I hope you guys realize that this track appeared in the game files in 1.6. It was made before endermen and strongholds were even laid out on the table. There are ghast noises in the video if you listen closely. It's a man being chased and killed by a ghast. End of story.
Yup.
Rollback Post to RevisionRollBack
There are very few people I like and/or respect.
You are not one of them.
I hope you guys realize that this track appeared in the game files in 1.6. It was made before endermen and strongholds were even laid out on the table. There are ghast noises in the video if you listen closely. It's a man being chased and killed by a ghast. End of story.
People on the internet are ignorant. You have NO IDEA what they had planned when 1.6 was released.
By the way, it sounds nothing like a ghast. It sounds like his stomach growling, if anything.
More importantly, who cares? I doubt this is seriously anything big. I mean, it's not like this record is going to spawn a storyline, and if it does I will be severely disappointed in Minecraft. If I wanted an intense scary storyline, I'd go play CoD Zombies. Sure, it's cool to listen to.. but other then that, it doesn't concern me.
Just wondering, how does CoD Zombies have an intense scary storyline?
You must not be familiar with it. There's a very in-depth storyline to it, that is more then "getting to round 50 because i'm elite". It's not really a scary storyline, but it's pulled me in and I enjoy it. You can always Google "zombie cod storyline" or something like that to read up on it. I, and many others find it interesting.
0:59 Running on something else. (gravel/soulsand/sand)(Portal background noises)
0:60 Canine barks, and a... Helicopter?
0:62 Record going offline.
~~
It sounds like, someone's running from something, and uses a Portal as
an escape route.
I might even venture as far as to say going into the portal cut out the
Recording, but what caused the 'gravel' noise? And a 'copter. Wth.
You think I'm trying to be rude or something? No, I honestly can't read what you said in that post. Your other posts are fine with only a few spelling/grammar mistakes, but that post was just illegible. Please, re-post it so that I can understand it.
Wow... He accidently hit g instead of c, and that instantly makes his sentence illegible? Wow... Just wow...
*facepalm* My bad. I still don't understand this though:
Jeah 5 monts later im gonna put scary black mob in game and now imma tell C148 so he can make record.
Things like this basically remind me of what I view minecraft as anyway(and why I enjoy endermen)
I picture minecraft as a...violent world. Minecraft doesn't want this new visitor, Steve, who shows no respect for the world, changing the landscape, killing animals, building more than a home out of necessity, but a castle out of pride. Challenging the land, and acting as if he ruled everything, continuing to destroy the beauty of the world, and messing with the balance of things.
I picture minecraft as ever changing. For instance--the different seeds. I picture all of the seeds as one world. No, not together in one humongous world, separated by oceans. There is only one world of minecraft, but it changes. We were not the first visitor. The last visitor to the world watched as endermen 'destroyed' the landscape. They took blocks and vanished. What he didn't see was the repositioning of blocks around the world. Creating new islands. Making a forest where a desert once was, making an ocean where a mountain was. These drastic changes are done slowly, constantly. We cannot understand what they are trying to do, that's why the changes look ugly and horrifying. We don't want OUR world to be changed. We feel we own this land. How dare they destroy the land we worked so hard to conquer.
So we fight. We fight using the tools we stole from the land itself. The land creates monsters to kill us at night. The world continues to fall apart around us. Eventually, as we are fighting for years, the world becomes more violent. Natural disasters like earthquakes wreck the land, causing giant ravines to split areas in two. Oceans pour into the cracks in the world. But within the deepest reaches of minecraft, there is danger. A danger the void fog warns of. New beasts, large monsters, that have yet to have been defeated. Maybe previous "steves" have fought them before. Maybe creating a fortress underground to battle and enslave the monsters(prison cells in strongholds)
Now all we find are their ruins, which are still being reconstructed. Lava pours into strongholds, trying to hide that there was once anything there. Hallways stop midway, rooms that have been destroyed--for they told too many secrets. We appeared too early. They weren't ready. Leftover pieces from the old world remain. Strongholds, chests, dungeons, even leftover pieces from old mountains that had not been reconstructed yet.(The weird looking mountains, that look unrealistic)
Maybe we are the same person and this is our personal hell. A new world we feel we can conquer that slowly devours us. We 'die', and are left with a sort of amnesia. Sometimes we awake quickly. Our world is still where we left it, our items are still available for us to pick up. But sometimes when we die, we sleep for years, and all is lost. The world is rebuilt. We awaken, everything we had created is gone, not that we remember it. We look around, in a new world, and we build again. Every time we get closer to the secrets, the world is rewritten. The more we go through this, the more we can see.(updates bringing new aspects to the world) Before, we slept for so long, the endermen were able to completely rewrite the world, and give us a space to let us 'try again'. Think the early days of alpha--when you spawned in a mysterious house. We had a space to live, and we could grow food. Of course we would simply live peacefully with the world. But we didn't. Eventually, they stopped giving us the home to live in. We wake up in the middle of nowhere, with absolutely nothing. Our first day is a struggle to survive, as we have our instinctual fear of night already, despite never having been attacked by monsters before. We know night=danger. We live for years, eventually growing pompous. We build grinders because we have learned how the monsters work. Monsters adapt. So do we. Eventually, the endermen no longer hide themselves, or wait for us to go into a deep sleep to rewrite our world. They cannot simply let this happen. They destroy our grinders right in front of our eyes. They start moving the world early. They know we will die soon, and we will forget everything.
