There is likely your problem: "Driver Version: 332.21". The latest driver is 337.88, your one is 6 months out of date! You need to keep drivers up to date, they release a new one every 3-6 weeks.
Also, "NEVER" update your drivers through Windows Update, always do it manually from the Nvidia website.
Hmmm, that's strange to get this issue with the latest drivers. What version of MC are you running and what is the exact version of SEUS and Shader Core you have installed??? Example: SEUS 10.1 Preview 2 and GLSL Shader Core v.2.3.12.
Hi mini905, I can see you are new to the forum, but in future could you please use the search bar at the top of the forum to search a thread before posting, as your question may have been asked and answered already, thank you
In this case your question "has" been asked and answered so many times already I have made a guide for people to use which will fix the problem and tell you why it happened.
So please see my "SEUS Bug Fixes and Improvements Guide" in my signature below, once you have opened the guide, scroll down to line 133 and carefully read the instructions for your device, i.e. Laptop, PC or Mac.
If you have any further questions, feel free to ask on the thread but as the forum rules state, you need to include what version of the mod you are using, Minecraft version and most importantly your PC specs, Graphics Card and Driver version.
There is likely your problem: "Driver Version: 332.21". The latest driver is 337.88, your one is 6 months out of date! You need to keep drivers up to date, they release a new one every 3-6 weeks.
Also, "NEVER" update your drivers through Windows Update, always do it manually from the Nvidia website.
I was on 327 for the longest time and actually saw more stability. I'm not saying to never update, but don't rule out not updating either.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
I was on 327 for the longest time and actually saw more stability. I'm not saying to never update, but don't rule out not updating either.
You are absolutely correct, I've rolled back to older drivers many times and in fact I have to admit I'm currently using 335.23 because of stability issues with 337.88 but don't tell anyone
I only say that on here because with some people posting issues and saying their drivers are bang up to date, definitely....... 100% up to date....... then you find out they're using a driver from 2001, it's just easier to tell them to always update to the latest
The Meaning of Life, the Universe, and Everything.
Join Date:
7/7/2013
Posts:
100
Minecraft:
SirRadget
Member Details
@euphoria4949 Let me know when you have a fix for the Nvidia GTX 750TI Graphics card. I would love to use the shader. Also another issue is FPS wise. Im running it at like 20fps. Which is kind of odd because I can run a more intense game such as BF4 on Ultra getting 50-60fps. -SirRadget
Great, i did the cloud thing and it worked, but today when I open minecraft the water fails again... // is still infront of the cloud thing as well since I checked. I guess it doesn't work...?
(for the nvidia gtx 750 water ti issue)
@euphoria4949 Let me know when you have a fix for the Nvidia GTX 750TI Graphics card. I would love to use the shader. Also another issue is FPS wise. Im running it at like 20fps. Which is kind of odd because I can run a more intense game such as BF4 on Ultra getting 50-60fps. -SirRadget
Hi SirRadget,
This is a common mistake, you can not compare a normal game like BF4 to Minecraft, MC is Java based which was never designed for games, and once you add a shader like SEUS that complicates things even more. Don't think of SEUS as a "Minecraft" mod, it's a Shader plain and simple, Shaders are extremely demanding to run, even more demanding than an entire game like BF.
People with 780's, 780Ti, Titans and 290X's only get 60fps.
Your best bet to increase fps is to lower you render distance in-game or play on windowed mode to lower the resolution.
@euphoria4949 I also don't think its your shader pack. It probably the actual shaders mod that Im using from here. http://www.minecraft...ed-by-karyonix/
Because this happens to all shaders that I use...
Oh ok, that's interesting because some people have been saying they only get this issue with SEUS and not with any other shaders.
Thank you for that info. And of course if myself or anyone comes up with a fix, I will plaster it all over the thread so everyone knows
Great, i did the cloud thing and it worked, but today when I open minecraft the water fails again... // is still infront of the cloud thing as well since I checked. I guess it doesn't work...?
(for the nvidia gtx 750 water ti issue)
Hey warlikecamoguy, can you try running MC with SEUS enabled, when the world loads enter Shader Settings, select a Different shader, any random shader will do, then click Done and exit the menu back to the world. Then enter the Shader Settings again and enable SEUS again.
I remember someone saying that worked for them, enabling a different shader for a few seconds then SEUS again, seem to work strangely
Hello, I can't figure out why this mod won't work. I have gotten the shaders mod provided, and gotten the pack "sues - v10", put it in the "shader packs" folder, and selected it in-game but it STILL doesn't work. Here's what it looks like...It's so weird.
It's be so great if someone could tell me why this is happening. Thanks!
