I'm beginning to question the need for these delays when the biggest part of a snapshot is 'things riding other things'...
Is this going to be useful at all >.> Not 'creative', because we all know anything can be creative in MC, I mean 'useful' to the game mechanics/gameplay/story or even REDSTONE...which I seem to vaguely remember was the title of this update not long ago :/
Changes are always welcome, I'ts just that when you start thinking "....why did they add THAT?!" that you need to question if it was ever needed or even wanted.
Rollback Post to RevisionRollBack
"Never underestimate the predictability of human stupidity"
Seriously man? As if all of the other nonsense wasn't good enough. "Minecraft 1.5 Update just for map makers!" Light sensors were perfectly build able with a little redstone and pistons, mobs riding mobs is perfectly achievable via single player commands. Somehow the additions that are added to the game are starting to become a dine a dozen in comparison to having almost every feature be gold.
Well, except for the usual bugfixes (and maybe the lightning engine if this god-damn thing will ever start to work) the Redstone Update is already finished. I see no reason why Dinnerbone shouldn't spare a few minutes of his time to include a new little feature which is both practical in regular gameplay, but also has many applications in custom maps.
How is this practical in any way for regular gameplay? What does this achieve?
For adventure maps - maybe some type of "boss" or something, but in regular single player, what is this going to do?
You no longer dismount from the minecart/boat/pig you are riding when you log out of the game and log back in. The same goes for spider jockeys. That's what it is going to do.
Well, except for the usual bugfixes (and maybe the lightning engine if this god-damn thing will ever start to work) the Redstone Update is already finished. I see no reason why Dinnerbone shouldn't spare a few minutes of his time to include a new little feature which is both practical in regular gameplay, but also has many applications in custom maps.
The practical applications of riding more than one thing at once being....? I'm sure someone will come up with a very clever way of making the next great mob-farmer with this somehow, but I fail to see the significance of this addition tbh ^^;
Rollback Post to RevisionRollBack
"Never underestimate the predictability of human stupidity"
I already mentioned the effect this change has on regular gameplay. For custom maps we could start with something simple like being able to spawn a spider jockey.
'Regular gameplay' doesn't usually involve 'custom maps' to be honest...and I don't think there have been any verifiable details on if spawning mobs 'pre-ridden' (as it were) would even be possible. I'm just saying that the reasoning behind this particular addition seems pretty weak...
It's going to be very amusing, don't get me wrong, but I still think the idea is hardly worth an addition at this point. That people defend it without questioning the reasons behind it confuse me more than anything. I don't think we're going to agree on this random_guy, so lets just agree to disagree and see where they go with this in the future eh?
That is more likely...and rational. xD
Would be nice to be right on this...but would be awesome fun if we were wrong and we COULD spawn loadsa crazy combo mobs >D
Rollback Post to RevisionRollBack
"Never underestimate the predictability of human stupidity"
'Regular gameplay' doesn't usually involve 'custom maps' to be honest.
So Adventure Mode is not regular play? Without a custom map, adventure mode is essentially useless.
It's going to be very amusing, don't get me wrong, but I still think the idea is hardly worth an addition at this point. That people defend it without questioning the reasons behind it confuse me more than anything.
"Defending" it is a strong concept. I more accept it. I am as confused as to why you are attacking it so strongly considering how little it will affect gameplay. Right now, it doesn't affect it at all. All it does is add an option for someone who may want to take advantage of that option.
So a bug fix, not a feature.
That is more likely...and rational. xD
Would be nice to be right on this...but would be awesome fun if we were wrong and we COULD spawn loadsa crazy combo mobs >D
'Regular gameplay' doesn't usually involve 'custom maps' to be honest...and I don't think there have been any verifiable details on if spawning mobs 'pre-ridden' (as it were) would even be possible. I'm just saying that the reasoning behind this particular addition seems pretty weak...
It's going to be very amusing, don't get me wrong, but I still think the idea is hardly worth an addition at this point. That people defend it without questioning the reasons behind it confuse me more than anything. I don't think we're going to agree on this random_guy, so lets just agree to disagree and see where they go with this in the future eh?
That is more likely...and rational. xD
Would be nice to be right on this...but would be awesome fun if we were wrong and we COULD spawn loadsa crazy combo mobs >D
So Adventure Mode is not regular play? Without a custom map, adventure mode is essentially useless.
