At this time there are no Amazon Appstore version of the 0.9.0 beta.
Thank you for your patience and support.
I'm currently making a Minecraft PE inventory editor for Android. With this tool, you will be able to give yourself more blocks and items without writing a single hexadecimal digit or connecting to a computer.
So far, I'm able to load the inventory and display it in a list view. You can save now, but the interface needs some work.
I currently do not have plans to port this to iOS. For iOS users, try editing your inventory on a computer with Jocopa3's MCPEEdit inventory editor.
Features:
Loads and saves Pocket Edition level.dat files
Allows editing of all item slots - edit type id, damage value, and amount!
List of item IDs built into the app - just click "Browse"!
One-click backup of levels into a .zip file. Backups saved in games/com.mojang/minecraftWorlds_backup/(world name)
Show player location
Change world time, spawn position
Edit game mode
Display player position and teleport the player
Add empty slots
Entities list - count mobs and, in the pro version, spawn or kill them
Copy the seed to the clipboard with the touch of a button
Loadouts
In the Pro version, modify text on signs and jumpstart reactors
Upcoming features for version 1.7.1:
Translations - Russian by evnemich and Simplified Chinese by jiayong
Edit armor slots
Back up your world before using!
Screenshots:
Videos:
Review by Maces006:
by MinecraftXperiaPlay:
by ChrisMCMine:
The Pro edition includes a custom version of the aFileChooser library - go to https://github.com/z...ei/aFileChooser to see the modified files and license.
Changelog:
1.8.7: (July 22, 2013, Pro only)
- Removed most of the backup detection code to avoid "backups not supported" error on Gingerbread devices
- Added mob icons in map renders in Edit Terrain
1.8.6: (July 11, 2013, Pro only)
- Added Cylinder option in Edit Terrain. Height of the cylinder is taken from the Height text entry box.
- Added player icon in Generate Map of Area in Edit Terrain.
- Speed improvements in Edit Terrain
- Added option to replace all entities to one type
1.8.5: (Amazon Pro only)
- Fixed another(!) epic fail.
1.8.4: (June 24, Pro only)
- Epic fail removed. The previous version can't even be launched. Can't believe I didn't catch that in testing...
1.8.3: (June 24, Pro only)
- Added an updated translation by Koongchi123
- Added mapping feature. Thanks to Jocopa3 for idea and the MCEdit developers for the colour values
1.7.4: (March 7, 2013)
- Added a Portuguese translation by pedronc1
- Added a new Spanish translation by DJEspia
- Added button in inventory slots screen to repair all tools
1.7.3: (Pro only, February 15, 2013)
- First 0.6.1-compatiable Amazon release
- Added options for creating pyramids and hollow cuboids to the terrain edit screen
- Added an updated translation by woo8586
1.7.2: (February 3, 2013):
- Hopefully fixed the "Save Failed" bug for worlds created prior to 0.6.0
- 20th release
1.7.1: (February 2, 2013):
- Added new translations by jiayong620, win4263, and hotwingsKFC
- 19th release
1.7.1 Beta 1: (February 2, 2013):
- Fixed the spelling mistake that caused Quartz blocks to disappear from the items list
- Added an updated Russian translation by evnemich
- Added a View/Edit armor section, accessible via the menu in the edit inventory screen
v1.7: (January 31th, 2013):
- Added even moar item IDs; added Falling Block Entity ID
- Tile Entities screen now refreshes automatically
- 18th release
v1.7 beta 3: (January 31th, 2013):
- Fixed the armour saving bug
- Added the rest of the item IDs
- Added glitch stone, grass, and leaves. Thanks, Chimeratech and OSX2000!
