I think your missing my point, regardless of how servers make/spend money, whats important is the players and quality of play. That means change to the current system. Those changes will upset the current balance of things. Again, I, and apparently Mojang, are against servers taking money by giving in-game advantages because it ecourages unfair play. If servers cannot survive without unfair play, then that is the way things go.
They pay-for-perk system is a small price to pay in order to keep multiplayer servers up. As much as it sucks, it's the only effective way to keep a large server running. If we remove pay-for-perk, we will be reduced back to tiny little 20-person servers and pay-to-play servers. A business, even a small business, cannot operate without income.
Don't assume that minplex, etc will switch to pay-to-play. Just because they can no longer accept payment for perks does not mean players will no longer pay. Those players that would have otherwise bought perks, will instead fund the server to keep it alive via donations. Think about it: you spent hours and hours of time on the server, if you donate what you would have donated for a perk, then the server lives, otherwise it dies. If you were willing to pay that much for a perk, you would be willing to donate at least as much to keep your work from disappearing from server death. Players that have this money then, will donate to keep it alive, and players without it such as kids will get to enjoy it without stealing their parents credit cards. The server will simply have to survive without the kids parents credit cards, which is a good thing.
Pay-to-play is going to be the the best (probably the only) way to help pay for server maintenance. Servers are severely limited on ways to create income now. I wouldn't be too annoyed if Mojang had only banned pay-for-perk, but they also banned purchasable minigames, which completely sucks. You cannot argue that purchasable minigames are unfair because they simply aren't. Players will just expect everyone else to donate $ to servers; if people were willing to step up and pay for a server, none of this would be happening. Servers will have to rely on parents' credit cards more than ever now, because of the unavoidable pay-to-play bullcrap. Basically, that little kid who paid $10,000 to get a 'God' pack is gonna be paying $11,000 to join a server that was supposed to be spectacular.
Minecraft / Mojang might want to becareful with this topic. www.Minetest.net is still viable opensource / Free option for all servers and players without even the 27$ purchase.
Minetest looks much more like a proof-of-concept for a game engine than anything else.
Although the default game offers rails, it does not include mine carts, boats or any other vehicles as such. No mobs[1] or NPCs are included and no API for these is offered.
There is no redstone, etc. It is somewhere in-between old classic, or old pocket, or perhaps early alpha / pre-survival test.
It is a very big change from, and not really a competitor to, Minecraft.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Out of curiosity, what would happen if somebody were to write their own server that uses absolutely no Mojang assets?
You can't make a server/ write a "new code" for a server that is for minecraft clients to connect to without using the existing code for minecraft, all you would end up doing is slightly modifying what minecraft is and even then it would still be illegal to break minecrafts EULA. also most servers run a different server code, its called bukkit.
If the server is not related to the game at all then it's fine. This is why a server as mineZ can exist. The mechanics and the engine is different from the normal DayZ mod. As soon as something is used that was made by someone else without permission it is considered as stealing. So if the server has the brand "minecraft" somewhere or uses parts of the engine it is strictly forbidden. (i actually read the old and new EULA with the FAQ with them) This can reach from brazen copying to using certain elements. I cannot remember the name of the rapper but there was a large issue about one single song that was used in GTA V without permission. When something has a patent or is used commercially, elements cannot be directly taken over. It is considered as Intellectual property and is (depending on the country) more or less forbidden to use or share it.
As I explained above, you would be wrong when it comes to saying a MineZ server would be ok. A MineZ server is a bukkit/spigot server that is using a plugin to modify: the way the server runs, and the way packets that are being sent to your minecraft client.
Nobody in their right mind is going to pay for access to a server before they try it out. If worst comes to worst, there will be a trial period, or limited access time for free members. They could limit free players to 1 hour/day and be within the EULA. If the server is good enough where you'd want to play more than 1 hour a day on it, then maybe its worth donating?
What power does Mojang actually have over private servers? I was on a private server where you had to purchase a donator rank in order to even get spawners while just members couldn't. I asked if anyone knew how I would get a spawner come August and the mods of the server laughed at me saying mojang can't do anything at all and that this EULA means nothing. They said that they cannot touch private servers so they are safe.
In short, most servers are laughing at Mojang beleiving that they are not effected because Mojang cannot touch them. Does mojang even have any actual power of them or are they just doing a show of force that amounts to just barking loudly.
What power does Mojang actually have over private servers? I was on a private server where you had to purchase a donator rank in order to even get spawners while just members couldn't. I asked if anyone knew how I would get a spawner come August and the mods of the server laughed at me saying mojang can't do anything at all and that this EULA means nothing. They said that they cannot touch private servers so they are safe.
Publicity makes a difference. How the server is actually advertised to get a player-base.
