Some things that should be said is that it doesn't render like the weird yellow/pink gradient thing at first, but only if I load the shader pack a second time. The first time I load it, it displays only a black screen.
Also, it only renders one frame. And it displays only that one frame as the game continues to simulate the world in real time.
EDIT: Oh, whoops, I forgot to add a file extension to it for you. Linux opens extension-less files as text files, so I forgot. Just add ".txt" to the end when you download it.
There's a lot weird stuff going one also that one here:
Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
[19:06:45 INFO]: Client> Mesa 10.1.3 implementation error: brw_update_renderbuffer_surface: renderbuffer format MESA_FORMAT_RGBX_UNORM16 unsupported
Not quite sure what's up with this one, maybe Karyonix know more about it.
So, I've played Minecraft Vanilla for years, finally decided to try out some mods for it. Started light, with Phedran's "Life in the Woods" mod pack, which recommended your shaders. They looked great in the demo, and, after following your carefully laid out installation instructions, I ended up with this:
Any chance of help? Or if you even know what the problem is that caused this semi-psychedelic trip?
By the way, I'm running Windows 7 64-bit, and my graphics card is an AMD Radeon HD 7700 series.
Alright since you just want the packs here, i have the packs with shadows only (optimized for low-end computers) i made these for shadows only NOTHING ELSE IS ENABLED, just shadows, also if you want i have put in the pre7.1 shaders optimized which get 5 FPS more than the optimized version of pre8.3
Note: i did not make these all credit goes to original author Sildur1, i have just edited parts of the files to work better for low-end machines
For those of you on intel cards that get extreme lag while running the intel variant of the shaders, i suggest you use these older version shaders that have shadows enabled, they still work fine no bugs and high fps for intel cards, i adjusted these a while back and have been using them since, and i downloaded the new one just to see it ran terribly, im on an intel hd 4400 getting 35-40 FPS on med with 7.1 and 8.3, also 7.1 has a shadow bug but 8.3 does not, only use these older ones if you experience below 20 fps on intel cards.
Hi. I don't mean to contribute to the overwhelming task of tending to everyone's problems, but I'm getting a weird bug with blocks like chests and signs where textures will become skewed or have missing parts depending on the viewing angle. I'm running on 1.7.5 with Optifine, I've got a Nvidia Gtx 760 with the newest drivers, and I'm using Magic Launcher, not forge (It's in 1.7.2) to put the shaders and Optifine together.
Edit: After further examination, it seems that Optifine may be causing the issue, but this doesn't happen with any other shaderpacks (Ex:MrMeep's, Sonic Ether's) If anyone has any idea how to fix this, it would be greatly appreciated.
Even though I am having this one issue, I have to say, this shaderpack is very well optimized! I'm rocking a steady 80-100 fps on a GTX 760! My compliments to the chef! lol
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Hi. I don't mean to contribute to the overwhelming task of tending to everyone's problems, but I'm getting a weird bug with blocks like chests and signs where textures will become skewed or have missing parts depending on the viewing angle. I'm running on 1.7.5 with Optifine, I've got a Nvidia Gtx 760 with the newest drivers, and I'm using Magic Launcher, not forge (It's in 1.7.2) to put the shaders and Optifine together.
Edit: After further examination, it seems that Optifine may be causing the issue, but this doesn't happen with any other shaderpacks (Ex:MrMeep's, Sonic Ether's) If anyone has any idea how to fix this, it would be greatly appreciated.
Even though I am having this one issue, I have to say, this shaderpack is very well optimized! I'm rocking a steady 80-100 fps on a GTX 760! My compliments to the chef! lol
it's the fact that with sildur shaders for my part only with shaders without other mods
Seem to have a problem with this shader, I have everything installed and when I choose the shader and load a world it is just like vanilla minecraft. I have tried vibrant 1.03, 1.03 max, 1.03 intel, and basic 1.04 regular. Just to be sure I ran boot camp and installed the shaders in minecraft for windows and they work flawlessly.
My specs are:
27 inch Imac, late 2012
3.4 Ghz intel core i7
Nvidia Geforce GTX 680mx 2048 MB
OSX 10.9.3
Hey guys i keep getting this glitch and i dunno whats up but when i use the intel version of sildurs 1.0.3 it works, any luck? my graphics car is intel HD graphics 4000. Thanks!
Hey guys i keep getting this glitch and i dunno whats up but when i use the intel version of sildurs 1.0.3 it works, any luck? my graphics car is intel HD graphics 4000. Thanks!
Your graphics card cant support that. You can only use the intel version.
