This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.
Information on Factions
The factions on the server have relations to each other. They can be ally, neutral or enemy. You choose your wished relation to another faction through a chat command.
If both factions wishes ally you will be allies.
If one faction wishes enemy you will be enemies.
You can never hurt members or allies (friendly fire is always off).
You can not hurt neutrals in their own territory.
You can always hurt enemies and players without faction.
Damage from enemies is reduced by a certain percentage in your own territory.
Every player has “power”. The power can at most be 10 and at least be -10. If you die you lose 2 power. Note that it doesn’t matter at all how you die. You can be killed by an enemy or drown in sand. In either case you will lose 2 power. The power will be restored over time, but only while the player is online; while offline, their power will not regenerate. It takes 5 min for 1 power to be restored while online. You will also lose 1 power for every 24 hours offline. Note that these values are all just the defaults, and can be changed as desired.
McMMO's main function is to incorporate an RPG-like skill system that players will have access to right from the beginning. Depending on how much a certain tool is used or a certain action is performed, players will gain experience that will eventually add bonuses such as double drops, rare drops, or ability enhancement.
Information on McMMO
Tired of your wolves being pathetic? Well now its time for you to stop being such a pathetic beast handler and increase your skill in Taming. Taming increases by engaging in combat with your Tamed wolves. Levels of Taming will offer benefits to your wolves such as damage reduction versus explosions, fire, fall damage, and all incoming damage. Offensive skills that increase the damage of the wolves and offer critical strike chance and a DoT applied to foes unlucky enough to be "Gored" by your wolves.
Mining increases depending on the materials you mine. Mining ores will give much more XP than just mining stone. How much XP depends entirely on the rarity of the ore. Diamond and Lapis give the highest XP. High skill levels give blocks the chance to drop double the normal items, get this high enough and it will be guaranteed.
Its finally time to show the tree huggers who's boss, cutting down trees is the only way to level this currently. Higher skill levels will allow a double drops to happen, and if your skill is high enough it will be guaranteed.
Thousands of days of being obsessed with dwarven craftsmanship will finally pay of, gained by reforging old and battered equipment, this skill helps the player use less resources when repairing with an anvil. Anvils are constructed via 9 Iron Ingots in a crafting table (Iron Block). You use it by right clicking with the tool in hand and blocks of the tools type in your inventory.
Punching the hell out of monsters will gain you experience, but you shalt not be rewarded from abusing farm animals. Really, wheres the fun in taking out your aggression on Pigs? With this skill players can actually make unarmed useful for combat, great for combat even. Get this high enough and you can disarm what other players are holding and drop it to the ground.
Shooting arrows was cool in vanilla minecraft... for about 5 minutes, this skill is looking to change that as archery will let your damage increase at higher levels, and you can eventually daze players providing a very beneficial pvp benefit. Higher levels of archery will let you retrieve arrows from corpses.
This one is for the harvest moon fans, picking herbs up (flowers, mushrooms) and harvesting crops will help raise this skill. Its benefits include double drops from farming and increasing the effectiveness of bread and stew.
This will give you even more reason to stab monsters between the eyes. Gaining skill in swords will help your swordsmanship of course, allowing you to perform a parry. Parries happen automatically and negate all damage. Higher skill levels will lead to parrying more often. High levels of Swords will let your gouge your enemies and bleed them to death.
Embrace your inner viking with the axes skill. No longer are axes just for obsessively chopping down forests. With the axes skill, players will be able to do critical hits, instantly killing monsters and causing severe damage to players. As your skill increases, your chance to critically strike will too. At a certain skill level Axes damage will even be upgraded. What axe you use matters for the damage scaling, use a Diamond Axe for maximum damage.
Finally the days of spraining your ankle have paid off, no longer will you look down a 100 meter drop with fear. With the acrobatics skill your ability to negate fall damage increases. And how do you negate fall damage? By rolling of course, a secret passed down through the ages. Tap into this mysterious 'rolling' ability by falling and training your body. If you're good enough you will never have to worry about fall damage again.