v1.6.5 Beta 2: (January 29th, 2013):
- Added a bunch of item IDs based on the changelog for 0.6.0
v1.6.5 Beta 1: (January 24th, 2013):
- Prescaled terrain.png and items.png for high resolution screens
- Pro only features:
- Spheres in Edit Terrain
- Dye all sheep feature to prepare for 0.6.0
v1.6.4 (Pro only, January 9th, 2013):
- import the clipboard from and export it to schematic files
- 17th release
v1.6.3 (January 4th, 2013):
- Copy and Paste support for Edit Terrain
- 16th release
v1.6.3 Beta 2:
- Added Loadouts
- Enabled support for Samsung MultiWindow
v1.6.2: (Pro only: November 25, 2012)
- Fixed the massive fail that broke tile entity editing
- Added the version number to the About screen
v1.6.1: (Pro only: November 25, 2012)
- 14th release
- Added a new Russian translation by evnemich
- Tile entities are now sorted by distance from player
- The app no longer crashes when running Replace blocks with an invalid selection
- Added a Copy button to the Analyze output
- Added an Auto Select function for selecting all blocks between two blocks of the same type
- The app now checks if the terrain selection is out of the world boundaries and if so can automatically fix it
v1.6 Release: (November 17, 2012 - Pro: November 18)
- 13th release
- Fixed the tile entity saving bug
- Edit signs and force start reactors
- Proper block selection for Replace and Set block
- A new translation by hotwingsKFC
- block IDs above 128 no longer show as negative values in Analyze
v1.6 Release Candidate 1: (November 17, 2012)
- Added Copy Seed button
- Updated translations
v1.6 Beta 4: (November 16, 2012)
- Removed DiscoInferno from the Free version
- Added IDs for 0.5.0 - translated locales might not see IDs yet
v1.5.3 Beta 3 (October 23, 2012)
- Fixed the mystery feature.
v1.5.3 Beta 2 (October 18, 2012) - Added a new mystery feature. Don't use on a world you like. Not working!
- Removed Herobrine
v1.5.3 Beta 1 (October 14, 2012)
- Added a new Simplified Chinese translation
v1.5.2: (October 1, 2012)
- Pro only release
- Added a Replace Entity function
v1.5.1: (September 26, 2012)
- Shows a toast to tell you to get Pro when you try to edit a slot in a chest or a furnace in the free version
v1.5.1 beta 3: (September 22, 2012)
- Made the main screen scrollable so that you can access the lower two options in landscape orientation
- Added a button that links to this thread
v1.5.1 beta 2: (September 22, 2012)
- You can now view (and for Pro, edit) the inventories of chests and furnaces
- Fixed version number
- Added the missing ID for bread
- Added new translations by hotwingsKFC and Win4263
v1.5.1 beta 1: (September 17. 2012)
- Added a list of all containers in the level
- (Version number is still 1.5; will be fixed)
v1.5: (September 7, 2012)
- Fixed the egg's icon
- Added items and block IDs for translations
- Added entity IDs
- Disable the edit inventory button if the world is in creative mode
- Set spawn now moves spawns set by beds
- Added a new translation by hotwingsKFC
v1.5 Beta 1: (September 6, 2012)
- Added 0.4.0 items and blocks - not for translations, though
- Adapted to day length change 0.4.0
v1.4: (August 9, 2012)
- Added 0.3.3 mobs, entities, and items
- even less crashy
v1.4 Beta 1: (August 5, 2012)
- Sort worlds on the world selection list by last modified date
- Added long press dialog for inventory slots - duplicate or delete slot
- Added an updated Dutch translation by hotwingsKFC
- Reduced force closes by 10%
- And nothing else, honestly!
v1.3.2: (July 21, 2012)
- 8th public release (lucky number! Yay!)
- Added item ID for Glass Pane - thanks for catching this bug, THE_SCARY_ENDERMAN!
- Added an updated translation by hotwingsKFC
- Added ability to rename world folders.
Pro:
- Improved mob tipping - tip any mob; choose how far to tip
- Fixed furnaces wiping with entity editing on 0.3.2
v1.3.1 Release Candidate 1Release: (July 17th, 2012 - promoted July 18th)
- Added updated translations by win4263 and Lightus
- Added block IDs for saplings, chests, and furnaces
- 7th official release
v1.3: (July 9th, 2012)
- First release of PocketInvEditor Pro, 6th free version release
- Added updated translations by hotwingsKFC and m3f
v1.3 Beta 6: (July 8th, 2012)
- Shows a message when no worlds are detected
- Shows a message when no entities are detected
- Rename worlds
- Added a new German translation by ChrisMCMine
- Removed the ApoCowlypse for non-paid versions
v1.3 Beta 5: (June 24th, 2012)
- Added a Dutch translation by Marc.
