Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
Poll: Which parts of this system do you like?
Ended May 15, 2014
Poll: Which parts of this system do you NOT like?
Ended May 15, 2014
Poll: Do you support this system's implementation overall? (If yes, if
Ended May 15, 2014
That doesn't stop you from trying, though.
also you should check out Link Removed
AFAIK, it's not being developed anymore; the most recent video I found was from about a year ago. But if he is still developing it, it couldn't hurt to look.
also you should check out Link Removed
Bartex is still working on updating the mod. Its just taking a while because it has to go from Beta all the way to 1.7, and as we all know, the jump from 1.6 to 1.7 is not easy to make.
also you should check out Link Removed
Good to hear, though I'll still probably work on a version; I have little to do for the next few weeks. Do you know how I could get in touch with him? Also, the switch to Gradle was a bit difficult for some developers, I've been struggling as well, so I get it.
I assume he means an Alpha state.
That is, assuming Barteks is working off of Robinton's mod. I don't know whether he based it off of that or if he started from scratch.
also you should check out Link Removed
Yeah, I have looked at Robinton's; however since the world data mechanisms have changed since the time of that mod, there's not a whole lot to be gleamed, as most things have been changed. So, depending when he started development, it's possible that he based it off of Robinton's.
After I get a beta running, I'll push the code to GitHub for ya'll to see and test out.
I did.
The current volume of the Overworld (just for those of you who think the limit currently is lame) is:
9,216,003,072,000,256 cubic meters.
9 quadrillion
216 trillion
3 billion
72 million
256
They measure numbers that big in scientific notation.
That's just the Overworld, if you take into account the space in the Nether and the End, you triple the amount of potential building space. Anyone complaining about being crowded is a whining scrub.
This idea makes it even better. It greatly increases the volume of the Overworld (not to mention the whole of Minecraft)
max Overworld volume with this idea:
about 216,000,108,000,018,000,000 cubic meters.
216 quintillion
108 trillion
18 million
Yes, it is a big number. Once again, it triples when you add in the other two dimensions.
I don't think anyone can legitimately complain though, this idea is probably THE most thought out idea in Minecraft. Heck, they even did the coding FOR Mojang. It not only has the capacity to handle this kind of massive world, but does it while reducing lag. I must say, you people have greatly impressed me.
I support this more than I've ever supported another Minecraft suggestion.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Also, the banner should go in your signature, not just added to each post.
also you should check out Link Removed
*Railcraft (example) Anchors
*Modded Ores
*Modded Structures
Overall, I think this mod is great, and I want to use it, and I 100% support it's usage with vanilla, but... I want to make sure that it will play well with the other mods... How does railcraft chunk loading work with this mod? Does it load a huge vertical chunk in the world which could be thousands of blocks tall, or does it load the area around it....
Thanks for the mod! I hope it gets implemented to vanilla!
Any sort of Chunk loader would load chunks as normal, just it would also load them along the Z axis. So if it loads them in a square, it would load them as a cube now, a circle becomes a sphere, and so on.
Modded ores would have even greater control over generation since the biomes would be cubic as well. This means sky islands could have different ore gen then the surrounding mountains, even if they are at the same height(which the current system primarly uses).
Modded structures would probably be easier to implement since you could treat it as its own biome for the purpose of generation(since biomes are 3d, allowing for things like volcanoe dungeons)
You didn't read the FAQ at all did you?
Are you joking sir? The height limit is too short. No one is complaining about the width and depth of the world. We have plenty of space to build, it is just proportioned wrong.
The whole point of Cubic Chunks is to reduce lag for slower computers like yours. It optimizes one of the core systems of Minecraft, like Optifine. Notch gave Minecraft a good Chunk system to begin with, but this makes it better. Infinite height is just an amazing side effect.
Patience, friend. The world is full of people who aren't as smart as you. Pity them.
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
Well, thank you. But, I consider being smart different from reading the OP where one's question is answered in bright red letters.