So I would like to play it at work, however the website it'self is blocked and the network runs with implicit deny of all ports not being used and NO WAY to get permissions to open a port.
Also, I am unable to use USB but will be able to email the associated file/exe; but via CD or other methods are fine.
My problem is that the way I understand it, the game attempts to contact a server for updates upon first login (and I assume throughout the session). The powers that be responsible for the firewall could potentially notice continuous pinging/attempts to a closed port from an unknown .exe within the network and probably take action to find me.
Is there any way to disable the attempt to connect for updates etc (or would this be a "hack") OR does the program continue to attempt to contact or just initially.
If Minecraft only makes one attempt to connect initially, then it might not be a problem; one connnection attempt from an unknown port would prolly go unnoticed and that would be just fine. My concern is that it is continuously trying to connect...
Any info is good info.
*EDIT*
So there has been lots of constructive and rude criticism as well as some dandy ways to possibly work around and just overall helpful information. The best of which are (thank you):
Run a Virtual PC, isolating Minecraft on your workstation (I can't do this because I have no admin rights to install ANYTHING):
alternately, Copy your .minecraft folder from your home pc to a USB stick.
Download VMware or a similar Virtual PC.
Download the java runtime components needed to run minecraft(full download, not online update version).
Download a windows iso(leglaly ofc. Wouldn't want you to be pirating windows :ohmy.gif:)
Install VMware(or your choice of Virtual pc - let's just call it VPC for simplicity) on the work PC.
Install Windows on the VPC - set up as normal.
Link the USB stick to the VPC.
Uninstall the standard network controller on the VPC, or if there is no standard network controller - skip this step.
Install java on the VPC.
Copy the .minecraft folder to the appropriate location on the VPC.
Launch minecraft, play offline.
Minecraft uses an outbound connection on ports 62292 and 62293, it connects to the minecraft server on port 80, thats all, tries it once and then just times out
If you can edit the hosts file add this line to it:
127.0.0.1 minecraft.net
That should make your machine try to connect to itself over the loopback interface when minecraft does it it's check without ever hitting the network. The downside is that you won't be able to visit the minecraft.net website without commenting out that line.
Do a search in C:\Windows for the hosts file.
For all you that complain about me playing at work, you pay my salary. Eat a
For all you who want to know what I do, sorry, can't say.
For all you who say bring a PsP, or DS, or Laptop, or USB, no unauthorized emanations - look it up if you don't get it.
For all you who were helpful, thank you.
I will most likely be playing MC at work thanks to The_Fool76.
you could unplug your network cable, start up Minecraft.. Once it times out and you get past the login screen you just plug your network cable back in.
But, if you worried about somebody watching the firewall logs for inside traffic you might want to watch out what you try to do on that work PC, they may have software installed on the system to let them see what you are doing remotely.
If I attempt to hack my network, I will be in prison for a long time...
"It will only attempt to connect once, I think."
-If anyone has a port scanner or protocol analyzer that is able to detect outgoing connection attempts and can document their test and put in on this forum, that would be cran-mazing.
Or if someone finds a way to disable it prior to launch, even better...
Don't you have work to do? Your workplace goes to such great lengths to deny you what your trying to do, and yet you want to do it anyway...
I really don't, the jobs of a call manager only are busy when the phones are ringing. Not everyone works weekends/evenings/nights so the amount of free time available after 3-5pm drops off drastically. We're talking 1 phone call a shift...
you could unplug your network cable, start up Minecraft.. Once it times out and you get past the login screen you just plug your network cable back in.
But, if you worried about somebody watching the firewall logs for inside traffic you might want to watch out what you try to do on that work PC, they may have software installed on the system to let them see what you are doing remotely.
This might work in theory as long as the game does not continue sending requests to a server. I need to know that.
You could hack your workspace's network, although that may get you fired.
and playing games at work wouldn't?!
Playing games at work would be a slap on the wrists in general if there was ANY action taken (every knows/ignores excel flash games etc) as long as it's after busy hours and there's nothing to do (which there isn't). You'd get in more trouble for plugging in an unauthorized USB than playing a game.
Don't worry about it. It's against the odds for your IT department to care enough to track down an attempted-and-blocked connection.
If you're really paranoid though, you might (depending on the permissions you have on the network) be able to open up %appdata% and store the .minecraft folder in a passworded ZIP elsewhere while you're not playing. In any folder view (the Run dialog is usually disabled), select and delete the directory at the top of the window and type %appdata%.
If you think they're sharp enough to spot anything you do... introduce them to minecraft, they'll love it.
Alternatively, get a half decent laptop and never be bothered by IT again, ever.
An attempted-and-blocked connection from WITHIN the network may be a problem because it's an unknown .exe.
I'm not entirely sure about this but I'm sure there are other programs that are authorized to run but not have communication so a attempt/deny would be a recognized event.
As for permissions, all call folks are set to 0. We can do nothing but fill out and assign work orders.
And the likelyhood of my organization enjoying Minecraft enough to implement it businesswide is a laughable thought.
Oh, and if you even plug in a USB device or unauthorized computer to the network, you will have net admins at your exact location with the authorities.
Minecraft uses an outbound connection on ports 62292 and 62293, it connects to the minecraft server on port 80, thats all, tries it once and then just times out
This is what I was looking for, something like this but maybe words from an IT guy who has experience in this area, mine is minimal.
If this is correct, then we should be go but I'm looking for conclusive evidence. This definately puts me more in the direction of trying it out though.
If all traffic is implicit deny why have a network? So that everything that is not being used/not authorized for use is blocked and only the necessary things on the network get done. An approval process is needed to document and change anything to allow anything. I don't think that a board of folks deciding what is approved/denied would think it was funny to even submit the request.
