the ineptitude of the "new owners", but promises made earlier by Gygax ended up being completely worthless.
That said, Dungeons & Dragons as a game is doing just fine (thank goodness for Wizards of the Coast taking over the game). I can definitely see Minecraft sticking around like that and may even have a similar history.
Modders won't have to keep constantly updating their mods once 1.4 comes out with the mod API.
But I'm sure that eventually, once the playerbase starts to level off and Mojang chooses to move on to other projects, it will stop updating or they will at least become more infrequent.
But then again, if WoW is still updating after all this time....Mojang isn't as big as Blizzard obviously but still, I don't think we have to worry about updates ending anytime soon.
1.4, huh? Where are we now. Maybe Minecraft will never stop updating and continue living with Mojang, so you can't technically say it will eventually stop updating. I will cry if Minecraft stops updating.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” — Albert Einstein
"Never try to teach a pig to sing; it wastes your time and it annoys the pig." — Robert Heinlein
auctualy second last second only to notch
(and so i dont start anything yes i know he does not work on mc anymore but he created it so he deserves to live longest)
The official API is going to change the game in a huge way. I realize that there already is a huge group of players which uses mods, and the mod creation community is already quite large (so large that I can't keep track of even major new mods any more unless they are publicized somewhere besides the forums), but it will put "modded" Minecraft into the mainstream in a huge way.
In fact, Mojang plans on "eating their own dogfood" and releasing content through the Mod API system themselves. In other words, there will be "official plug-ins" that come from Mojang directly and made by the Mojang dev team which use the API, but there will also be additional content made by others as well.
I think this is going to breathe new life into Minecraft in a huge way, and will actually accelerate sales even beyond what has happened so far. At the same time, I think it is going to change Minecraft in a way that it would be safe to call the transition to the version with the API as significant as going from Alpha to Beta or even larger.
What the game will look like after a few years of the API being in use, I don't think anybody can imagine directly in terms of how gameplay will be impacted. I do think there will be some players complaining about how it was like before the API was introduced, some "purists" who will hate all of the additional content added since the API is used, and some new factions in the community who will even want to go back to "Minecraft 1.0" in terms of content. At the same time there will be others who will have expanded Minecraft in such a totally new direction that it may be completely unrecognizable, such as how different of a game that Millenaire or Industrial Craft has changed Minecraft for the fans of those mods. Arguably those are whole new games that just happen to use Minecraft as a platform game engine.
One of the largest changes that may happen is how some 3rd party mod developers will likely turn professional in their "plug-in" development, yet stay independent of Mojang. This is already happening to a very small extent, but I expect that there will be some people who end up making a pretty fair amount of money from mod development... so much so that they will be able to quit their "day jobs" and work full time just adding content and ideas to Minecraft. How the larger Minecraft player community reacts to these professional developers is going to be interesting.
For those who are currently holding a sort of "rock star" status in the community and have emerged from being Minecraft players to introducing experimental mods and eventually making something epic one little step at a time, they are likely going to be accepted. If Electronic Arts or Zynga decide to get into the "Minecraft plug-in" business, there will be some people who will enjoy those "commercial mods" and there will also be a great many who will hate them too. I do think there will be some plug-in developers who will be making those "plug-ins/mods" strictly for the money... something that doesn't happen yet because it is still largely a hobby. I think that is going to change in the next year or so and is something that the larger player community at least needs to be aware of even if they may not like it happening.
Version 2.1 now updated for MC 1.6.2
Actually it's more popular now then ever.
So many people I never thought would like it have it on xbox now, and what's awesome is that I've managed to convert many of them to the pc version after they saw all the features they are missing out on.
And its only getting better.
How do you come up with this date by any stretch of the imagination? What comparison do you have to any other game of any other kind can you make?
I suppose that Parker Brothers no longer makes money selling Monopoly, or for that matter SimCity, Civilization, or World of Warcraft have stopped earning money for the respective companies who made those games because too many people have moved on to other games for those product lines to remain profitable.
That is some amazing logic.
Version 2.1 now updated for MC 1.6.2
The thing about Minecraft is it was created with technology and coding of the first decade of the 21st century. Game developpers however don't look at Minecraft and says :'Allright, that game is so awesome we will stop improviing our tech because Minecraft is the ultimate pinaccle of gaming, humanity's timeless and greatest achievement ever and for all eternity.' They will keep pushing onward, and at some point Mojang and modders will have no choice but to accept that Minecraft as becomed outdated, that a new Minecraft could be built with technology we will have in 5 years from now that will surpass that game in every way imaginable.
Sure, like for any game that's ever existed, there will always be those die hard fans who will keep playing the Original Minecraft for a long long time, but even them will eventually stop playing it, if only because they are mortal and will eventually literally die. By then however, a new game, a better game, will have long since replaced Minecraft as THE Free World Builder game, the same way that games like Doom, one of the first FPS, have been replaced by new FPS today, such as Cod, BF3 Planetside 2, Halo 4, etc.
And like I mentionned before, this is a good thing, because more advanced games allow for even more crazy options, ESPECIALLY if you take the original idea of Minecraft and expand on it. Would you wanted to forever be stuck with Java as the source code for such a game? Would you want to forever break 1 meter cubes on a planar world with a height celling of less than a kilometer? I don't think, and obviously modders and mojang alike don't think we have reached the limit of what we can do with Minecraft, but there IS a limit, and eventually the only way to surpass that limit will be to built a entirely new game, hopefully with a better source code...
