WARNING: My interpretation of Minecraft is entirely incorrect, fictional, and in no way supported by Notch or Mojang. These are just my ideas of how I see Minecraft and the story behind the blocks. These are my opinions, and if you think they are stupid, then please remove yourself from the thread. Thank you.
MINECRAFT - PART ONE, BEGINNING
(Edit #1 - 10 Nov 2010, 7:11PM EST - Punctuation and some "finese" edits. )
A simple man wakes up one day, surrounded by lush beauty. No civilizations, no buildings, no war. Just beauty. And animals. The man, being very simple, has to learn the hard way how to survive in pure nature, because, at night...well, the beauty shows a dark side. The first few days are hard, and full of pain. But as the man begins to learn how to survive, tending wounds, hunting, building a decent and nice shelter, making tools to help his progress, the pain is less and less. Soon, he knows how to make complex electrical wiring with mysterious dust found deep within his Earthly tunnels. And with the iron ore he finds, he makes spikes for long, twisting tracks on which he places carts. Learning the ways of his environment, he constructs fantastic traps and mechanisms to fend off "them".
But as the days pass, he grows lonely.
His only way to escape the growing feelings of isolation is to search his history. So he does what he does best. He digs, looking for any clue as to his roots. Constantly looking for the answer to his origins, he traverses his seemingly endless world for hints. Some sort of record, or someone like him. In doing so, he begins to learn more about the nights. When, "they", come out.
The green-faced creatures that appear almost identical to him, he calls them zombies. They roam the moonlit night, endlessly roaming, so it seems.They appear to be searching for something, like him. He begins to feel a bond to these creatures, and one day, encounters a sickly one. Taking the injured zombie under his care. he tends to his wounds, and surrounds him in safety. Though neither can communicate, they instinctively bond. The "zombie", once a creature of great danger to the man, leads him to the rest of the zombie kind. Deep underground. They learn from each other, and become great friends. The leader teaches the man the language of the zombie. He teaches the man about the other creatures who appear only during the darkness.
The almost grassy organisms, large, four legged beasts, are the most dangerous. With no eyes, and no sounds, unless they come near you, they can be a very dangerous foe. The only thing you hear from them is their unique hiss of death. They come from the west. They have never been observed in groups. The leader of the zombies, who begins to call himself "Zug", shows the man a dissected "creeper", as he calls it. Surrounded by dried tree leaves externally, internally, the creeper has some sort of complex circuitry near the top of it's body. In the lower areas, gears and mechanisms which Zug determines helps the thing move, and in the middle. A long fuse, and gunpowder. Expeditions to the west have never succeeded, so nothing on the origins of these...things, is known. However, in the tunnels, they have begun to dig. The man shares his tools with the zombies, to help speed the process up. In the meantime, the man learns all he can from Zug. Language, the most complex of mechanisms, how to grow his own food, and much much more. The man begins to question Zug's wisdom, to which Zug only responds, "In time."
In time.
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<insert lame link and/or snappy/creative comment here>
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
I'm not afraid of constructive criticism as long as it is logical. :biggrin.gif:
Rollback Post to RevisionRollBack
<insert lame link and/or snappy/creative comment here>
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
I like it but another twist to it is that the pigs took there brains and the zombies ate them then they moved to the nether and they forgot to eat you(lol).
Okay, gotcha. Too many periods. You didn't need to be a **** about it, but eh, I'll take anything.
EDIT: Wow...after a glance, it appears the only "excess" periods in the entire part were the eclipses, which were placed that to indicate stops. I'm used to writing orally read narrative, and I use those all the time to indicate pauses. SORRRRYYYY.
Part two coming tomorrow, with less punctuation!
Rollback Post to RevisionRollBack
<insert lame link and/or snappy/creative comment here>
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
Perhaps more flow?
It just feels, uhm...chunky? Like, blocky. Similar to what someone who didn't do a good job turning a graphic organizer into a story might do, not that you did. You know.
