(Now, before flaming your heads off, take note that this is not a "ONOZ TEH ENDERMEN WLL RUIN TEH GAM WAAAAH THEY NED 2 B REMOVD" Thread, it's a logical discussion on how the new mob will affect adventure maps. If this is in the wrong section, an admin can move it.)
By now, all of us are familiar with the Endermen/Farlanders. The first thing that jumped into my mind when I saw the picture, though, was this: "How will they affect adventure maps?" I am a small-time adventure mapper myself, but I have never put any up for download, probably because they are too small to be appreciated and I don't trust mediafire/megaupload/adf.ly. I have come up with a small list of pros/cons on how they will affect adventure maps.
PROS
1. Obviously, the horror factor. Imagine entering a massive dungeon full of endermen. They all turn to stare at you...Yep, pretty exciting.
2. Considering their behavior, they almost could be used as evil villagers. Not to mention spying around the endermen's hometown with a pumpkin on your head, assuming, of course, that we are correct about the pumpkins hiding you from the endermen.
CONS
1. Although we don't know much about their behavior yet, they might go about destroying structures. One thing to note, though, is that they have only been seen carrying sand/grass, so it might be that they do not have the ability to carry stronger blocks. If this is so, the only problem we have is that they might be able to carry clay, which is a universal hiding block. I highly doubt that we won't be able to find a replacement for clay, though (Possibly wool?).
Con: Accidentally looking at one and have it move blocks in your direction.
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Quote from geckonator »
I'm going to hack bedrock in then surround myself, after hacking infinite armor, and a pumpkin, plus layers of obsidian over the bedrock i am sealed in, so I won't die. *stomach growls* ...NOOOOO
Hey, I'm pretty sure that the reason they're only carrying dirt/grass is because I heard that Notch made it so they can move and place the blocks that are kinda like soil so I think that means just sand, dirt and gravel. Which will do things to Adventure maps yes but most maps are set to difficulty Peaceful to avoid creepers blowing up for the same reason that it'll be with Endermen (To avoid there maps being destroyed). But you also need to see that they pick up one block at a time and move it which isn't that big of a deal if it's just grass or other kinds of. I guess "Soft Blocks" as it wouldn't harm things to badly as quite a lot of maps are open to free roam now and they'll spawn most likely the usual 27 to 30 so blocks away from you making them less of a problem. That's my opinion anyway, but otherwise I agree with you.
I actually think it will be all hand-harvested/destroyed blocks.
Which would include dirt, clay, sugarcane, pumpkins. Anything you can get ahold of with your hands and not require a tool of sorts
If they can move stone, I'm sure they can't move obsidian, so that would make a good defense, unless they can pillar over. Cacti could work as a defense too. The cacti would grow back up if it isn't the bottom one that's destroyed, and they would get hurt in the process.
And you could also make a lava lake with a piston bridge.
Hey, I'm pretty sure that the reason they're only carrying dirt/grass is because I heard that Notch made it so they can move and place the blocks that are kinda like soil so I think that means just sand, dirt and gravel. Which will do things to Adventure maps yes but most maps are set to difficulty Peaceful to avoid creepers blowing up for the same reason that it'll be with Endermen (To avoid there maps being destroyed). But you also need to see that they pick up one block at a time and move it which isn't that big of a deal if it's just grass or other kinds of. I guess "Soft Blocks" as it wouldn't harm things to badly as quite a lot of maps are open to free roam now and they'll spawn most likely the usual 27 to 30 so blocks away from you making them less of a problem. That's my opinion anyway, but otherwise I agree with you.
All good points. I was referring specifically to adventure maps with monsters, like the yogscast does.
Also;
Worst-case: They can move anything. That would be hard on adventure mappers.
Best case: Only dirt/sand/gravel.
I assume it would be somewhere in between those two.
Remember, endermen are going to be rare. I'm not sure if you'd find millions of endermen in one place, even though the pictures show it.
I've been under the impression that they will spawn at the same rate (If not slightly lower) than any other nighttime mob. Has Notch said anything concerning their rarity?
Con:The number of heart attacks caused by minecraft will go from 0 to 3000000
That probably true. You'll be in your nice home smelting some iron and all of the sudden the wall in front of you breaks and your having a stare down with an enderman.
Con:The number of heart attacks caused by minecraft will go from 0 to 3000000
I really don't understand why everybody is freaking out about this. Ok so there's going to be a mob that will freak you out if you look at it and then look away?
PRO TIP: Don't look directly at it.
PRO TIP #2: If you do accidentally look at it, don't look away. Just run up and whack it to death with your sword.
By now, all of us are familiar with the Endermen/Farlanders. The first thing that jumped into my mind when I saw the picture, though, was this: "How will they affect adventure maps?" I am a small-time adventure mapper myself, but I have never put any up for download, probably because they are too small to be appreciated and I don't trust mediafire/megaupload/adf.ly. I have come up with a small list of pros/cons on how they will affect adventure maps.
PROS
1. Obviously, the horror factor. Imagine entering a massive dungeon full of endermen. They all turn to stare at you...Yep, pretty exciting.
2. Considering their behavior, they almost could be used as evil villagers. Not to mention spying around the endermen's hometown with a pumpkin on your head, assuming, of course, that we are correct about the pumpkins hiding you from the endermen.
CONS
1. Although we don't know much about their behavior yet, they might go about destroying structures. One thing to note, though, is that they have only been seen carrying sand/grass, so it might be that they do not have the ability to carry stronger blocks. If this is so, the only problem we have is that they might be able to carry clay, which is a universal hiding block. I highly doubt that we won't be able to find a replacement for clay, though (Possibly wool?).
Go ahead and post your ideas for pros/cons.
This
Lol'd.
I actually think it will be all hand-harvested/destroyed blocks.
Which would include dirt, clay, sugarcane, pumpkins. Anything you can get ahold of with your hands and not require a tool of sorts
If they can move stone, I'm sure they can't move obsidian, so that would make a good defense, unless they can pillar over. Cacti could work as a defense too. The cacti would grow back up if it isn't the bottom one that's destroyed, and they would get hurt in the process.
And you could also make a lava lake with a piston bridge.
All good points. I was referring specifically to adventure maps with monsters, like the yogscast does.
Also;
Worst-case: They can move anything. That would be hard on adventure mappers.
Best case: Only dirt/sand/gravel.
I assume it would be somewhere in between those two.
I've been under the impression that they will spawn at the same rate (If not slightly lower) than any other nighttime mob. Has Notch said anything concerning their rarity?
That probably true. You'll be in your nice home smelting some iron and all of the sudden the wall in front of you breaks and your having a stare down with an enderman.
I really don't understand why everybody is freaking out about this. Ok so there's going to be a mob that will freak you out if you look at it and then look away?
PRO TIP: Don't look directly at it.
PRO TIP #2: If you do accidentally look at it, don't look away. Just run up and whack it to death with your sword.
omg so scary, right?
r
...
We're f***ed