Is it just me or does anyone else think that the compass is as useless as tits on a bull? Unless you build your base at your original spawn point the thing is just useless. It would be far more useful if it just pointed North or 100 times more useful if it pointed to your last sleeping point but if you don't build at your original spawn it really serves no purpose. The program already tracks your last sleeping point so it couldn't be that much of a technical challenge to have the compass point there. This would be a much more useful change than adding sunflowers to the game.
Unless you build your base at your original spawn point the thing is just useless.
...or know your way to it from there, or mark a trail, or build a road...
It would be far more useful if it just pointed North
It would be completely redundant if it just pointed north, you can tell that anyway just by looking up (or down.) Sun, moon, stars, and clouds all move east-to-west, and if you're underground, or in the nether or end (where a compass won't work anyway), you can just place a cobblestone or netherrack and look at its top face. Both of these blocks have a distinct "L" shape in their default texture, the arms of which always point north and west. Not to mention F3 tells you what direction you're facing already. No, that would make them even more "useless" than they are already. It wouldn't help you find anything you couldn't find already, and on top of that it would no longer help you find spawn, either. Doubly-useless.
or 100 times more useful if it pointed to your last sleeping point
Where should it point if your bed is missing or obstructed? And how is the game supposed to know this before it tries to spawn you there? Just keep track of it at all times, check every game tick to see if you could really spawn there or not? I'm no programmer, but that sounds like it might be a smidge resource-intensive.
Think of your spawn point as the "north pole." No matter where you are in the world, a compass will always point towards the north pole, but this doesn't mean they're "useless" for finding things anywhere else in the world. Likewise, no matter where you are in Minecraftia, a compass will always point towards your spawn point, but this doesn't mean they're "useless" there, either.
...or know your way to it from there, or mark a trail, or build a road...
It would be completely redundant if it just pointed north, you can tell that anyway just by looking up (or down.) Sun, moon, stars, and clouds all move east-to-west, and if you're underground, or in the nether or end (where a compass won't work anyway), you can just place a cobblestone or netherrack and look at its top face. Both of these blocks have a distinct "L" shape in their default texture, the arms of which always point north and west. That would make them even more "useless" than they are already. It wouldn't help you find anything you couldn't find already, and it would no longer help you find spawn, either. Doubly useless.
Where should it point if your bed is missing or obstructed? And how is the game supposed to know this before it tries to spawn you there? Just keep track of it at all times, check every game tick to see if you could really spawn there or not? I'm not programmer, but that sounds like it might be a smidge resource-intensive.
Think of your spawn point as the "north pole." No matter where you are in the world, a compass will always point towards the north pole, but this doesn't mean they're "useless" for finding things anywhere else in the world. Likewise, no matter where you are in Minecraftia, a compass will always point towards your spawn point, but this doesn't mean they're "useless" there, either.
1. I've found myself too many time running through thick forest where the sun, the moon, and landmarks are not visible so even a north pointing compass would be an improvement. You can be running in circles going around and under obstacles and lose direction easily. And lets not forget that once you get north of the spawn point it then points south.
2. OK, lets go with your Current Spawn Point instead of your original. I've never lost a bed but where do you spawn if your bed gets destroyed(and you get killed)? I can't answer this question for certain but I'd guess it's at your last sleeping point so it would still be a valid location that the program has stored and it should be no harder for the program to point to this point than the stored location of your original spawn point. I can't believe it's any harder to program the compass to point to one stored point as opposed to another stored point.
Compasses are also used in the crafting of Maps.
Also, they are used for guidance in many maps and multiplayer servers.
They are not useless.
OK, so you need one to craft a map. So you need to craft some widget to make another widget like having to craft a bow to make a dispenser. That doesn't make the original item necessarily useful as a stand alone item.
1. I've found myself too many time running through thick forest where the sun, the moon, and landmarks are not visible so even a north pointing compass would be an improvement. You can be running in circles going around and under obstacles and lose direction easily. And lets not forget that once you get north of the spawn point it then points south.
