I'm glad you like my motion detector idea - I've tested it a lot it definitely works. I've been playing around with trying to find a mob detector that doesn't involve the creeper explosions. Unfortunately nothing they does updates blocks believe me I have TRIED. It's too bad that arrows don't update redstone like snowballs do. Haha yea I don't know if you guys knew but throwing snowballs at redstone works just like punching it they open doors too. Right now i'm trying to see if getting mobs to jump on farmland will cause it to change back to dirt like when the player jumps on it but I haven't had any luck. In the meantime I'll work on some new mob grinders that's always fun =]
I'm glad you like my motion detector idea - I've tested it a lot it definitely works. I've been playing around with trying to find a mob detector that doesn't involve the creeper explosions. Unfortunately nothing they does updates blocks believe me I have TRIED. It's too bad that arrows don't update redstone like snowballs do. Haha yea I don't know if you guys knew but throwing snowballs at redstone works just like punching it they open doors too. Right now i'm trying to see if getting mobs to jump on farmland will cause it to change back to dirt like when the player jumps on it but I haven't had any luck. In the meantime I'll work on some new mob grinders that's always fun =]
Great find! I never knew that! RUS promote this guy! He's amazing!!!
Good news for Android users that have the water signals:
Basically, all water and lava blocks give off a signal equivalent to a full level 15 redstone signal on the desktop.
Trapdoors, doors, and TNT should respond to the current.
On desktop edition, I can open an iron door with a water current, but when the water is removed, the door stays open - will check why.
BTW the farmland mob detector works! I've only tested it with zombies so far but if they jump on farmland enough it will change back to dirt causing the update! To test it I made a fence around a rectangle of dirt blocks with regular water in the middle squares and hoed the dirt to make the farmland. There has to be water touching the farmland otherwise the farmland has a chance of going back to dirt on its own. The water guarantees it will become fertile and won't disappear. Anyway I waited till the farmland was fertile and placed some zombies inside the fence and sure enough! When they jump on the farmland just right it goes back to dirt and updates. I tested it a bunch of times with stationary water and it works, them jumping on it definitely cause the farmland to convert back to dirt and the update caused the water to flow. I'm going to try testing it with other mobs =]
red5h1ft, you're exempt from exam time (sorry guys, but he is THAT good!). b/t you, turtle, and chimera, I swear I'm getting dumber and dumber by the day! and wow. snowballs... activate redstone! EPIC!!!! XD, i've got new articles to write now!
you sir, are now an engineer. for smartness. only 9 posts, and outshining half the HQ put together. I'm gonna go cry about my stupidity now.
Thanks RUS, I'm just glad I could contribute - I've been following this topic since the beginning and it's the whole reason I decided to get on the forums. I can't wait till 6.0 comes to see what else we can come up with. Until then I'm trying out the farmland mob detector with non-zombie mobs and I'm working on a sheep activated signal. In theory the grass being eaten should cause the update. It'd be a pretty awesome way to open a door - a signal creates a water flow that forces a trapped sheep onto a piece of grass and you'd hafta wait for it to eat it lol. It's after 3am here in Germany so I need to crash but thanks again I'm glad you guys like my ideas and I'm glad I could help with this awesome topic!
I feel honored ^~^
anyways, sheep sound epic! however, I personally have a vendetta against sheep.. they can go dIE! anyways, I'll update the OP with all that stuff...
Oh yeah.
gonna hook up that Mob detector to my repulsor, and dig a few pits with trapdoors.
bam, I can start up a prison.
anyway, I think fence gates act as an entity when open..Can someone verify?
I think this because
A its not dependent on other blocks.
it basically becomes fully intangible, whereas with open trapdoors you can stand on the edge of it
Cool idea! A mob prison would be a lot of fun to create and would be an excellent target for a TNT CANNON!!
What do you mean about an open fence gate being an entity? I can try to help I'm just not sure what you mean exactly.
