Hmm... my least favorite is most certainly the spider, as has been said, their jumping is a pain in the neck, next in line is skeletons, if only because of their long range, creepers would have to come next, they're certainly a pain, but i've never really run into a bunch of them, and zombies are easy... basically a pig that can hurt you :tongue.gif:
For me it's when Creepers are just there at the wrong time, I was fighting 3 Skeletons, with diamond armor, near my house. I killed one, and as I back up, right at my door as soon As I go to jump through it a Creeper FALLS FROM ****ING NOWHERE and there goes most of my house along with the rest of my armor, some health, and another skeleton joins the other 2 left.
I hate skeletons because they shoot arrows. I'm sitting in a tree at night with a couple of torches because I couldn't make it to my house in time, and WHAM! An arrow flies out of nowhere, hits me, and knocks me out of the tree. I'm stuck with an iron sword slashing my way out of a crowd of about fifty different monsters.
Why hate creepers so much? I whack one while I'm in the middle of a crowd of monsters, step back as it swells up, and half the monsters are gone. Plus, I had the misfortune to be standing near my door when a flaming zombie bumped a creeper and hurt it. It blew up, and while it killed everything but three spiders, it also blew off the front of my bleeding house. That was actually a blessing in disguise, because it was easy to repair the house and I obtained a pit. I built a bridge to my house across the pit, and now I don't have to worry about monsters when I get rid of the stone and glass blocks that barricade the doorway.
If you should hate any other monster, it's spiders. On the same /indev/ level where I got the creeper-explosion pit, I walked out the door a few mornings later and two spiders were still in the pit, along with arrows and feathers. One jumped out and hit me into the pit, and the other one attacked. I managed to get into a corner and kill them, but not before taking damage. I escaped the pit and realized there was another spider under a tree behind me. Killed it, and saw yet another walking around behind me. AURGH! Killed it, and kept walking.
dislike creepers (which I don't; I like them, especially when I am in a cave and get that little scare induced by that SSSSSSSsssssss...) is, after I killed the spiders, I fell into a two block tall, one block wide/long pit with a creeper in it. I hit it by accident while trying to get out, and it exploded, leaving me with half a heart left in health.
Spiders suck! During indev, my wooden spawn house (with an added second floor) was next to a couple of trees (which you can walk on actually) and before I made glass, a spider walked in through a hole in a wall (which I didn't realize could be walked through) and gave me a FREAKIN HEART ATTACK! But it didn't kill me... I simple ran downstairs, (which were made with stairblocks) and wacked it's underside. The spider apparently knew it could come in, but eitherway, once it was dead, I did some tree trimming, and added some cover to the outside. Now no more spiders, and now arrowproof with my new glass windows.
Skeletons are worse than spiders thanks to the new cease-fire that spiders have. Skeletons shoot arrows! I do miss how they no longer explode in a shower of arrows... It was such a fun chain reaction if you had a bunch together... And it was easier to collect the arrows. Good thing about skeletons... their arrows are easy to avoid, if you see them coming.
Zombies? Hate them, or I used to. In the survival that we have now (not indev) zombies were fast creatures who did a lot of damage. Now, they basically are the new pig.
Creepers? Errr, I'll get back to you on that while I attempt to find one. I do hate how they survive in the day. I mean come on! I saw one on a paradise themed level!
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1) Skeletons. While you can run away from them, which works some of the time, most often I find myself running away from skeletons only to find myself facing more enemies, which leads to wasting precious time fighting off less-dangerous monsters, which in turn leads to the Skeletons catching up to you and turning you into a pincushion.
2) Spiders. Punch 'em. The little buggers can leap at you, which can easily negate a well-crafted trap that you've devised for other enemies. While they're easy to take out if you have a bow, you can't craft a bow without the string that spiders drop (Unless, of course, you can decraft cloth blocks into cloth strings, which I don't think is possible).
3) Creepers. I don't find these little guys all that annoying. In fact, I've never been killed by one, even in Survival. Sure, they can blow up your base, but they can actually be quite useful if you lure them to a rocky area, and then get them to blow up, netting you precious blocks with little effort.
4) Zombies. By themselves? Harmless. In mobs? Mostly harmless. It's only when they're coupled with some Skeletons or Spiders that they turn dangerous.