- App won't crash when ApoCowlypse is ran on a world without an entities.dat
v1.3 Beta 4: (June 22nd, 2012)
- secret Added the ApoCowlypse
v1.3 Beta 3: (June 21st, 2012)
- Added block ID for Invisible Bedrock, discovered by win4263
- Added a new Korean translation by win4263
- The Entities Info screen now uses localized names
v1.3 Beta 2: (June 19th, 2012)
- Added entities screen - shows count of each type of entity - mobs and dropped items
v1.2.1: (June 8th, 2012)
- Released 1.3 beta 1 as a point release
- 5th public release
v 1.3 Beta 1: (May 31st, 2012)
- Added a Korean translation by _DHD_
- Added a way to activate the sideways glitch from http://www.minecraft...not-cactus-bug/
v1.2: (May 25, 2012)
- 4th public release
- Replaced the error message shown when an invalid value is entered on the edit slot screen
- Warp To Spawn button now updates the player location display
v1.2 Beta 7/Release Candidate 1: (May 25, 2012)
- Added new German translations by ChrisMCMine
- About screen now credits TexasGamer, UniversalOfGaming, and Mojang
- Moved the Warp to Spawn button below the set spawn button
v1.2 Beta 6: (May 24, 2012)
- Max slot size is now 255; added a new button for automatically setting it to that
- Warp to Spawn button added
v1.2 Beta 5: (May 22, 2012)
- Icons in the inventory slots screen as well
- Added the icons for items
- Added a "Fill slot" button to quickly change amount to 64
v1.2 Beta 4: (May 21, 2012)
- Icons in the Browse screen! This uses textures by Mojang - hope fair use applies.
- New slots created with item count 1
- Items in the Browse screen now displays damage code
- Fixed data values of redwood and birch leaves
v1.2 Beta 3: (May 17, 2012)
- New item slots automatically go into edit mode when they are created
- Added item ID for camera
v1.2 Beta 2: (May 16, 2012)
- Health in half-hearts can be edited
- Added buttons to quickly switch to full health and infinite health
- Translated the item names into Simplified Chinese based on the official Mojang translations
v1.2 Beta 1: (May 15, 2012)
- Added an improved German translation by ChrisMCMine
- Tweaked time adjustments
- Added a scroll view to the World Info screen
v1.1: (May 11, 2012)
- Third public release (Second Google Play release)
- Added a player location display
v1.1 Beta 5: (May 10, 2012)
- Fixed the search function - no longer returns Air for everything.
- Allow saving of the world time
- Added two buttons to quickly switch world to morning or nightfall
v1.1 Beta 4: (May 9, 2012)
- Added a search function to the item list.
- Added a display for the current world time.
- Added set spawn to player location support.
v1.1 Beta 3: (May 8, 2012)
- Added a German translation by ChrisMCMine
- Translated the item names into German based on the official Mojang translations
- Added a Simplified Chinese translation
v1.1 Beta 2: (May 5, 2012)
- Merged in Snowbound's fix for the add slot function
- Added a spanish translation by Lightus
v1.1 Beta 1: (May 3, 2012)
- Added World Info screen
- Added change gamemode function
- Merged Snowbound's patch to add new blank slots. Thanks!
v1.0.1 (May 2, 2012):
- No changes since the beta. (2nd public release)
Beta v1.0.1 (May 1, 2012):
- Fixed some crashes; tried to speed up backups; fixed mistakes in the item list
- MinSdkVersion is now 7 for Android Eclair 2.1
Beta v1.0.0_(1/Infinity): (April 28, 2012)
- Rebuild with minSdkVersion set to 1 so that the app would run on Froyo. (The code works, I just needed to allow it to run.)
v1.0.0: (April 27, 2012)
- Added license screen
- Licensed under GPL
- Initial release
Beta 6: (April 26, 2012)
- Added a backup function
- Added some new items from 0.3.0; removed saplings that were included by mistake
- Added my horrible icon to be used until a proper icon can be chosen
Beta 5: (April 25, 2012)
- Hide the first 8 slots as they are used to store slots currently activated - thanks, OSX2000!
