They can be reignited with Flint and Steel. It's fine as long as torches last a couple of days and lanterns are more powerful/not super expensive to make.
They can be reignited with Flint and Steel. It's fine as long as torches last a couple of days and lanterns are more powerful/not super expensive to make.
Needless effort, especially for people who place torches on the outsides of structures and at great heights, etc. Climbing out to reignite would be silly and annoying and completely remove the great lighting effects that bring your structures to life at night and/or add a horribly tedious element to the playing experience.
Not to mention torches are good to mark caves you've explored, etc.
One thing I really liked about the game was the lack of forced realism. I don't want to have to worry about exploring an entire cave planting torches just to come back later and have to light them all over again. Ahh, creeper!! BOOM!!
At least there is a replacement (lantern) I'm just hoping their not stupid expensive to make. Guess we'll see.
This is awful, The only light source i ever get are my torches and the sun, and after this update, i'll have to replace ALL my torches with lanterns, ALL OF MY TORCHES, and if i don't, i have to run around all my bridges and islands (My main world has a bunch of islands connected by bridges) using probably 3 flint & steels to light them all up again, i hope lanterns don't need iron, because i've only got 2 bars of iron
There are too many unknowns to decide how terrible the torch change is. How much better is the lighting power of a lantern vs a torch? How expensive will the lantern be to make? How long will torches last before burning out?
I'm scared of the dark, so go through torches like nothing when exploring caves - like one every three blocks. The best part is I can quickly make more whenever I need because the default 2x2 crafting area is fine for making torches on the run without having to set up a workbench. Putting lanterns in the mix will definitely change my spelunking habits. For better or worse is too soon to tell.
They can be reignited with Flint and Steel. It's fine as long as torches last a couple of days and lanterns are more powerful/not super expensive to make.
Needless effort, especially for people who place torches on the outsides of structures and at great heights, etc. Climbing out to reignite would be silly and annoying and completely remove the great lighting effects that bring your structures to life at night and/or add a horribly tedious element to the playing experience.
Not to mention torches are good to mark caves you've explored, etc.
Eh, I don't really mind. You can still use torches to mark caverns, just add a spare lantern every 10 torches or so and bring Flint and Steel. Since torches don't disappear, just get extinguished, it's not that bad to only use lanterns where you need constant lighting.
I guess if this torch change is coming and he is adding lanterns, both of which I am fine with, I would like to have the ability to carry a lit torch for light while I work in to caves.
I find it to be a terrible idea, personally. I like that MC hasn't been realism to the point of gagging. But, whatever. If Notch plans it, it'll happen. So I'll just take more time to stock up on the idiotic lanterns and use them instead. Gonna look stupid having a mine full of lanterns, but I like securing mines once rather than 50 times over.
Needless tedium for the sake of gag-inducing "realism" FTW! (Sarcasm, ahoy!)
It's just a pointless and needlessly frustrating change. A million other better changes or ideas could come in to play over this, and if lanterns look silly or simply can't be placed on wall facings or the like, then I almost wouldn't want to play if i can't light up my structures or are forced to spend pointless time reigniting torches.
Not to mention the dangers now associated with having any torches on wood. Miss the torch, light your structure on fire. Get too close to the torch which sometimes happens and you can't hit it but strike through it.. and your structure is on fire.
They can be reignited with Flint and Steel. It's fine as long as torches last a couple of days and lanterns are more powerful/not super expensive to make.
Needless effort, especially for people who place torches on the outsides of structures and at great heights, etc. Climbing out to reignite would be silly and annoying and completely remove the great lighting effects that bring your structures to life at night and/or add a horribly tedious element to the playing experience.
Not to mention torches are good to mark caves you've explored, etc.
Then use a lantern for those things instead.
Duh.
Then what would be the point of torches? Hence making this change that much more stupid.
Otherwise, see topic.
I believe that was the original plan, yes.
*awesome face*
EDIT: Ninja'd by SK lol
Needless effort, especially for people who place torches on the outsides of structures and at great heights, etc. Climbing out to reignite would be silly and annoying and completely remove the great lighting effects that bring your structures to life at night and/or add a horribly tedious element to the playing experience.
Not to mention torches are good to mark caves you've explored, etc.
At least there is a replacement (lantern) I'm just hoping their not stupid expensive to make. Guess we'll see.
Chumhandle: electronicAssassin
I'm scared of the dark, so go through torches like nothing when exploring caves - like one every three blocks. The best part is I can quickly make more whenever I need because the default 2x2 crafting area is fine for making torches on the run without having to set up a workbench. Putting lanterns in the mix will definitely change my spelunking habits. For better or worse is too soon to tell.
The eagle picks my eyes, the worm he licks my bone
Feel so suicidal just like dear old Mr. Jones
Hard mode should be hard.
Eh, I don't really mind. You can still use torches to mark caverns, just add a spare lantern every 10 torches or so and bring Flint and Steel. Since torches don't disappear, just get extinguished, it's not that bad to only use lanterns where you need constant lighting.
Needless tedium for the sake of gag-inducing "realism" FTW! (Sarcasm, ahoy!)
My humble LPs can be found here.
Not to mention the dangers now associated with having any torches on wood. Miss the torch, light your structure on fire. Get too close to the torch which sometimes happens and you can't hit it but strike through it.. and your structure is on fire.
Then what would be the point of torches? Hence making this change that much more stupid.
True. XD
But I think they'll go out anyway. Just my opinion --- I don't think Notch will work with that.