Ummmmm I have. Before you sprout obnoxious posts, sit back and think about the question and whats implied. The OP asked about creating an infinite lava source using the cross method that works with water. Again, you come across as obnoxious, maybe you should think before you post.
Anyways, for the more mature readers: a lava lake is an infinite source of Lava correct? My question is basically asking, how much lava does it take to make a lava lake?
You come across as obnoxious. Maybe you should think before you post.
Ummmmm I have. Before you sprout obnoxious posts, sit back and think about the question and whats implied. The OP asked about creating an infinite lava source using the cross method that works with water. Again, you come across as obnoxious, maybe you should think before you post.
Anyways, for the more mature readers: a lava lake is an infinite source of Lava correct? My question is basically asking, how much lava does it take to make a lava lake?
A lava lake is not an infinite source of lava. It has a finite number of source blocks. If you collect and collect lava from a lake with a bucket you will hit a point at which you will not be able to collect any more buckets full nomatter where you aim your cursor. This would hold true even in the nether where the main lava lake is massive. When 4J added the nether reset, however, they did create an "infinite" source of lava since you can, I believe, reset your nether as many times as you wish.
A lava lake is not an infinite source of lava. It has a finite number of source blocks. If you collect and collect lava from a lake with a bucket you will hit a point at which you will not be able to collect any more buckets full nomatter where you aim your cursor. This would hold true even in the nether where the main lava lake is massive. When 4J added the nether reset, however, they did create an "infinite" source of lava since you can, I believe, reset your nether as many times as you wish.
Thanks for the info, that was all I was asking. Every time I pull lava in the underground, it seems that it automatically fills itself back, hence my assumption that a lava lake is an infinite source of lava and the OP was referring to the cross method only. Thank you for taking the time to clarify (and maybe a little less hostility for obvious newbs next they ask a question ;-) )
Not only would it be 'OP' to have an INFINITE source of lava. It would also reduce the challenge.
Finding lava does have a sort of challenge to it, and so is the transportation of it.
So rather than making it infinite, thus reducing the rarity. They created the nether, although the nether is dangerous, it has vast amounts of lava.
Thanks for the info, that was all I was asking. Every time I pull lava in the underground, it seems that it automatically fills itself back, hence my assumption that a lava lake is an infinite source of lava and the OP was referring to the cross method only. Thank you for taking the time to clarify (and maybe a little less hostility for obvious newbs next they ask a question ;-) )
To clarify things even further - ALL infinite water sources are based on current coming into an empty block from two different directions, which causes the the current to become still and the empty block to be filled with a source block of water (referred by you as the cross method). This means that infinite water sources can have many different shapes, as long as they have 1-block deep areas that can be filled by water flowing in from two different directions. One infinite water source I commonly use when I'm crunched for space is 3 long, 1 wide and 1 deep. As long as I collect my buckets of water from the middle block, the water flowing in from each end block creates a new source block in the middle. The more commonly used 2 x 2 method just eliminates the need to pay attention as to which of the 4 blocks you collect from - since any of the 4 blocks may be filled again by water flowing into the area from two different directions.
While lava does flows into an adjacent empty block, it will only move in from one direction at a time and the directional flow remains apparent. That is, the current in the lava does not appear to sit still and, therefore, the resulting area has not been filled with a newly created lava source block. There are times when you will cut off the current of previously flowing lava blocks, but these tend to then appear only partially full, so they are not source blocks either.
Since you are telling me to show less hostility, perhaps you could return the favour and start coming across a little less hostile yourself. Good day sir.
To clarify things even further - ALL infinite water sources are based on current coming into an empty block from two different directions, which causes the the current to become still and the empty block to be filled with a source block of water (referred by you as the cross method). This means that infinite water sources can have many different shapes, as long as they have 1-block deep areas that can be filled by water flowing in from two different directions. One infinite water source I commonly use when I'm crunched for space is 3 long, 1 wide and 1 deep. As long as I collect my buckets of water from the middle block, the water flowing in from each end block creates a new source block in the middle. The more commonly used 2 x 2 method just eliminates the need to pay attention as to which of the 4 blocks you collect from - since any of the 4 blocks may be filled again by water flowing into the area from two different directions.
. . .
