Well, If you think about it, even though it's big and complicated, the way it works is simple:
You delete a block on the top, releasing water into five separate pipes. Each pipe is blocked by sand. The bottom buttons cause the sand to fall, releasing the water into it's own pipe. The end of the pipe let's the water fall down to the correct answer.
If you want the original .dat file (I made it with Paint3D so there is ABSOLUTELY NO INFO on it except the level (no spawn point, no inventory, nothing)) then just say the word!
(and link me to a good free file hoster, I know none)
Actually this doesn't EXACTLY use a logic gate... :tongue.gif:
Edit: Improved!
I think it looks a little more natural like this.
Edit: After some thinking about it, I've reached a conclusion. This DOES use logic gates, AND. Let's call the first row B, and the second row A. Each row has 5 buttons, so the buttons are: A1, A2, A3, A4, A5, B1, B2, B3, B4, B5.
If a button is pressed (well, removed, technically), then it turns into 1. If it's not, it stays 0. Obviously a button can't be unpressed/unremoved.
Then there are a whole lot of AND gates:
A1 AND B1 => flood the first pipe
A1 AND B2 => flood the second pipe
A1 AND B3 => flood the third pipe
A1 AND B4 => flood the fourth pipe
A1 AND B5 => flood the fifth pipe
A2 AND B1 => flood the second pipe
A2 AND B2 => flood the third pipe
A2 AND B3 => flood the fourth pipe
A2 AND B4 => flood the fifth pipe
A2 AND B5 => flood the sixth pipe
A3 AND B1 => flood the third pipe
A3 AND B2 => flood the fourth pipe
A3 AND B3 => flood the fifth pipe
A3 AND B4 => flood the sixth pipe
A3 AND B5 => flood the seventh pipe
A4 AND B1 => flood the fourth pipe
A4 AND B2 => flood the fifth pipe
A4 AND B3 => flood the sixth pipe
A4 AND B4 => flood the seventh pipe
A4 AND B5 => flood the eighth pipe
A5 AND B1 => flood the fifth pipe
A5 AND B2 => flood the sixth pipe
A5 AND B3 => flood the seventh pipe
A5 AND B4 => flood the eighth pipe
A5 AND B5 => flood the ninth pipe
And that's basically how it works. It is divided into 5 groups - one for each A, and each group of those is connected with a B.
I've attempted to illustrate how I think this works. Behold my masterpiece:
Basically the black numbers are the top row while the colored numbers are the bottom. When you destroy a top row block, it floods a tube with water. When you destroy a bottom row block, it causes a chain of sand to fall/water to be released which opens up a hole in each tube. Each hole leads to an answer block (the u-shaped buckets on the right) based on what the sum would be if the top and bottom row blocks were assigned numbers. It's actually quite simple, hence the title, besides the complex chains of floating sand/water.
Ahhh, this reminds me of Garry's Mod.
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"Thomas". There, now this thread has a reference to Thomas.
Hello again!
I know it's been awhile since anyone has said anything, and this page has been forgotten for the most part, but I'd just like to announce that I'm going to be making Deadly's Simple Adder 2.0!
It will be especially better than this one:
- It will be very fast
- It will have a 7-segment input
- It will have a 7-segment output
- and it will be smaller.
It is a big project, and is taking longer than expected. I can not say when it will be finished, but it will be soon.
Don't you think it would be completed a lot faster if all the main MC computer engineers worked together?
I'm unfortunately too busy right now to make any contributions.
Rollback Post to RevisionRollBack
My Youtube channel.
Contains Pachebel's Canon made with noteblocks, a working Rubik's cube made with pistons, and the ultimate TNT cannon.
Hello again!
I know it's been awhile since anyone has said anything, and this page has been forgotten for the most part, but I'd just like to announce that I'm going to be making Deadly's Simple Adder 2.0!
It will be especially better than this one:
- It will be very fast
- It will have a 7-segment input
- It will have a 7-segment output
- and it will be smaller.
It is a big project, and is taking longer than expected. I can not say when it will be finished, but it will be soon.