Vibrant shaders supports, Nvidia+Mac's with nvidia cards.
im experiencing lag (15 fps) and errors (Invalid program, gbuffers_hand, entities, and terrain) on Vibrant 1.03 when i normally get about 30fps on pre9 with 32 chunk render distance.
im experiencing lag (15 fps) and errors (Invalid program, gbuffers_hand, entities, and terrain) on Vibrant 1.03 when i normally get about 30fps on pre9 with 32 chunk render distance.
Update your drivers to the very latest version
Try to run the Vibrant 1.03 Intel ones, they work better with Macs.
The reason why i was asking was because pre9 works and you said that the vibrant shaders work with nvidia cards, I was just wondering if there was something wrong on my end.
The old version (1.02/1.01) ran very well on my computer (Intel HD 4000 card), but with the version 1.03, even the Intel specific verion, drops my FPS down to 5-8 FPS. Where as the previous versions ran at 25-30! I can run most of other shaders just fine (save for SEUS), but the latest version really bogs my computer down.
I mean, I COULD just switch to the older version, but the darker nights and white lens flare fix are something I really want to have. I can live with the night, but the white flare really bugs me.
There's a lot weird stuff going one also that one here:
Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
[19:06:45 INFO]: Client> Mesa 10.1.3 implementation error: brw_update_renderbuffer_surface: renderbuffer format MESA_FORMAT_RGBX_UNORM16 unsupported
Not quite sure what's up with this one, maybe Karyonix know more about it.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
So, I've played Minecraft Vanilla for years, finally decided to try out some mods for it. Started light, with Phedran's "Life in the Woods" mod pack, which recommended your shaders. They looked great in the demo, and, after following your carefully laid out installation instructions, I ended up with this:
Any chance of help? Or if you even know what the problem is that caused this semi-psychedelic trip?
By the way, I'm running Windows 7 64-bit, and my graphics card is an AMD Radeon HD 7700 series.
Hmm, try to update to the very latest AMD drivers for your card.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
For those of you on intel cards that get extreme lag while running the intel variant of the shaders, i suggest you use these older version shaders that have shadows enabled, they still work fine no bugs and high fps for intel cards, i adjusted these a while back and have been using them since, and i downloaded the new one just to see it ran terribly, im on an intel hd 4400 getting 35-40 FPS on med with 7.1 and 8.3, also 7.1 has a shadow bug but 8.3 does not, only use these older ones if you experience below 20 fps on intel cards.
Edit: After further examination, it seems that Optifine may be causing the issue, but this doesn't happen with any other shaderpacks (Ex:MrMeep's, Sonic Ether's) If anyone has any idea how to fix this, it would be greatly appreciated.
Even though I am having this one issue, I have to say, this shaderpack is very well optimized! I'm rocking a steady 80-100 fps on a GTX 760! My compliments to the chef! lol
it's the fact that with sildur shaders for my part only with shaders without other mods
My specs are:
27 inch Imac, late 2012
3.4 Ghz intel core i7
Nvidia Geforce GTX 680mx 2048 MB
OSX 10.9.3
im experiencing lag (15 fps) and errors (Invalid program, gbuffers_hand, entities, and terrain) on Vibrant 1.03 when i normally get about 30fps on pre9 with 32 chunk render distance.
My Specs:
27-inch Late 2013 iMac
3.4 GHz Intel core i5
16 GB 1600 MHz DDR3 RAM
NVIDIA GeForce GTX 780M 4096 MB (4 gigs)
OS X 10.9.3
CLICK FOR BEST SUPPORT WEBSITE EVER!
Make sure to click the reply or quote button on my post if you are replying to me, otherwise it is unlikely that I will see your post.
Update your drivers to the very latest version
Try to run the Vibrant 1.03 Intel ones, they work better with Macs.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
The reason why i was asking was because pre9 works and you said that the vibrant shaders work with nvidia cards, I was just wondering if there was something wrong on my end.
CLICK FOR BEST SUPPORT WEBSITE EVER!
Make sure to click the reply or quote button on my post if you are replying to me, otherwise it is unlikely that I will see your post.
The old version (1.02/1.01) ran very well on my computer (Intel HD 4000 card), but with the version 1.03, even the Intel specific verion, drops my FPS down to 5-8 FPS. Where as the previous versions ran at 25-30! I can run most of other shaders just fine (save for SEUS), but the latest version really bogs my computer down.
I mean, I COULD just switch to the older version, but the darker nights and white lens flare fix are something I really want to have. I can live with the night, but the white flare really bugs me.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
im using your shaders with forge, but i have a very low fps (2-6 fps) when using the max settings and the one with max settings and cel shading.
i already updated my java and im using the 64 bit version. i also updated my graphics card
here are my specs: