Dear gods, thats epic!
I need to add my flag to the Ryvius, but it'll look funny at such a scale XD and I lack colored cloth blocks. Maybe later :tongue.gif:
thanks, man, i love the edgy look your airship has! i feel like i went super-classic with mine. i'm still considering adding some sort of tech-sails top to the thing.
the flag is just obsidian and cloth blocks (it's built in survival).
there are some scale issues i'd like to resolve but it's coming along... i need to get some shots of the inside, which is pretty sweet. it has a cargo hold, lounge, captain's quarters, control deck, three engine rooms with lava and water (fuel & coolant) flowing about through glass tubes. i'm pretty happy with it. the worst part was when i was installing some lava blocks for engine lights and had a super EPIC FAIL moment:
I'm creating the an underground city, http://www.inhabitat.com/2010/10/12/und ... scraper-1/ . I still have a long way to go but heres my house SkyRail system and all, ive abandoned the castle just seems puny now. I just started playing a few weeks ago. If the pics go off the side just drag em to your desktop, click em what ever.
CLICK ME
Rollback Post to RevisionRollBack
Ya, I like Naruto cut me some slack... I've been reading it since 99'. Didn't jump on the Naruto train till 2001 tho. Naruto bashers......
Ah, the wonders of people making threads that already exist :wink.gif:
Atleast it gives me another chance to post my most recent pics
The front and back of my Estate-
The Windmill-
The Watchtower-
The Boathouse-
The Cliffbase (secondary house)-
My 'Mobile Home' the Grey Ryvius (Airship)-
That should be sufficient to get your thread started :smile.gif:
Edit: Ima go take new pictures of all my stuff since my texture packs improved, I've made changes, and I want to get rid of the damned lava structures XD
well, i finished up my airship. she just needs a name. i'm thinking the s.s. tinderbox since i burned her down twice building her.
UGH.
she's got:
3 lava powered engine rooms (with water coolant flows, switches and buttons)
an entry from below the hull via a ladder from my shack-house below
a watervator port
a minetrack port with passage to my sealab dome (it's got room for a second minetrack)
2 ports awaiting uses!
a smokestack with gold-rimmed cloth balloon
six winglets and a rudder (3 lava turbines)
a bar / lounge with view
a bigass skull flag!
captain's quarters with king-sized bed
a cargo hold with enough large chests for a king's ransom
a below-deck glass observation room
a lookout tower just shy of the vertical limit
a workshop with nine furnaces for big projects
a large deck for hanging out / relaxing
by the by, Gooph, your disc-UFO shaped chamber: friggin' amazing.
You guys are amazing. I can't imagine being this creative/capable.
Like I've said before, it's all about practice!
I've been playing this game since a little before survival mode was free to for everyone to test (only bought the game a month or so before I made my forum account) and as such, I've been building for quite a while.
My home is work in progress extreme. I finally finished clearing out the water in a 24x24x10 square under the water but now im drawing a blank what i want to build in it since i cant get grass/trees to grow with torches/eternal fire bug anymore >.<
So my stuff isn't all that impressive compared to other posts here, but I've only been playing for a bit and spent a lot of time being nomadic. To make up for it, I'll give a bit of a tour of the various things I've built, and the story of how they got there.
Once I decided to settle down, I figured I'd start with a little storehouse near my spawn. Which happens to be on a little peninsula in a harbor, so I learned how to build on and under water, and ended up with this:
From the rear, where the docks are:
That's pretty well stocked with weapons, equipment, etc. in case I die. Then I started heading inland, tossing up small buildings on hills as I went over them. Eventually I started linking those up with tunnels and covered walkways, and ended up with a campus of about a dozen buildings like these:
That valley was where I dug my first "serious" mine and really settled down for a while; I found my first dungeon there, got a bunch of iron and gold and some diamonds, and had a grand old time. But after a while it got boring, so I left some supplies, sealed up a couple tunnels just in case, and set off again.
Toward the end of one of my exploring days, I came across this mountain:
Since the sun was going down, I dug a hole in the side of it to spend the night, and started mining a bit... and found a huge natural cavern a few blocks in, which ran all the way to an opening in the other side. So naturally I started filling it in a bit (and still need to finish the interior decoration and walls/ceiling):
The next day I noticed another big hole in the side of the mountain, a bit further up, so I dug a shaft up and ended up with this:
At that point I decided to stick around for a while, and it paid off -- the mountain's riddled with caverns all the way down, and I've picked up a bunch of good stuff from mining it out. I've also made it my current base, and spruced it up a bit; there are now four levels of rooms throughout the above-ground parts, and a small castle up top:
I've leveled a bit of the mountain there to make room for decorative elements, and thrown up a wall (to keep mobs out) and a few fire pits on the other side of it (to burn them when they get too close, as in that picture). I've also started branching out to a smaller nearby hill:
And thus have a nice vantage point for gazing at all of the above-ground parts of the complex:
I'm not sure what I want to do next, though; I've got a bit more of the mountaintop leveled and walled off, which I may turn into a farm, or I might go tunneling to the northwest a bit, since there's a harbor where I could throw together some proper docks and get a reliable sea-based connection with my spawn point.
uber, that long shot is really cool. i have put the focus on my single player game on creating something small and sustainable and then moving laterally across bedrock, always returning to the same surface location which i continue to improve (now it's got a cactus-fence around the outer wall, nuking attacking baddies at night). then i have a fenced in, monster-spawn-proof orchard to grab all my wood, and a large greenhouse where i grow my crops. your 'farm' idea sounds similar -- and it can be worthwhile to give you the time and energy to sink into one locale.
all that being said, i liked seeing all the little forts in your wake. i did quite a bit of ad-hoc building before i started planning stuff in photoshop, and you're already making functional, readable rooms, which is the hard part. after that it's just learning some of the bitchy things that steps, half blocks and other things have to get down to brass tacks.