Maybe 11 is a previous Steve, be it an older visitor, or a memory of our previous adventure. Maybe he learned something, he tried to record it. He was stopped. Perhaps Herobrine is the old steve, or a horribly corrupted shell of him. Maybe he is what the world has been trying to hide. Now we wonder, was the world hiding things from us to abuse and torture us, or to protect us from this greater evil? Were we stopped in our tracks because we anger the world with our creations, or because we are drawing too much attention to ourselves, bringing evil closer to us. Clearly we have a connection to dark worlds. We have created a portal to the Nether. We are able to survive in that hellish place. But is it really such a good idea to explore and mock evil, when there are things we don't even understand in this world?
It's spooky! I like doing things like this. Even silly things like just simple updates can be fun to explain as something that was perhaps there all along, but was hidden.. :laugh.gif: Cheesy maybe, but fun.
To be honest, it could be anything, but until we know, it's fun to come up with stories!
First off, the scene starts in a natural underground structure, most likely a cave or a stronghold.
After throwing some torches down, using flint and steel, and exploring a bit, something happens. Many people presume it's a mob, or Herobrine. I'm not being so quick to assume it's him yet, so let's say it's a mob.
If it is a mob, it doesn't make an audible sound. So it must be a Creeper, because Endermen do make noises, even when not provoked.
If the mob was a Creeper, the player doesn't fight, but runs away. Then sprints. We know he doesn't fight the Creeper because there is no hissing, and it doesn't explode. By now we can assume the player got away, the steps are made from stone to grass.
Then the record cuts off. This could simply be an explanation of the broken record, that there's no more to it. Nevertheless, it is a spooky ending.
If it was Herobrine, which I don't recommend believing in, we could infer that the player had found him in the cave/stronghold. And fled like mad, but might not have gotten away.
Sincerely, who knows? It could simply be a track to scare players and keep them on their toes. What do you think?
Yup.
You are not one of them.
People on the internet are ignorant. You have NO IDEA what they had planned when 1.6 was released.
By the way, it sounds nothing like a ghast. It sounds like his stomach growling, if anything.
You must not be familiar with it. There's a very in-depth storyline to it, that is more then "getting to round 50 because i'm elite". It's not really a scary storyline, but it's pulled me in and I enjoy it. You can always Google "zombie cod storyline" or something like that to read up on it. I, and many others find it interesting.
As a different point of view, here's my impression;
~~
0:00 Record coming online.
0:02 Running, panting. (A scared sort of sharp breaths)
0:08 Searching through something(s). (Unidentified background noises)
0:16 A Lighter? Flint and Steel probs.
0:22 Coughing. (Sounds a bit strange) (Unidentified background noises)
0:36 Researching something in a book. (Unidentified background noises)
0:41 Using the Lighter/Flint and Steel again.
0:48 An activated portal.
0:51 Running, gets faster/more fervent. (Portal background noises)
0:59 Running on something else. (gravel/soulsand/sand)(Portal background noises)
0:60 Canine barks, and a... Helicopter?
0:62 Record going offline.
~~
It sounds like, someone's running from something, and uses a Portal as
an escape route.
I might even venture as far as to say going into the portal cut out the
Recording, but what caused the 'gravel' noise? And a 'copter. Wth.
I'm too creeped out to think any further. :S
Wow... He accidently hit g instead of c, and that instantly makes his sentence illegible? Wow... Just wow...
