There is actually no guarantee that (or when) a snapshot will come out. It could come out later today, tomorrow, or not at all. I'm sure if they had something releasable, it'd be released.
There is actually no guarantee that (or when) a snapshot will come out. It could come out later today, tomorrow, or not at all. I'm sure if they had something releasable, it'd be released.
normally when a version such as 1.4.7 comes out there is no snapshot. just a pattern i have noticed
The frequency of updates really shows Mojang's commitment, but I think it is better to condense more content into fewer updates. That way, mods don't have to update so often.
Actually, you don't have to worry about mods breaking in this update's case. Almost all mods made or updated for 1.4.6 should work with 1.4.7, provided they do not modify the arrow projectile's class (qz.class) which is where all the bug fixes are presumably.
What if they break? Until the official modding API is implemented, it's technically not Mojang's fault why an unofficial feature is broken by an update. This is the only game community I know so far throughout my whole time of being in the game modding scene that complains about game updates that break hacks or mods. As a matter of fact, I find that Mojang is being too kind by providing these "pre-releases" so we can update our mods ahead of the update's official release. And we still complain. Come on, guys. This is just plain silly.
Actually, you don't have to worry about mods breaking in this update's case. Almost all mods made or updated for 1.4.6 should work with 1.4.7, provided they do not modify the arrow projectile's class (qz.class) which is where all the bug fixes are presumably.
What if they break? Until the official modding API is implemented, it's technically not Mojang's fault why an unofficial feature is broken by an update. This is the only game community I know so far throughout my whole time of being in the game modding scene that complains about game updates that break hacks or mods. As a matter of fact, I find that Mojang is being too kind by providing these "pre-releases" so we can update our mods ahead of the update's official release. And we still complain. Come on, guys. This is just plain silly.
For whatever reason, after getting this update, I'm not able to do any LAN worlds. I can't see other people's and they can't see mine. We're tried it at different networks but we're still having this issue.
I appreciate them having the consideration to not break Minecraft this time around.
HOWEVER.
Even if they were cross-compatible, why in the name of god would you mention the bugs that broke the 1.4.6 servers to begin with? If Bukkit didn't FIX these bugs a full week before Mojang thought about them, I'd be somewhat annoyed. As it is, Vanilla and Modded servers are pretty much boned.
They should stop making small updates that nobody really notices. I've been having trouble opening chest's, so they should just make one big 1.4.8. update with new stuff and fix bugs like opening chest's. I think they should have steel in the game, but I think I would get it confused with iron and steel. Also they should add rubies. And jet packs that you run on coal.
There is actually no guarantee that (or when) a snapshot will come out. It could come out later today, tomorrow, or not at all. I'm sure if they had something releasable, it'd be released.
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normally when a version such as 1.4.7 comes out there is no snapshot. just a pattern i have noticed
Actually, you don't have to worry about mods breaking in this update's case. Almost all mods made or updated for 1.4.6 should work with 1.4.7, provided they do not modify the arrow projectile's class (qz.class) which is where all the bug fixes are presumably.
What if they break? Until the official modding API is implemented, it's technically not Mojang's fault why an unofficial feature is broken by an update. This is the only game community I know so far throughout my whole time of being in the game modding scene that complains about game updates that break hacks or mods. As a matter of fact, I find that Mojang is being too kind by providing these "pre-releases" so we can update our mods ahead of the update's official release. And we still complain. Come on, guys. This is just plain silly.
exactly what i said but in less words
once again... this update does not break mods. and it fixes huge crash bugs. hence not pointless. please read comments before you post.
For whatever reason, after getting this update, I'm not able to do any LAN worlds. I can't see other people's and they can't see mine. We're tried it at different networks but we're still having this issue.
Thanks!
HOWEVER.
Even if they were cross-compatible, why in the name of god would you mention the bugs that broke the 1.4.6 servers to begin with? If Bukkit didn't FIX these bugs a full week before Mojang thought about them, I'd be somewhat annoyed. As it is, Vanilla and Modded servers are pretty much boned.