Hello all. I'm just here to put the rules and jobs and all that crap here.
When you start:
1. Pick a class! You can't get out if you don't.
2. Don't be a dumbass.
3. Get ready for the challenges.
4. Everyone has 100 energy at the start.
5. You can regain energy by sleeping. You need a bed for that. Construction workers can make those.
6. You get 5000 cs at the start, don't use it for anything stupid.
1. Godmodding? Psshh. No, no, and no.
2. Follow how it works and you'll be fine.
3. Griefing? Hell no. Stealing works.
4. ONLY, I mean ONLY, one class.
5. You can change your class name to anything you want for a minimum fee of 500 cs.
6. Use notepad for your status. ( Cs, energy, statuses.)
Well what do you know? You just got yourself a job! How great is that? But still. You need to build.
Construction workers pay 10 cs for each block they buy. They get discounts. Every 15 minutes he/she gains 20 cs. Can adopt a child. While making blocks, 1/2 energy is lost each block.
You just got the most tiring job of all. It still pays good, though.
Office workers get 30 cs every 15 minutes while working. They also have the power to adopt a child. Takes 15 energy while working. Works at the office.
Kind of like it being a kid, do you?
Children get 0 cs. They get fed by adopters. They stay in the chapel while waiting for an adopter. Takes 10 energy every 20 minutes. After 10 days, will turn into a grown-up, and must pick a REAL job.
Hah, I thought you would never get a job.
Merchants can sell blocks to people, for 15 cs. They gain 15 cs per block bought. They can get blocks from block makers. Can adopt a child. Must hire a block maker to start their business. Takes 5 energy each 20 minutes. Works in a shop.
Holy crap, you got THIS job? That's pretty cool.
Block makers can make blocks. Each block takes 5 energy. Gets 20 cs every 20 minutes. Can adopt a child. Can be hired by merchants and construction workers. Cannot make planks until he/she has a woodcutting facility.
Actually anyone can become one. It's just that you need to go through training and all of that.
Police trainees must go through the obstacle course underground of police station. Police chief ( Injex ) will instruct what to do and what not to do. If you pass, you get the job.
Police have the power to jail drunks and stealers. Every jailed person takes away 5 energy. Gains 25 cs every 25 minutes. Can be hired to become a Guard, which protects the things of the person who hired him/her. Guard gains 25 cs every 30 minutes. Police or Guards can be fired whenever.
Drunks and Stealers:
Drunks do absolutely nothing but hide from the cops. Drunk status cannot be obtained at the start. Must drink 10 drinks to become one. Drunk status wears off after 10 minutes. Stealer status can be gained at the start. Can steal 10 blocks. Must drop blocks somewhere safe to steal again. 5 energy is lost every 5 blocks. Stealer status is permanent. When caught by police, will need to go to jail for 5 minutes.
Can be made by anybody. Merchants work here, stealing is a main problem here, so shops are the places where guards are needed. Police does inspections every hour.
Place where office workers go to. Police does inspections every hour.
Place where people get their sadness off. Be careful though, 10 drinks gives you drunk status, and when caught, you go to jail. ( Only for 5 minutes.) Police does inspections every hour. Each drink is 10 cs. Can give + 15 energy each.
Where the drunks and stealers go to. They need to wait for 5 minutes to get out.
Where a maximum of 3 people can sleep. Has a bed ( gives 100 energy every 5 minutes), TV ( gives + 1 energy each minute), and kitchen.
Place where block makers plant seeds ( The small trees ). After 5 minutes, seeds turn into full tree. Full trees can be cut into 5 planks.
okay, this is interesting. youve got a good rule set, you just need to explain it more. and what is the piont of the child class. do they get to have any job later, or do they just sit arround and do nothing.