No offense, but you dont know a lot about Minecraft. Minecraft maps are infinite. If there as common as VILLAGES, there is thousands per map. You said there is at least one per map.
No offense, but you dont know a lot about Minecraft. Minecraft maps are infinite. If there as common as VILLAGES, there is thousands per map. You said there is at least one per map.
Also, I could make a better Monastary for you.
Well what i mean is biome wise, and does it matter how much are in the game? Why not have thousands just like the others.
and yes please do.
This is an interesting issue, but there is a small problem I saw that would cause balancing issues.
Except monks dont trade with emeralds, they use paper. (Alot of paper somtimes.)
Suger Cane-Suger cane is found by almost every water source in the majestic island biome.
See the relation? That much sugar cane, people just take it all, get a bunch of paper, get rich instantly. They buy a ton of emeralds. Than, they take their load back to a village, buy D sword, D armor, and anything else they need. They need more emerald, they go back and buy more emerald.
I'd recommend having the currency changed to things not found on the island naturally. Pumpkins, mushrooms, steak, carrots, you name it. Other than that, it's fairly interesting. I'll give support.
Rollback Post to RevisionRollBack
Would you rather read a story of knights and dragons, or be in one?
I'm glad people support my dragon raising. Could I ask for assistance with this one now?
Check out my dragon scroll(http://dragcave.net/user/Heric) if you want to see the dragons I have. I may get more dragons later.
This is an excellent idea! After reading suggestions about each individual thing discussed on here, now it's put into one suggestion. It would be very interesting to see this implemented in the near future.
This is an interesting issue, but there is a small problem I saw that would cause balancing issues.
See the relation? That much sugar cane, people just take it all, get a bunch of paper, get rich instantly. They buy a ton of emeralds. Than, they take their load back to a village, buy D sword, D armor, and anything else they need. They need more emerald, they go back and buy more emerald.
I'd recommend having the currency changed to things not found on the island naturally. Pumpkins, mushrooms, steak, carrots, you name it. Other than that, it's fairly interesting. I'll give support.
No offense, but you dont know a lot about Minecraft. Minecraft maps are infinite. If there as common as VILLAGES, there is thousands per map. You said there is at least one per map.
Also, I could make a better Monastary for you.
Yea, i dont see the problem with adding "thousands" per map.
Very interesting, i don't think there is a need for Monks as it's part of society and not landscape, but the rest is great! Would be very good to find a good island in the Ocean
While a big island full of awesome trees and natural waterfalls would be a paradise to build my Minecraft house in...This doesn't help oceans much.
This would improve islands but oceans would still be largely dull in between locating these places. If you want to improve oceans, add something to the actual ocean rather than just plop new land over it. I'd rather see it filled with sea life and such, maybe a threat or two, to liven it up for all the time you won't be seeing an island.
While a big island full of awesome trees and natural waterfalls would be a paradise to build my Minecraft house in...This doesn't help oceans much.
This would improve islands but oceans would still be largely dull in between locating these places. If you want to improve oceans, add something to the actual ocean rather than just plop new land over it. I'd rather see it filled with sea life and such, maybe a threat or two, to liven it up for all the time you won't be seeing an island.
Mild support.
It would improve oceans by actually putting a biome dedicated to only being in the middle of the ocean.
But even i have to disagree with you on that one, i come up with bad ideas all the time, you just notice my good ideas.
Also, I could make a better Monastary for you.
and yes please do.
Maybe Monks having hair but with a bald spot in the middle of there hair?
See the relation? That much sugar cane, people just take it all, get a bunch of paper, get rich instantly. They buy a ton of emeralds. Than, they take their load back to a village, buy D sword, D armor, and anything else they need. They need more emerald, they go back and buy more emerald.
I'd recommend having the currency changed to things not found on the island naturally. Pumpkins, mushrooms, steak, carrots, you name it. Other than that, it's fairly interesting. I'll give support.
Would you rather read a story of knights and dragons, or be in one?
I'm glad people support my dragon raising. Could I ask for assistance with this one now?
Check out my dragon scroll(http://dragcave.net/user/Heric) if you want to see the dragons I have. I may get more dragons later.
I'm pretty sure that there wearing a hat because thats a pretty square head...
It would be more intresting.
Miner's nightmare preset
Miner's nightmare preset (original terrain)
Killing the Ender Dragon, no damage (no armor/potions/enchantments/pumpkin)
no sig yay
Something Something
This would improve islands but oceans would still be largely dull in between locating these places. If you want to improve oceans, add something to the actual ocean rather than just plop new land over it. I'd rather see it filled with sea life and such, maybe a threat or two, to liven it up for all the time you won't be seeing an island.
Mild support.