I was using the new texture pack tools to reskin the golem when I noticed this oddity behind him.
It's a wall of fire charges that are permanently stuck inside my map. I've had this happen once or twice with individual examples, but I've always been able to hit them and they'd fly off. This time, they don't seem to react to anything, and not even block updates remove them. I was firing a ton of them a few weeks back in an attempt to create a mostly cruelty free slaughter machine, but this is the first time they've appeared.
Has anyone else noticed this? I have to assume it is a relatively new issue.
EDIT - It occurs to me that it might be the result of them flying outside of the loaded blocks and then becoming stuck as a result, but I never let them fly off into the distance, they were always in pits or had large walls around them.
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Statistics show that people who tell others they need to get a new computer are twice as likely to use "gay" as a negative descriptor and will most likely never see genitals in real life, at least while not in prison.
It's a wall of fire charges that are permanently stuck inside my map. I've had this happen once or twice with individual examples, but I've always been able to hit them and they'd fly off. This time, they don't seem to react to anything, and not even block updates remove them. I was firing a ton of them a few weeks back in an attempt to create a mostly cruelty free slaughter machine, but this is the first time they've appeared.
Has anyone else noticed this? I have to assume it is a relatively new issue.
EDIT - It occurs to me that it might be the result of them flying outside of the loaded blocks and then becoming stuck as a result, but I never let them fly off into the distance, they were always in pits or had large walls around them.
I'm digging the robocop retexture of the golem.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..