While messing around with TNT, I've found you can cause sand to move horizontally by deleting the bottom of a sand pillar while a block of partially-submerged TNT goes off. When sand is falling, I've noticed it becomes an entity, 1) Because it can catch on fire, just like entities, and, 2) Because it does not collide with the player. Entities are known for being affected by TNT blasts, such as TNT/Arrow cannons, so I wondered how TNT would affect the falling sand. The results:
I can foresee certain devices/traps using this. My first thought when finding this was the wall to your base being covered in pillars of sand, and, when the enemy attacks, the sand is instantly catapulted over the wall and on top of them, suffocating them.
I was experimenting with larger amounts of TNT, and created what is possibly the first no-hacks (well, I hacked items, but no map edits) floating sand. IT IS POSSIBLE TO DO THIS WITHOUT HACKS!
EDIT: I was able to reproduce it. It involves having a high pillar of sand, and deleting one block right before the explosion, and then one just a fraction of a second after. It's all about timing.
Before:
Explosion:
Result:
I purchased Minecraft on September 16, 2009
THE GAME
WHY? its Gross
I died.
I purchased Minecraft on September 16, 2009
THE GAME
(sorry for double-post)
I was experimenting with larger amounts of TNT, and created what is possibly the first no-hacks (well, I hacked items, but no map edits) floating sand. IT IS POSSIBLE TO DO THIS WITHOUT HACKS!
EDIT: I was able to reproduce it. It involves having a high pillar of sand, and deleting one block right before the explosion, and then one just a fraction of a second after. It's all about timing.
I purchased Minecraft on September 16, 2009
THE GAME
I purchased Minecraft on September 16, 2009
THE GAME
seems pretty cool.
i guess when sand is falling it becomes a temporary entitie? idk its a cool concept though