I feel like Minecraft is becoming too complicated. I liked it the old way better. Now there's weighted pressure plates and these sun things. I still don't know how to use anything from that redstone update. Why is everything becoming more complex? I thought Minecraft was popular for its sipmlicity (or at least that's why I liked it).
I feel like Minecraft is becoming too complicated. I liked it the old way better. Now there's weighted pressure plates and these sun things. I still don't know how to use anything from that redstone update. Why is everything becoming more complex? I thought Minecraft was popular for its sipmlicity (or at least that's why I liked it).
I don't approve of weighted pressure plates or daylight detectors either, but I don't think the issue is the complexity.
Here's the problem with weighted pressure plates: they're somewhat nice for people making adventure maps, but the fact is those people already have tools to make things happen: command blocks, creative mode, and world edit. Weighted pressure plates are literally useless in SSP. They're next to useless in SMP. What I want from Minecraft is a game in which all the pieces are designed for SSP and SMP, and let the map-makers sort out their own issues.
As for the daylight detector, I don't see why it needs a whole new ore. (But if we're resigned to quartz, then why don't clocks, the item, use quartz?) And I don't see what's so special about daylight versus regular old torchlight. As far as I'm concerned, the item would be far more useful if it detected any kind of light.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
I have not even fiddle around with the weighted pressure plates, and I don't even use comparators for what they're meant for (comparing signals), I use them to generate event outputs. So when a player takes something from a chest, or inserts a key, or enters a certain radius within a /testfor command, there's a signal output.
You don't have to be a genius to make cool things with the redstone updates, just curious about things. Or don't use them at all, no one forces you to make a map like Hypixel's or whoever made the "A Block to the Past" map or memorize logic gates. Go ahead and mine and build without the new features to your heart's content.
Here's the problem with weighted pressure plates: they're somewhat nice for people making adventure maps, but the fact is those people already have tools to make things happen: command blocks, creative mode, and world edit. Weighted pressure plates are literally useless in SSP. They're next to useless in SMP. What I want from Minecraft is a game in which all the pieces are designed for SSP and SMP, and let the map-makers sort out their own issues.
Weighted pressure plates allows for players to tell how many items are on that pressure plate. Such a thing was not possible prior, at all. It's amazingly useful to redstoners, as machines can tell the difference between a stack of emeralds and a single emerald.
As for the daylight detector, I don't see why it needs a whole new ore. (But if we're resigned to quartz, then why don't clocks, the item, use quartz?) And I don't see what's so special about daylight versus regular old torchlight. As far as I'm concerned, the item would be far more useful if it detected any kind of light.
Quartz also makes quartz blocks (highly decorative), comparators, and numerous other features.
The daylight detector would be more useful if it detected all kinds of light? My streetlights which turn on at night and town with automatic locking doors say otherwise. As does the light that goes on at night in my mine, or the doorbells that alert people it's night. Plus, because it outputs a signal when daylight hits level 1, you can make an eternal nighttime world without a redstone loop to trigger "/time set 18000" all the time. That's why.
Who has forced the use of redstone upon you? No one. It's there if you want it, but it is by no means a requirement.
Who is complaining about redstone? I don't see anyone complaining about redstone. The complaints are about the redstone update, which added some good things to redstone, and a bunch of dumb things to redstone.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
No one's making you use redstone, when do you people stop complaining about the awesome things Mojang gives you:
They give us Villagers, you say "We want random pigmen, even though they clearly don't belong in the overworld".
They give us Redstone and the ability to make caculators out of it, you say "We're to retarded to use this, wtf we want no redstone contraptions, give us dirt"
Again, the Suggestions forum is not for discussions. Please keep them in the Discussions forum.
On topic, Minecraft has never been completely 'simple'. There are multitudes of mechanisms and logic systems you can build on one hand whilst you can build dirt shacks on the other. It is a sandbox game for a reason and therefore should include a variety of blocks and objects to cater to almost all major playing styles.
The principle that won everything for Minecraft is "complexity arising out of simple parts". When the parts themselves become complicated, it shows that Mojang has lost their way.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
Do you have to use pressure plates? No.
Do you have to use daylight sensors? No.
Do you have to use redstone? No.
Do you have to update Minecraft? You don't have to if you don't want to.
Mojang isn't going to take away these things because a portion of players feel it's "too complex."
I don't see how they have lost their way. What new addition has been complex? Comparators you may say. Well, that is one feature which as far as I know, would have taken an exorbitantly large space to build before.
Weighted pressure plates allows for players to tell how many items are on that pressure plate. Such a thing was not possible prior, at all. It's amazingly useful to redstoners, as machines can tell the difference between a stack of emeralds and a single emerald.
Counting emeralds doesn't seem useful to me. Especially with hoppers existing, just put them in the hopper.
Quartz also makes quartz blocks (highly decorative)
Sure they look nice, but to me they're not particularly Quartzy. I mean, shouldn't quartz be translucent?
comparators
I have an idea: what if comparators didn't require quartz? Almost nothing would change. Ergo, quartz is unnecessary.
The daylight detector would be more useful if it detected all kinds of light? My streetlights which turn on at night and town with automatic locking doors say otherwise. As does the light that goes on at night in my mine, or the doorbells that alert people it's night. Plus, because it outputs a signal when daylight hits level 1, you can make an eternal nighttime world without a redstone loop to trigger "/time set 18000" all the time. That's why.
If the daylight detector worked for all kinds of light, it would still be able to do all those things. Plus more.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
Weighted pressure plates are complex? They give off power based on how many items are on them. They are simple.
Daylight detectors are complex? It detects sunlight. How is that complex?
Still dont know how to use anything from the redstone update? Just watch tutorial videos or learn about them yourself.
(I suggest discovering their properties on your own. It is way more fun that way)
Here's how weighted pressure plates are complex: it's counterintuitive to figure out what exactly they are supposed to be weighing. It takes a whole table on the wiki to explain what inputs will give what outputs.
Here's how the daylight detector is complex: its recipe is too hard to remember, and contains too many intermediate steps. Wooden slabs? That's just complicating things for the sake of obtusity.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
Who said redstone are complicated? You let the redstone complicated because you think thos are complicated things. When the first time I played minecraft iI thought redstone were blood decorations, but if you kept studying redstone it won't look complicated.
(I suggest discovering their properties on your own. It is way more fun that way)
Have you discovered any recipes or items on your own? This is how Minecraft needs to be simpler: put in recipes for things that players are actually trying. Give people a reward for trial-and-error in the crafting table, rather than making impossibly obscure recipes.
You should be able to put any item in the game into the crafting bench in several configurations and get something out of it. Minecraft needs more simple recipes.
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I think you are going to love my Survival Let's Play series on YouTube! It's called Spaceboot1's Garden. I make pretty things.
http://www.minecraft...ranged-weapons/
No, most people like it for its freedom. Simplifying the game heavily and stripping it to the core gameplay would mean less freedom.
http://www.minecraft...ranged-weapons/
Here's the problem with weighted pressure plates: they're somewhat nice for people making adventure maps, but the fact is those people already have tools to make things happen: command blocks, creative mode, and world edit. Weighted pressure plates are literally useless in SSP. They're next to useless in SMP. What I want from Minecraft is a game in which all the pieces are designed for SSP and SMP, and let the map-makers sort out their own issues.
As for the daylight detector, I don't see why it needs a whole new ore. (But if we're resigned to quartz, then why don't clocks, the item, use quartz?) And I don't see what's so special about daylight versus regular old torchlight. As far as I'm concerned, the item would be far more useful if it detected any kind of light.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
You don't have to be a genius to make cool things with the redstone updates, just curious about things. Or don't use them at all, no one forces you to make a map like Hypixel's or whoever made the "A Block to the Past" map or memorize logic gates. Go ahead and mine and build without the new features to your heart's content.
Weighted pressure plates allows for players to tell how many items are on that pressure plate. Such a thing was not possible prior, at all. It's amazingly useful to redstoners, as machines can tell the difference between a stack of emeralds and a single emerald.
Quartz also makes quartz blocks (highly decorative), comparators, and numerous other features.
The daylight detector would be more useful if it detected all kinds of light? My streetlights which turn on at night and town with automatic locking doors say otherwise. As does the light that goes on at night in my mine, or the doorbells that alert people it's night. Plus, because it outputs a signal when daylight hits level 1, you can make an eternal nighttime world without a redstone loop to trigger "/time set 18000" all the time. That's why.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
Who is complaining about redstone? I don't see anyone complaining about redstone. The complaints are about the redstone update, which added some good things to redstone, and a bunch of dumb things to redstone.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
They give us Villagers, you say "We want random pigmen, even though they clearly don't belong in the overworld".
They give us Redstone and the ability to make caculators out of it, you say "We're to retarded to use this, wtf we want no redstone contraptions, give us dirt"
My profile picture is from http://www.cachemonet.com, I'm an admin on the Minecraft Fanon Wiki
"The good you do today will be forgotten tomorrow; do good anyways" ~Abel Muzorewa
On topic, Minecraft has never been completely 'simple'. There are multitudes of mechanisms and logic systems you can build on one hand whilst you can build dirt shacks on the other. It is a sandbox game for a reason and therefore should include a variety of blocks and objects to cater to almost all major playing styles.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
Do you have to use daylight sensors? No.
Do you have to use redstone? No.
Do you have to update Minecraft? You don't have to if you don't want to.
Mojang isn't going to take away these things because a portion of players feel it's "too complex."
Counting emeralds doesn't seem useful to me. Especially with hoppers existing, just put them in the hopper.
Sure they look nice, but to me they're not particularly Quartzy. I mean, shouldn't quartz be translucent?
I have an idea: what if comparators didn't require quartz? Almost nothing would change. Ergo, quartz is unnecessary.
If the daylight detector worked for all kinds of light, it would still be able to do all those things. Plus more.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
Daylight detectors are complex? It detects sunlight. How is that complex?
Still dont know how to use anything from the redstone update? Just watch tutorial videos or learn about them yourself.
(I suggest discovering their properties on your own. It is way more fun that way)
Here's how the daylight detector is complex: its recipe is too hard to remember, and contains too many intermediate steps. Wooden slabs? That's just complicating things for the sake of obtusity.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
Have you discovered any recipes or items on your own? This is how Minecraft needs to be simpler: put in recipes for things that players are actually trying. Give people a reward for trial-and-error in the crafting table, rather than making impossibly obscure recipes.
You should be able to put any item in the game into the crafting bench in several configurations and get something out of it. Minecraft needs more simple recipes.
Want to play Minecraft SSP like Spaceboot1? Try my modpack, all mods made by me, Spaceboot1!
I have the oddest feeling that quartz will be added to more recipes to help make some more things at some point.