I'm sure you guys know that breaking a block of ice turns it into flowing water. Also, making lava touch a block of ice will eventually make it melt which turns it into flowing water which creates a signal and can generate some cobblestone. A cool thing I found is that If you place a block of ice directly above stationary lava and break the ice it turns the lava into obsidian! It's pretty messy cuz the melted ice water will flow down onto the obsidian block and flow everywhere but this gives us an obsidian generator!
Ok people, I hate to double post but in this clan we have no choice
bonemeal acts as a good input.
How?
just tap on a source block or near a source block with it.
BAM and thus water spirited from the....source block
That gives me an idea for an upward signal! You could put a water/lava block in the area where the tree will grow!
ZeRo is now in, I like that banner! Add some lines of dust, and you've nailed it XD!
and wow. People REALLY need to start working on outputs... XD
I know.. we have a million ways to activate our machines but we need them to actually do some new stuff. Is there ANY way to activate TNT other than a creeper explosion? I would love to create an instant TNT cannon..
I know.. we have a million ways to activate our machines but we need them to actually do some new stuff. Is there ANY way to activate TNT other than a creeper explosion? I would love to create an instant TNT cannon..
If you shoot a painting, it pops of of the wall, so if it had a liquid next to it, the liquid would move.
anyways... a painting is an Ent.dat, if i'm correct, as water flows through it... lemme check.
Water can't flow through it. There always has to be a block behind it.
I'm glad you like my motion detector idea - I've tested it a lot it definitely works. I've been playing around with trying to find a mob detector that doesn't involve the creeper explosions. Unfortunately nothing they does updates blocks believe me I have TRIED. It's too bad that arrows don't update redstone like snowballs do. Haha yea I don't know if you guys knew but throwing snowballs at redstone works just like punching it they open doors too. Right now i'm trying to see if getting mobs to jump on farmland will cause it to change back to dirt like when the player jumps on it but I haven't had any luck. In the meantime I'll work on some new mob grinders that's always fun =]
Great find! I never knew that! RUS promote this guy! He's amazing!!!
Good news for Android users that have the water signals:
BTW the farmland mob detector works! I've only tested it with zombies so far but if they jump on farmland enough it will change back to dirt causing the update! To test it I made a fence around a rectangle of dirt blocks with regular water in the middle squares and hoed the dirt to make the farmland. There has to be water touching the farmland otherwise the farmland has a chance of going back to dirt on its own. The water guarantees it will become fertile and won't disappear. Anyway I waited till the farmland was fertile and placed some zombies inside the fence and sure enough! When they jump on the farmland just right it goes back to dirt and updates. I tested it a bunch of times with stationary water and it works, them jumping on it definitely cause the farmland to convert back to dirt and the update caused the water to flow. I'm going to try testing it with other mobs =]
you sir, are now an engineer. for smartness. only 9 posts, and outshining half the HQ put together. I'm gonna go cry about my stupidity now.
anyways, sheep sound epic! however, I personally have a vendetta against sheep.. they can go dIE! anyways, I'll update the OP with all that stuff...
Cool idea! A mob prison would be a lot of fun to create and would be an excellent target for a TNT CANNON!!
What do you mean about an open fence gate being an entity? I can try to help I'm just not sure what you mean exactly.
I'm sure you guys know that breaking a block of ice turns it into flowing water. Also, making lava touch a block of ice will eventually make it melt which turns it into flowing water which creates a signal and can generate some cobblestone. A cool thing I found is that If you place a block of ice directly above stationary lava and break the ice it turns the lava into obsidian! It's pretty messy cuz the melted ice water will flow down onto the obsidian block and flow everywhere but this gives us an obsidian generator!
I'm not an artist, so don't expect very much from me
Hmm... did you use the Redstone HQ Application or is this an older one? I did not receive it
That gives me an idea for an upward signal! You could put a water/lava block in the area where the tree will grow!
and wow. People REALLY need to start working on outputs... XD
I know.. we have a million ways to activate our machines but we need them to actually do some new stuff. Is there ANY way to activate TNT other than a creeper explosion? I would love to create an instant TNT cannon..
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