Could you guys possibly add a config to temporarily disable graves, because what often happens is that when a creeper or another mod's mob attacks you and throws you and you die in mid-air and because of that not being a "Solid Block" no grave is formed therefor all your items disappear permanently. If You guys do add that then you will not only be helping me but probably hundreds more.
Setting the block id of graves in the config file to 0 disables them.
It seems the radio has stopped working. Not sure when it stopped but I had it working before. Have had several people tell me the same thing. Getting invalid stream error for even the preprogrammed channels.
The I found a tuner crystal in a dungeon and plugged it into a radio. I figured out that I needed to apply a redstone current by placing a lever by it and pulling the lever. However it makes a weird noise and says "Unknown stream type", even though I havent added any new radio urls to the config file, it was a default one. (The "http://50.7.173.162:8010;Audiophile Baroque;Red" one.) How can i fix this? If it wont work can I 'cheat' to change the tuner to a different station? You should definitely add it to nei, and possibly the creative inventory... also a way to customize what station to your own station in game would be cool. (like if you named it in an anvil)
Suggestion: Could you make the requirement that fans be redstone toggabal be changable by right clicking? Two setttings restone = on and redstone = off
Could you make the default state of fans change by right clicking? They could still be controlled by redstone but when switched the power would turn them off.
java.lang.NoSuchMethodError: openmods.sync.SyncableTank.autoFillFromSides(Lopenmods/proxy/IOpenModsProxy;ILnet/minecraft/tileentity/TileEntity;)V
at openblocks.common.tileentity.TileEntitySprinkler.func_70316_g(TileEntitySprinkler.java:154)
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at openblocks.common.tileentity.TileEntitySprinkler.func_70316_g(TileEntitySprinkler.java:154)
-- Tile entity being ticked --
Details:
Name: openblocks_sprinkler // openblocks.common.tileentity.TileEntitySprinkler
Block type: ID #2551 (tile.openblocks.sprinkler // openblocks.common.block.BlockSprinkler)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (-13,64,260), Chunk: (at 3,4,4 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #2551 (tile.openblocks.sprinkler // openblocks.common.block.BlockSprinkler)
Actual block data value: 3 / 0x3 / 0b0011
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
-- Affected level --
Details:
Level name: Copy of New World123456789
All players: 1 total; [EntityPlayerMP['Next_Gen_Gameing'/175, l='Copy of New World123456789', x=-13.50, y=64.00, z=257.50]]
Chunk stats: ServerChunkCache: 627 Drop: 0
Level seed: 7356077501934408657
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-4,64,256), Chunk: (at 12,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 355 game time, 355 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 110797 (now: false), thunder time: 98852 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 105934112 bytes (101 MB) / 349532160 bytes (333 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 10833 (606648 bytes; 0 MB) allocated, 2730 (152880 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{@VERSION@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.5} [OpenMods] (OpenModsLib-0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{@VERSION@} [OpenBlocks] (OpenBlocks-1.6.4-1.2.8-snapshot-379.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1246 (69776 bytes; 0 MB) allocated, 1114 (62384 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Next_Gen_Gameing'/175, l='Copy of New World123456789', x=-13.50, y=64.00, z=257.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
really good mod i will NOT play without it but sadly i did get a crash with the auto anvil http://pastebin.com/4aLKP5tJ its something with fluid im putting the liquid xp in with fluid ducts and auto drink
Rollback Post to RevisionRollBack
I made a Feed The Beast modpack! Simply type "Experiment812390" without quotes into the 3rD party codes area and you can see the mods list and install!
Don't be a pedant, or take things out of context on purpose.
"don't quote yourself in your signature it makes you look silly" ~ Oden_The_Fish
#Baum4God
my profile picture is the A-10 thunderbolt II the successor of the first thunderbolt used in WWII by the USAF both excel in air support and ground attacks
the A-10 also sports the GAU-8 Avenger a 30MM hydraulic gatling type autocannon
Hallo. I have a problem with the Radio in the 1.6.4 version i edited a radio station and he says unknown stream type and i have the right one i have that "http://208.87.25.4:8002;Radio;Red" what is the problem ?
I love this mod. More so because if you set Chisel blocks to override Vanilla blocks in Chisel Mod's config, you can paint those chisel blocks!
Anyway, since this mod is open source, I found myself looking at it's code just to figure out how to add more blocks to be painted in different colors, since Feed the Beast wiki mentioned that it is possible through the Opencore Modlibs. Maybe even learn something. I got it figured out (at least I hope) in how to add more vanilla blocks to become paintable but I haven't figure out how to do that for blocks from other mods.
Do I register a mod first through Open Mod's class file using the mod ID, and then further adding the appropriate blocks into the PaintUtils file??? Is there some sort of structure I should follow? Because I'm confused as to if I should use a mod's block name that pops up in the creative menu tab or its block ID name, when trying to imitate the structure for the given blocks from Extra Utilities, TC or BoP. Or do I need to reference a mod in the library and add that block's class name into the paintutils, like how it is done for Vanilla blocks? Any help would be nice, thank you.