- Initialize the list of slots in onCreate so that the scrolling stays in the same place
- Wooden Door Blocks and Iron Door Blocks gets (block) added to their name to differentiate against the door items
Beta 4: (April 21, 2012)
- Added the item id browse activity
Beta 3: (April 19, 2012)
- Removed check for lack of player.dat after feedback that it is causing levels created after 0.2.0 to not display
Beta 2: (April 19, 2012)
- Added saving support
Beta 1: (April 16, 2012)
- Initial release.
I'm currently making a Minecraft PE inventory editor for Android. With this tool, you will be able to give yourself more blocks and items without writing a single hexadecimal digit or connecting to a computer.
So far, I'm able to load the inventory and display it in a list view. Modifications are not enabled yet. The saving code's there, but the interface for the slot isn't done yet. That's coming next week.
Screenshots:
Credits: it uses SpoutNBT to read the NBT file used by Minecraft PE to store world data.
Download:
This is signed with a debug key, so I'm not sure if this would work with actual devices.
That's pretty cool, I'm gonna try it out. It'll run with a debug key. You'll only need a release key if you plan on distributing through Google Play or Amazon.
Ah, this will work for a special thing. When I copied a level.dat once, it doubled my inventory space. So this would let me put items in there?
I can try to write more slots into the level.dat; The saving code supports it. The game may not recognize the extra slots, however. I have not tested this.
Maces.... Your freekin awesome! Ive seen your stuff on youtube, I see you everywhere in the forum, and you convert texture packs. Excuse my language, but your BADASS! thanks for all your work. :3
I've added saving support. Back up your world before running this program!
Edit: Also, the slots with count of -1 seems to be special slots. Don't edit them. I'll block editing to them in the next version.
I've added saving support. Back up your world before running this program!
Edit: Also, the slots with count of -1 seems to be special slots. Don't edit them. I'll block editing to them in the next version.
Compatible with Minecraft PE 0.8.
0.9.0 betas
At this time the official version only supports 0.8.1 worlds: if you would like a 0.9.0-compatiable beta:
Download .apk for 0.9.0-compatiable beta of the free version
Download 0.9.0-compatiable beta of the free version from Google Play
Download 0.9.0-compatiable beta of the Pro version from Google Play
At this time there are no Amazon Appstore version of the 0.9.0 beta.
Thank you for your patience and support.
I'm currently making a Minecraft PE inventory editor for Android. With this tool, you will be able to give yourself more blocks and items without writing a single hexadecimal digit or connecting to a computer.
So far, I'm able to load the inventory and display it in a list view. You can save now, but the interface needs some work.
I currently do not have plans to port this to iOS. For iOS users, try editing your inventory on a computer with Jocopa3's MCPEEdit inventory editor.
Features:
Screenshots:
Videos:
by MinecraftXperiaPlay:
by ChrisMCMine:
Credits:
it uses SimpleNBT to read the NBT file used by Minecraft PE to store world data.
It uses a modified version of item-data.xml from TexasGamer's itemid plugin.
This program incorporates a version of UniversalOfGaming's Infinite Health mod.
The Pro edition includes a custom version of the aFileChooser library - go to https://github.com/z...ei/aFileChooser to see the modified files and license.
The Pro edition include colour values from PyMCLevel by the MCEdit authors: see https://github.com/m...ter/LICENSE.txt for license
Download:
Download .apk - 1.7.2
Download Beta! v1.7.1 beta 1
Source on GitHub - pull requests welcome!
