Basically, if you open an enchanted book, you will see one slot and a button. After filling the slot with the item and pressing the button, the item should have all the enchantments of the book, then all enchantment levels on the item will be raised by one. This effect stack with normal enchanting without any restrictions, but does not stack with itself.
E.g. Sharpness V Knockback II book + Smite V Knockback II sword = Sharpness VI Smite VI Knockback V sword
How about the duration?
Each 20 uses, every added enchantment's level will decrease by one until the added enchantment is no more. This does not apply to enchantments applied by enchanting table.
What is the XP cost?
(number of enchantments on book) + 1 + (number of enchantments on item).
FAQ
Is this a temporary enchantment?
Yes.
Why would I want this when I can just plop down an enchanting table?
To overenchant (i.e. get an enchantment over the max level) an item temporarily at a high cost to get out of sticky situations like being trapped in a Vechs dungeon with 100 zombies clawing at you.
...new enchanting system...
This will not cost lapis. Just a book, some levels and an item.
Level costs?
Probably less than a normal enchantment (maybe 8?).
Or we could pick up our enchantment table and place it when necessary.
Kinda redundant if you ask me
No Support
You don't get it, do you?
#1: Think of it as like a potion, except applied to an item. Kind of like giving Strength or Poison (+1 sharpness > sharpness 6 or +1 fire aspect > Fire Aspect 3) to a Sharpness 5 sword. You can get Sharpness 6 with this.
EDIT: Did you even read the suggestion? Maybe I should rename it...
#1: Think of it as like a potion, except applied to an item. Kind of like giving Strength or Poison (+1 sharpness > sharpness 6 or +1 fire aspect > Fire Aspect 3) to a Sharpness 5 sword.
EDIT: Did you even read the suggestion? Maybe I should rename it...
Sarcastic tones do not earn you respect here on the forums, I'd figure you'd know that by now.
Anywhoo, It still seems redundant mate. I'm sorry, Verdict has been passed
This comment is unrelated to the thread, is it truly necessary? And stop being so negative, emotions effect the atmosphere of a place and the Minecraft Forum is an amazing place.
Also, I don't think the book should be returned. Even for a lower price, returning the book could still be overpowered and unneeded.
Personally, I think you should make the decision to make a temporary enchantment for a low price or a permanent for a higher price.
and P.S. the new enchantment system will not like this :c
This comment is unrelated to the thread, is it truly necessary? And stop being so negative, emotions effect the atmosphere of a place and the Minecraft Forum is an amazing place.
Also, I don't think the book should be returned. Even for a lower price, returning the book could still be overpowered and unneeded.
Personally, I think you should make the decision to make a temporary enchantment for a low price or a permanent for a higher price.
and P.S. the new enchantment system will not like this :c
It is a temporary enchantment. I do not know where you get the idea that this is a permanent enchantment.
They already did an enchanting overhaul in the snapshots and how hard is it to bring an enchanting table and an anvil with you? And so what if you can't get high-level enchantments like this? There has to be an advantage to not bringing an item like an enchanting table with you.
They already did an enchanting overhaul in the snapshots and how hard is it to bring an enchanting table and an anvil with you? And so what if you can get ridiculously overpowered enchantments like this temporarily? There has to be an advantage to not bringing an item like an enchanting table with you.
Why would I want this when I can just plop down an enchanting table?
To overenchant (i.e. get an enchantment over the max level) an item temporarily at a high cost to get out of sticky situations like being trapped in a Vechs dungeon with 100 zombies clawing at you.
Yes, because justifying a suggestion with a potentially non-vanilla/non-survival situation is a very good thing. *sarcasm*
It's like a potion effect for swords, huh? And it requires already enchanted books, which cost levels/lapis.
Other than that lvl 1 books can be made very quickly and easily, it seems balanced. I think there should probably be a level cap or handicap of some sort. I also think it shouldn't be based on time, but should have a select number of uses. Being based on time means that in the time you put 10 Sharpness on it, the first Sharpness is already wearing down.
Interesting, but the enchant's level should wear off every 10 seconds(Like a countdown; Sparpness 10 would last 100 seconds.). Instead of a new enchant table, why not just be able to right click with an enchantment book and apply the enchant you have on it to your sword, and then have it slowly deteriorate one level every ten seconds, and say it is 2x the level it is really when applied. (Maxing out at level 10.) So sharpness V = Sharpness X, I = II, II = IV, III = X.
Interesting, but the enchant's level should wear off every 10 seconds(Like a countdown; Sparpness 10 would last 100 seconds.). Instead of a new enchant table, why not just be able to right click with an enchantment book and apply the enchant you have on it to your sword, and then have it slowly deteriorate one level every ten seconds, and say it is 2x the level it is really when applied. (Maxing out at level 10.) So sharpness V = Sharpness X, I = II, II = IV, III = X.