Mining out blocks directly under a water pool will also create more water source blocks. So making a swimming pool can be accomplished easily with 2 water buckets: Make the 1-deep surface water as normal (using the infinite-source trick every other block, then every other row), then just dig down to desired pool depth. This can have funny consequences. I stopped up a water elevator yesterday to do some work on the walls. When I mined out the stopper block, I created a new water source, and it went all over, washing away a bunch of redstone circuitry. LOL
Infinite Lava = Infinite Griefing.
Also it means someone can cover your entire map in the stuff so, Game Over I guess? It also makes a pointless reason to even have Infinite Lava lol. Dafuq you need that much lava for anyway? If you need that much go to Creative mode because you are either trying to build something and need alot of crap smelted or a Griefer.
Mining out blocks directly under a water pool will also create more water source blocks. So making a swimming pool can be accomplished easily with 2 water buckets: Make the 1-deep surface water as normal (using the infinite-source trick every other block, then every other row), then just dig down to desired pool depth. This can have funny consequences. I stopped up a water elevator yesterday to do some work on the walls. When I mined out the stopper block, I created a new water source, and it went all over, washing away a bunch of redstone circuitry. LOL
LMAOl - I knew there was a good reason why I tend to avoid building water elevators... that and I generally fall out of them (usually to my death). More often than not, I use ladders. I will have to give your swimming pool method a try though. With the new build height, I can see I am going to need deeper diving pools.
With the new build height, I can see I am going to need deeper diving pools.
Just curious, but isn't 3 blocks enough depth regardless of the fall / drop height? I have a 2x2 "express down shaft" right next to my 2x2 water elevator that I had been using regularly on my TU11 world. It drops from Y65 to Y4, and Y levels 6,7,&8 are the only water layers. Too bad I recently put a roof over it or I'd get to pillar jumping.... Heck, I may have to create a skylight and/or exit without saving just to experiment a little tonight. I shall report back!
Just curious, but isn't 3 blocks enough depth regardless of the fall / drop height? I have a 2x2 "express down shaft" right next to my 2x2 water elevator that I had been using regularly on my TU11 world. It drops from Y65 to Y4, and Y levels 6,7,&8 are the only water layers. Too bad I recently put a roof over it or I'd get to pillar jumping.... Heck, I may have to create a skylight and/or exit without saving just to experiment a little tonight. I shall report back!
You might be right. Call it poor planning on my part... Most of my pools (often decorative) I set up on land for catching my falls (and creeper damage control) are not geared for very high builds at all and they are only 1 or 2 blocks deep. On some falls, I do take significant damage even now, although I generally don't die and by having lots of them to lure creepers into the water, I don't get too many holes despite being really bad at killing them before they explode. If I'm going to start making higher builds, I'm thinking I'm going to have make my decorative pools at least 1 block deeper from now on. If I don't have to go any deeper than 3... great! Will wait to hear from you.
You might be right. Call it poor planning on my part... Most of my pools (often decorative) I set up on land for catching my falls (and creeper damage control) are not geared for very high builds at all and they are only 1 or 2 blocks deep. On some falls, I do take significant damage even now, although I generally don't die and by having lots of them to lure creepers into the water, I don't get too many holes despite being really bad at killing them before they explode. If I'm going to start making higher builds, I'm thinking I'm going to have make my decorative pools at least 1 block deeper from now on. If I don't have to go any deeper than 3... great! Will wait to hear from you.
Just confirmed. Pillar jumped up to y 256, and dove off to bedrock (very strange feeling!). My 3 levels of water broke my fall just as it did from y64 (0 damage), so it appears that's all you will need for any height. My express shaft is just a 2x2 column mined down to bedrock. I have 3 water layers supported by signs on the bottom only. (No air spaces as found in water elevators). Hope this helps!
Just confirmed. Pillar jumped up to y 256, and dove off to bedrock (very strange feeling!). My 3 levels of water broke my fall just as it did from y64 (0 damage), so it appears that's all you will need for any height. My express shaft is just a 2x2 column mined down to bedrock. I have 3 water layers supported by signs on the bottom only. (No air spaces as found in water elevators). Hope this helps!
You come across as obnoxious. Maybe you should think before you post.
The golden age: it's not the game, it's you ⋆ Why Minecraft should not be harder ⋆ Spelling hints
Yeah I don't blame you, Whoppaahh's response was one of the most smart-ass responses I've ever seen.
