*Flicks lever: both stickies extend.*
*Flicks lever: both stickies retract.*
*Flicks lever: both stickies extend.*
*Flicks lever: both stickies retract.*
*Flicks lever: both stickies extend.*
*Flicks lever: both stickies retract.*
*Flicks lever: both stickies extend.*
*Flicks lever: both stickies retract.*
Thats true, if you flick them slowly. Now this is my understanding of the process (It uses a BUD glitch)
in this setup, the lever is powering the block and the piston IS powered, but it requires a neighboring block update to actually extend. Now it takes 2 critically timed lever clicks to make the engine move.
intitial set up:
= lever (on)
= sticky piston
= sticky piston head
= normal piston
Then flick the lever off for one tick and turn it back on. You have just moved up one block. I am not sure why this works, but I think that when the power is off, the normal piston retracts in, then it pops out of block 36 form and updates itself just as the power is turned back on.
If you still doubt me, make this setup:
= redstone
You power on the redstone, then use some kind of pulse limiter to turn off the redstone for just ONE tick, I just made a redstone contraption that could do this with a button press. Does the concept work now? (slapping a 1-clock, repeater based, will also move the pistons)
I learned that if there’s a loophole, someone’s going to drive a truck through it, and the people in the truck will get paid better than the people under it. –Scott Adams
I was flicking them as fast as I could and nothing happened differently.
Rollback Post to RevisionRollBack
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
I was flicking them as fast as I could and nothing happened differently.
Just try using redstone with a one tick OFF stage, it will show the concept to you (look at my previous post). Also, the lever method has two fail points, it requires practice to overcome them.
1. if you flick it too fast, the normal piston will detach from the sticky piston.
2. if you flick it too slow, the BUD glitch will not activitate.
Anyway, has anyone managed to propel more than 2 engines with this technique?
-edit- to OP: can we have a engine type section in the OP? Like the different kinds of lever drive (like RH's barge drive and this BUD glitch drive) and redstone torch drive (I made a redstone torch drive a page or two ago)?
I learned that if there’s a loophole, someone’s going to drive a truck through it, and the people in the truck will get paid better than the people under it. –Scott Adams
Because I don´t have a talent for redstone, I decided to design a beautiful and useful ship, and because I like Hexadron´s idea of an shuttle, I built one to move further forward.
Maybe it´s useful for military purposes, archers can be sent out with the shuttle at night while the bigger battleship is waiting out of sight to bomb an area when the right moment has come.
-snip-
-snip-
-snip-
There´s a small problem if the shuttle leaves the ship, but you can solve it if somebody stays on the ship to push the displaced pistons in the front back. This problem is also solved if you move the shuttle back to the ship. It´s also not possible to move in the opposite direction of the shuttle with the big ship when the shuttle has left.
And do you know any asthetical block except glowstone that don´t attach to nether fences? I wanted to create something you can shoot through from the battleship.
instead of having a fence not attatch to a block, doors might work (i havnt tried it) if not, try glass
In b4 everyone realizes that water in minecraft acts like an air block as far as other blocks are concerned.
Rollback Post to RevisionRollBack
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
Or rather, that it seems impossible to add a section to the submarine that will keep water out of the front section.
Anywho, presenting...
The ocean knife! Of course, this could easily be improved upon, but oh well, it's awesome and might actually have a few applications. Especially if a sponge is installed. Naturally, the front section has to be replaced, or else a a version that is mostly above water needs to be developed.
And now, the cool-as-heck but not very refined mini-sub:
It uses Abdiel's design, but powered by torches. Not terribly original but still cool looking and fun to ride.
On a semi-unrelated note, we could cheat a little by using the macro mod to create an automated script, enabling faster-than-human flight with any of the flying machines thus far.
It seem that 1.1 fix the problem of rail breaking when you move both the rail and the block underneath at the same time, but it doesn't fix the broking when a line of rail move upward...
Also, I've checked, there's NO waterproof version, and we kinda need one...
Not what found, I tried all 4 directions of pushing a block and rail at the same time but no matter which rail or piston I tried it won't work. Though on the vertical movement detector and normal rails will stay on when pushed up but not pulled down without breaking, yet powered rails won't be pushed up without breaking and break when pulled down as well. Also all three can be pushed down but only detector and normal rail can be pulled up without breaking, but then you have floating rails until something causes an update and they break.
Edit: A minecart can travel across these floating rails but you can't destroy or move the piston that put it in place. Also I found something interesting about pistons, not sure if its been done before but here:
= Sticky Piston
= Sticky Piston Head
= lever on
= lever off
= general block
= rail
Setup:
Turn it on:
Turn off right two:
-You would expect this:
-But I got this:
Then the last lever and they all retract but the block updates cause them all to break except the last one. Not sure if this can be used but I found it interesting.
Found that a minecart on the track won't be pulled up with the track. Limits the uses a bit. Also if there are tracks around the track being moved they will slope when it is pulled up but break when it is pushed down.
Rollback Post to RevisionRollBack
Nothing is impossible, some things are just highly improbable.
I haven't been following this thread. But couldn't you use somehow use bud switches so that the updating of blocks would move it?
Edit: Oh wait...you can't move Bud switches.
You're the fourth person to come to that idea and conclusion.
There's in fact two pages devoted to me telling a guy he can't move a BUD because a BUD requires a torch and he kept insisting that it's "powered by sponge."
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
I'm pretty sure they're facing how you'd expect, but the device needs certain lengths of pulses. I think, I haven't gotten it to work consistently.
Thats true, if you flick them slowly. Now this is my understanding of the process (It uses a BUD glitch)
in this setup, the lever is powering the block and the piston IS powered, but it requires a neighboring block update to actually extend. Now it takes 2 critically timed lever clicks to make the engine move.
intitial set up:
= lever (on)
= sticky piston
= sticky piston head
= normal piston
Then flick the lever off for one tick and turn it back on. You have just moved up one block. I am not sure why this works, but I think that when the power is off, the normal piston retracts in, then it pops out of block 36 form and updates itself just as the power is turned back on.
If you still doubt me, make this setup:
= redstone
You power on the redstone, then use some kind of pulse limiter to turn off the redstone for just ONE tick, I just made a redstone contraption that could do this with a button press. Does the concept work now? (slapping a 1-clock, repeater based, will also move the pistons)
I learned that if there’s a loophole, someone’s going to drive a truck through it, and the people in the truck will get paid better than the people under it. –Scott Adams
I was flicking them as fast as I could and nothing happened differently.
Make sure you have set up the machine properly, like this:
EDIT: Oh, and make sure the bottom piston isn't touching the ground.
Just try using redstone with a one tick OFF stage, it will show the concept to you (look at my previous post). Also, the lever method has two fail points, it requires practice to overcome them.
1. if you flick it too fast, the normal piston will detach from the sticky piston.
2. if you flick it too slow, the BUD glitch will not activitate.
Anyway, has anyone managed to propel more than 2 engines with this technique?
-edit- to OP: can we have a engine type section in the OP? Like the different kinds of lever drive (like RH's barge drive and this BUD glitch drive) and redstone torch drive (I made a redstone torch drive a page or two ago)?
I learned that if there’s a loophole, someone’s going to drive a truck through it, and the people in the truck will get paid better than the people under it. –Scott Adams
instead of having a fence not attatch to a block, doors might work (i havnt tried it) if not, try glass
we have many experts working on this project but nobodys found anything yet
IDEA!!!!!!!
How about someone try to make a submarine instead?
Its still kinda like a flying machine... :tongue.gif:
I'll take a stab at the submarine :biggrin.gif:
Anywho, presenting...
The ocean knife! Of course, this could easily be improved upon, but oh well, it's awesome and might actually have a few applications. Especially if a sponge is installed. Naturally, the front section has to be replaced, or else a a version that is mostly above water needs to be developed.
And now, the cool-as-heck but not very refined mini-sub:
It uses Abdiel's design, but powered by torches. Not terribly original but still cool looking and fun to ride.
On a semi-unrelated note, we could cheat a little by using the macro mod to create an automated script, enabling faster-than-human flight with any of the flying machines thus far.
Not what found, I tried all 4 directions of pushing a block and rail at the same time but no matter which rail or piston I tried it won't work. Though on the vertical movement detector and normal rails will stay on when pushed up but not pulled down without breaking, yet powered rails won't be pushed up without breaking and break when pulled down as well. Also all three can be pushed down but only detector and normal rail can be pulled up without breaking, but then you have floating rails until something causes an update and they break.
Edit: A minecart can travel across these floating rails but you can't destroy or move the piston that put it in place. Also I found something interesting about pistons, not sure if its been done before but here:
= Sticky Piston
= Sticky Piston Head
= lever on
= lever off
= general block
= rail
Setup:
Turn it on:
Turn off right two:
-You would expect this:
-But I got this:
Then the last lever and they all retract but the block updates cause them all to break except the last one. Not sure if this can be used but I found it interesting.
Nothing is impossible, some things are just highly improbable.
Edit: Oh wait...you can't move Bud switches.
I wish you all good luck.
Nothing is impossible, some things are just highly improbable.
You're the fourth person to come to that idea and conclusion.
There's in fact two pages devoted to me telling a guy he can't move a BUD because a BUD requires a torch and he kept insisting that it's "powered by sponge."