If the server is pretty tight, meaning it's for friends of friends, or advertised by word of mouth, it probably has a lesser chance of being flagged as being in violation of the EULA.
Depending on how aggressive Mojang goes with the enforcement of the EULA can also be a factor.
Public or private doesn't make a difference.
In short, most servers are laughing at Mojang beleiving that they are not effected because Mojang cannot touch them. Does mojang even have any actual power of them or are they just doing a show of force that amounts to just barking loudly.
It seems to me, to save the potential trouble, and hassle it would be easier to just comply with the EULA.
All it could take is one report from an outsider or new member.
You will always have those that like the challenge, and risk, I wish them luck.
Nobody in their right mind is going to pay for access to a server before they try it out. If worst comes to worst, there will be a trial period, or limited access time for free members. They could limit free players to 1 hour/day and be within the EULA. If the server is good enough where you'd want to play more than 1 hour a day on it, then maybe its worth donating?
Nobody in their right mind is going to pay $10,000 for perks on a Minecraft server, so obviously, we have a lot of people who aren't in their right minds.
What power does Mojang actually have over private servers? I was on a private server where you had to purchase a donator rank in order to even get spawners while just members couldn't. I asked if anyone knew how I would get a spawner come August and the mods of the server laughed at me saying mojang can't do anything at all and that this EULA means nothing. They said that they cannot touch private servers so they are safe.
In short, most servers are laughing at Mojang beleiving that they are not effected because Mojang cannot touch them. Does mojang even have any actual power of them or are they just doing a show of force that amounts to just barking loudly.
You should probably shut up about that so they don't find out.
Nobody in their right mind is going to pay $10,000 for perks on a Minecraft server, so obviously, we have a lot of people who aren't in their right minds.
You should probably shut up about that so they don't find out.
Shut up about what? I strongly dislike servers that have such a huge pay to win thing. I will be grateful when the EULA kicks in and we see to what extent Mojang can do something.
Like I said, most servers are just laughing at the new EULA believing that Mojang has no power and are unable to do anything to stop their pay to win models.
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If you don't like pay to win servers don't play on them lol, Minecraft success was about the Freedom you have ( in game ) and editing the game and thanks to donations that affected the game play we have a great number of servers some of them really good so you can play on for free, but as any game there will be a point that minecraft will start to go down, and adding restrictions is the first step (if these eula changes were so vital, why are they enforced after years of freedom)
I am still wondering how servers will fund themselves. But I like the idea that good servers that are filled with people with OP armor will be fixed. But comeon, funding still confuses me.
I fail to see how anyone can control what I do with my hardware if I am the one paying for it.
in may be your hardware but its still there software and whent you signed up and bought a minecraft accout you agreed to the eula satment you can do what evere you want with your hardware just not somebody elses software.
What power does Mojang actually have over private servers? I was on a private server where you had to purchase a donator rank in order to even get spawners while just members couldn't. I asked if anyone knew how I would get a spawner come August and the mods of the server laughed at me saying mojang can't do anything at all and that this EULA means nothing. They said that they cannot touch private servers so they are safe.
In short, most servers are laughing at Mojang beleiving that they are not effected because Mojang cannot touch them. Does mojang even have any actual power of them or are they just doing a show of force that amounts to just barking loudly.
they have power over any server that uses there code and its not posible to not use there code because of the verivication process so no that server is just gana cross there fingers and hope they go unnoticed
I am still wondering how servers will fund themselves. But I like the idea that good servers that are filled with people with OP armor will be fixed. But comeon, funding still confuses me.
So if provided a currency bost provided to all players in a group bought by a member of that group be ok?
As per advertisement Elua states nothing about ads so in turn you can most likely (correct me in the case that i am incorrect) use one of the following methods to obtian a profit or funding for and from your server.
Use a resorce pack to administer visual verbal or a mixture or the two to provide an ad
Use ether a plugin or game modification to administer visual verbal or a mixture or the two to provide an ad.
As per my standing on this new event the statments released by the staff concurent to the date of realese. I am "the five in between 0 and 10" due to the fact that I do host a server for this game but also enjoy playing on other servers and just find it anoying to see other players who are both monetary and virtual classes ahead of me and other players due to there monetary inclined position.
Ah, ok I see where you are coming from. Unfortunately your case is not the same for all servers, if all servers were like that, there may never have even been an issue.
However some servers, such as a few I have played on, offer undeniably op perks. On a faction server take "donor chests" for example. These are chests that noone but the person who payed can get access to, giving that person an unraidable stash. Even this really isn't to big of a deal I guess, because the non-paying player can simply build an "unraidable" base.
The issue is when you have servers charging for things like /fly, armor that is enchanted to ridiculously op values that no normal player can get except by raiding the player with its base (oh wait, they would just stash it in their donor chest) and extra /sethomes. So no, in these cases you cannot in any way gain equality with the player who donates, and there is no limit on how far this inequality could be taken.