Here's a request someone from minecraft community:
Someone with a protocol analyzer or port sniffer attach a snapshot of network activity for a 5/10/20/30minute timeframe to document connections made by anything. I want to see timestamps/ports/etc that shows if this game made more than one connection. That would be my most conclusive evidence.
I believe that the game HAS to connect at least once to work. however, although after that it will attempt to connect every time, you can disconnect from your network and it should be fine.
Don't quote me on anything I said and/or use the information without confirmation. that could be very, very bad for your career.
Also, I am unable to use USB but will be able to email the associated file/exe; but via CD or other methods are fine.
My problem is that the way I understand it, the game attempts to contact a server for updates upon first login (and I assume throughout the session). The powers that be responsible for the firewall could potentially notice continuous pinging/attempts to a closed port from an unknown .exe within the network and probably take action to find me.
Is there any way to disable the attempt to connect for updates etc (or would this be a "hack") OR does the program continue to attempt to contact or just initially.
If Minecraft only makes one attempt to connect initially, then it might not be a problem; one connnection attempt from an unknown port would prolly go unnoticed and that would be just fine. My concern is that it is continuously trying to connect...
Any info is good info.
*EDIT*
So there has been lots of constructive and rude criticism as well as some dandy ways to possibly work around and just overall helpful information. The best of which are (thank you):
Run a Virtual PC, isolating Minecraft on your workstation (I can't do this because I have no admin rights to install ANYTHING):
alternately, Copy your .minecraft folder from your home pc to a USB stick.
Download VMware or a similar Virtual PC.
Download the java runtime components needed to run minecraft(full download, not online update version).
Download a windows iso(leglaly ofc. Wouldn't want you to be pirating windows :ohmy.gif:)
Install VMware(or your choice of Virtual pc - let's just call it VPC for simplicity) on the work PC.
Install Windows on the VPC - set up as normal.
Link the USB stick to the VPC.
Uninstall the standard network controller on the VPC, or if there is no standard network controller - skip this step.
Install java on the VPC.
Copy the .minecraft folder to the appropriate location on the VPC.
Launch minecraft, play offline.
Minecraft uses an outbound connection on ports 62292 and 62293, it connects to the minecraft server on port 80, thats all, tries it once and then just times out
If you can edit the hosts file add this line to it:
127.0.0.1 minecraft.net
That should make your machine try to connect to itself over the loopback interface when minecraft does it it's check without ever hitting the network. The downside is that you won't be able to visit the minecraft.net website without commenting out that line.
Do a search in C:\Windows for the hosts file.
For all you that complain about me playing at work, you pay my salary. Eat a
For all you who want to know what I do, sorry, can't say.
For all you who say bring a PsP, or DS, or Laptop, or USB, no unauthorized emanations - look it up if you don't get it.
For all you who were helpful, thank you.
I will most likely be playing MC at work thanks to The_Fool76.
But, if you worried about somebody watching the firewall logs for inside traffic you might want to watch out what you try to do on that work PC, they may have software installed on the system to let them see what you are doing remotely.
Are you willing to stake his job on it?
"It will only attempt to connect once, I think."
-If anyone has a port scanner or protocol analyzer that is able to detect outgoing connection attempts and can document their test and put in on this forum, that would be cran-mazing.
Or if someone finds a way to disable it prior to launch, even better...
Do you're job and play MC at home.
I really don't, the jobs of a call manager only are busy when the phones are ringing. Not everyone works weekends/evenings/nights so the amount of free time available after 3-5pm drops off drastically. We're talking 1 phone call a shift...
This might work in theory as long as the game does not continue sending requests to a server. I need to know that.
and playing games at work wouldn't?!
Playing games at work would be a slap on the wrists in general if there was ANY action taken (every knows/ignores excel flash games etc) as long as it's after busy hours and there's nothing to do (which there isn't). You'd get in more trouble for plugging in an unauthorized USB than playing a game.
There is no way, no way, no way that anything unauthorized will be unblocked. Did I mention there is no way?
And you're video is useless, wait I think I just got trolled...
An attempted-and-blocked connection from WITHIN the network may be a problem because it's an unknown .exe.
I'm not entirely sure about this but I'm sure there are other programs that are authorized to run but not have communication so a attempt/deny would be a recognized event.
As for permissions, all call folks are set to 0. We can do nothing but fill out and assign work orders.
And the likelyhood of my organization enjoying Minecraft enough to implement it businesswide is a laughable thought.
Oh, and if you even plug in a USB device or unauthorized computer to the network, you will have net admins at your exact location with the authorities.
Idea: read the thread and its replies.
http://soundcloud.com/syndicatednb/
This is what I was looking for, something like this but maybe words from an IT guy who has experience in this area, mine is minimal.
If this is correct, then we should be go but I'm looking for conclusive evidence. This definately puts me more in the direction of trying it out though.
If all traffic is implicit deny why have a network? So that everything that is not being used/not authorized for use is blocked and only the necessary things on the network get done. An approval process is needed to document and change anything to allow anything. I don't think that a board of folks deciding what is approved/denied would think it was funny to even submit the request.
Someone with a protocol analyzer or port sniffer attach a snapshot of network activity for a 5/10/20/30minute timeframe to document connections made by anything. I want to see timestamps/ports/etc that shows if this game made more than one connection. That would be my most conclusive evidence.
If you had the choice to play a game you enjoy instead of just playing a collection of lame flash games or excel games would you?
Or would you want to stare at the wall for 8 hours...
Don't quote me on anything I said and/or use the information without confirmation. that could be very, very bad for your career.
Thanks, I'll try that at least to see what it does for me to decide whether to play or not.
As for laptops, if you are seen with a lapto you wil lbe told to leave it at the door, and hiding it is IMPOSSIBLE.