The Meaning of Life, the Universe, and Everything.
Join Date:
3/12/2013
Posts:
56
Minecraft:
TheRedBanana7
Member Details
Hey, I'm not sure if you would be interested in this, but I would like you to check out a minigame I made before I release it. I spent some time designing a redstone machine that would be completely random and while this did work it makes it hard to get the difficulty right. So I was wondering if you had any tips. The name of the minigame is Wack a' Villager and this is the download link because it isn't on the forums yet.
Also I just want to thank you again for the reviews. The first day after you reviewed The Portal Room it got 17 more downloads which is almost double what it had!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/10/2012
Posts:
71
Member Details
Soon I will make another map. To play it shall require the mods, yes. Or if you want it to just be mobfighting, it won't. You can buy new items in it too, so you can improve your arsenal.
Snipping is a common phrase.
We snip for joy.
We snip for happiness.
We snip for everything.
We snip. And snip. And snip. And snip. And snip. SNIPPY SNIPP
Answer: Felis catus[2] or Felis silvestris catus[4]) is a small, usually furry, domesticateMEOWd, and carnivorousmammal. It is ofteMEOWn called the housecat whenMEOW kept as an indoor pet,[6] or simply the caWOWt when thMEOWere is no need to distingMEOWuish it from other felids andMEOW felines. Cats are often vMEOWalued by humaMEOWns for companionsPIKACHUhip and their ability to hunt vermin and household pests. MEOW. Best answer ever.
Since you probably don't want a full review, I'll give you some advice in a bit. I have a bunch of other maps to play anyway.
I'm not that into redstone but I'll comment on the gameplay, etc.
Snipping is a common phrase.
We snip for joy.
We snip for happiness.
We snip for everything.
We snip. And snip. And snip. And snip. And snip. SNIPPY SNIPP
Answer: Felis catus[2] or Felis silvestris catus[4]) is a small, usually furry, domesticateMEOWd, and carnivorousmammal. It is ofteMEOWn called the housecat whenMEOW kept as an indoor pet,[6] or simply the caWOWt when thMEOWere is no need to distingMEOWuish it from other felids andMEOW felines. Cats are often vMEOWalued by humaMEOWns for companionsPIKACHUhip and their ability to hunt vermin and household pests. MEOW. Best answer ever.
Actually no. But good answer. It was: YOU WILL NOT WIN YOU WILL DIE.
what makes your map deserve to be played: I'll get back to you on that one
Is your map for singleplayer:yes
estimated completion time: uhm. . . . until you die?
i agree that if the review is harsh you will not rage:yes
I already expect the creativity part to be low, it's kind of hard to put detail in 3x3x3 cubes, I did where I could, but there wasn't much flexibility.
In other news... Ender Crystal by ZvedeENG. Creativity: 2. It is like some of Hypixel's adventure maps but it contains many elements to make it different (many more side quests, story, etc) Difficulty: 2.5. A good difficulty curve throughout but can increase/decrease depending on how good you are with parkour/mazes. Detail: 2. Some of the houses were exquisite but others were lacking, making them stand out.
Caves have good block variation. Gameplay and Experience: 2.5. The gameplay does lack in some areas (parkour, mazes, side quests, etc) but overall this is a well-tuned adventure map that Hypixel/adventure lovers should experience. Looking forward to Under Dirt. Overall Score™: 2+2.5+2+2.5 = 9. Above Average. + Great houses and caves + Mob fighting enjoyable - Repetitive fetch quests as side quests. - Parkour and mazes slow the gameplay and difficulty curve.
The Cubes by Soulesblur Creativity: 1.5. Survival map SkyBlock concept is overused. You need to find something unique in your maps, mazes and survival Skyblock won't cut it. I do like some of the challenges though. Difficulty: 2.5. Easy, but it is a survival map so this will have to do. I appreciate the fact that you can get almost every item in the game through the cubes. Detail: 1.5. Cubes in space. Nothing new. Gameplay and Experience: 2. The gameplay was good, butI didn't see anything new that I haven't seen before. It is a survival map. So many mapmakers bow down to Noobcrew, try to copy them. But in the end.... they fail to refresh. Overall Score™: 1.5+2.5+1.5+2 = 7.5. Average + Good gameplay. + Get all de items. - Nothing new that has not been seen before. - One does not simply call gold budder.
