I would love to see that map alongside any other random seed. Seeing a comparison between an "amazing" seed and a random generation would be very validating for this thread. (Sorry I can't do it myself...)
I normally wouldn't waste my time doing this, but here is another similar generation of seed '1'. Here is the gargamel image again, for comparison. As you can see, they both have similar patches of desert regions, similar bursts of mountain biomes, forest biomes with rolling hills, a handful of villages scattered around, various rivers, and spots of surface lava.
If I had come across both of these images posted by someone else, honestly, neither would look particularly interesting to me, and I wouldn't go out of my way to try out either seed unless there was something specific (such as a nearby stronghold or a very unusual ravine).
I rather like the oceans now. But the rest of it is just ugh at times. I really can't stand rivers. Whenever I see them I know that the generation has been coded into the game instead of randomly appearing that way.
I rather like the oceans now. But the rest of it is just ugh at times. I really can't stand rivers. Whenever I see them I know that the generation has been coded into the game instead of randomly appearing that way.
I wouldn't mind the rivers if they actually had directional current (or undercurrents) , reasonable source and destinations, and were actually implemented without breaks (so that they don't disappear on one side of a small hill and re-appear on the other side).
I don't think it is boring, although I think you are right about the ocean biome. I would really love to see some sort of seal, tropical island biome within the oceans, or a shipwreck dungeon. The addition of the respiration enchantment really made underwater exploration much more plausible.
There used to be floodplains for rivers (sand/gravel). There used to be beaches along the coast to the ocean.
The swamp biome has become the most common biome for me to spawn in, yet it's always a flat swamp and never a moor (swamp with hills), or a slough. There are just boring normal trees with vines growing down from them to simulate willow trees (which at the same time is disturbing since vines are supposed to grow over the ground & attach themselves to other objects to grow upward).
The ocean biome is quite useless and uninteresting in general due to its underdevelopment. There should at least be a big shipwreck graveyard in the middle of the ocean floor to gather wood & other resources from.
there is no snow D:
Seriously though as much as i love smaller swamps and those huge trench things everything is repetitive. I enjoyed exploring a lot more before when biomes were smaller and more random. Now there just huge amounts of nothing.
the good stuff is too rare, thats the problem I see, if there were more mountains with cool formations and snow with the trench things... things would be better.
I actually installed too many items so I could spend forever flying around looking for somewhere intresting and I don't even believe in mods :tongue.gif:
I'm getting rather tired of all this grass and all these trees. I wish deserts were a little more common or just larger because it would be cool getting lost in a desert. We have taiga, swamp, forest and plains, that's too much green for me.
I really like the rock outcrops though, I recently found a smoothstone mountain and it was really nifty.
I miss the old alpha generation. Now it's just flat everywhere and one hilly biome where there are no trees and just grass. Back in alpha it was either snowy or grassy with awesome hills, beaches etc. I think mojangs just trying to outdo themselves when they should have just left it how it was.
I miss the old alpha generation. Now it's just flat everywhere and one hilly biome where there are no trees and just grass. Back in alpha it was either snowy or grassy with awesome hills, beaches etc. I think mojangs just trying to outdo themselves when they should have just left it how it was.
These look like trees to me.
<image snip>
I like this area I found.
<image snip>
Having a few trees in a mountain biome is hardly comparable to the heavily-forested mountains of the old terrain generator, especially when most of the trees in the pictures look like they could be at the edge of transitions of other biomes and are not really part of the mountain biome.
I normally wouldn't waste my time doing this, but here is another similar generation of seed '1'. Here is the gargamel image again, for comparison. As you can see, they both have similar patches of desert regions, similar bursts of mountain biomes, forest biomes with rolling hills, a handful of villages scattered around, various rivers, and spots of surface lava.
If I had come across both of these images posted by someone else, honestly, neither would look particularly interesting to me, and I wouldn't go out of my way to try out either seed unless there was something specific (such as a nearby stronghold or a very unusual ravine).
- sunperp
As has been discussed in rather intense detail multiple times earlier in this thread, "awesome" seeds are not the solution to this issue.
- sunperp
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
I wouldn't mind the rivers if they actually had directional current (or undercurrents) , reasonable source and destinations, and were actually implemented without breaks (so that they don't disappear on one side of a small hill and re-appear on the other side).
- sunperp
There used to be floodplains for rivers (sand/gravel). There used to be beaches along the coast to the ocean.
The swamp biome has become the most common biome for me to spawn in, yet it's always a flat swamp and never a moor (swamp with hills), or a slough. There are just boring normal trees with vines growing down from them to simulate willow trees (which at the same time is disturbing since vines are supposed to grow over the ground & attach themselves to other objects to grow upward).
The ocean biome is quite useless and uninteresting in general due to its underdevelopment. There should at least be a big shipwreck graveyard in the middle of the ocean floor to gather wood & other resources from.
Seriously though as much as i love smaller swamps and those huge trench things everything is repetitive. I enjoyed exploring a lot more before when biomes were smaller and more random. Now there just huge amounts of nothing.
the good stuff is too rare, thats the problem I see, if there were more mountains with cool formations and snow with the trench things... things would be better.
I actually installed too many items so I could spend forever flying around looking for somewhere intresting and I don't even believe in mods :tongue.gif:
You're kidding, right?
416 stone
296 stone slab (150 blocks)
149 stone stairs (228 blocks)
794 total stone
1082 blackstone
174 blackstone slab (87 blocks)
52 blackstone stairs (78 blocks)
1247 total blackstone
(not counting drawbridges and portcullises)
I really like the rock outcrops though, I recently found a smoothstone mountain and it was really nifty.
Well, we definitely need smoother transitions. I won't argue with that.
416 stone
296 stone slab (150 blocks)
149 stone stairs (228 blocks)
794 total stone
1082 blackstone
174 blackstone slab (87 blocks)
52 blackstone stairs (78 blocks)
1247 total blackstone
(not counting drawbridges and portcullises)
These look like trees to me.
I like this area I found.
Having a few trees in a mountain biome is hardly comparable to the heavily-forested mountains of the old terrain generator, especially when most of the trees in the pictures look like they could be at the edge of transitions of other biomes and are not really part of the mountain biome.
- sunperp