1. I've found myself too many time running through thick forest where the sun, the moon, and landmarks are not visible so even a north pointing compass would be an improvement. You can be running in circles going around and under obstacles and lose direction easily. And lets not forget that once you get north of the spawn point it then points south.
2. OK, lets go with your Current Spawn Point instead of your original. I've never lost a bed but where do you spawn if your bed gets destroyed(and you get killed)? I can't answer this question for certain but I'd guess it's at your last sleeping point so it would still be a valid location that the program has stored and it should be no harder for the program to point to this point than the stored location of your original spawn point. I can't believe it's any harder to program the compass to point to one stored point as opposed to another stored point.
1. What kind of forest are you in? The forests and jungles aren't dense enough to block the sun and moon.
2.I've never lost a bed~So respawning in the wrong spot isn't a problem for you? Also it spawns at your spawn. Take co-ords/ build pillars or go to recognized land.
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USELESS?! I could not live without my compass. The first house I had in my first time in playing minecraft I lost just because I didn't know where my spawnpoint was. I'd say the compass is useless in the Nether and the End more than anything.
1. I've found myself too many time running through thick forest where the sun, the moon, and landmarks are not visible so even a north pointing compass would be an improvement.
So place a cobblestone and look at the top of it. Or press F3. A north-pointing compass would not be an improvement, it would be redundant.
And lets not forget that once you get north of the spawn point it then points south.
Just like on Earth. If you hold a compass and walk towards where it points (north pole), then cross over that point, the compass turns around and starts pointing behind you. Problem?
2. OK, lets go with your Current Spawn Point instead of your original.
There are two kinds of "spawn" points in the world. There is the spawn point, where you spawn when you first start the world; this is where the compass points (like I said earlier, think of it as the "north pole" of the Minecraft world), and then there is a re-spawn point, which is different for every player, and determined by the last bed they slept in.
I've never lost a bed but where do you spawn if your bed gets destroyed(and you get killed)? I can't answer this question for certain but I'd guess it's at your last sleeping point
If your last-slept-in bed is missing or obstructed, you spawn back at the initial world spawn, not the last last bed you slept in before the last one. I mean, what if that one is destroyed, too? Then you spawn at the one before that? And the one before that? Just how many iterations is the game supposed to keep track of?
so it would still be a valid location that the program has stored and it should be no harder for the program to point to this point than the stored location of your original spawn point. I can't believe it's any harder to program the compass to point to one stored point as opposed to another stored point.
A missing bed isn't all that big a deal, but what about when it's still there, just obstructed so you can't spawn there anyway? The compass doesn't know if the bed is obstructed or not, unless it checks for this every game tick (or, even worse, every frame.) And then what if the bed is in unloaded chunks? Not a big deal, you say, because in that case then it's clearly not changing, but what about in multiplayer? The chunks could be unloaded for you, so your compass won't know, but someone else could come along and break your bed, and your compass would still be pointing to where it used to be.
And, what if your bed is obstructed but still there, so you can't spawn in it for a while, but then later, the obstruction is removed? The compass is just supposed to know all this, magically?
Besides all that, sleeping in a real-life bed doesn't make a real-life compass point anywhere other than the real-life magnetic north pole, so why should sleeping in a minecraft-bed make a minecraft-compass point somewhere other than the minecraft-"magnetic north pole" (aka spawn point)?
Obviously you've never been in a jungle biome when it was getting late and trying to find your way out with mobs already chasing you since they tend to survive the day and you just don't quite have the time to stop and take your bearings.
Well, not everyone builds a base far from spawn. Usually, I build AROUND my spawn so that I can always see it before I craft my bed.
Also, you don't respawn at your last sleeping point. You respawn in the last bed you slept in. If that bed is obstructed or destroyed, then you spawn BACK AT THE ORIGINAL SPAWN POINT. Why? I have no clue. I'm no coder.