I see why you wanted a review lol
In fact, I just played it Mine-anoia by Spriggs857 Creativity: 1. Parkour, mazes, mob-fighting, and everything... uncreative. Er.
You also called gold budder. Didn't even give myah squids to kill :/ Difficulty: 2. The mob fighting sections were perfect in difficulty with the OP armor, but the parkour and mazes were too easy/hard. Detail: 1. Superflat map with buildings that have no style or block variation whatsoever. Floating blocks all over the place. Gameplay and Experience: 1.5. Excessive parkour with no style whatsoever severely lowered the score. No uniqueness whatsoever. Gameplay too easy or too hard. Unfun at least for me. Overall Score™: 1+2+1+1.5 = 5.5. Terrible. Use the constructive criticism to improve on your next map. Diamonds to you. + Mob fighting sections were perfect in difficulty. - Excessive parkour, no variety. - Superflat map: Houses made with no block variation, depth, or style whatsoever. - One does not simply spawn the player in Creative Mode and call gold budder. --------------------------------------------------------------------------------------------------------------------------------------------------------------------
Karoshi by Yokcos700 Creativity: 3. I've only seen this concept in a flash game. Where have I seen it in Minecraft? Nowhere. Prove me wrong. Difficulty: 2.5. Very steady difficulty curve. Puzzles were fantastic, if easy. Detail: 2.5. Liked the building designs, as it gave a great atmosphere. Maybe tweak the floors to not include stairs? Gameplay and Experience: 3. Thoroughly surprised. I said in The Crystal Maze that you needed more
areas that involved puzzles/inspired stuff that I haven't seen before. You did just that. No repetitivity this time, unless you hate dying. Overall Score™: 3+2.5+2.5+3 = 11. Fantastic, and I still feel like I should bump these scores up. Diamonds to you. + Great, if easy, puzzles. + Design wows the eyes. - Too short. Still, quality > quantity. - Cauldron refills itself before it should. Bug. - Um...... I don't like to die?
The Cubes by Soulesblur Creativity: 1.5. Survival map SkyBlock concept is overused. You need to find something unique in your maps, mazes and survival Skyblock won't cut it. I do like some of the challenges though. Difficulty: 2.5. Easy, but it is a survival map so this will have to do. I appreciate the fact that you can get almost every item in the game through the cubes. Detail: 1.5. Cubes in space. Nothing new. Gameplay and Experience: 2. The gameplay was good, butI didn't see anything new that I haven't seen before. It is a survival map. So many mapmakers bow down to Noobcrew, try to copy them. But in the end.... they fail to refresh. Overall Score™: 1.5+2.5+1.5+2 = 7.5. Average + Good gameplay. + Get all de items. - Nothing new that has not been seen before. - One does not simply call gold budder.
Creativity-I've only played SkyBlock a couple of times, and that map had no part in me creating my map, what I don't get is that whenever someone makes a survival map that takes place in the sky, everyone thinks it's a skyblock clone, when there were sky survival maps created way before skyblock.
difficulty-I wasn't going for a hard map to begin with.
detail-I agree with you on completely, best thing I could come up with, and I personally liked the idea
gameplay and experience-who's noobcrew? is he the creator of skyblock or something? if so, what is so special with skyblock anyway, it's not like the map is any more creative than others I've seen, but his is adored.
anyway, glad to know Im getting better, keep up with the reviews! and thnx. oh and the budder part was just to be funny.