It's this one:
it would be cool if it was hinting towards a new silent mob or somthing
possible more frightning then the endermen
Yup, that's the post alright dear, Chance, Change. "C" "G" It's the Internet, Roll with it...(゚、 。
Jeah 5 monts later im gonna put scary black mob in game and now imma tell C148 so he can make record.
What about that mysterious piano in the middle of the piece?
I picture minecraft as a...violent world. Minecraft doesn't want this new visitor, Steve, who shows no respect for the world, changing the landscape, killing animals, building more than a home out of necessity, but a castle out of pride. Challenging the land, and acting as if he ruled everything, continuing to destroy the beauty of the world, and messing with the balance of things.
I picture minecraft as ever changing. For instance--the different seeds. I picture all of the seeds as one world. No, not together in one humongous world, separated by oceans. There is only one world of minecraft, but it changes. We were not the first visitor. The last visitor to the world watched as endermen 'destroyed' the landscape. They took blocks and vanished. What he didn't see was the repositioning of blocks around the world. Creating new islands. Making a forest where a desert once was, making an ocean where a mountain was. These drastic changes are done slowly, constantly. We cannot understand what they are trying to do, that's why the changes look ugly and horrifying. We don't want OUR world to be changed. We feel we own this land. How dare they destroy the land we worked so hard to conquer.
So we fight. We fight using the tools we stole from the land itself. The land creates monsters to kill us at night. The world continues to fall apart around us. Eventually, as we are fighting for years, the world becomes more violent. Natural disasters like earthquakes wreck the land, causing giant ravines to split areas in two. Oceans pour into the cracks in the world. But within the deepest reaches of minecraft, there is danger. A danger the void fog warns of. New beasts, large monsters, that have yet to have been defeated. Maybe previous "steves" have fought them before. Maybe creating a fortress underground to battle and enslave the monsters(prison cells in strongholds)
Now all we find are their ruins, which are still being reconstructed. Lava pours into strongholds, trying to hide that there was once anything there. Hallways stop midway, rooms that have been destroyed--for they told too many secrets. We appeared too early. They weren't ready. Leftover pieces from the old world remain. Strongholds, chests, dungeons, even leftover pieces from old mountains that had not been reconstructed yet.(The weird looking mountains, that look unrealistic)
Maybe we are the same person and this is our personal hell. A new world we feel we can conquer that slowly devours us. We 'die', and are left with a sort of amnesia. Sometimes we awake quickly. Our world is still where we left it, our items are still available for us to pick up. But sometimes when we die, we sleep for years, and all is lost. The world is rebuilt. We awaken, everything we had created is gone, not that we remember it. We look around, in a new world, and we build again. Every time we get closer to the secrets, the world is rewritten. The more we go through this, the more we can see.(updates bringing new aspects to the world) Before, we slept for so long, the endermen were able to completely rewrite the world, and give us a space to let us 'try again'. Think the early days of alpha--when you spawned in a mysterious house. We had a space to live, and we could grow food. Of course we would simply live peacefully with the world. But we didn't. Eventually, they stopped giving us the home to live in. We wake up in the middle of nowhere, with absolutely nothing. Our first day is a struggle to survive, as we have our instinctual fear of night already, despite never having been attacked by monsters before. We know night=danger. We live for years, eventually growing pompous. We build grinders because we have learned how the monsters work. Monsters adapt. So do we. Eventually, the endermen no longer hide themselves, or wait for us to go into a deep sleep to rewrite our world. They cannot simply let this happen. They destroy our grinders right in front of our eyes. They start moving the world early. They know we will die soon, and we will forget everything.
Maybe 11 is a previous Steve, be it an older visitor, or a memory of our previous adventure. Maybe he learned something, he tried to record it. He was stopped. Perhaps Herobrine is the old steve, or a horribly corrupted shell of him. Maybe he is what the world has been trying to hide. Now we wonder, was the world hiding things from us to abuse and torture us, or to protect us from this greater evil? Were we stopped in our tracks because we anger the world with our creations, or because we are drawing too much attention to ourselves, bringing evil closer to us. Clearly we have a connection to dark worlds. We have created a portal to the Nether. We are able to survive in that hellish place. But is it really such a good idea to explore and mock evil, when there are things we don't even understand in this world?
It's spooky! I like doing things like this. Even silly things like just simple updates can be fun to explain as something that was perhaps there all along, but was hidden.. :laugh.gif: Cheesy maybe, but fun.
To be honest, it could be anything, but until we know, it's fun to come up with stories!
Its my favorite lets play. Since I cant really count my own.
i think herbrine is the new stronghold boss.