I'm trying to get the randomite mod and I have the following mods already installed
Armor Stand
Spawner GUI
Elemental Arrows
Shelf
Floodgate
there is an error and it goes away too fast for me to read, so I go to the modloader.TXT and I get this:
Nov 28, 2011 9:10:16 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
Nov 28, 2011 9:10:16 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Christopher Kelley\AppData\Roaming\.minecraft\bin\minecraft.jar
Nov 28, 2011 9:10:16 PM ModLoader readFromClassPath
FINER: Zip found.
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-19" from mod_TooManyItems.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ArmorID set to 135
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Armor 1.0.0" from mod_Armor.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ShelfID set to 132
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Shelf 1.0.0" from mod_Shelf.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: EggArrowID set to 387
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ExplosiveArrowID set to 384
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: FireArrowID set to 385
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: HomingBowID set to 396
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: IceArrowID set to 386
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: LightningArrowID set to 388
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Arrows 1.0.0" from mod_Arrows.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ControlID set to 133
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: GateID set to 134
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Floodgate 1.0.0" from mod_Floodgate.class
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_SpawnerGUI 1.0.0" from mod_SpawnerGUI.class
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Failed to load mod from "mod_Randomatter.class"
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchFieldError: e
at BlockRandomite.<init>(BlockRandomite.java:13)
at mod_Randomatter.<clinit>(mod_Randomatter.java:15)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1227)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at nm.a(nm.java:27)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Nov 28, 2011 9:10:27 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Christopher Kelley\AppData\Roaming\.minecraft\mods\zombe
Nov 28, 2011 9:10:27 PM ModLoader readFromModFolder
FINER: Directory found.
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-19"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Armor 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Shelf 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/eggarrow.png,38). 87 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/exarrow.png,102). 86 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/fiarrow.png,118). 85 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/hombow.png,119). 84 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/icearrow.png,120). 83 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/liarrow.png,134). 82 left.
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Arrows 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Floodgate 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_SpawnerGUI 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader AddAllRenderers
FINE: Initialized
Is there a problem in this?
P.S. I buildcraft compatible with all these mods too? just asking.
P.P.S. I asked the randomite creator himself about this and he said it might be a block I.D. Conflict, so I posted the modloader TXT and he hasn't replied. He is probably busy with the nether mod.
Where are you installing it? In the /mods/ folder or in the minecraft.jar? Also, try installing ScotTools, i'm fairly sure all of Scokeev's mods require it.
Where are you installing it? In the /mods/ folder or in the minecraft.jar? Also, try installing ScotTools, i'm fairly sure all of Scokeev's mods require it.
minecraft.jar. also I got scokeev's mods.
EDIT: oops I mean scottools
Armor Stand
Spawner GUI
Elemental Arrows
Shelf
Floodgate
there is an error and it goes away too fast for me to read, so I go to the modloader.TXT and I get this:
Nov 28, 2011 9:10:16 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
Nov 28, 2011 9:10:16 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Christopher Kelley\AppData\Roaming\.minecraft\bin\minecraft.jar
Nov 28, 2011 9:10:16 PM ModLoader readFromClassPath
FINER: Zip found.
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-19" from mod_TooManyItems.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ArmorID set to 135
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Armor 1.0.0" from mod_Armor.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ShelfID set to 132
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Shelf 1.0.0" from mod_Shelf.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: EggArrowID set to 387
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ExplosiveArrowID set to 384
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: FireArrowID set to 385
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: HomingBowID set to 396
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: IceArrowID set to 386
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: LightningArrowID set to 388
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Arrows 1.0.0" from mod_Arrows.class
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: ControlID set to 133
Nov 28, 2011 9:10:17 PM ModLoader setupProperties
FINER: GateID set to 134
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_Floodgate 1.0.0" from mod_Floodgate.class
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Mod Initialized: "mod_SpawnerGUI 1.0.0" from mod_SpawnerGUI.class
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINE: Failed to load mod from "mod_Randomatter.class"
Nov 28, 2011 9:10:17 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchFieldError: e
at BlockRandomite.<init>(BlockRandomite.java:13)
at mod_Randomatter.<clinit>(mod_Randomatter.java:15)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1227)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at nm.a(nm.java:27)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Nov 28, 2011 9:10:27 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Christopher Kelley\AppData\Roaming\.minecraft\mods\zombe
Nov 28, 2011 9:10:27 PM ModLoader readFromModFolder
FINER: Directory found.
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-19"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Armor 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Shelf 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/eggarrow.png,38). 87 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/exarrow.png,102). 86 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/fiarrow.png,118). 85 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/hombow.png,119). 84 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/icearrow.png,120). 83 left.
Nov 28, 2011 9:10:27 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/liarrow.png,134). 82 left.
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Arrows 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_Floodgate 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader init
FINE: Mod Loaded: "mod_SpawnerGUI 1.0.0"
Nov 28, 2011 9:10:27 PM ModLoader AddAllRenderers
FINE: Initialized
Is there a problem in this?
P.S. I buildcraft compatible with all these mods too? just asking.
P.P.S. I asked the randomite creator himself about this and he said it might be a block I.D. Conflict, so I posted the modloader TXT and he hasn't replied. He is probably busy with the nether mod.
Where are you installing it? In the /mods/ folder or in the minecraft.jar? Also, try installing ScotTools, i'm fairly sure all of Scokeev's mods require it.
minecraft.jar. also I got scokeev's mods.
EDIT: oops I mean scottools