Source part 2
Changelog:
1.8.7: (July 22, 2013, Pro only)
- Removed most of the backup detection code to avoid "backups not supported" error on Gingerbread devices
- Added mob icons in map renders in Edit Terrain
1.8.6: (July 11, 2013, Pro only)
- Added Cylinder option in Edit Terrain. Height of the cylinder is taken from the Height text entry box.
- Added player icon in Generate Map of Area in Edit Terrain.
- Speed improvements in Edit Terrain
- Added option to replace all entities to one type
1.8.5: (Amazon Pro only)
- Fixed another(!) epic fail.
1.8.4: (June 24, Pro only)
- Epic fail removed. The previous version can't even be launched. Can't believe I didn't catch that in testing...
1.8.3: (June 24, Pro only)
- Added an updated translation by Koongchi123
- Added mapping feature. Thanks to Jocopa3 for idea and the MCEdit developers for the colour values
1.7.4: (March 7, 2013)
- Added a Portuguese translation by pedronc1
- Added a new Spanish translation by DJEspia
- Added button in inventory slots screen to repair all tools
1.7.3: (Pro only, February 15, 2013)
- First 0.6.1-compatiable Amazon release
- Added options for creating pyramids and hollow cuboids to the terrain edit screen
- Added an updated translation by woo8586
1.7.2: (February 3, 2013):
- Hopefully fixed the "Save Failed" bug for worlds created prior to 0.6.0
- 20th release
1.7.1: (February 2, 2013):
- Added new translations by jiayong620, win4263, and hotwingsKFC
- 19th release
1.7.1 Beta 1: (February 2, 2013):
- Fixed the spelling mistake that caused Quartz blocks to disappear from the items list
- Added an updated Russian translation by evnemich
- Added a View/Edit armor section, accessible via the menu in the edit inventory screen
v1.7: (January 31th, 2013):
- Added even moar item IDs; added Falling Block Entity ID
- Tile Entities screen now refreshes automatically
- 18th release
v1.7 beta 3: (January 31th, 2013):
- Fixed the armour saving bug
- Added the rest of the item IDs
- Added glitch stone, grass, and leaves. Thanks, Chimeratech and OSX2000!
v1.6.5 Beta 2: (January 29th, 2013):
- Added a bunch of item IDs based on the changelog for 0.6.0
v1.6.5 Beta 1: (January 24th, 2013):
- Prescaled terrain.png and items.png for high resolution screens
- Pro only features:
- Spheres in Edit Terrain
- Dye all sheep feature to prepare for 0.6.0
v1.6.4 (Pro only, January 9th, 2013):
- import the clipboard from and export it to schematic files
- 17th release
v1.6.3 (January 4th, 2013):
- Copy and Paste support for Edit Terrain
- 16th release
v1.6.3 Beta 2:
- Added Loadouts
- Enabled support for Samsung MultiWindow
v1.6.2: (Pro only: November 25, 2012)
- Fixed the massive fail that broke tile entity editing
- Added the version number to the About screen
v1.6.1: (Pro only: November 25, 2012)
- 14th release
- Added a new Russian translation by evnemich
- Tile entities are now sorted by distance from player
- The app no longer crashes when running Replace blocks with an invalid selection
- Added a Copy button to the Analyze output
- Added an Auto Select function for selecting all blocks between two blocks of the same type
- The app now checks if the terrain selection is out of the world boundaries and if so can automatically fix it
v1.6 Release: (November 17, 2012 - Pro: November 18)
- 13th release
- Fixed the tile entity saving bug
- Edit signs and force start reactors
- Proper block selection for Replace and Set block
- A new translation by hotwingsKFC
- block IDs above 128 no longer show as negative values in Analyze
v1.6 Release Candidate 1: (November 17, 2012)
- Added Copy Seed button
- Updated translations
v1.6 Beta 4: (November 16, 2012)
- Removed DiscoInferno from the Free version
- Added IDs for 0.5.0 - translated locales might not see IDs yet
v1.5.3 Beta 3 (October 23, 2012)
- Fixed the mystery feature.
