I don't see anyone posting this.. Maybe they are getting pushed down in pages, buried away, or what, I don't know.
With Craftbukkit under federal lockdown, the aforementioned API system Mojang intends to put out seems to be job number one.
I'm a server owner. One that is, and always has been completely free. One that a group of dedicated, fun loving players loves/loved. Now, the server sits empty, and the forums are full of posts about when something custom with 1.8 will be out. I give the same answer all the time, but it's not an answer. 1.8 adds a TON of great, new, cool innovative features. But most of us server owners aren't content with running a vanilla server with no plug-ins, no way to protect our players works, and without the cool features via plugins that we have grown to associate with a standard of the Minecraft experience. I implore you, Mojang, please make releasing an official API your number 1 priority. There are so many "teams' spread across numerous projects, and we all know you could release something solid and stable far before they do. You have the ability. You can make it happen, and we need it, bad. Thanks for your time.
I run a couple "small" servers and have been wondering why there's not a huge fire on the urgency of this. Maybe there's files out there people are sharing and not talking about, but from where I see, anyone running a bukkit server with bukkit plugins (most custom servers, right??) are still stuck in 1.7.9 thanks to one of it's own developers who should be tarred and feathered for literally ruining it for EVERYONE.
So yeah, original poster - I'm with you - Is there something out there giving people the 1.8 experience with bukkit's plugins that we're not aware of?? IF so, clue us all in, oh wise ones!
I also admire what the Sponge project is doing, but currently is only runs under Forge, even though it claims it can run bukkit plugins. I admire them for starting from scratch, but that isn't a solution for all the 1000's of servers running, whose admins need a solution NOW. And there's like, well, 50+ server projects out there according to a Spigot page, which is great for individual development and all, right, but just means 50 projects are creeping along at a minimal dev-base team.. We need some people to bite the bullet, combine forces and churn out a solution together. Lord knows I'd do it if I had the slightest clue how Just saying.. MICROSOFT - MOJANG MAY NOT READ THIS, BUT YOU COULD START WITH AN OFFICIAL API if you want to win the hearts and minds of a large userbase of minecraft users. Just saying.
Here in lie is the great problem. People all over the internet mention this, however...
He said this before the Bukkit dude DMCA'd the project, effectively KILLING bukkit for any time to come, soon or distant. So no, he will NOT be updating it, as the federal government has stepped in and ceased all code etc till (presumably) trial.
Not sure what "the same. be patient please" even means. No one's being impatient, I don't know why no one is talking about this, and your comment is not an answer, solution, or helpful in the least. And Exit151, Sponge is NOT going to be "bukkit compatible" in the sense that you can drop your bukkit plugins into it, and expect them to run. There is an addon called PORE which claims to do that, but neither function yet, far as I know, and sponge requires forge, so it's going to require your clients to use forge as well, unlike Bukkit. Not a solution either, I'm afraid.
The Meaning of Life, the Universe, and Everything.
Spigot is going to update to 1.8 (they are apparently almost done) and it already supports 1.8 clients. In case you haven't heard of it, Spigot is just an optimized Bukkit. It has been updating by means of patches, which you can get if you find a way to get the spigot build #1649 jar (it really isnt that hard). There is currently a plugin for Spigot called Carbon that adds many of the 1.8 features, and players can use them when they connect. Long term: the Mojang API really won't be that great. Since FML/Forge now has vanilla client support, people ought to just port their plugins to FML/Forge. The benefit of this is that they can actually interact with Mojang's code, but the drawback is that they will have to update to every Minecraft version (unless they use something like sponge). A stable plugin supporting server software for 1.8 is Rainbow, but there arent too many plugins for that and its inferior to Sponge. But using forge directly isnt that bad; I already made a simple proof of concept world edit forge mod/plugin that supports vanilla clients on 1.8.
Post disappeared - But I had posted that I thought spigot was shut down/froze for the same reason as bukkit under DMCA? How are they still working on it, and also.... Carbon.. Why make a mod for a server to add features that 1.8 already has? Confused that you mention spigot is going to support 1.8, and then mention they have a mod that 'adds many of the 1.8 features'. Sounds like a mod to add 1.8 content into a 1.7 server?? That's not the same as BEING a 1.8 server. Correct me if I'm wrong.
The Meaning of Life, the Universe, and Everything.
You are right, Carbon is a tempprary solution for people who want 1.8 features and don't want to wait for spigot to update. It has been updating through patches, which you can download and apply to an old spigot jar. Since this doesn't distribute Wolverness' code, it's legal.