Pseurai wrote :
> I just cancelled my sub to NFOServers.com and went to AllGamer.net.
> NFO Servers are pretty great, but they're not meant for Minecraft in any
> way, it's just a waste of money.
I'm actually going with NFO servers since I created this thread. It's been working quite well considering it's a virtual desktop. I can log into my email, get the map data sent back to my computer so then I can Cartograph it or do whatever I need with it. I can install mods manually, ect.
It's a little spendier, yeah, but so far I've had six people on at a time on the lowest virtual machine plan and it hasn't said "Can't keep up" once even when people first log in. It's quite amazing.
kaisersouse wrote :
> I'm not a 'business' per se, but I can hook you (or anyone else) up w/ a
> real dedicated server (single proc, 1.5GB, 2TB, 100mbit, centos, webmin)
> for $65/mo. PM me if interested (and remove this post if not allowed).
Had a VPS for about a week with Hazenet, it's died twice now and theres no way to bring it up other than opening a support ticket and waiting.
I'm a rather adept user when it comes to linux CLI and hosting, so it really annoys me that all I can do is twiddle my thumbs until they re-start the server.
Edit: On the note of limiting ram usage... I had THOUGHT it was wierd I couldnt give an upper limit of 3Gig when I am paying for dedicated 3G memory...
Wonder what else I payed for that I;m missing...
Regarding downtime, have you tried restarting via the control panel? The one you got a link to when you signed up.
OpenVZ is likely the reason for your crashes. A large, if not the main, attraction to OpenVZ is overselling resources. There's tons of reading on the subject, and it all boils down to Xen being much better for minecraft. The main issue concerning minecraft is ensuring all resources are available all the time, because you never know when your server will get 5 new users exploring new areas. I say all this assuming you read my rant above, they use privvmpages to limit your resources below what you've paid for and that should be a huge neon sign with a loudspeaker screaming "Bad Idea!".
I'd be interested to see a readout of your beancounters, specifically the fail counts.
OpenVZ flat out is horrible for gameservers. Also before you buy a VPS/VDS ask your host what CPU's they're running and how much RAM they have on the node. If possible ask how many VPS' they put on a single node on average. Not only do you have to worry about overselling, but you also have to worry about overloading which is commonly overlooked. People overload nodes by putting too much RAM for the CPU/Disks to handle.
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Yes, beancounters. It will list things like the number of times a process has failed. Are you running the stock server, as in without mods? What plan are you on? There are a couple ways to get you to a semi-playable state, even with Haze.
The first thing I would do is ask tech support if they are restricting Java applications in any way.