I've noticed if I'm holding anything in my hand, the problem seems to go away. If I select an empty spot on my hotbar, the problem comes back. I'm hoping someone smarter than myself can provide a fix. Thanks.
can you help me? i downloaded 10.1 standard program today but it has a problem in my minecraft.
minecraft chat window says [Shaders] Error : Invalid program_textured_li
Error : Invalid program composite
Error : Invalid program final
i don't know why.
Hi Ballabin, I can see you are new to the forum, but in future could you please use the search bar at the top of the forum to search a thread before posting, as your question may have been asked and answered already, thank you
In this case your question "has" been asked and answered so many times already I have made a guide for people to use which will fix the problem and tell you why it happened.
So please see my "SEUS Bug Fixes and Improvements Guide" in my signature below, once you have opened the guide, scroll down to line 133 and carefully read the instructions for your device, i.e. Laptop, PC or Mac.
If you have any further questions, feel free to ask on the thread but as the forum rules state, you need to include what version of the mod you are using, Minecraft version and most importantly your PC specs, Graphics Card and Driver version.
Minecraft has stopped running because it encountered a problem; Exception generating new chunk
A full error report has been saved to C:\Documents and Settings\Administrator\Application Data\.minecraft\crash-reports\crash-2014-06-12_20.55.38-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d2832f9a --------
Full report at:
C:\Documents and Settings\Administrator\Application Data\.minecraft\crash-reports\crash-2014-06-12_20.55.38-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 6/12/14 8:55 PM
-- Head --
Stacktrace:
at abx.<init>(SourceFile:22)
at act.d(SourceFile:75)
-- Chunk to be generated --
Details:
Location: -38,83
Position hash: 360777252826
Generator: FlatLevelSource
Stacktrace:
at iy.c(SourceFile:82)
at ix.<init>(PlayerInstance.java:44)
at iw.getOrCreateChunkWatcher(PlayerManager.java:167)
at iw.a(PlayerManager.java:157)
at iw.a(PlayerManager.java:206)
at gu.a(SourceFile:138)
at gu.c(SourceFile:185)
at gu.a(SourceFile:82)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.6.0_26, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 60096 bytes (0 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 355 (19880 bytes; 0 MB) allocated, 355 (19880 bytes; 0 MB) used
Suspicious classes: MCPatcherUtils, Config, JsonUtils, ...[com.google.gson.GsonBuilder, FieldNamingStrategy, TypeAdapterFactory, ...], [com.google.gson.annotations.SerializedName], [com.google.gson.internal.Excluder, ConstructorConstructor, ObjectConstructor, ...], [com.google.gson.internal.bind.JsonTreeWriter, JsonTreeReader, TypeAdapters, ...], [com.google.gson.reflect.TypeToken], [com.google.gson.stream.MalformedJsonException, JsonWriter, JsonReader, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 51 (2856 bytes; 0 MB) allocated, 51 (2856 bytes; 0 MB) used
Player Count: 1 / 8; [jc['Player0'/35, l='New World', x=-724.50, y=4.00, z=853.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.OutOfMemoryError: Java heap space
at abx.<init>(SourceFile:22)
at act.d(SourceFile:75)
at iy.c(SourceFile:82)
at ix.<init>(PlayerInstance.java:44)
at iw.getOrCreateChunkWatcher(PlayerManager.java:167)
at iw.a(PlayerManager.java:157)
at iw.a(PlayerManager.java:206)
at gu.a(SourceFile:138)
at gu.c(SourceFile:185)
at gu.a(SourceFile:82)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
--- END ERROR REPORT 8c773721 ---------- [/code][/spoiler]
I only installed Optifine and Shaders Mod. Shaderpack: SEUS 8.0 Standard
I have a GTX660 from Zotac and I run it at 45-60FPS using Ultra Motion Blur.. What's the thing with 780 Ti's?
EDIT: After enabling FXAA I got lines in the sky, can I still have FXAA without lines in the sky? Minecraft with shaders doesn't look so good without antialiasing
Euphoria,
Incase you didn't see my above post. The preview one of shaders water actually works for me. I did as you said but the other version does not. (even with the //'s before the cloud thing and then switching to a new shader and back) So if it does help preview one works. I don't particularly like preview one and would like to try out preview two but the link isn't working right...
I have a GTX660 from Zotac and I run it at 45-60FPS using Ultra Motion Blur.. What's the thing with 780 Ti's?
I don't know if maybe you got 780 ti confused with 750 ti.
It's not an fps issue. The 750 ti is actually a very strong graphics card (I love it so much :3) But, there's an issue with the water not showing up correctly. Basically parts in the water just look really glitchy and it's very annoying. Be happy it works for you
There is likely your problem: "Driver Version: 332.21". The latest driver is 337.88, your one is 6 months out of date! You need to keep drivers up to date, they release a new one every 3-6 weeks.