Creativity-I've only played SkyBlock a couple of times, and that map had no part in me creating my map, what I don't get is that whenever someone makes a survival map that takes place in the sky, everyone thinks it's a skyblock clone, when there were sky survival maps created way before skyblock. When I mean Skyblock clone, I don't mean it is a Skyblock clone. It just copies Skyblock by using the same elements: Sky setting, survive, challenges, etc.
difficulty-I wasn't going for a hard map to begin with. Maybe add dungeons or something to make it challenging? Better challenges, etc.
detail-I agree with you on completely, best thing I could come up with, and I personally liked the idea. It is a good idea, but overused. Find something creative that I haven't seen before or just polish your next map with style.
gameplay and experience-who's noobcrew? is he the creator of skyblock or something? Yep. if so, what is so special with skyblock anyway, it's not like the map is any more creative than others I've seen, but his is adored. I think he was the first to do this type of sky survival map. Now most novices copy him. Ashien did Survival Island, it was the first of its kind, and he was adored. Then he quit.
anyway, glad to know Im getting better, keep up with the reviews! I will! and thnx. oh and the budder part was just to be funny. Lol, funny but overused.
Description Of Map: This I the sequel to the map Wither Mans Boss which is the first map of the series Wither Man (The Wither Man series post is Here.)
Estimated Completion Time: 20 - 28 Minutes. (Depending On if You Are Playing On Multiplayer.)
Also I just want to thank you again for the reviews. The first day after you reviewed The Portal Room it got 17 more downloads which is almost double what it had!
Snipping is a common phrase.
We snip for joy.
We snip for happiness.
We snip for everything.
We snip. And snip. And snip. And snip. And snip. SNIPPY SNIPP
Answer: Felis catus[2] or Felis silvestris catus[4]) is a small, usually furry, domesticateMEOWd, and carnivorousmammal. It is ofteMEOWn called the housecat whenMEOW kept as an indoor pet,[6] or simply the caWOWt when thMEOWere is no need to distingMEOWuish it from other felids andMEOW felines. Cats are often vMEOWalued by humaMEOWns for companionsPIKACHUhip and their ability to hunt vermin and household pests. MEOW. Best answer ever.
Since you probably don't want a full review, I'll give you some advice in a bit. I have a bunch of other maps to play anyway.
I'm not that into redstone but I'll comment on the gameplay, etc.
I'm looking forward to it.
Actually no. But good answer. It was: YOU WILL NOT WIN YOU WILL DIE.
Heres my application if anyone is interested
That looks cool. Added.
May take a while to play depending on the length, I will make it a long-term goal.
Sounds reassuring.
_____________________________________________________________________________________________________
O wait.....
Here is a map I want you to Review Click Here.
I'm back. Time to respond.
I will not accept any more applications until the queue is partly cleared up.
SNIPSNIPSNIPSNIPSNSPIifdspafjnkpadsjnkfposajdfposajkdpofasdk
...
Added.
I READY TO DIE YOU MONSTUH Added.
Please use the proper application and at least add some pictures... Thanks
I'll probably play it, just not for a while.
In other news...
Ender Crystal by ZvedeENG.
Creativity: 2. It is like some of Hypixel's adventure maps but it contains many elements to make it different (many more side quests, story, etc)
Difficulty: 2.5. A good difficulty curve throughout but can increase/decrease depending on how good you are with parkour/mazes.
Detail: 2. Some of the houses were exquisite but others were lacking, making them stand out.
Caves have good block variation.
Gameplay and Experience: 2.5. The gameplay does lack in some areas (parkour, mazes, side quests, etc) but overall this is a well-tuned adventure map that Hypixel/adventure lovers should experience. Looking forward to Under Dirt.
Overall Score™: 2+2.5+2+2.5 = 9. Above Average.
+ Great houses and caves
+ Mob fighting enjoyable
- Repetitive fetch quests as side quests.
- Parkour and mazes slow the gameplay and difficulty curve.
The Cubes by Soulesblur
Creativity: 1.5. Survival map SkyBlock concept is overused. You need to find something unique in your maps, mazes and survival Skyblock won't cut it. I do like some of the challenges though.