Morik The Rogue
A lava lake is not an infinite source of lava. It has a finite number of source blocks. If you collect and collect lava from a lake with a bucket you will hit a point at which you will not be able to collect any more buckets full nomatter where you aim your cursor. This would hold true even in the nether where the main lava lake is massive. When 4J added the nether reset, however, they did create an "infinite" source of lava since you can, I believe, reset your nether as many times as you wish.
Thanks for the info, that was all I was asking. Every time I pull lava in the underground, it seems that it automatically fills itself back, hence my assumption that a lava lake is an infinite source of lava and the OP was referring to the cross method only. Thank you for taking the time to clarify (and maybe a little less hostility for obvious newbs next they ask a question ;-) )
Finding lava does have a sort of challenge to it, and so is the transportation of it.
So rather than making it infinite, thus reducing the rarity. They created the nether, although the nether is dangerous, it has vast amounts of lava.
To clarify things even further - ALL infinite water sources are based on current coming into an empty block from two different directions, which causes the the current to become still and the empty block to be filled with a source block of water (referred by you as the cross method). This means that infinite water sources can have many different shapes, as long as they have 1-block deep areas that can be filled by water flowing in from two different directions. One infinite water source I commonly use when I'm crunched for space is 3 long, 1 wide and 1 deep. As long as I collect my buckets of water from the middle block, the water flowing in from each end block creates a new source block in the middle. The more commonly used 2 x 2 method just eliminates the need to pay attention as to which of the 4 blocks you collect from - since any of the 4 blocks may be filled again by water flowing into the area from two different directions.
While lava does flows into an adjacent empty block, it will only move in from one direction at a time and the directional flow remains apparent. That is, the current in the lava does not appear to sit still and, therefore, the resulting area has not been filled with a newly created lava source block. There are times when you will cut off the current of previously flowing lava blocks, but these tend to then appear only partially full, so they are not source blocks either.
Since you are telling me to show less hostility, perhaps you could return the favour and start coming across a little less hostile yourself. Good day sir.
Mining out blocks directly under a water pool will also create more water source blocks. So making a swimming pool can be accomplished easily with 2 water buckets: Make the 1-deep surface water as normal (using the infinite-source trick every other block, then every other row), then just dig down to desired pool depth. This can have funny consequences. I stopped up a water elevator yesterday to do some work on the walls. When I mined out the stopper block, I created a new water source, and it went all over, washing away a bunch of redstone circuitry. LOL
Also it means someone can cover your entire map in the stuff so, Game Over I guess? It also makes a pointless reason to even have Infinite Lava lol. Dafuq you need that much lava for anyway? If you need that much go to Creative mode because you are either trying to build something and need alot of crap smelted or a Griefer.
LMAOl - I knew there was a good reason why I tend to avoid building water elevators... that and I generally fall out of them (usually to my death). More often than not, I use ladders. I will have to give your swimming pool method a try though. With the new build height, I can see I am going to need deeper diving pools.
Just curious, but isn't 3 blocks enough depth regardless of the fall / drop height? I have a 2x2 "express down shaft" right next to my 2x2 water elevator that I had been using regularly on my TU11 world. It drops from Y65 to Y4, and Y levels 6,7,&8 are the only water layers. Too bad I recently put a roof over it or I'd get to pillar jumping.... Heck, I may have to create a skylight and/or exit without saving just to experiment a little tonight. I shall report back!
You might be right. Call it poor planning on my part... Most of my pools (often decorative) I set up on land for catching my falls (and creeper damage control) are not geared for very high builds at all and they are only 1 or 2 blocks deep. On some falls, I do take significant damage even now, although I generally don't die and by having lots of them to lure creepers into the water, I don't get too many holes despite being really bad at killing them before they explode. If I'm going to start making higher builds, I'm thinking I'm going to have make my decorative pools at least 1 block deeper from now on. If I don't have to go any deeper than 3... great! Will wait to hear from you.
Just confirmed. Pillar jumped up to y 256, and dove off to bedrock (very strange feeling!). My 3 levels of water broke my fall just as it did from y64 (0 damage), so it appears that's all you will need for any height. My express shaft is just a 2x2 column mined down to bedrock. I have 3 water layers supported by signs on the bottom only. (No air spaces as found in water elevators). Hope this helps!
Thanks!