Also, as people above me have stated, they are used to make maps.
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Obviously you've never been in a jungle biome when it was getting late and trying to find your way out with mobs already chasing you since they tend to survive the day and you just don't quite have the time to stop and take your bearings.
If it was getting late then it should be obvious to see where the sun is setting and thus anything to the right of it is north. Not very hard.
They can be useless at times, but it is used in the crafting of maps, and in many servers you right click the compass and go to a server, such as hypixel.
If your last-slept-in bed is missing or obstructed, you spawn back at the initial world spawn, not the bed you last slept in before that one. I mean, what if that one is destroyed, too? Then you spawn at the one before that? And the one before that? Just how many iterations is the game supposed to keep track of?
But the compass doesn't know if the bed is obstructed or not, unless it checks for this every game tick (or, even worse, every frame.) And then what if the bed is in unloaded chunks? Not a big deal, you say, because in that case then it's clearly not changing, but what about in multiplayer? The chunks could be unloaded for you, so your compass won't know, but someone else could come along and break your bed, and your compass would still be pointing to where it used to be.
And, what if your bed is obstructed but still there, so you can't spawn in it for a while, but then later, the obstruction is removed? The compass is just supposed to know all this, magically?
Besides all that, sleeping in a real-life bed doesn't make a real-life compass point anywhere other than the real-life magnetic north pole, so why should sleeping in a minecraft-bed make a minecraft-compass point somewhere other than the minecraft-"magnetic north pole" (aka spawn point)?
There are two kinds of "spawn" points in the world. There is the spawn point, where you spawn when you first start the world; this is where the compass points (like I said earlier, think of it as the "north pole" of the Minecraft world), and then there is a re-spawn point, (which is different for every player), and determined by the last bed they slept in.
OK, I can live with your current spawn point, or re-spawn point, or whatever you want to call it. Whatever you call it there's a point other than the original that the program has stored and it knows to look there when you get killed to try to re-spawn you. All these conditionals of broken beds after broken beds don't change the fact that the program has that last sleeping/whatever point stored regardless of if some griefer broke your bed after you last slept in it. It doesn't matter that the bed would be obstructed if you were trying to re-spawn there, the program still knows to go to that spot first in the re-spawn effort.
As for your original spawn point theory, why the hell not just have it point to X-0, Z-0? It would actually be easier to find your way to some oddball coordinates with that you happened to settle down on as a base, knowing that the compass is pointing to 0,0 than some obscure 524, -361 point that the program happened to dump you on the first time you started the seed.
Well, not everyone builds a base far from spawn. Usually, I build AROUND my spawn so that I can always see it before I craft my bed.
Also, you don't respawn at your last sleeping point. You respawn in the last bed you slept in. If that bed is obstructed or destroyed, then you spawn BACK AT THE ORIGINAL SPAWN POINT. Why? I have no clue. I'm no coder.
Also, as people above me have stated, they are used to make maps.
So you're claiming the actual bed is what what determines the re-spawn point and that the coordinates of that bed have nothing to do with it. You're saying the program doesn't store the coordinates of the bed. I'll believe that when one of the actual programmers tells me this is true.
It doesn't matter that the bed would be obstructed if you were trying to re-spawn there, the program still knows to go to that spot first in the re-spawn effort.
So, you don't necessarily want it to point to the place where you'll actually respawn if you die, you just want it to point at your house? Then I ask you this: why on Earth should a compass point towards your house? I've seen lots of compasses before, and not one of them has pointed at my house, unless I just happened to be standing in such a spot that my house lay in between myself and the north pole. What you want isn't a compass, it's a GPS receiver. I think there are mods for that.
As for your original spawn point theory, why the hell not just have it point to X-0, Z-0? It would actually be easier to find your way to some oddball coordinates with that you happened to settle down on as a base, knowing that the compass is pointing to 0,0 than some obscure 524, -361 point that the program happened to dump you on the first time you started the seed.