I the meantime, I will glady enjoy playing my Minecraft and welcome the updates until a new game comes around and proves to be a worthy successor. Hell it's possible Mojang themselves will come up with it. And I think that's one, If the THE reason Notch wants to exercise his talents on new projects. The future is bright for anyone that enjoy playing Minecraft, trust me, but you have to get that idea of 'Minecraft forever' out of your heads.
Technically Minecraft is a Terraria clone, not the other way 'round. Otherwise I see your point.
Not that its much of an answer to my original question in its original content, mind you, but you certainly have an excellent point about something. Then again, I suppose its inevitable that the discussion gradually stray farther from the original topic. Its only a matter of time before someone compares someone else (or possibly themselves) to Hitler.
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Final Fantasy has certainly survived for a great many iterations and doesn't show any sign of slowing down. A really odd duck of old games that seem to keep getting new life is something like Castle Wolfenstein, which started out originally with incredibly cheezy graphics on an Apple II computer (I think it was a whopping 16k in size... for the whole game including the graphic image pack), revitalized by John Carmack for a PC version, and seems to be the basis for nearly every new graphic rendering platform that gets created (partly because John Carmack released it into open source... like a great many people hope eventually happens to Minecraft).
In terms of the "worthy successor" to Minecraft, I keep hoping that 0x10^c will realize that potential. Notch went through an incredibly creative epoch and then sort of dropped the game before anything more than a very rough version could be demonstrated. One diehard fan even went through the live stream coding sessions that Notch made and even re-created a passable early version (to create a spaceship and manipulate various elements of the ships) that Notch eventually had him take down.
Or rather the history of computer games is that often the next "worthy successor" has nothing to do with the original developer for a particular genera. A great many examples can be cited in terms of how successful they actually become when that happens.
Funny thing about that "Minecraft Forever" notion: 0x10^c could even be argued as the "worthy successor" of the very first electronic video game ever made: SpaceWar! I would argue that game has influenced nearly all subsequent video games and indeed is "forever" so far as its influence will hold. I see Minecraft having a similar cultural impact upon video games into the future and likely lasting longer than Intel-based microprocessors exist.
Minecraft, at least the initial Alpha version, was released a full two years before Terraria was originally released. I'd like to know how Minecraft could be a clone of something that didn't exist at the time it was created?
Notch did copy the gameplay elements of Infiniminer and several other games, and the classic grass block is actually from an even earlier game Notch created and later abandoned.
Version 2.1 now updated for MC 1.6.2
How do you know Mojang will never make a Minecraft 2, adopting to new technologies? What would that even mean if there was such a sequel?
The games that you might be able to point out that have died usually are because the companies which made them failed to adapt to new technologies at all or moved on to other projects. The thing about Minecraft is that it is changing over time and there is continued development toward what it might do. Arguably it is keeping up with the latest technologies.
One of the interesting discussions that happened on the mega IRC chat between major mod developers was that a need to tear down Minecraft and likely rewrite the whole thing from scratch was discussed. The vision of what Minecraft even is has changed quite a bit from the Alpha days, where some notions of how blocks, items, and the player interact with each other has changed and the basic concepts of Minecraft have been refined over time. If such a major rewrite of Minecraft was to happen, that would indeed be a "Minecraft 2". Perhaps it might go under a different name, but it sort of suggest that a "sequel" will happen in some fashion eventually.
Assuming that Mojang is getting tired of trying to support Minecraft and that they instead dump the whole game as an open source project (like I mentioned ID Software under John Carmack did with Castle Wolfenstein, and also did with Doom), no doubt there will be some group of volunteers from within the player community who will continue to maintain the game and likely even bring the game up to date with the latest technologies... whatever those happen to be 30 or 50 years from now.
I realize that "forever" is long, long time, but it is surprising how long some ideas stick around.
Have people stopped playing Chess or Go? How is Minecraft different?
Version 2.1 now updated for MC 1.6.2
Regarding rewriting minecraft:
http://www.joelonsoftware.com/articles/fog0000000069.html
Maybe they will stop updating, but the game will always have mods.
If they ever get bored of updating i guess they'll hire a new team to take over.
I don't get where you keep saying things like this. Minecraft is hardly at the end of its life.
As for making the software open soruce, it will be interesting to see if Notch ever follows through on that point. If he puts something like that in his will (assuming a premature death happens) or if the rest of the folks at Mojang feel that same way, it may happen.
Look at what happened to E. Gary Gygax and his game (Dungeons & Dragons) when he was very generous to people developing add-ons to his game then some ***** ended up with majority control over the company due to unfortunate circumstances and an untimely death (in that case a business partner died and that partner's wife was clueless about gaming but took over). That Gygax's company, TSR, ended up going bankrupt because of the ineptitude of the "new owners", but promises made earlier by Gygax ended up being completely worthless.
That said, Dungeons & Dragons as a game is doing just fine (thank goodness for Wizards of the Coast taking over the game). I can definitely see Minecraft sticking around like that and may even have a similar history.
Version 2.1 now updated for MC 1.6.2
1.4, huh? Where are we now. Maybe Minecraft will never stop updating and continue living with Mojang, so you can't technically say it will eventually stop updating. I will cry if Minecraft stops updating.
(and OP's question was already pretty well answered anyways, so no need to keep the thread open)
"Never try to teach a pig to sing; it wastes your time and it annoys the pig." — Robert Heinlein