It depends on how far back you want to go. Here's some stuff that was in alpha that's still in:
-Trees that grow from saplings
-Pigs, sheep, cows, and chickens
-A really rare chance to find a spider jockey (still haven't found one!)
-Assorted community-created rumors and urban legends designed to scare/troll
-The amount of room on the y axis is still 128 blocks high
-The ability to get completely lost, die somehow, and never find your items
-Lava/magma/flame tossing rock liquid
--Being totally screwed if you fall into said liquid (even in creative classic!)
-The ability to build large pieces of pixel-art with wool
--The ability to burn said pixel art to the ground with flint and steel
-a bunch of other stuff
BTW, I barely made it into the Alpha era before it went Beta so I only got like, a month of the alpha experience before my trees got messed up leaves (which IMO, look pretty cool) and stuff. I did play a lot of creative classic before I bought it and somehow found a link to survival test at some point in time (it crashed when I died while pausing to answer a phone and it never let me load it up ever again...) so I've been around a little bit... kinda.
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Quote from SuperZac »
Quote from Syncronyze »
WOAH, WAIT. Our eyes take pictures? Please tell me I can recover these pictures from another person.
You have to stick a thumb drive up their nose, drag and drop the pictures onto it, and then load them through your ear.
The tool and armor materials haven't changed. We still have wood, cobblestone, iron, gold, and diamond tools. Their durabilities also haven't changed, except for iron tools, which had a bit of a buff. Armor still uses leather, iron, gold, diamond, and chain (fire blocks, which is still unobtainable by normal means). While their durabilities haven't changed, the armor mechanics were changed recently (for the better, I might add).