That's really my issue with the way things currently are, it causes the richest to always be on top and in some cases becomes less a contest of effort and ingenuity, and more a contest of who spends more money.
On a side note, do you know of any faction servers that do make what you have said possible? (ie, everything you donate for is attainable through effort as well).
True, I agree its bad parenting, still, I don't think it is ethical to put kids in such desperate situations (or so the kids think) that they would do this in the first place. While we cannot protect other parents kids from everything, in this case kids that get addicted to servers can become unreasonably desperate. That's why we have TV ratings, to give parents a chance to stop their kid from watching something above their age.
This point is really a debate on weather we should protect other parents kids, or leave that to the parents, and I don't want to get into that here, there are other places for that.
lol, well if a discussion is kept civil (at least ours seems civil to me), I guess this can be the result
instead of an unraidable base...theres somehing even better...
ender chest which is the free version of donor chest
also, things like /fly are good, only when there are rules and stuff as to how and where you can use it, as well as plugins to stop using it and disable it in pvp ..aka one sevrer i used to play on..I
do agree with the armor thing though
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Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
Well... here is my opinion which i think no one really cares for anyway in this mess^^
This is actually a really good thing to me. It is sad that the gaming industries got stuck into this kind of monetarisation. What i'm talking about is this whole DLC on disk, day one patch and pay 2 win stuff that is commonly found these days. Especially companies like Capcom and EA are very experienced in it which is why this "worse than EA stuff" is the complete opposite of the reality. Stating that perks and stuff has to be there for anyone is exactly the opposite of it.
"But they do it to promote their realms": Yeah, because the small business of Mojang completely relies on these sparse realms and not on the many sells of their games for the various platforms. I don't know where people got this from. I like the theory that Nintendo goes down because they had a loss of money for their very first time on this year. Maybe these are the same people, i don't know...
I actually play on 2 different big servers that exist for quite some time and already for about more than a year. (Hypixel and shotbow)
It is incredible how the server owners defend their postion without any kind of shame. They tell people having "some aspects of pay to win" which is sort of amusing. The tactics that are used are the same as many f2play games that offer anyone the access to a game with the following argument: "Everyone can achieve the same status. We just offer donors a way to make it easier" and "we offer kits to give a different but fair gameplay". While both are often not true we know that accelerating things is a term that can be stretched. If a non donor needs about 5 times as long to get to the same status as a donor then something is really not right. This is no advantage but just covered pay to win and then even badly.
Some perks even destroy the sense of a game. I played mineZ for some time and donors have the access to an item that allows them to escape easily or catch up to someone with ease which negotiates the whole survival aspects as they can just get out of any sticky situation and i don't have to mention the starter kits that are pretty overpowered at the beginning. The good thing on the mineZ server: Ranks are time limited which makes these donors pretty rare. Hypixel has a permanent system which is why normal players are getting rare and you find youself playing against overpowered VIPs all the time.
It's not that i'm frustrated. I play, as i said, for over a year on these servers. While shotbow is still fine, Hypixel got more and more into this cheap pay2win stuff. I would have donated earlier but as soon as some updates were released i didn't wanted to support a Capcom like system.
And i don't have to mention other ("vanilla") servers that give people insane kits to make stealing stuff from others even easier.
This is why i like these changes of the EULA. It is designed to give everyone the same chances. This is why server owners have to create a good atmosphere on a server because satisfied people tend to donate more. I actually donated on the vanilla server i'm playing on because of the friendly staff and community. I don't have any advantages in gameplay and that is fine. With the sum i donated i would receive good perks on other servers.
The people raging about this mostly payed for their rank a lot of money or are server owners themselves. I can fully understand Mojang when things are getting out of control. The server owners use an engine of a game that is not their own but property of a company. If they mess things up Mojang gets the penalty for something they didn't do. This is why the only way to see it is simple: Minecraft is a big game. It is not possible to let customers handle administrative parts that in fact do not exist. Server owners live in a pretty carefree zone as they can always pull back when problems arise. The ones dealing with the consequences is Mojang and as the company is still pretty small it is really hard to handle all the problems.
also a note for ou, there are 3 ranks on shotbow/minez that arent time related, as they are permanent
premium ($100)
emerald (i think its 250 or 500 dollars in total donations since you joined? )
obsidian (either 500 or 100 i believe ) but htese are all permanent
obsidian
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Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
If you don't like pay to win servers don't play on them lol, Minecraft success was about the Freedom you have ( in game ) and editing the game and thanks to donations that affected the game play we have a great number of servers some of them really good so you can play on for free, but as any game there will be a point that minecraft will start to go down, and adding restrictions is the first step (if these eula changes were so vital, why are they enforced after years of freedom)
Well, now I won't have to play on any :D. Despite being pay to win some servers are run really well. They enforce it now probably because of the ones who took it to the extreme with what they charge as well as the kids being little brats and stealing their parents cards causing massive amounts of letters to mojang demanding the charges to be reveresed.