v1.5.3 Beta 2 (October 18, 2012)
- Added a new mystery feature. Don't use on a world you like.Not working!- Removed Herobrine
v1.5.3 Beta 1 (October 14, 2012)
- Added a new Simplified Chinese translation
v1.5.2: (October 1, 2012)
- Pro only release
- Added a Replace Entity function
v1.5.1: (September 26, 2012)
- Shows a toast to tell you to get Pro when you try to edit a slot in a chest or a furnace in the free version
v1.5.1 beta 3: (September 22, 2012)
- Made the main screen scrollable so that you can access the lower two options in landscape orientation
- Added a button that links to this thread
v1.5.1 beta 2: (September 22, 2012)
- You can now view (and for Pro, edit) the inventories of chests and furnaces
- Fixed version number
- Added the missing ID for bread
- Added new translations by hotwingsKFC and Win4263
v1.5.1 beta 1: (September 17. 2012)
- Added a list of all containers in the level
- (Version number is still 1.5; will be fixed)
v1.5: (September 7, 2012)
- Fixed the egg's icon
- Added items and block IDs for translations
- Added entity IDs
- Disable the edit inventory button if the world is in creative mode
- Set spawn now moves spawns set by beds
- Added a new translation by hotwingsKFC
v1.5 Beta 1: (September 6, 2012)
- Added 0.4.0 items and blocks - not for translations, though
- Adapted to day length change 0.4.0
v1.4: (August 9, 2012)
- Added 0.3.3 mobs, entities, and items
- even less crashy
v1.4 Beta 1: (August 5, 2012)
- Sort worlds on the world selection list by last modified date
- Added long press dialog for inventory slots - duplicate or delete slot
- Added an updated Dutch translation by hotwingsKFC
- Reduced force closes by 10%
- And nothing else, honestly!
v1.3.2: (July 21, 2012)
- 8th public release (lucky number! Yay!)
- Added item ID for Glass Pane - thanks for catching this bug, THE_SCARY_ENDERMAN!
- Added an updated translation by hotwingsKFC
- Added ability to rename world folders.
Pro:
- Improved mob tipping - tip any mob; choose how far to tip
- Fixed furnaces wiping with entity editing on 0.3.2
v1.3.1
Release Candidate 1Release: (July 17th, 2012 - promoted July 18th)- Added updated translations by win4263 and Lightus
- Added block IDs for saplings, chests, and furnaces
- 7th official release
v1.3: (July 9th, 2012)
- First release of PocketInvEditor Pro, 6th free version release
- Added updated translations by hotwingsKFC and m3f
v1.3 Beta 6: (July 8th, 2012)
- Shows a message when no worlds are detected
- Shows a message when no entities are detected
- Rename worlds
- Added a new German translation by ChrisMCMine
- Removed the ApoCowlypse for non-paid versions
v1.3 Beta 5: (June 24th, 2012)
- Added a Dutch translation by Marc.
- App won't crash when ApoCowlypse is ran on a world without an entities.dat
v1.3 Beta 4: (June 22nd, 2012)
-
secretAdded the ApoCowlypsev1.3 Beta 3: (June 21st, 2012)
- Added block ID for Invisible Bedrock, discovered by win4263
- Added a new Korean translation by win4263
- The Entities Info screen now uses localized names
v1.3 Beta 2: (June 19th, 2012)
- Added entities screen - shows count of each type of entity - mobs and dropped items
v1.2.1: (June 8th, 2012)
- Released 1.3 beta 1 as a point release
- 5th public release
v 1.3 Beta 1: (May 31st, 2012)
- Added a Korean translation by _DHD_
- Added a way to activate the sideways glitch from http://www.minecraft...not-cactus-bug/
v1.2: (May 25, 2012)
- 4th public release
- Replaced the error message shown when an invalid value is entered on the edit slot screen
- Warp To Spawn button now updates the player location display
v1.2 Beta 7/Release Candidate 1: (May 25, 2012)
- Added new German translations by ChrisMCMine
- About screen now credits TexasGamer, UniversalOfGaming, and Mojang
- Moved the Warp to Spawn button below the set spawn button
v1.2 Beta 6: (May 24, 2012)
- Max slot size is now 255; added a new button for automatically setting it to that
- Warp to Spawn button added
v1.2 Beta 5: (May 22, 2012)
- Icons in the inventory slots screen as well
- Added the icons for items
- Added a "Fill slot" button to quickly change amount to 64
v1.2 Beta 4: (May 21, 2012)
- Icons in the Browse screen! This uses textures by Mojang - hope fair use applies.