"Defending" it is a strong concept. I more accept it. I am as confused as to why you are attacking it so strongly considering how little it will affect gameplay. Right now, it doesn't affect it at all. All it does is add an option for someone who may want to take advantage of that option.
People were treating it more as a feature than a bug fix, thats all. If you read above, I like the idea of the feature for some fun-crazyness, so I'm not sure 'attacking' is the right word. :/
So apparently you haven't found the post I made earlier. Effect on regular gameplay:
It's not much, but it is a result of the same change. Furthermore, I don't quite get the logic behind your argumentation. Why do you think this change is unnecessary? Does it affect the way you play Minecraft? Did it break all your Redstone contraptions? Did it make the game slower? Did it corrupt your world? Do you have to rebuild your giant mob trap because the AI changed? No. It's just a fix for a long-standing bug and a new practical feature for map makers (ever heard of command blocks?).
You obviously missed my above post as well. Not attacking, not saying it doesn't fix something, just saying I was confused as to why it was paraded more as a new feature than a fix. Calm down guys, I'm not lining up my sights on this, I'm just looking for some clarification, which Mikko has provided (Thank you Mikko_blu).
Rollback Post to RevisionRollBack
"Never underestimate the predictability of human stupidity"
Still I would like to have an answer to the question why "[...] the idea is hardly worth an addition at this point. That people defend it without questioning the reasons behind it confuse me more than anything." It doesn't make any sense. What qualifies a feature to be worth adding to the game? Why do we have to question the reason behind a random little tool for map makers? Do you philosophize for 30 minutes about why exactly a certain feature was added every time there is a new update?
More or less, it keeps me in practice
If you are still confused as to 'why', PM me. lets not clutter this thread anymore with pointless debate on meaningless, misinterpreted comments.
Rollback Post to RevisionRollBack
"Never underestimate the predictability of human stupidity"
This IS the update with quartz.
Is this going to be useful at all >.> Not 'creative', because we all know anything can be creative in MC, I mean 'useful' to the game mechanics/gameplay/story or even REDSTONE...which I seem to vaguely remember was the title of this update not long ago :/
Changes are always welcome, I'ts just that when you start thinking "....why did they add THAT?!" that you need to question if it was ever needed or even wanted.
How is this practical in any way for regular gameplay? What does this achieve?
For adventure maps - maybe some type of "boss" or something, but in regular single player, what is this going to do?
So a bug fix, not a feature.
[Sorry, Bad English]
The practical applications of riding more than one thing at once being....? I'm sure someone will come up with a very clever way of making the next great mob-farmer with this somehow, but I fail to see the significance of this addition tbh ^^;
'Regular gameplay' doesn't usually involve 'custom maps' to be honest...and I don't think there have been any verifiable details on if spawning mobs 'pre-ridden' (as it were) would even be possible. I'm just saying that the reasoning behind this particular addition seems pretty weak...
It's going to be very amusing, don't get me wrong, but I still think the idea is hardly worth an addition at this point. That people defend it without questioning the reasons behind it confuse me more than anything. I don't think we're going to agree on this random_guy, so lets just agree to disagree and see where they go with this in the future eh?
That is more likely...and rational. xD
Would be nice to be right on this...but would be awesome fun if we were wrong and we COULD spawn loadsa crazy combo mobs >D
So Adventure Mode is not regular play? Without a custom map, adventure mode is essentially useless.
"Defending" it is a strong concept. I more accept it. I am as confused as to why you are attacking it so strongly considering how little it will affect gameplay. Right now, it doesn't affect it at all. All it does is add an option for someone who may want to take advantage of that option.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
So a bug fix, not a feature.
That is more likely...and rational. xD
Would be nice to be right on this...but would be awesome fun if we were wrong and we COULD spawn loadsa crazy combo mobs >D
People were treating it more as a feature than a bug fix, thats all. If you read above, I like the idea of the feature for some fun-crazyness, so I'm not sure 'attacking' is the right word. :/
You obviously missed my above post as well. Not attacking, not saying it doesn't fix something, just saying I was confused as to why it was paraded more as a new feature than a fix. Calm down guys, I'm not lining up my sights on this, I'm just looking for some clarification, which Mikko has provided (Thank you Mikko_blu).
More or less, it keeps me in practice
If you are still confused as to 'why', PM me. lets not clutter this thread anymore with pointless debate on meaningless, misinterpreted comments.
PIGCEPTION.
Someone had to.