Ah, the wonders of people making threads that already exist :wink.gif:
Atleast it gives me another chance to post my most recent pics
The front and back of my Estate-
The Windmill-
The Watchtower-
The Boathouse-
The Cliffbase (secondary house)-
My 'Mobile Home' the Grey Ryvius (Airship)-
That should be sufficient to get your thread started :smile.gif:
Edit: Ima go take new pictures of all my stuff since my texture packs improved, I've made changes, and I want to get rid of the damned lava structures XD
Dear gods, thats epic!
I need to add my flag to the Ryvius, but it'll look funny at such a scale XD and I lack colored cloth blocks. Maybe later :tongue.gif:
the flag is just obsidian and cloth blocks (it's built in survival).
there are some scale issues i'd like to resolve but it's coming along... i need to get some shots of the inside, which is pretty sweet. it has a cargo hold, lounge, captain's quarters, control deck, three engine rooms with lava and water (fuel & coolant) flowing about through glass tubes. i'm pretty happy with it. the worst part was when i was installing some lava blocks for engine lights and had a super EPIC FAIL moment:
yeah. WOOF!
CLICK ME
Ya, I like Naruto cut me some slack... I've been reading it since 99'. Didn't jump on the Naruto train till 2001 tho. Naruto bashers......
You're my hero. I love your work, it's simply amazing.
Thanks Slyswat :smile.gif:
well, i finished up my airship. she just needs a name. i'm thinking the s.s. tinderbox since i burned her down twice building her.
UGH.
she's got:
3 lava powered engine rooms (with water coolant flows, switches and buttons)
an entry from below the hull via a ladder from my shack-house below
a watervator port
a minetrack port with passage to my sealab dome (it's got room for a second minetrack)
2 ports awaiting uses!
a smokestack with gold-rimmed cloth balloon
six winglets and a rudder (3 lava turbines)
a bar / lounge with view
a bigass skull flag!
captain's quarters with king-sized bed
a cargo hold with enough large chests for a king's ransom
a below-deck glass observation room
a lookout tower just shy of the vertical limit
a workshop with nine furnaces for big projects
a large deck for hanging out / relaxing
by the by, Gooph, your disc-UFO shaped chamber: friggin' amazing.
Wow... Just wow. I wish you had done my Airship for me XD
She's the best my stone(and wood) minded Dwarven crafting could make:
my first floor
my second floor(needs work)
Like I've said before, it's all about practice!
I've been playing this game since a little before survival mode was free to for everyone to test (only bought the game a month or so before I made my forum account) and as such, I've been building for quite a while.
<<Enter Spiffy Signature Quotes Here>>
Once I decided to settle down, I figured I'd start with a little storehouse near my spawn. Which happens to be on a little peninsula in a harbor, so I learned how to build on and under water, and ended up with this:
From the rear, where the docks are:
That's pretty well stocked with weapons, equipment, etc. in case I die. Then I started heading inland, tossing up small buildings on hills as I went over them. Eventually I started linking those up with tunnels and covered walkways, and ended up with a campus of about a dozen buildings like these:
That valley was where I dug my first "serious" mine and really settled down for a while; I found my first dungeon there, got a bunch of iron and gold and some diamonds, and had a grand old time. But after a while it got boring, so I left some supplies, sealed up a couple tunnels just in case, and set off again.
Toward the end of one of my exploring days, I came across this mountain:
Since the sun was going down, I dug a hole in the side of it to spend the night, and started mining a bit... and found a huge natural cavern a few blocks in, which ran all the way to an opening in the other side. So naturally I started filling it in a bit (and still need to finish the interior decoration and walls/ceiling):
The next day I noticed another big hole in the side of the mountain, a bit further up, so I dug a shaft up and ended up with this:
At that point I decided to stick around for a while, and it paid off -- the mountain's riddled with caverns all the way down, and I've picked up a bunch of good stuff from mining it out. I've also made it my current base, and spruced it up a bit; there are now four levels of rooms throughout the above-ground parts, and a small castle up top:
I've leveled a bit of the mountain there to make room for decorative elements, and thrown up a wall (to keep mobs out) and a few fire pits on the other side of it (to burn them when they get too close, as in that picture). I've also started branching out to a smaller nearby hill:
And thus have a nice vantage point for gazing at all of the above-ground parts of the complex:
I'm not sure what I want to do next, though; I've got a bit more of the mountaintop leveled and walled off, which I may turn into a farm, or I might go tunneling to the northwest a bit, since there's a harbor where I could throw together some proper docks and get a reliable sea-based connection with my spawn point.
all that being said, i liked seeing all the little forts in your wake. i did quite a bit of ad-hoc building before i started planning stuff in photoshop, and you're already making functional, readable rooms, which is the hard part. after that it's just learning some of the bitchy things that steps, half blocks and other things have to get down to brass tacks.
Need a light?
Uh, what? lol