-edit- I figured it out and realized some blocks CAN'T be painted on, even if it is a cube-like block (carpenter's block). Thanks anyway for this great mod and I'll be waiting for them custom stencils!
The Meaning of Life, the Universe, and Everything.
Join Date:
11/18/2011
Posts:
46
Minecraft:
williamporter98
Member Details
I love this mod, and everything it has. My only complaint is the graves, if you're blown up by a creeper, the grave is also blow up and some of the stuff in the grave is blow up alongside it. I've lost a lot of hard work, and a butt load of items. Maybe add some blast resistance to the graves?
The I found a tuner crystal in a dungeon and plugged it into a radio. I figured out that I needed to apply a redstone current by placing a lever by it and pulling the lever. However it makes a weird noise and says "Unknown stream type", even though I havent added any new radio urls to the config file, it was a default one. (The "http://50.7.173.162:8010;Audiophile Baroque;Red" one.) How can i fix this? If it wont work can I 'cheat' to change the tuner to a different station? You should definitely add it to nei, and possibly the creative inventory... also a way to customize what station to your own station in game would be cool. (like if you named it in an anvil)
Hallo. I have a problem with the Radio in the 1.6.4 version i edited a radio station and he says unknown stream type and i have the right one i have that "http://208.87.25.4:8002;Radio;Red" what is the problem ?
We are having the same problem. We had it working, even did a tutorial on it but now all channels are saying "Unknown stream", even on the latest build.
If anyone knows a way to report this, please post. Thanks
i have a sugestion for the dev/nul/ item added in a recent update. would it be possible to make it so right clicking with it in your inventory on a slot would place it in the slot? i mean like have it so that right clicking in a crafting grid, for example, will place, say cobblestone, in the grid. as if it were a regular stack. idk if that makes sense but i hope it dose
The sonic glasses never work for me, it always crashes. Whether I'm using FTB, using only open blocks, or using my private mod pack, whenever I put the glasses on the game crashes, when i log back in thankfully it pretends I never put them on, basically the glassews go back into my inventory to before I put them on. (Probably just because Minecraft doesn't tend to save your game AFTER it crashes. :P)
Does this happen to everyone on FTB, crack pack, hexxit, etc? I have java 1.8 installed, and obviously since its those modpack I have the right mods and cores installed.
This is a really great mod! And I was thinking maybe you could add like a vacuum, or something similar. It would suck up nearby dropped items and have it's own inventory. I thought it could be useful in certain situations.
I love this mod, and everything it has. My only complaint is the graves, if you're blown up by a creeper, the grave is also blow up and some of the stuff in the grave is blow up alongside it. I've lost a lot of hard work, and a butt load of items. Maybe add some blast resistance to the graves?
I think the major problem there is that the creeper is blowing up the block beneath the gravestone, which breaks the grave, right? Even if the grave was 100% blast resistant, this would still happen.
This is a really great mod! And I was thinking maybe you could add like a vacuum, or something similar. It would suck up nearby dropped items and have it's own inventory. I thought it could be useful in certain situations.
Have you tried the vacuum hopper? It pretty much does this.
Setting the block id of graves in the config file to 0 disables them.
It seems the radio has stopped working. Not sure when it stopped but I had it working before. Have had several people tell me the same thing. Getting invalid stream error for even the preprogrammed channels.
S:radioStations <
"http://69.46.75.101:80;idobi Radio (idobi.com);Blue"
"http://192.184.9.79:8006;CINEMIX;Blue"
"http://radiorivendell.de:80/;Radio Rivendell;Blue"
"http://205.164.62.15:10052;1.fm Love Classics;Blue"
"http://theradio.cc:8000/trcc-stream.mp3;TheRadioCC;Red"
"http://streaming202.radionomy.com:80/abacusfm-vintage-jazz;Vintage Jazz;Red"
"http://s1.stream-experts.net:8032/;Nature sounds;Red"
"http://91.121.166.38:7016/;British Comedy;Red"
"http://50.7.173.162:8010;Audiophile Baroque;Red"
"http://67.213.214.248:9870;Party 181 FM;Yellow"
"http://74.86.186.4:12120;181.FM - **UK Top 40**;Yellow"
>
Thanks,
Lennel
Follow our YouTube channel @ https://www.youtube....SC2b96LGy8ko_pw
Our Minecraft servers are hosted by:
https://serverminer.com/clients/aff.php?aff=892]
Could you make the requirement that fans be redstone toggabal be changable by right clicking? Two setttings restone = on and redstone = offCould you make the default state of fans change by right clicking? They could still be controlled by redstone but when switched the power would turn them off.
Crash report:
---- Minecraft Crash Report ----
// Don't do that.