EDIT:
It's completely finished! The completed version is ready to test. Please tell me what you think
I purchased Minecraft on September 16, 2009
THE GAME
I have NO IDEA how it works. That's what makes it even more epic.
For an epic adventure, click here!
Why, thank you.
This sig is big...
What to do, what to do...
Hi
Well, If you think about it, even though it's big and complicated, the way it works is simple:
You delete a block on the top, releasing water into five separate pipes. Each pipe is blocked by sand. The bottom buttons cause the sand to fall, releasing the water into it's own pipe. The end of the pipe let's the water fall down to the correct answer.
I purchased Minecraft on September 16, 2009
THE GAME
I purchased Minecraft on September 16, 2009
THE GAME
If you want the original .dat file (I made it with Paint3D so there is ABSOLUTELY NO INFO on it except the level (no spawn point, no inventory, nothing)) then just say the word!
(and link me to a good free file hoster, I know none)
HOW DOES I LOGIC GATE
Edit: Improved!
I think it looks a little more natural like this.
Edit: After some thinking about it, I've reached a conclusion. This DOES use logic gates, AND. Let's call the first row B, and the second row A. Each row has 5 buttons, so the buttons are: A1, A2, A3, A4, A5, B1, B2, B3, B4, B5.
If a button is pressed (well, removed, technically), then it turns into 1. If it's not, it stays 0. Obviously a button can't be unpressed/unremoved.
Then there are a whole lot of AND gates:
A1 AND B1 => flood the first pipe
A1 AND B2 => flood the second pipe
A1 AND B3 => flood the third pipe
A1 AND B4 => flood the fourth pipe
A1 AND B5 => flood the fifth pipe
A2 AND B1 => flood the second pipe
A2 AND B2 => flood the third pipe
A2 AND B3 => flood the fourth pipe
A2 AND B4 => flood the fifth pipe
A2 AND B5 => flood the sixth pipe
A3 AND B1 => flood the third pipe
A3 AND B2 => flood the fourth pipe
A3 AND B3 => flood the fifth pipe
A3 AND B4 => flood the sixth pipe
A3 AND B5 => flood the seventh pipe
A4 AND B1 => flood the fourth pipe
A4 AND B2 => flood the fifth pipe
A4 AND B3 => flood the sixth pipe
A4 AND B4 => flood the seventh pipe
A4 AND B5 => flood the eighth pipe
A5 AND B1 => flood the fifth pipe
A5 AND B2 => flood the sixth pipe
A5 AND B3 => flood the seventh pipe
A5 AND B4 => flood the eighth pipe
A5 AND B5 => flood the ninth pipe
And that's basically how it works. It is divided into 5 groups - one for each A, and each group of those is connected with a B.
It's amazing how many adders have been made in the last week or so.
I purchased Minecraft on September 16, 2009
THE GAME
Basically the black numbers are the top row while the colored numbers are the bottom. When you destroy a top row block, it floods a tube with water. When you destroy a bottom row block, it causes a chain of sand to fall/water to be released which opens up a hole in each tube. Each hole leads to an answer block (the u-shaped buckets on the right) based on what the sum would be if the top and bottom row blocks were assigned numbers. It's actually quite simple, hence the title, besides the complex chains of floating sand/water.
Ahhh, this reminds me of Garry's Mod.
I know it's been awhile since anyone has said anything, and this page has been forgotten for the most part, but I'd just like to announce that I'm going to be making Deadly's Simple Adder 2.0!
It will be especially better than this one:
- It will be very fast
- It will have a 7-segment input
- It will have a 7-segment output
- and it will be smaller.
It is a big project, and is taking longer than expected. I can not say when it will be finished, but it will be soon.
I purchased Minecraft on September 16, 2009
THE GAME
I'm unfortunately too busy right now to make any contributions.
Contains Pachebel's Canon made with noteblocks, a working Rubik's cube made with pistons, and the ultimate TNT cannon.
How many bits will it support?
I purchased Minecraft on September 16, 2009
THE GAME