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GENERATION ∞: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Quote from Dark_One2012 »
Someone once told me you could actually use the eggs and bucket of milk to make a cake. Turns out it was just a lie...
Perhaps more flow?
It just feels, uhm...chunky? Like, blocky. Similar to what someone who didn't do a good job turning a graphic organizer into a story might do, not that you did. You know.
MINECRAFT - PART ONE, BEGINNING
(Edit #1 - 10 Nov 2010, 7:11PM EST - Punctuation and some "finese" edits. )
A simple man wakes up one day, surrounded by lush beauty. No civilizations, no buildings, no war. Just beauty. And animals. The man, being very simple, has to learn the hard way how to survive in pure nature, because, at night...well, the beauty shows a dark side. The first few days are hard, and full of pain. But as the man begins to learn how to survive, tending wounds, hunting, building a decent and nice shelter, making tools to help his progress, the pain is less and less. Soon, he knows how to make complex electrical wiring with mysterious dust found deep within his Earthly tunnels. And with the iron ore he finds, he makes spikes for long, twisting tracks on which he places carts. Learning the ways of his environment, he constructs fantastic traps and mechanisms to fend off "them".
But as the days pass, he grows lonely.
His only way to escape the growing feelings of isolation is to search his history. So he does what he does best. He digs, looking for any clue as to his roots. Constantly looking for the answer to his origins, he traverses his seemingly endless world for hints. Some sort of record, or someone like him. In doing so, he begins to learn more about the nights. When, "they", come out.
The green-faced creatures that appear almost identical to him, he calls them zombies. They roam the moonlit night, endlessly roaming, so it seems.They appear to be searching for something, like him. He begins to feel a bond to these creatures, and one day, encounters a sickly one. Taking the injured zombie under his care. he tends to his wounds, and surrounds him in safety. Though neither can communicate, they instinctively bond. The "zombie", once a creature of great danger to the man, leads him to the rest of the zombie kind. Deep underground. They learn from each other, and become great friends. The leader teaches the man the language of the zombie. He teaches the man about the other creatures who appear only during the darkness.
The almost grassy organisms, large, four legged beasts, are the most dangerous. With no eyes, and no sounds, unless they come near you, they can be a very dangerous foe. The only thing you hear from them is their unique hiss of death. They come from the west. They have never been observed in groups. The leader of the zombies, who begins to call himself "Zug", shows the man a dissected "creeper", as he calls it. Surrounded by dried tree leaves externally, internally, the creeper has some sort of complex circuitry near the top of it's body. In the lower areas, gears and mechanisms which Zug determines helps the thing move, and in the middle. A long fuse, and gunpowder. Expeditions to the west have never succeeded, so nothing on the origins of these...things, is known. However, in the tunnels, they have begun to dig. The man shares his tools with the zombies, to help speed the process up. In the meantime, the man learns all he can from Zug. Language, the most complex of mechanisms, how to grow his own food, and much much more. The man begins to question Zug's wisdom, to which Zug only responds, "In time."
In time.
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
Interesting IDEAS--that is, I like your thoughts.
But your writing style?...
What about it?
I'm not afraid of constructive criticism as long as it is logical. :biggrin.gif:
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
I... would agree on this... One...
Otherwise, that was an okay read.
Style.
Is.
Fail.
Hey.
Did.
You.
Consider.
Getting.
A.
Dictionary.
< My Steam Account (add me!)
< Dragon Cave! (aid)
EDIT: Wow...after a glance, it appears the only "excess" periods in the entire part were the eclipses, which were placed that to indicate stops. I'm used to writing orally read narrative, and I use those all the time to indicate pauses. SORRRRYYYY.
Part two coming tomorrow, with less punctuation!
<really annoying quote that has it's own scrollbar here>
^^ This gets really annoying when trying to read through a thread and getting stuck on signatures. Really disrupts the flow.
It just feels, uhm...chunky? Like, blocky. Similar to what someone who didn't do a good job turning a graphic organizer into a story might do, not that you did. You know.
But Minecraft is Blocky!