- New slots created with item count 1
- Items in the Browse screen now displays damage code
- Fixed data values of redwood and birch leaves
v1.2 Beta 3: (May 17, 2012)
- New item slots automatically go into edit mode when they are created
- Added item ID for camera
v1.2 Beta 2: (May 16, 2012)
- Health in half-hearts can be edited
- Added buttons to quickly switch to full health and infinite health
- Translated the item names into Simplified Chinese based on the official Mojang translations
v1.2 Beta 1: (May 15, 2012)
- Added an improved German translation by ChrisMCMine
- Tweaked time adjustments
- Added a scroll view to the World Info screen
v1.1: (May 11, 2012)
- Third public release (Second Google Play release)
- Added a player location display
v1.1 Beta 5: (May 10, 2012)
- Fixed the search function - no longer returns Air for everything.
- Allow saving of the world time
- Added two buttons to quickly switch world to morning or nightfall
v1.1 Beta 4: (May 9, 2012)
- Added a search function to the item list.
- Added a display for the current world time.
- Added set spawn to player location support.
v1.1 Beta 3: (May 8, 2012)
- Added a German translation by ChrisMCMine
- Translated the item names into German based on the official Mojang translations
- Added a Simplified Chinese translation
v1.1 Beta 2: (May 5, 2012)
- Merged in Snowbound's fix for the add slot function
- Added a spanish translation by Lightus
v1.1 Beta 1: (May 3, 2012)
- Added World Info screen
- Added change gamemode function
- Merged Snowbound's patch to add new blank slots. Thanks!
v1.0.1 (May 2, 2012):
- No changes since the beta. (2nd public release)
Beta v1.0.1 (May 1, 2012):
- Fixed some crashes; tried to speed up backups; fixed mistakes in the item list
- MinSdkVersion is now 7 for Android Eclair 2.1
Beta v1.0.0_(1/Infinity): (April 28, 2012)
- Rebuild with minSdkVersion set to 1 so that the app would run on Froyo. (The code works, I just needed to allow it to run.)
v1.0.0: (April 27, 2012)
- Added license screen
- Licensed under GPL
- Initial release
Beta 6: (April 26, 2012)
- Added a backup function
- Added some new items from 0.3.0; removed saplings that were included by mistake
- Added my horrible icon to be used until a proper icon can be chosen
Beta 5: (April 25, 2012)
- Hide the first 8 slots as they are used to store slots currently activated - thanks, OSX2000!
- Initialize the list of slots in onCreate so that the scrolling stays in the same place
- Wooden Door Blocks and Iron Door Blocks gets (block) added to their name to differentiate against the door items
Beta 4: (April 21, 2012)
- Added the item id browse activity
Beta 3: (April 19, 2012)
- Removed check for lack of player.dat after feedback that it is causing levels created after 0.2.0 to not display
Beta 2: (April 19, 2012)
- Added saving support
Beta 1: (April 16, 2012)
- Initial release.
[represent]
That's pretty cool, I'm gonna try it out. It'll run with a debug key. You'll only need a release key if you plan on distributing through Google Play or Amazon.
I can try to write more slots into the level.dat; The saving code supports it. The game may not recognize the extra slots, however. I have not tested this.
The school that I go to has a Google Play account, so I'll probably put it up through the school.
Edit: Also, the slots with count of -1 seems to be special slots. Don't edit them. I'll block editing to them in the next version.
No.
That would be great! Feel free to fork the source on GitHub and send a pull request with the changes. Thank you.
Nice! Good choice of block type to edit in. Mind if I put this up in the OP?
Hey maces, what phone do you have? (The one in the video?)