I started watching some old lets plays on youtube again ( x's adventures ) and i noticed how nice the alpha terrain generation was. I started to miss the old alpha terrain generation because there was enough trees, flat land and mountains. Now, everytime i make a beta world i spawn in a pine forest with 100000000000000000000 trees and no area to build. Note* I also miss the alpha color of grass and leaves. So, if you agree or disagree please post why :biggrin.gif:
I started watching some old lets plays on youtube again ( x's adventures ) and i noticed how nice the alpha terrain generation was. I started to miss the old alpha terrain generation because there was enough trees, flat land and mountains. Now, everytime i make a beta world i spawn in a pine forest with 100000000000000000000 trees and no area to build. Note* I also miss the alpha color of grass and leaves. So, if you agree or disagree please post why :biggrin.gif:
The old landscapes looked like Pandemonium. It was amusing, but ugly as sin. In the newer versions of the terrain generating code the flora and fauna need to be separated from the topography and geology. I miss desert mountains, beaches, and forested hills - but I don't want to lose any of the new things either.
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More Ocean Life: Kelp, Coral, Crabs and Jellyfish; Coconut Palm trees for beaches and islands. Terrain Generation Changes: Which biomes and world-building features are most in need of change?
The old landscapes looked like Pandemonium. It was amusing, but ugly as sin. In the newer versions of the terrain generating code the flora and fauna need to be separated from the topography and geology. I miss desert mountains, beaches, and forested hills - but I don't want to lose any of the new things either.
Terrain Generation Changes: Which biomes and world-building features are most in need of change?