Difficulty: 2.5. Easy, but it is a survival map so this will have to do. I appreciate the fact that you can get almost every item in the game through the cubes.
Detail: 1.5. Cubes in space. Nothing new.
Gameplay and Experience: 2. The gameplay was good, but I didn't see anything new that I haven't seen before. It is a survival map. So many mapmakers bow down to Noobcrew, try to copy them. But in the end.... they fail to refresh.
Overall Score™: 1.5+2.5+1.5+2 = 7.5. Average
+ Good gameplay.
+ Get all de items.
- Nothing new that has not been seen before.
- One does not simply call gold budder.
I agree not to rage if I get a bad review. ( Oh and I called gold budder on multiple occasions)
I see why you wanted a review lol
In fact, I just played it
Mine-anoia by Spriggs857
Creativity: 1. Parkour, mazes, mob-fighting, and everything... uncreative. Er.
You also called gold budder. Didn't even give myah squids to kill :/
Difficulty: 2. The mob fighting sections were perfect in difficulty with the OP armor, but the parkour and mazes were too easy/hard.
Detail: 1. Superflat map with buildings that have no style or block variation whatsoever. Floating blocks all over the place.
Gameplay and Experience: 1.5. Excessive parkour with no style whatsoever severely lowered the score. No uniqueness whatsoever. Gameplay too easy or too hard. Unfun at least for me.
Overall Score™: 1+2+1+1.5 = 5.5. Terrible.
Use the constructive criticism to improve on your next map. Diamonds to you.
+ Mob fighting sections were perfect in difficulty.
- Excessive parkour, no variety.
- Superflat map: Houses made with no block variation, depth, or style whatsoever.
- One does not simply spawn the player in Creative Mode and call gold budder.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
Karoshi by Yokcos700
Creativity: 3. I've only seen this concept in a flash game. Where have I seen it in Minecraft? Nowhere. Prove me wrong.
Difficulty: 2.5. Very steady difficulty curve. Puzzles were fantastic, if easy.
Detail: 2.5. Liked the building designs, as it gave a great atmosphere. Maybe tweak the floors to not include stairs?
Gameplay and Experience: 3. Thoroughly surprised. I said in The Crystal Maze that you needed more
areas that involved puzzles/inspired stuff that I haven't seen before. You did just that. No repetitivity this time, unless you hate dying.
Overall Score™: 3+2.5+2.5+3 = 11. Fantastic, and I still feel like I should bump these scores up. Diamonds to you.
+ Great, if easy, puzzles.
+ Design wows the eyes.
- Too short. Still, quality > quantity.
- Cauldron refills itself before it should. Bug.
- Um...... I don't like to die?
Creativity-I've only played SkyBlock a couple of times, and that map had no part in me creating my map, what I don't get is that whenever someone makes a survival map that takes place in the sky, everyone thinks it's a skyblock clone, when there were sky survival maps created way before skyblock.
difficulty-I wasn't going for a hard map to begin with.
detail-I agree with you on completely, best thing I could come up with, and I personally liked the idea
gameplay and experience-who's noobcrew? is he the creator of skyblock or something? if so, what is so special with skyblock anyway, it's not like the map is any more creative than others I've seen, but his is adored.
anyway, glad to know Im getting better, keep up with the reviews! and thnx. oh and the budder part was just to be funny.
The Bosses Lair Download is: Here
Here is the information.
Name Of Map: The Bosses Lair
Link: Click Here.
Description Of Map: This I the sequel to the map Wither Mans Boss which is the first map of the series Wither Man (The Wither Man series post is Here.)
Estimated Completion Time: 20 - 28 Minutes. (Depending On if You Are Playing On Multiplayer.)
Your Rating: 6
The Bosses Lair Pictures:
Actions, adventures, puzzles, parkours, fights. 1 map, 50 levels. Can you take on the ultimate challenges?