I have a suggestion to make:
Put an upper bound on points per map x_x
I'm at 33540 points and counting...
and it isn't getting harder 3:
I'm fairly certain if someone can get to 10k or 20k points on a map, they'll just keep going until misfortune gets the better of them... or they get bored.
That said, the sidequest was a nice touch. Died the first time I tried it because of enemies on the roof jumping me while I tried to get out of that water forcefield without any mushrooms in my pockets!
---> I'm stopping at 40k, and in future maps, 20k (exactly, if I can manage it!)
I don't object to being unable to build on the maps so long as the map itself is interesting enough. :biggrin.gif: (also it would be awesome to play on a map where you're not allowed to build... but Creepers still blow things up <3)
Rollback Post to RevisionRollBack
"I want to see forum posts saying "how do i kill dragon" with replies reading "lol"."
---> vede claimed Notch said this (and it is awesome).
I DID IT! I got the mushrooms, killed them, traveled to the top of the mountain, picked the correct trees, ate the mushrooms when necessary, and put the trees.
You going to create medals Animator? Do you need someone else to make pixel-ly goodness medals? I could probably make them to fit on a character too...
I will be making the medals, don't worry about it. I just want the players to make maps and kick zombie ass.
Animator, can you make a 'maximum points counted' cap D:
or acknowledge that you read my post about it or this one ;p
Once someone gets to 10k or 20k or so on a map, they likely aren't going to die until they give up or just run into an unlucky situation...
So really high scores are just a test of patience on some maps. And that's baaaad D:
I need to know where to stop 3:
---> A test of patience or a test of 'who can play the map last so they know what they need to beat'.
Rollback Post to RevisionRollBack
"I want to see forum posts saying "how do i kill dragon" with replies reading "lol"."
---> vede claimed Notch said this (and it is awesome).
Animator, can you make a 'maximum points counted' cap D:
or acknowledge that you read my post about it or this one ;p
Once someone gets to 10k or 20k or so on a map, they likely aren't going to die until they give up or just run into an unlucky situation...
So really high scores are just a test of patience on some maps. And that's baaaad D:
I need to know where to stop 3:
---> A test of patience or a test of 'who can play the map last so they know what they need to beat'.
Good point. A cap of 10,000 can work, but I'll initiate it next map, since people have already started this map.
http://i428.photobucket.com/albums/qq3/ ... tled-1.jpg
Put an upper bound on points per map x_x
I'm at 33540 points and counting...
and it isn't getting harder 3:
I'm fairly certain if someone can get to 10k or 20k points on a map, they'll just keep going until misfortune gets the better of them... or they get bored.
That said, the sidequest was a nice touch. Died the first time I tried it because of enemies on the roof jumping me while I tried to get out of that water forcefield without any mushrooms in my pockets!
---> I'm stopping at 40k, and in future maps, 20k (exactly, if I can manage it!)
21 little trees
One 4 with another 4 zeros
Yay! :biggrin.gif:
Whoa. That's weird. My score's gone up 750 points while I'm lying there dead.
---> Make that 1000. I'm leaving this on overnight to see what's going on.
------> Oh someone pointed that out already :0 Ah well. I'll still leave mine on.
---> vede claimed Notch said this (and it is awesome).
http://img269.imageshack.us/content.php ... ia=mupload
thats also my score. i got bored because all the guys spawne on top of the hill
No, THIS IS PATRICK
Also, I wish you had chosen the Arena map, I thought it was a lot more fun for "Elitists". :biggrin.gif:
On the other-hand, I'll probably make another map. I'm getting better at manipulating survival mode to be more difficult.
A quick question though: does anyone object to being unable to build on the maps?
i do simply because building is a key point in hunting mobs. it allows you to defend yourself as well as trap and eliminate mobs.
No, THIS IS PATRICK
I don't object to being unable to build on the maps so long as the map itself is interesting enough. :biggrin.gif: (also it would be awesome to play on a map where you're not allowed to build... but Creepers still blow things up <3)
---> vede claimed Notch said this (and it is awesome).
I will be making the medals, don't worry about it. I just want the players to make maps and kick zombie ass.
Please note that GIMP F up the coloring.
Oh, the best shield blocks are glass, see through, fast to mine, so F awesome!
I never said for you to go on a block hunt? Either way, good for you, I guess.
But I guess I'll take that as your final score.
or acknowledge that you read my post about it or this one ;p
Once someone gets to 10k or 20k or so on a map, they likely aren't going to die until they give up or just run into an unlucky situation...
So really high scores are just a test of patience on some maps. And that's baaaad D:
I need to know where to stop 3:
---> A test of patience or a test of 'who can play the map last so they know what they need to beat'.
---> vede claimed Notch said this (and it is awesome).
Good point. A cap of 10,000 can work, but I'll initiate it next map, since people have already started this map.
I GOT 1050 ON THAT MAP
1. Tone it down with the caps, dude.
2. You need a screenshot to prove it. No screenshot = No score. Preferably a link to keep things organized.
Quality of output = Skill * Effort