Also, "NEVER" update your drivers through Windows Update, always do it manually from the Nvidia website.
I downloaded them today, the shaders are:
10.1 Standard & Ultra
(SEUS v10.1 Preview 2 (work-in-progress) goes to a dead link)
GLSL Shaders Mod v2.2.2 for Minecraft 1.6.4 (2014-02-03)
Saw that opengl was turned on lol
Hi mini905, I can see you are new to the forum, but in future could you please use the search bar at the top of the forum to search a thread before posting, as your question may have been asked and answered already, thank you
In this case your question "has" been asked and answered so many times already I have made a guide for people to use which will fix the problem and tell you why it happened.
So please see my "SEUS Bug Fixes and Improvements Guide" in my signature below, once you have opened the guide, scroll down to line 133 and carefully read the instructions for your device, i.e. Laptop, PC or Mac.
If you have any further questions, feel free to ask on the thread but as the forum rules state, you need to include what version of the mod you are using, Minecraft version and most importantly your PC specs, Graphics Card and Driver version.
Regards
~euphoria
These forums are dumb and break my links. I'm bubbleawsome on steam too.
You are absolutely correct, I've rolled back to older drivers many times and in fact I have to admit I'm currently using 335.23 because of stability issues with 337.88 but don't tell anyone
I only say that on here because with some people posting issues and saying their drivers are bang up to date, definitely....... 100% up to date....... then you find out they're using a driver from 2001, it's just easier to tell them to always update to the latest
Let me know when you have a fix for the Nvidia GTX 750TI Graphics card.
I would love to use the shader.
Also another issue is FPS wise. Im running it at like 20fps. Which is kind of odd because I can run a more intense game such as BF4 on Ultra getting 50-60fps.
-SirRadget
https://www.youtube.com/user/SirRadgetsChannel
Skype:
ExtremeRealm (Will come up as SirRadget)
Steam:
SirRadget
TeamSpeak 3 server:
ts55.gameservers.com:9670
-----------------------------------------------------------------------------------
System Specs:
Case - NZXT Phantom Enthusiast Full Tower
Mobo - Asus Z87-A
CPU - Intel I5 4570
GPU - Asus GTX 750TI(Upgrading soon for GTX 970)
RAM - 16GB Corsair Vengeance DDR3 @ 1866MHz
PSU - Thermaltake Toughpower 750W 80Plus Gold
-----------------------------------------------------------------------------------
120GB SSD
3TB HDD
1TB HDD
500GB HDD
-----------------------------------------------------------------------------------
Ethernet is amazing.
http://www.minecraftforum.net/topic/1544257-172174175shaders-mod-v2312-updated-by-karyonix/
Because this happens to all shaders that I use...
https://www.youtube.com/user/SirRadgetsChannel
Skype:
ExtremeRealm (Will come up as SirRadget)
Steam:
SirRadget
TeamSpeak 3 server:
ts55.gameservers.com:9670
-----------------------------------------------------------------------------------
System Specs:
Case - NZXT Phantom Enthusiast Full Tower
Mobo - Asus Z87-A
CPU - Intel I5 4570
GPU - Asus GTX 750TI(Upgrading soon for GTX 970)
RAM - 16GB Corsair Vengeance DDR3 @ 1866MHz
PSU - Thermaltake Toughpower 750W 80Plus Gold
-----------------------------------------------------------------------------------
120GB SSD
3TB HDD
1TB HDD
500GB HDD
-----------------------------------------------------------------------------------
Ethernet is amazing.
(for the nvidia gtx 750 water ti issue)
Hi SirRadget,
This is a common mistake, you can not compare a normal game like BF4 to Minecraft, MC is Java based which was never designed for games, and once you add a shader like SEUS that complicates things even more. Don't think of SEUS as a "Minecraft" mod, it's a Shader plain and simple, Shaders are extremely demanding to run, even more demanding than an entire game like BF.
People with 780's, 780Ti, Titans and 290X's only get 60fps.
Your best bet to increase fps is to lower you render distance in-game or play on windowed mode to lower the resolution.
Oh ok, that's interesting because some people have been saying they only get this issue with SEUS and not with any other shaders.
Thank you for that info. And of course if myself or anyone comes up with a fix, I will plaster it all over the thread so everyone knows
Hey warlikecamoguy, can you try running MC with SEUS enabled, when the world loads enter Shader Settings, select a Different shader, any random shader will do, then click Done and exit the menu back to the world. Then enter the Shader Settings again and enable SEUS again.
I remember someone saying that worked for them, enabling a different shader for a few seconds then SEUS again, seem to work strangely
It's be so great if someone could tell me why this is happening. Thanks!