If you want to find (0,0), open up your F3 screen and go to (0,0). It's that simple. But if you want to find the spawn point, how the heck do you know where that is without a compass?
Further, different players can have different respawn points. So say I look at my compass, and it points to my house, and you look at your compass and it points to yours. That's fine so far, I guess, but what, then, if we trade compasses? Will they still point to our own respective houses, based on who's holding them? That seems reasonable enough; I mean it's still a little far-fetched, but assuming we're dealing with a magical compass that already knows where I live and knows when I move, then I suppose it's not too far off to assume it knows who's holding it, too. But then what happens when we put one in an item frame on the wall and we both look at it at the same time. Does it point to my house, or to yours? Or is it in some quantum superposition of states, such that it points in both directions at the same time, and by the simple act of observation we collapse the wave-function, each of us seeing it pointing only to our own house?
So you're claiming the actual bed is what what determines the re-spawn point and that the coordinates of that bed have nothing to do with it. You're saying the program doesn't store the coordinates of the bed.
He's not saying that the coordinates aren't stored somewhere, he's saying they don't matter if the bed isn't still there. You don't spawn "at" the coordinates, you spawn "at" the bed, and if the bed isn't there, then the coordinates are ignored and you revert back to the initial world-spawn location.
Nothing is useless.
It can be
1: Used for maps
2: Finding the EXACT spawn point, not just the general area
3: A very handy tool for map/plugin makers
4: A way to use up your double chest full of iron.
Also, they are used for guidance in many maps and multiplayer servers.
They are not useless.
...or know your way to it from there, or mark a trail, or build a road...
It would be completely redundant if it just pointed north, you can tell that anyway just by looking up (or down.) Sun, moon, stars, and clouds all move east-to-west, and if you're underground, or in the nether or end (where a compass won't work anyway), you can just place a cobblestone or netherrack and look at its top face. Both of these blocks have a distinct "L" shape in their default texture, the arms of which always point north and west. Not to mention F3 tells you what direction you're facing already. No, that would make them even more "useless" than they are already. It wouldn't help you find anything you couldn't find already, and on top of that it would no longer help you find spawn, either. Doubly-useless.
Where should it point if your bed is missing or obstructed? And how is the game supposed to know this before it tries to spawn you there? Just keep track of it at all times, check every game tick to see if you could really spawn there or not? I'm no programmer, but that sounds like it might be a smidge resource-intensive.
Think of your spawn point as the "north pole." No matter where you are in the world, a compass will always point towards the north pole, but this doesn't mean they're "useless" for finding things anywhere else in the world. Likewise, no matter where you are in Minecraftia, a compass will always point towards your spawn point, but this doesn't mean they're "useless" there, either.
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
1. I've found myself too many time running through thick forest where the sun, the moon, and landmarks are not visible so even a north pointing compass would be an improvement. You can be running in circles going around and under obstacles and lose direction easily. And lets not forget that once you get north of the spawn point it then points south.
2. OK, lets go with your Current Spawn Point instead of your original. I've never lost a bed but where do you spawn if your bed gets destroyed(and you get killed)? I can't answer this question for certain but I'd guess it's at your last sleeping point so it would still be a valid location that the program has stored and it should be no harder for the program to point to this point than the stored location of your original spawn point. I can't believe it's any harder to program the compass to point to one stored point as opposed to another stored point.
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1. What kind of forest are you in? The forests and jungles aren't dense enough to block the sun and moon.
2.I've never lost a bed~So respawning in the wrong spot isn't a problem for you? Also it spawns at your spawn. Take co-ords/ build pillars or go to recognized land.
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So place a cobblestone and look at the top of it. Or press F3. A north-pointing compass would not be an improvement, it would be redundant.
Just like on Earth. If you hold a compass and walk towards where it points (north pole), then cross over that point, the compass turns around and starts pointing behind you. Problem?