I'm not sure I follow. Why would I need something with Smite and Sharpness if there are 100 Zombies hanging around? Smite V on an Iron sword deals with it, and even Sharpness V with a Strength Potion also deals with it.
Also Strength Potions last longer and are less expensive than your suggestion. And Prot IV on Diamond power doesn't need a boost at all. I'd be hard pressed to find a use for this in Vanilla.
Also, if you carry this around, and a book, that takes up one more slot than having 2 Swords with Smite and Sharpness.
I'm not sure I follow. Why would I need something with Smite and Sharpness if there are 100 Zombies hanging around? Smite V on an Iron sword deals with it, and even Sharpness V with a Strength Potion also deals with it.
Also Strength Potions last longer and are less expensive than your suggestion. And Prot IV on Diamond power doesn't need a boost at all. I'd be hard pressed to find a use for this in Vanilla.
Also, if you carry this around, and a book, that takes up one more slot than having 2 Swords with Smite and Sharpness.
To what, kill the Wither in one or two hits? As if he isn't easy enough.
There is absolutely no other reason for Smite XI to exist when Smite V kills non-boss undeads in one hit, and Sharpness V with Strength Potion also kills in one hit.
To what, kill the Wither in one or two hits? As if he isn't easy enough.
There is absolutely no other reason for Smite XI to exist when Smite V kills non-boss undeads in one hit, and Sharpness V with Strength Potion also kills in one hit.
E.g. Sharpness V Knockback II book + Smite V Knockback II sword = Sharpness VI Smite VI Knockback V sword
How about the duration?
Each 20 uses, every added enchantment's level will decrease by one until the added enchantment is no more. This does not apply to enchantments applied by enchanting table.
What is the XP cost?
(number of enchantments on book) + 1 + (number of enchantments on item).
FAQ
Is this a temporary enchantment?
Yes.
Why would I want this when I can just plop down an enchanting table?
To overenchant (i.e. get an enchantment over the max level) an item temporarily at a high cost to get out of sticky situations like being trapped in a Vechs dungeon with 100 zombies clawing at you.
...new enchanting system...
This will not cost lapis. Just a book, some levels and an item.
Level costs?
Probably less than a normal enchantment (maybe 8?).
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
Kinda redundant if you ask me
No Support
You don't get it, do you?
#1: Think of it as like a potion, except applied to an item. Kind of like giving Strength or Poison (+1 sharpness > sharpness 6 or +1 fire aspect > Fire Aspect 3) to a Sharpness 5 sword. You can get Sharpness 6 with this.
EDIT: Did you even read the suggestion? Maybe I should rename it...
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
Sarcastic tones do not earn you respect here on the forums, I'd figure you'd know that by now.
Anywhoo, It still seems redundant mate. I'm sorry, Verdict has been passed
Sigh...you are hopeless.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
This comment is unrelated to the thread, is it truly necessary? And stop being so negative, emotions effect the atmosphere of a place and the Minecraft Forum is an amazing place.
Also, I don't think the book should be returned. Even for a lower price, returning the book could still be overpowered and unneeded.
Personally, I think you should make the decision to make a temporary enchantment for a low price or a permanent for a higher price.
and P.S. the new enchantment system will not like this :c
It is a temporary enchantment. I do not know where you get the idea that this is a permanent enchantment.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
Fixed.
Yes, you can get Sharpness 10 swords with this.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
No support.
Yes, because justifying a suggestion with a potentially non-vanilla/non-survival situation is a very good thing. *sarcasm*
You do realize the potential power of Sharpness 10 correct?
Other than that lvl 1 books can be made very quickly and easily, it seems balanced. I think there should probably be a level cap or handicap of some sort. I also think it shouldn't be based on time, but should have a select number of uses. Being based on time means that in the time you put 10 Sharpness on it, the first Sharpness is already wearing down.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
Tell me: what is a command block for?
Updated the OP.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
Also Strength Potions last longer and are less expensive than your suggestion. And Prot IV on Diamond power doesn't need a boost at all. I'd be hard pressed to find a use for this in Vanilla.
Also, if you carry this around, and a book, that takes up one more slot than having 2 Swords with Smite and Sharpness.
Can't support unless you refine it more.
Simple. You can get Smite XI.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
There is absolutely no other reason for Smite XI to exist when Smite V kills non-boss undeads in one hit, and Sharpness V with Strength Potion also kills in one hit.
No support.
You underestimate the power of Knockback V.
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.