These forums are dumb and break my links. I'm bubbleawsome on steam too.
Just an update, but I also have the water glitch in 1.7.5 and the suggested fixes do not work. Here are my system specs...
OS: Windows 8.1
Intel Core i7-4700HQ
8.0 GB RAM
NVIDIA GeForce GTX 850M
Drivers: 337.88
I've noticed if I'm holding anything in my hand, the problem seems to go away. If I select an empty spot on my hotbar, the problem comes back. I'm hoping someone smarter than myself can provide a fix. Thanks.
minecraft chat window says [Shaders] Error : Invalid program_textured_li
Error : Invalid program composite
Error : Invalid program final
i don't know why.
Hi Ballabin, I can see you are new to the forum, but in future could you please use the search bar at the top of the forum to search a thread before posting, as your question may have been asked and answered already, thank you
In this case your question "has" been asked and answered so many times already I have made a guide for people to use which will fix the problem and tell you why it happened.
So please see my "SEUS Bug Fixes and Improvements Guide" in my signature below, once you have opened the guide, scroll down to line 133 and carefully read the instructions for your device, i.e. Laptop, PC or Mac.
If you have any further questions, feel free to ask on the thread but as the forum rules state, you need to include what version of the mod you are using, Minecraft version and most importantly your PC specs, Graphics Card and Driver version.
Regards
~euphoria
[spoiler][code]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception generating new chunk
A full error report has been saved to C:\Documents and Settings\Administrator\Application Data\.minecraft\crash-reports\crash-2014-06-12_20.55.38-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d2832f9a --------
Full report at:
C:\Documents and Settings\Administrator\Application Data\.minecraft\crash-reports\crash-2014-06-12_20.55.38-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 6/12/14 8:55 PM
-- Head --
Stacktrace:
at abx.<init>(SourceFile:22)
at act.d(SourceFile:75)
-- Chunk to be generated --
Details:
Location: -38,83
Position hash: 360777252826
Generator: FlatLevelSource
Stacktrace:
at iy.c(SourceFile:82)
at ix.<init>(PlayerInstance.java:44)
at iw.getOrCreateChunkWatcher(PlayerManager.java:167)
at iw.a(PlayerManager.java:157)
at iw.a(PlayerManager.java:206)
at gu.a(SourceFile:138)
at gu.c(SourceFile:185)
at gu.a(SourceFile:82)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.6.0_26, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 60096 bytes (0 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 355 (19880 bytes; 0 MB) allocated, 355 (19880 bytes; 0 MB) used
Suspicious classes: MCPatcherUtils, Config, JsonUtils, ...[com.google.gson.GsonBuilder, FieldNamingStrategy, TypeAdapterFactory, ...], [com.google.gson.annotations.SerializedName], [com.google.gson.internal.Excluder, ConstructorConstructor, ObjectConstructor, ...], [com.google.gson.internal.bind.JsonTreeWriter, JsonTreeReader, TypeAdapters, ...], [com.google.gson.reflect.TypeToken], [com.google.gson.stream.MalformedJsonException, JsonWriter, JsonReader, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 51 (2856 bytes; 0 MB) allocated, 51 (2856 bytes; 0 MB) used
Player Count: 1 / 8; [jc['Player0'/35, l='New World', x=-724.50, y=4.00, z=853.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.OutOfMemoryError: Java heap space
at abx.<init>(SourceFile:22)
at act.d(SourceFile:75)
at iy.c(SourceFile:82)
at ix.<init>(PlayerInstance.java:44)
at iw.getOrCreateChunkWatcher(PlayerManager.java:167)
at iw.a(PlayerManager.java:157)
at iw.a(PlayerManager.java:206)
at gu.a(SourceFile:138)
at gu.c(SourceFile:185)
at gu.a(SourceFile:82)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
--- END ERROR REPORT 8c773721 ---------- [/code][/spoiler]
I only installed Optifine and Shaders Mod. Shaderpack: SEUS 8.0 Standard
EDIT: After enabling FXAA I got lines in the sky, can I still have FXAA without lines in the sky? Minecraft with shaders doesn't look so good without antialiasing
Incase you didn't see my above post. The preview one of shaders water actually works for me. I did as you said but the other version does not. (even with the //'s before the cloud thing and then switching to a new shader and back) So if it does help preview one works. I don't particularly like preview one and would like to try out preview two but the link isn't working right...
I don't know if maybe you got 780 ti confused with 750 ti.
It's not an fps issue. The 750 ti is actually a very strong graphics card (I love it so much :3) But, there's an issue with the water not showing up correctly. Basically parts in the water just look really glitchy and it's very annoying. Be happy it works for you