Info=====================================================================================================================
When a new player joins the server, they will be a adminium room, with pvp disabled, there will be signs explaining what to do, and for more info to come here. Basically you will ask an admin or mod, to join the
Nation of "Auir" Which Jordan2 Leads(Me) or join the Nation of "Minerva" which Tragicsz(Mike) Leads. The two nations have their own sub sections and ways of play.
When you first join a nation you will start as a Rank 1, and you can increase all the way to Rank 5 by playing. Each rank has its jobs, and no matter what rank you are, you can play as any of the previous jobs, and change when ever.
Nation A and Nation B will have their own Castles/Capitols, which both will be VERY Far apart from each other. Nation A members cant harm other Nation A members unless in a WarZone, the same goes for Nation B. Also, if any Nation A member comes with in- 50 blocks of Nation B's Capitol, they will be teleported out.
In the center of each Nation's Capitol will be a marketplace which will hold NPCS, these npcs will hand out quests, which upon completion will give you Coins(Iconemy). There will also be NPC Vendors, that will sell various goods in the marketplace. Along with selling any item for 1 coin a piece, Quests, Warzones, And you're Nations Daily Income is the only way you will get Coins.
Income=====================================================================================================================
Every 24 Hours, both nations will receive income, which can be given out to its population. The four types of Income are, Populous(Coins), Farming(Bread/Pork), Mining(All rock,ores,etc), Wood Cutting(Wood)
Each nation starts with a base income of those four types, but players can donate for any 1 type of those towns, or more, and they will be made near their representative nation's capitol. The towns how ever will NOT have a protected Region around them, but will have the protection of the Nation's Population to help protect it.
Donating for Towns, can Actually help out your nation now, and your self.
Wars=====================================================================================================================
Once Every month Or week Nation A and Nation B will go to war, and for the next 24 hours, all regions will be off, capitols will be VERY well demolished, and many people will die. At the end of the 24 hours though, me and Tragicsz will discuss the fight and decide the winning Nation. Lets say Nation A Destroyed Nation B's Armory, then for the next 3 incomes(Real Life Days) Nation B wont be able to hand out any tools, or weapons. Not only did Nation A win the fight and receive a bonus of coins, they will have taken what they destroyed to their base, so for the Next 3 Incomes(Days) Nation A will be able to give out a little bit more of tools and Weapons.
Participating in the Wars, will Dynamically help out your nation.
PVP-Wilderness=====================================================================================================================
A lot of people play on our server for just this, well you still can. You can do exactly what you did before, Just you cant harm Nation A members in the Wilderness.
Other Factions=====================================================================================================================
Lets say you dont want to be Nation A or Nation B, you want to start your own Faction or Nation, well you can, by donating of course, which will have links at the bottom for prices. Starting a Faction, which is cheaper, will provide you with a Faction base, that will every 24 hours provide you with income, depending on what you have, But will not give you a protected Region. So hide these Faction Bases. Donating for a Nation, is a bit more expensive, and time consuming. If you donate to start a nation, you must have a back story and a large capitol. Having your own nation will play in affect the same way as Nation A and B.
Having your own Faction Or Nation, you will be allowed to choose for your society, if you are Allied, Neutral or at War with another nation.
Ranks=====================================================================================================================
Each rank, 1 through 5 have some jobs you can be. *NOTE* You dont need to be a job.
Rank 1 - Citizen
Rank 2 - Miner , Wood Cutter
Rank 3 - Soldier, Black Smith
Rank 4 - Constructor, Knight
Rank 5 - Lord
Assuming you all read this, our minecraft Server is going to be getting a BIG change in how it is played, and we expect to lose some members but we WILL gain so MUCH more.
But Jordan - I donated for *insert stuff here* i dont want to lose it!
Well with our new Donations page, linked at the bottom you may see some of the stuff you donated for is no longer available, such as PTP and Moderator
Anyone with PTP will be refunded with something as equal value of $10 of perks, and anyone with a town, can carry it over to our new server.
Anyone who is a Mod, and is Donating for it, will have it until it expires.
[center]
When Auir was holding elections to determine the next leader of Auir, Adun came to Jordan, our current leader in a vision. He spoke of unforeseen-consequences that will come ahead if not certain measures will be taken. Jordan the next day announced his vision and with his private army he "Took" leadership of Auir. Many believe Jordan is not a fit leader, for he has no battle experience but from his past conquests, it seems as if he is Adun him self. No one knows if the prophecy is true but no one Denys it. The goal of Jordan's conquest is to find who opened the nether gates, and remove them from this world.[/center]
The floating pylon of Auir represents the people's true psionic power.
The Nether Gate from where the Auir people escaped from, presently is blocked off again.
Auir's LanguageAdunian
Race - Netherin- No one knows what race the Auir people are, but that they are ex-nether dwellers.
Auir's Background- Auir, meaning holy was named by the previous leader Adun. Adun was a High Executor of the nation before being killed closing the gate to the nether that was unleashed by unknown forces. The people of Auir are previous members of the Nether who escaped. Not much else is know about the Auir people except that they possess great psionic powers.
Auir's Religion- The people of Auir greatly worship a en-lighted figure Khas. Khas was the one who determined it was time to leave the nether, and the one who got Adun and his people to leave. Khas the highest psionic beings that ever lived, created a rift to allow the people of Auir to escape. Doing so Khas had drained all of his energy and was stuck in the Nether. No one knows if Khas is alive but people still follow his ways of Enlightenment. People believe he was the closest to becoming one of the Gods. Savassan was Khas's True identity but no one but Adun and Jordan know this now. Savassan is the original creator of Khala, the power in which the Auir people get their Psionic powers from. Through Khas's method of enlightenment and training the Auir people become that much closer to the Gods and that much more powerful.
One day Jordan hopes to lead an expedition into the Nether to save Khas and lead his people into Enlightenment.
Color's of Auir- Green for it is the energy of life and white for it is the purist form of anything.
External Citys -
-
-
-
-
Hierarchy
High Executor - Leader - Jordan
Judicators -
Praetors -
Prelates -
Templars - Rectification, Turpis, Damoclyes
Zealots -
Diplomacy- Minerva - Neutral
Occupied Area - No one knows for sure how large capital of Auir is, for it seems to change locations randomly, People speculate someone with High Psionic powers move it for protection.
Inhabitants - 8
[center]The nation of Minerva[/center][center]We will not falter, we shall not fail. We are an immovable object. Here we stand, and we won't fall down.
[center]The nation of Minerva was founded by a very powerful Nord and war hero named traGicsz. The nation was once owned by a Facist figure named Reurl Robak but traGicsz heroicly started a revolution with the townspeople and dethroned the terrible ruler by decapitation. That marked the new era of dominance and prosperity for Minerva. The nation is a very powerful economic nation. Their military of is vast and numerous. Minerva isn't very diplomatic and is very aggressive against foreign states. Many have fallen in the wake of traGicsz so it's smart to choose to side with The nation of Minerva.[/center]
[center]Minerva's motto - "If you choose to stand in our way, you will not survive another day"[/center]
Welcome to Minerva, enjoy your stay
Official language
- Minervian
Demonym
- Minervian
Race
- Nord
Race Background
- The Nords are a race of tall and fair-haired humans from Minerva who are known for their incredible resistance to cold and even magical frost. They are enthusiastic warriors, and act as soldiers and mercenaries all over Edoras. Eager to augment their martial skills beyond the traditional methods of Minerva, they excel in all manner of warfare. They thrive in the cold, reminiscent of their native Atmora, and are known as a militant people by their neighbors. Nords are also natural seamen, and have benefited from nautical trade since their first migrations across the sea from Atmora. They captain and crew the merchant fleets of many regions, and may be found all along Tamriel's coasts.
Society and Religion
- Nords consider themselves to be the children of the sky. They call Skyrim the Throat of the World, because it is where the sky exhaled on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them. The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold speech like an enchantment. The strongest of their warriors are called "Tongues." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city.
Nation Colors
- Orange and Black
Planned Towns
- Town 1 - Vilverin - Farming - Owned by Rexkiller_2
- Town 2 - Highcross - Populous - Owned by Rexkiller_2
- Town 3 - Leyawiin - Populous - Owned by Rexkiller_2
- Town 4
- Town 5
Government - Unitary parliamentary republic
- King - traGicsz
- Rank 5 - Rank name - Viscount - Available Jobs - Lord - Rexkiller_2
- Rank 4 - Rank name - Champion - Available Jobs - Constructor, Knight -
- Rank 3 - Rank name - Man-at-arms - Available Jobs - Soldier, Blacksmith - Rook98
- Rank 2 - Rank name - Laborer - Available Jobs - Miner, Wood-cutter -
- Rank 1 - Rank name - Peasant - Available Jobs - Citizen -
Diplomacy
- The nation of Aiur - Neutral
Legislature Parliament
- Upper House Senate of the Republic
- Lower House Chamber of Deputies
Area
- Captital - Minerva - 250x250 blocks
- Town - Vilverin - 75x75 blocks
- Town - Highcross - 75x75 blocks
- Water (%) 2.4
Minecraft IP : 50.23.252.151:25565
CHANGED - NEW MEMBERS DONT NEED TO JOIN A NATION
Info=====================================================================================================================
When a new player joins the server, they will be a adminium room, with pvp disabled, there will be signs explaining what to do, and for more info to come here. Basically you will ask an admin or mod, to join the
Nation of "Auir" Which Jordan2 Leads(Me) or join the Nation of "Minerva" which Tragicsz(Mike) Leads. The two nations have their own sub sections and ways of play.
When you first join a nation you will start as a Rank 1, and you can increase all the way to Rank 5 by playing. Each rank has its jobs, and no matter what rank you are, you can play as any of the previous jobs, and change when ever.
Nation A and Nation B will have their own Castles/Capitols, which both will be VERY Far apart from each other. Nation A members cant harm other Nation A members unless in a WarZone, the same goes for Nation B. Also, if any Nation A member comes with in- 50 blocks of Nation B's Capitol, they will be teleported out.
In the center of each Nation's Capitol will be a marketplace which will hold NPCS, these npcs will hand out quests, which upon completion will give you Coins(Iconemy). There will also be NPC Vendors, that will sell various goods in the marketplace. Along with selling any item for 1 coin a piece, Quests, Warzones, And you're Nations Daily Income is the only way you will get Coins.
Income=====================================================================================================================
Every 24 Hours, both nations will receive income, which can be given out to its population. The four types of Income are, Populous(Coins), Farming(Bread/Pork), Mining(All rock,ores,etc), Wood Cutting(Wood)
Each nation starts with a base income of those four types, but players can donate for any 1 type of those towns, or more, and they will be made near their representative nation's capitol. The towns how ever will NOT have a protected Region around them, but will have the protection of the Nation's Population to help protect it.
Donating for Towns, can Actually help out your nation now, and your self.
Wars=====================================================================================================================
Once Every month Or week Nation A and Nation B will go to war, and for the next 24 hours, all regions will be off, capitols will be VERY well demolished, and many people will die. At the end of the 24 hours though, me and Tragicsz will discuss the fight and decide the winning Nation. Lets say Nation A Destroyed Nation B's Armory, then for the next 3 incomes(Real Life Days) Nation B wont be able to hand out any tools, or weapons. Not only did Nation A win the fight and receive a bonus of coins, they will have taken what they destroyed to their base, so for the Next 3 Incomes(Days) Nation A will be able to give out a little bit more of tools and Weapons.
Participating in the Wars, will Dynamically help out your nation.
PVP-Wilderness=====================================================================================================================
A lot of people play on our server for just this, well you still can. You can do exactly what you did before, Just you cant harm Nation A members in the Wilderness.
Other Factions=====================================================================================================================
Lets say you dont want to be Nation A or Nation B, you want to start your own Faction or Nation, well you can, by donating of course, which will have links at the bottom for prices. Starting a Faction, which is cheaper, will provide you with a Faction base, that will every 24 hours provide you with income, depending on what you have, But will not give you a protected Region. So hide these Faction Bases. Donating for a Nation, is a bit more expensive, and time consuming. If you donate to start a nation, you must have a back story and a large capitol. Having your own nation will play in affect the same way as Nation A and B.
Having your own Faction Or Nation, you will be allowed to choose for your society, if you are Allied, Neutral or at War with another nation.
Ranks=====================================================================================================================
Each rank, 1 through 5 have some jobs you can be. *NOTE* You dont need to be a job.
Rank 1 - Citizen
Rank 2 - Miner , Wood Cutter
Rank 3 - Soldier, Black Smith
Rank 4 - Constructor, Knight
Rank 5 - Lord
Closure=====================================================================================================================
Assuming you all read this, our minecraft Server is going to be getting a BIG change in how it is played, and we expect to lose some members but we WILL gain so MUCH more.
But Jordan - I donated for *insert stuff here* i dont want to lose it!
Well with our new Donations page, linked at the bottom you may see some of the stuff you donated for is no longer available, such as PTP and Moderator
Anyone with PTP will be refunded with something as equal value of $10 of perks, and anyone with a town, can carry it over to our new server.
Anyone who is a Mod, and is Donating for it, will have it until it expires.
Donating Info
http://concretecarnage.com/smf/index.php?topic=29.0
Nations -
[center]Auir
The Exiled[/center]
[center]
[center]
When Auir was holding elections to determine the next leader of Auir, Adun came to Jordan, our current leader in a vision. He spoke of unforeseen-consequences that will come ahead if not certain measures will be taken. Jordan the next day announced his vision and with his private army he "Took" leadership of Auir. Many believe Jordan is not a fit leader, for he has no battle experience but from his past conquests, it seems as if he is Adun him self. No one knows if the prophecy is true but no one Denys it. The goal of Jordan's conquest is to find who opened the nether gates, and remove them from this world.[/center]
The floating pylon of Auir represents the people's true psionic power.
The Nether Gate from where the Auir people escaped from, presently is blocked off again.
Auir's Language Adunian
Race - Netherin- No one knows what race the Auir people are, but that they are ex-nether dwellers.
Auir's Background - Auir, meaning holy was named by the previous leader Adun. Adun was a High Executor of the nation before being killed closing the gate to the nether that was unleashed by unknown forces. The people of Auir are previous members of the Nether who escaped. Not much else is know about the Auir people except that they possess great psionic powers.
Auir's Religion - The people of Auir greatly worship a en-lighted figure Khas. Khas was the one who determined it was time to leave the nether, and the one who got Adun and his people to leave. Khas the highest psionic beings that ever lived, created a rift to allow the people of Auir to escape. Doing so Khas had drained all of his energy and was stuck in the Nether. No one knows if Khas is alive but people still follow his ways of Enlightenment. People believe he was the closest to becoming one of the Gods. Savassan was Khas's True identity but no one but Adun and Jordan know this now. Savassan is the original creator of Khala, the power in which the Auir people get their Psionic powers from. Through Khas's method of enlightenment and training the Auir people become that much closer to the Gods and that much more powerful.
One day Jordan hopes to lead an expedition into the Nether to save Khas and lead his people into Enlightenment.
Color's of Auir - Green for it is the energy of life and white for it is the purist form of anything.
External Citys
-
-
-
-
-
Hierarchy
High Executor - Leader - Jordan
Judicators -
Praetors -
Prelates -
Templars - Rectification, Turpis, Damoclyes
Zealots -
Diplomacy - Minerva - Neutral
Occupied Area - No one knows for sure how large capital of Auir is, for it seems to change locations randomly, People speculate someone with High Psionic powers move it for protection.
Inhabitants - 8
[center]The nation of Minerva[/center][center]We will not falter, we shall not fail. We are an immovable object. Here we stand, and we won't fall down.
[center]The nation of Minerva was founded by a very powerful Nord and war hero named traGicsz. The nation was once owned by a Facist figure named Reurl Robak but traGicsz heroicly started a revolution with the townspeople and dethroned the terrible ruler by decapitation. That marked the new era of dominance and prosperity for Minerva. The nation is a very powerful economic nation. Their military of is vast and numerous. Minerva isn't very diplomatic and is very aggressive against foreign states. Many have fallen in the wake of traGicsz so it's smart to choose to side with The nation of Minerva.[/center]
[center]Minerva's motto - "If you choose to stand in our way, you will not survive another day"[/center]
Welcome to Minerva, enjoy your stay
Official language
- Minervian
Demonym
- Minervian
Race
- Nord
Race Background
- The Nords are a race of tall and fair-haired humans from Minerva who are known for their incredible resistance to cold and even magical frost. They are enthusiastic warriors, and act as soldiers and mercenaries all over Edoras. Eager to augment their martial skills beyond the traditional methods of Minerva, they excel in all manner of warfare. They thrive in the cold, reminiscent of their native Atmora, and are known as a militant people by their neighbors. Nords are also natural seamen, and have benefited from nautical trade since their first migrations across the sea from Atmora. They captain and crew the merchant fleets of many regions, and may be found all along Tamriel's coasts.
Society and Religion
- Nords consider themselves to be the children of the sky. They call Skyrim the Throat of the World, because it is where the sky exhaled on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them. The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold speech like an enchantment. The strongest of their warriors are called "Tongues." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city.
Nation Colors
- Orange and Black
Planned Towns
- Town 1 - Vilverin - Farming - Owned by Rexkiller_2
- Town 2 - Highcross - Populous - Owned by Rexkiller_2
- Town 3 - Leyawiin - Populous - Owned by Rexkiller_2
- Town 4
- Town 5
Government - Unitary parliamentary republic
- King - traGicsz
- Rank 5 - Rank name - Viscount - Available Jobs - Lord - Rexkiller_2
- Rank 4 - Rank name - Champion - Available Jobs - Constructor, Knight -
- Rank 3 - Rank name - Man-at-arms - Available Jobs - Soldier, Blacksmith - Rook98
- Rank 2 - Rank name - Laborer - Available Jobs - Miner, Wood-cutter -
- Rank 1 - Rank name - Peasant - Available Jobs - Citizen -
Diplomacy
- The nation of Aiur - Neutral
Legislature Parliament
- Upper House Senate of the Republic
- Lower House Chamber of Deputies
Area
- Captital - Minerva - 250x250 blocks
- Town - Vilverin - 75x75 blocks
- Town - Highcross - 75x75 blocks
- Water (%) 2.4
Population
- Estimate - 4 people