There are two kinds of "spawn" points in the world. There is the spawn point, where you spawn when you first start the world; this is where the compass points (like I said earlier, think of it as the "north pole" of the Minecraft world), and then there is a re-spawn point, which is different for every player, and determined by the last bed they slept in.
If your last-slept-in bed is missing or obstructed, you spawn back at the initial world spawn, not the last last bed you slept in before the last one. I mean, what if that one is destroyed, too? Then you spawn at the one before that? And the one before that? Just how many iterations is the game supposed to keep track of?
A missing bed isn't all that big a deal, but what about when it's still there, just obstructed so you can't spawn there anyway? The compass doesn't know if the bed is obstructed or not, unless it checks for this every game tick (or, even worse, every frame.) And then what if the bed is in unloaded chunks? Not a big deal, you say, because in that case then it's clearly not changing, but what about in multiplayer? The chunks could be unloaded for you, so your compass won't know, but someone else could come along and break your bed, and your compass would still be pointing to where it used to be.
And, what if your bed is obstructed but still there, so you can't spawn in it for a while, but then later, the obstruction is removed? The compass is just supposed to know all this, magically?
Besides all that, sleeping in a real-life bed doesn't make a real-life compass point anywhere other than the real-life magnetic north pole, so why should sleeping in a minecraft-bed make a minecraft-compass point somewhere other than the minecraft-"magnetic north pole" (aka spawn point)?
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
Also, you don't respawn at your last sleeping point. You respawn in the last bed you slept in. If that bed is obstructed or destroyed, then you spawn BACK AT THE ORIGINAL SPAWN POINT. Why? I have no clue. I'm no coder.
Also, as people above me have stated, they are used to make maps.
If it was getting late then it should be obvious to see where the sun is setting and thus anything to the right of it is north. Not very hard.
http://dev.bukkit.or...onator-express/
Make sure you quote my post if you want me to see it.
As for your original spawn point theory, why the hell not just have it point to X-0, Z-0? It would actually be easier to find your way to some oddball coordinates with that you happened to settle down on as a base, knowing that the compass is pointing to 0,0 than some obscure 524, -361 point that the program happened to dump you on the first time you started the seed.
So, you don't necessarily want it to point to the place where you'll actually respawn if you die, you just want it to point at your house? Then I ask you this: why on Earth should a compass point towards your house? I've seen lots of compasses before, and not one of them has pointed at my house, unless I just happened to be standing in such a spot that my house lay in between myself and the north pole. What you want isn't a compass, it's a GPS receiver. I think there are mods for that.
If you want to find (0,0), open up your F3 screen and go to (0,0). It's that simple. But if you want to find the spawn point, how the heck do you know where that is without a compass?
Further, different players can have different respawn points. So say I look at my compass, and it points to my house, and you look at your compass and it points to yours. That's fine so far, I guess, but what, then, if we trade compasses? Will they still point to our own respective houses, based on who's holding them? That seems reasonable enough; I mean it's still a little far-fetched, but assuming we're dealing with a magical compass that already knows where I live and knows when I move, then I suppose it's not too far off to assume it knows who's holding it, too. But then what happens when we put one in an item frame on the wall and we both look at it at the same time. Does it point to my house, or to yours? Or is it in some quantum superposition of states, such that it points in both directions at the same time, and by the simple act of observation we collapse the wave-function, each of us seeing it pointing only to our own house?
He's not saying that the coordinates aren't stored somewhere, he's saying they don't matter if the bed isn't still there. You don't spawn "at" the coordinates, you spawn "at" the bed, and if the bed isn't there, then the coordinates are ignored and you revert back to the initial world-spawn location.
Village Mechanics: A not-so-brief guide - Update 2017! Now with 1.8 breeding mechanics! Long-overdue trading info, coming soon!
You think magic isn't real? Consider this: for every person, there is a sentence -- a series of words -- which has the power to destroy them.
It can be
1: Used for maps
2: Finding the EXACT spawn point, not just the general area
3: A very handy tool for map/plugin makers
4: A way to use up your double chest full of iron.