There is a server called Lava Craft
It has 'donator ranks' that you can buy and get cool perks.
But also the top 3 monthly voters get a free $25 donator rank
Does this still violate the EULA? Because anyone can get ranks for free BUT it is very hard to do...
no they cant sell the rank the can still give it to the voters but any exchange of real money to an ingame thing that is not a hat or nick name like violates the eula agreement
I have a been working on a faction server for a while and I heard about the new Minecraft EULA and I am thinking that I am seeing this wrong. Many faction servers aren't doing much about the new EULA update so I'm thinking if I missed some kind of information or miss interpreted some info. My server runs of kit donation, items, since the new EULA forbids donations besides anything cosmetic how would a faction server deal with it. How would a faction server that is relies on donations to stay up and that the donations are item rewarded get through this. I know that donating was never allowed before (now I do) but I need a way to keep a server up and running. Cosmetic features don't really have that big of an impact on factions server nor do I want to charge people to join my server. If anyone could help me come up with some kind of loop whole or idea or tell me how to get around this that would be great!
Shut up about what? I strongly dislike servers that have such a huge pay to win thing. I will be grateful when the EULA kicks in and we see to what extent Mojang can do something.
Like I said, most servers are just laughing at the new EULA believing that Mojang has no power and are unable to do anything to stop their pay to win models.
The only way your server can stay safe is if you don't tell Mojang what you're doing.
The only way your server can stay safe is if you don't tell Mojang what you're doing.
Not my server. A good way to stay safe is to comply to the EULA too. I'll see how the server reacts once August rolls around. I have a few servers I play on that are neglecting to comply since they think they are above the law. Since that is what this is all about. That and people complaining to mojang about their kids buying stuff.
what is LOTR?
Minetest looks much more like a proof-of-concept for a game engine than anything else.
There is no redstone, etc. It is somewhere in-between old classic, or old pocket, or perhaps early alpha / pre-survival test.
It is a very big change from, and not really a competitor to, Minecraft.
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(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Lord of the Rings is what LOTR usually stands for.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
You can't make a server/ write a "new code" for a server that is for minecraft clients to connect to without using the existing code for minecraft, all you would end up doing is slightly modifying what minecraft is and even then it would still be illegal to break minecrafts EULA. also most servers run a different server code, its called bukkit.
As I explained above, you would be wrong when it comes to saying a MineZ server would be ok. A MineZ server is a bukkit/spigot server that is using a plugin to modify: the way the server runs, and the way packets that are being sent to your minecraft client.
In short, most servers are laughing at Mojang beleiving that they are not effected because Mojang cannot touch them. Does mojang even have any actual power of them or are they just doing a show of force that amounts to just barking loudly.
Publicity makes a difference. How the server is actually advertised to get a player-base.
If the server is pretty tight, meaning it's for friends of friends, or advertised by word of mouth, it probably has a lesser chance of being flagged as being in violation of the EULA.
Depending on how aggressive Mojang goes with the enforcement of the EULA can also be a factor.
Public or private doesn't make a difference.
It seems to me, to save the potential trouble, and hassle it would be easier to just comply with the EULA.
All it could take is one report from an outsider or new member.
You will always have those that like the challenge, and risk, I wish them luck.
Like I said, most servers are just laughing at the new EULA believing that Mojang has no power and are unable to do anything to stop their pay to win models.
AwesomeTF2Raffles! http://steamcommunit...ps/JhskaRaffles
in may be your hardware but its still there software and whent you signed up and bought a minecraft accout you agreed to the eula satment you can do what evere you want with your hardware just not somebody elses software.
they have power over any server that uses there code and its not posible to not use there code because of the verivication process so no that server is just gana cross there fingers and hope they go unnoticed
instead of an unraidable base...theres somehing even better...
ender chest which is the free version of donor chest
also, things like /fly are good, only when there are rules and stuff as to how and where you can use it, as well as plugins to stop using it and disable it in pvp ..aka one sevrer i used to play on..I
do agree with the armor thing though
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
also a note for ou, there are 3 ranks on shotbow/minez that arent time related, as they are permanent
premium ($100)
emerald (i think its 250 or 500 dollars in total donations since you joined? )
obsidian (either 500 or 100 i believe ) but htese are all permanent
obsidian
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
no they cant sell the rank the can still give it to the voters but any exchange of real money to an ingame thing that is not a hat or nick name like violates the eula agreement