Time: 6/17/14 12:28 PM
Description: Ticking tile entity
java.lang.NoSuchMethodError: openmods.sync.SyncableTank.autoFillFromSides(Lopenmods/proxy/IOpenModsProxy;ILnet/minecraft/tileentity/TileEntity;)V
at openblocks.common.tileentity.TileEntitySprinkler.func_70316_g(TileEntitySprinkler.java:154)
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at openblocks.common.tileentity.TileEntitySprinkler.func_70316_g(TileEntitySprinkler.java:154)
-- Tile entity being ticked --
Details:
Name: openblocks_sprinkler // openblocks.common.tileentity.TileEntitySprinkler
Block type: ID #2551 (tile.openblocks.sprinkler // openblocks.common.block.BlockSprinkler)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (-13,64,260), Chunk: (at 3,4,4 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #2551 (tile.openblocks.sprinkler // openblocks.common.block.BlockSprinkler)
Actual block data value: 3 / 0x3 / 0b0011
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
-- Affected level --
Details:
Level name: Copy of New World123456789
All players: 1 total; [EntityPlayerMP['Next_Gen_Gameing'/175, l='Copy of New World123456789', x=-13.50, y=64.00, z=257.50]]
Chunk stats: ServerChunkCache: 627 Drop: 0
Level seed: 7356077501934408657
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-4,64,256), Chunk: (at 12,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 355 game time, 355 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 110797 (now: false), thunder time: 98852 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 105934112 bytes (101 MB) / 349532160 bytes (333 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 10833 (606648 bytes; 0 MB) allocated, 2730 (152880 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{@VERSION@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.5} [OpenMods] (OpenModsLib-0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{@VERSION@} [OpenBlocks] (OpenBlocks-1.6.4-1.2.8-snapshot-379.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1246 (69776 bytes; 0 MB) allocated, 1114 (62384 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Next_Gen_Gameing'/175, l='Copy of New World123456789', x=-13.50, y=64.00, z=257.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Hello.
Retrograde is here. Grab a drink or something.
I made a Feed The Beast modpack! Simply type "Experiment812390" without quotes into the 3rD party codes area and you can see the mods list and install!
Don't be a pedant, or take things out of context on purpose.
http://en.wikipedia.org/wiki/Oden so what I'm soup? Fish soup?
"don't quote yourself in your signature it makes you look silly" ~ Oden_The_Fish
#Baum4God
my profile picture is the A-10 thunderbolt II the successor of the first thunderbolt used in WWII by the USAF both excel in air support and ground attacks
the A-10 also sports the GAU-8 Avenger a 30MM hydraulic gatling type autocannon
OHHH U FELL FOR IT! OOOOOHHH
Anyway, since this mod is open source, I found myself looking at it's code just to figure out how to add more blocks to be painted in different colors, since Feed the Beast wiki mentioned that it is possible through the Opencore Modlibs. Maybe even learn something. I got it figured out (at least I hope) in how to add more vanilla blocks to become paintable but I haven't figure out how to do that for blocks from other mods.
Do I register a mod first through Open Mod's class file using the mod ID, and then further adding the appropriate blocks into the PaintUtils file??? Is there some sort of structure I should follow? Because I'm confused as to if I should use a mod's block name that pops up in the creative menu tab or its block ID name, when trying to imitate the structure for the given blocks from Extra Utilities, TC or BoP. Or do I need to reference a mod in the library and add that block's class name into the paintutils, like how it is done for Vanilla blocks? Any help would be nice, thank you.
-edit- I figured it out and realized some blocks CAN'T be painted on, even if it is a cube-like block (carpenter's block). Thanks anyway for this great mod and I'll be waiting for them custom stencils!
We are having the same problem. We had it working, even did a tutorial on it but now all channels are saying "Unknown stream", even on the latest build.
If anyone knows a way to report this, please post. Thanks
Follow our YouTube channel @ https://www.youtube....SC2b96LGy8ko_pw
Our Minecraft servers are hosted by:
https://serverminer.com/clients/aff.php?aff=892]
Thank you ruyan, that got it working again. I'll pass this on to the people that asked on our video.
Follow our YouTube channel @ https://www.youtube....SC2b96LGy8ko_pw
Our Minecraft servers are hosted by:
https://serverminer.com/clients/aff.php?aff=892]
Does this happen to everyone on FTB, crack pack, hexxit, etc? I have java 1.8 installed, and obviously since its those modpack I have the right mods and cores installed.
Anyone else have this happen?
Thanks!
Website: www.playcraftworld.us
especially if it had RS torch level lighting.
I think the major problem there is that the creeper is blowing up the block beneath the gravestone, which breaks the grave, right? Even if the grave was 100% blast resistant, this would still happen.
Have you tried the vacuum hopper? It pretty much does this.
I, too, cannot wait. I miss my elevators.....