If that's the case, then they could be being shoved up instead of out.
For this one there is no room, since im using the top story pen, but below there is a roof, which is 2 blocks above the top of the pen (the fences), with the exact same layout as the description i attempted to give before.
The rest of the pens are 3-4-5-6 blocks below the roof, from the top of the fence walls.
[quote=Phar]
It doesn't happen all the time. It's a rarity, but it has been happening more in 1.8 than pervious versions.
So is it safe to say that the fence pens will continue to work effectively, are there any more building blocks that are safe to use to enclose chickens,, glass?
I hope this post helped many people when farming chickens.
I'm sorry if this way to kill chickens was already posted.
that seems truly amazing, is there any way for you to show it in more detail ( show some simple schematics for the design) to get a better understanding.
+ the cooking part do you shoot eggs at the block or how does that work?
It doesn't happen all the time. It's a rarity, but it has been happening more in 1.8 than pervious versions.
Mobs clipping each other (sharing the same space) has been happening less to me, so there might have been a physics glitch that was fixed which made this one worse.
Mobs clipping each other (sharing the same space) has been happening less to me, so there might have been a physics glitch that was fixed which made this one worse.
No, I'm talking about glitching through fences. It's not based on animals pushing each other, I've reproduced it by having only two animals in a single chunk, and it's happened.
No, I'm talking about glitching through fences. It's not based on animals pushing each other, I've reproduced it by having only two animals in a single chunk, and it's happened.
Hmm... Well, how far are they pushing each other? Because if it's enough for one of them to clip through at least 50% of the fence, they'll get shoved through the other side.
I think iron bars might be "thinner", actually...
Edit: By "Pushing" I mean shoving each other out of their hitboxes. Two mobs can't occupy the exact same space.
Hmm... Well, how far are they pushing each other? Because if it's enough for one of them to clip through at least 50% of the fence, they'll get shoved through the other side.
I think iron bars might be "thinner", actually...
Edit: By "Pushing" I mean shoving each other out of their hitboxes. Two mobs can't occupy the exact same space.
They're not pushing each other. Two animals, one chunk. One chunk is 16x16 blocks, fenced in at the borders. It's not a question of space in the pen to glitch out of the fence, it's just a random rare error in the "reloading" of the animal when the chunk is reloaded.
They're not pushing each other. Two animals, one chunk. One chunk is 16x16 blocks, fenced in at the borders. It's not a question of space in the pen to glitch out of the fence, it's just a random rare error in the "reloading" of the animal when the chunk is reloaded.
I read "chunk" as block. Oops.
Well, I've never taken the time to reload/unload a chunk or world to see if mobs spawn in exactly the same place they're "saved" in. If there is a margin of error, then a mob standing right up against a fence when the world is loaded could get loaded inside the fence block...?
Well, I've never taken the time to reload/unload a chunk or world to see if mobs spawn in exactly the same place they're "saved" in. If there is a margin of error, then a mob standing right up against a fence when the world is loaded could get loaded inside the fence block...?
That's what the thinking is. As when you unload chunks, you're already too far away to see where exactly the animal entity is, so there's no way to prove it 100%.
That's what the thinking is. As when you unload chunks, you're already too far away to see where exactly the animal entity is, so there's no way to prove it 100%.
Well, I guess the first step might be to figure out how close to the center of a fence you can stand, or if the problem depends on the thickness of the block.
Well, I guess the first step might be to figure out how close to the center of a fence you can stand, or if the problem depends on the thickness of the block.
If it's a nontransparent block, mobs can push into them and die. If you have a fence, you can get pushed in it and go through. But you can also glitch through it without being close, it's just a chunk reloading problem. There's no way to really test it, because you can't farm all possibly parameters, considering it's a random rarity.
With the current set up, the map was on my creative single player, then i transfered it to my multi player server, to show my friend, and now that its on my mp server it actually makes all the chickens glitch constantly in the air, jumping up and down, i think because the pen has reached capacity + if the walls were made out of a solid block all the chickens would die, but with the fences they just glitch but stay in the pens/lay eggs :biggrin.gif:
If it's a nontransparent block, mobs can push into them and die. If you have a fence, you can get pushed in it and go through. But you can also glitch through it without being close, it's just a chunk reloading problem. There's no way to really test it, because you can't farm all possibly parameters, considering it's a random rarity.
Ah. I think I'm starting to understand now. Come to think of it, I had an extra chicken show up in my coup at one point.
(Sorry if I'm getting on your nerves- I've never experimented enough with mob spawning to notice anything weird happening.)
Ah. I think I'm starting to understand now. Come to think of it, I had an extra chicken show up in my coup at one point.
(Sorry if I'm getting on your nerves- I've never experimented enough with mob spawning to notice anything weird happening.)
Aw hell bro, you're not getting on my nerves. If I didn't want to have a friendly discussion about an aspect of a specific game, I wouldn't spend my time on a discussion board about that game. I love discussions about things like this, because not only do people learn things, but other things that might not have been found out get found out and tested. It's a nice process :smile.gif:
Aw hell bro, you're not getting on my nerves. If I didn't want to have a friendly discussion about an aspect of a specific game, I wouldn't spend my time on a discussion board about that game. I love discussions about things like this, because not only do people learn things, but other things that might not have been found out get found out and tested. It's a nice process :smile.gif:
Oh, good. :happy.gif:;
So... Have you tried testing it with glass, cobwebs, iron bars, stairs, ect? So we can see if it's transparency or the block not filling 100% of its space.
So... Have you tried testing it with glass, cobwebs, iron bars, stairs, ect? So we can see if it's transparency or the block not filling 100% of its space.
Not yet, I'm still trying to figure out a way to duplicate the randomness of the problem. I tested it with Bedrock and Fence, and was only able to reproduce it with fence, however I didn't document it enough to claim my findings.
Not yet, I'm still trying to figure out a way to duplicate the randomness of the problem. I tested it with Bedrock and Fence, and was only able to reproduce it with fence, however I didn't document it enough to claim my findings.
For this one there is no room, since im using the top story pen, but below there is a roof, which is 2 blocks above the top of the pen (the fences), with the exact same layout as the description i attempted to give before.
The rest of the pens are 3-4-5-6 blocks below the roof, from the top of the fence walls.
[quote=Phar]
It doesn't happen all the time. It's a rarity, but it has been happening more in 1.8 than pervious versions.
So is it safe to say that the fence pens will continue to work effectively, are there any more building blocks that are safe to use to enclose chickens,, glass?
that seems truly amazing, is there any way for you to show it in more detail ( show some simple schematics for the design) to get a better understanding.
+ the cooking part do you shoot eggs at the block or how does that work?
Mobs clipping each other (sharing the same space) has been happening less to me, so there might have been a physics glitch that was fixed which made this one worse.
No, I'm talking about glitching through fences. It's not based on animals pushing each other, I've reproduced it by having only two animals in a single chunk, and it's happened.
Hmm... Well, how far are they pushing each other? Because if it's enough for one of them to clip through at least 50% of the fence, they'll get shoved through the other side.
I think iron bars might be "thinner", actually...
Edit: By "Pushing" I mean shoving each other out of their hitboxes. Two mobs can't occupy the exact same space.
They're not pushing each other. Two animals, one chunk. One chunk is 16x16 blocks, fenced in at the borders. It's not a question of space in the pen to glitch out of the fence, it's just a random rare error in the "reloading" of the animal when the chunk is reloaded.
I read "chunk" as block. Oops.
Well, I've never taken the time to reload/unload a chunk or world to see if mobs spawn in exactly the same place they're "saved" in. If there is a margin of error, then a mob standing right up against a fence when the world is loaded could get loaded inside the fence block...?
That's what the thinking is. As when you unload chunks, you're already too far away to see where exactly the animal entity is, so there's no way to prove it 100%.
Well, I guess the first step might be to figure out how close to the center of a fence you can stand, or if the problem depends on the thickness of the block.
If it's a nontransparent block, mobs can push into them and die. If you have a fence, you can get pushed in it and go through. But you can also glitch through it without being close, it's just a chunk reloading problem. There's no way to really test it, because you can't farm all possibly parameters, considering it's a random rarity.
Ah. I think I'm starting to understand now. Come to think of it, I had an extra chicken show up in my coup at one point.
(Sorry if I'm getting on your nerves- I've never experimented enough with mob spawning to notice anything weird happening.)
Aw hell bro, you're not getting on my nerves. If I didn't want to have a friendly discussion about an aspect of a specific game, I wouldn't spend my time on a discussion board about that game. I love discussions about things like this, because not only do people learn things, but other things that might not have been found out get found out and tested. It's a nice process :smile.gif:
Oh, good. :happy.gif:;
So... Have you tried testing it with glass, cobwebs, iron bars, stairs, ect? So we can see if it's transparency or the block not filling 100% of its space.
Not yet, I'm still trying to figure out a way to duplicate the randomness of the problem. I tested it with Bedrock and Fence, and was only able to reproduce it with fence, however I didn't document it enough to claim my findings.
So, are you blocking off entire chunks?
Yeah, I already have a map with chunks bordered off. I just need to change the basing of the blocking off and such.
Do you block off with the fence inside the chunk or outside the chunk?
I need to test with both methods to narrow down the results.
I had a steady stream of about 50 every few minutes and now i can't get any at all :sad.gif: