These are things I would like added to the game, some of them if not most have been suggested before, but these are what I would like to see added.
Steel = Iron + Coal, Steel can be used to make tools that last longer.
Rivers - Rivers of water that flow across the landscape with waterfalls etc.
Deserts - Large dunes and flat areas of sand with cacti.
Mountains - Large jagged cliff sides spanning long distances.
Volcanoes - Large mountains with infinite lava sources at the center.
Forests - Large areas covered by tall trees.
Plains - Large areas of flat land.
Canyons - Large cracks in the ground spanning long distances.
Even bigger maps - Yes, even bigger.
Alligators - Hostile Animals that live in rivers/shoreline
Sharks - Hostile Animals that live in deep oceans
Bats - Hostile Creatures that spawn in dark places that have no ground 20 blocks below them
Octopus - Hostile creatures that spawn in oceans that drop ink.
Map Making - Using Paper and ink to make maps of the area around you, only works above ground.
Wool - Can be broken apart to make string.
Extended Workshop - Placing 2 workshops next to each other extends the workshop table 9 squares.
Bed - Using wood/stone and wool you can make a bed that will allow you to sleep 8 hours.
Chairs/Stools - Decorations
Table - Decoration
Day/Night Cycle Counter that counts how many days you've been in the game in the top right corner.
Dragons - Flying creatures separated by Biomes. Different colored dragons for each biome.
Epic monsters - Monsters that are much larger than the regular versions and drop a lot more loot.
Rifles - Guns made using steel and wood, using bullets made with gunpowder and steel.
Veins - Large strings of iron/coal that produce much more than random spots.
Farm Animals - This has been better suggested before, but the ability to keep and breed farm animals.
Wolves-Groups of Hostile, fast moving creatures that are extremely dangerous, hard mode only.
Orcs - Groups of intelligent humanoid enemies that make camps and assault your structures/you, hardmode only.
Monsters that spawn on peaceful mode - Do not deal damage, but still drop loot. So peaceful players can make TNT etc.
Steel = Iron + Coal, Steel can be used to make tools that last longer. Eh...
Rivers - Rivers of water that flow across the landscape with waterfalls etc. I like it.
Deserts - Large dunes and flat areas of sand with cacti. Notch is adding biomes, which are
Mountains - Large jagged cliff sides spanning long distances. ...
Volcanoes - Large mountains with infinite lava sources at the center. ...
Forests - Large areas covered by tall trees. ...
Plains - Large areas of flat land. ...
Canyons - Large cracks in the ground spanning long distances. areas of the maps that are different than the rest. i.e. there would be a snowy area, a deserty area and so on.
Even bigger maps - Yes, even bigger. Now, are you talking about Aplha? Because the map expands as you walk out, meaning the map can go on almost forever.
Alligators - Hostile Animals that live in rivers/shoreline Approval
Sharks - Hostile Animals that live in deep oceans Already planned to be implemented
Bats - Hostile Creatures that spawn in dark places that have no ground 20 blocks below them We do need an air mob, but I think we can come up with something more imaginative than just a bat.
Octopus - Hostile creatures that spawn in oceans that drop ink. Eh, I don't think I like this one as much.
Map Making - Using Paper and ink to make maps of the area around you, only works above ground. Not really sure how that would work. "NO. YOU CAN'T WRITE ON THE MAP UNDERGROUND"
Wool - Can be broken apart to make string. This one does make sense, but then it completely devalues string and spiders in general.
Extended Workshop - Placing 2 workshops next to each other extends the workshop table 9 squares. Eh, I'd need more information on how this would be useful.
Bed - Using wood/stone and wool you can make a bed that will allow you to sleep 8 hours. I do want this one. Just skip to morning.
Chairs/Stools - Decorations Yes.
Table - Decoration Do it, man.
Day/Night Cycle Counter that counts how many days you've been in the game in the top right corner. Yes.
Dragons - Flying creatures separated by Biomes. Different colored dragons for each biome. Meh.
Epic monsters - Monsters that are much larger than the regular versions and drop a lot more loot. Oh, man. What if a giant creeper came and blew up your house?
Rifles - Guns made using steel and wood, using bullets made with gunpowder and steel. No. Guns have been no-no'd by the community.
Veins - Large strings of iron/coal that produce much more than random spots. Beh.
Farm Animals - This has been better suggested before, but the ability to keep and breed farm animals. I am indifferent.
Wolves-Groups of Hostile, fast moving creatures that are extremely dangerous, hard mode only. Already been planned, but I don't think they should be hard mode only.
Orcs - Groups of intelligent humanoid enemies that make camps and assault your structures/you, hardmode only. Nope.
Monsters that spawn on peaceful mode - Do not deal damage, but still drop loot. So peaceful players can make TNT etc. Eh, maybe. But they should run away from you and also drop less of it.
I guess you could consider it a wishlist, but I suppose suggesting something be added and hoping/wishing it would be added are relatively the same thing.
Steel = Iron + Coal, Steel can be used to make tools that last longer.
Rivers - Rivers of water that flow across the landscape with waterfalls etc.
Deserts - Large dunes and flat areas of sand with cacti.
Mountains - Large jagged cliff sides spanning long distances.
Volcanoes - Large mountains with infinite lava sources at the center.
Forests - Large areas covered by tall trees.
Plains - Large areas of flat land.
Canyons - Large cracks in the ground spanning long distances.
Even bigger maps - Yes, even bigger.
Alligators - Hostile Animals that live in rivers/shoreline
Sharks - Hostile Animals that live in deep oceans
Bats - Hostile Creatures that spawn in dark places that have no ground 20 blocks below them
Octopus - Hostile creatures that spawn in oceans that drop ink.
Map Making - Using Paper and ink to make maps of the area around you, only works above ground.
Wool - Can be broken apart to make string.
Extended Workshop - Placing 2 workshops next to each other extends the workshop table 9 squares.
Bed - Using wood/stone and wool you can make a bed that will allow you to sleep 8 hours.
Chairs/Stools - Decorations
Table - Decoration
Day/Night Cycle Counter that counts how many days you've been in the game in the top right corner.
Dragons - Flying creatures separated by Biomes. Different colored dragons for each biome.
Epic monsters - Monsters that are much larger than the regular versions and drop a lot more loot.
Rifles - Guns made using steel and wood, using bullets made with gunpowder and steel.
Veins - Large strings of iron/coal that produce much more than random spots.
Farm Animals - This has been better suggested before, but the ability to keep and breed farm animals.
Wolves-Groups of Hostile, fast moving creatures that are extremely dangerous, hard mode only.
Orcs - Groups of intelligent humanoid enemies that make camps and assault your structures/you, hardmode only.
Monsters that spawn on peaceful mode - Do not deal damage, but still drop loot. So peaceful players can make TNT etc.
Rivers - Rivers of water that flow across the landscape with waterfalls etc. I like it.
Deserts - Large dunes and flat areas of sand with cacti. Notch is adding biomes, which are
Mountains - Large jagged cliff sides spanning long distances. ...
Volcanoes - Large mountains with infinite lava sources at the center. ...
Forests - Large areas covered by tall trees. ...
Plains - Large areas of flat land. ...
Canyons - Large cracks in the ground spanning long distances. areas of the maps that are different than the rest. i.e. there would be a snowy area, a deserty area and so on.
Even bigger maps - Yes, even bigger. Now, are you talking about Aplha? Because the map expands as you walk out, meaning the map can go on almost forever.
Alligators - Hostile Animals that live in rivers/shoreline Approval
Sharks - Hostile Animals that live in deep oceans Already planned to be implemented
Bats - Hostile Creatures that spawn in dark places that have no ground 20 blocks below them We do need an air mob, but I think we can come up with something more imaginative than just a bat.
Octopus - Hostile creatures that spawn in oceans that drop ink. Eh, I don't think I like this one as much.
Map Making - Using Paper and ink to make maps of the area around you, only works above ground. Not really sure how that would work. "NO. YOU CAN'T WRITE ON THE MAP UNDERGROUND"
Wool - Can be broken apart to make string. This one does make sense, but then it completely devalues string and spiders in general.
Extended Workshop - Placing 2 workshops next to each other extends the workshop table 9 squares. Eh, I'd need more information on how this would be useful.
Bed - Using wood/stone and wool you can make a bed that will allow you to sleep 8 hours. I do want this one. Just skip to morning.
Chairs/Stools - Decorations Yes.
Table - Decoration Do it, man.
Day/Night Cycle Counter that counts how many days you've been in the game in the top right corner. Yes.
Dragons - Flying creatures separated by Biomes. Different colored dragons for each biome. Meh.
Epic monsters - Monsters that are much larger than the regular versions and drop a lot more loot. Oh, man. What if a giant creeper came and blew up your house?
Rifles - Guns made using steel and wood, using bullets made with gunpowder and steel. No. Guns have been no-no'd by the community.
Veins - Large strings of iron/coal that produce much more than random spots. Beh.
Farm Animals - This has been better suggested before, but the ability to keep and breed farm animals. I am indifferent.
Wolves-Groups of Hostile, fast moving creatures that are extremely dangerous, hard mode only. Already been planned, but I don't think they should be hard mode only.
Orcs - Groups of intelligent humanoid enemies that make camps and assault your structures/you, hardmode only. Nope.
Monsters that spawn on peaceful mode - Do not deal damage, but still drop loot. So peaceful players can make TNT etc. Eh, maybe. But they should run away from you and also drop less of it.
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Or something like that, hate when i must throw iron to get room for stuff.... :sad.gif:
= Strings