I haven't tried downloading anything else to see if it works, but I know I'm not the only one with the issue. Hood couldn't get it to open either, but for some different reasons. Trying to extract it for me says that the file is empty, so I really don't know what to do. I've redownloaded it a few times, same result. A reupload might help, or uploading it to Fileswap instead, but if it works fine for most other people, it isn't worth it.
@link
Awesome! Glad to see you enjoyed it! ('cept for that black wool :P) I hope you're looking foward to the second one, too. I'm actually on my phone right now, as I'm on vacation. (Thanks for covering for me, Skeeto ;))
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@link
Awesome! Glad to see you enjoyed it! ('cept for that black wool ) I hope you're looking foward to the second one, too. I'm actually on my phone right now, as I'm on vacation. (Thanks for covering for me, Skeeto )
So apparently, I'm playing the new version. I really enjoyed the map throughout; provided for great gameplay, good placement of resources and loot, etc.
First intersection was as should be in most maps; food, coal, wood, stone. Second intersection was maybe a bit challenging, but not a lot to say with only two new areas, but good use of new mechanics for the wide area ghast spawner. I really think it's better than having ghast spawners all over the place. Third intersection upped the difficulty a bit, but then again, the player has iron now so they can be a lot more riskier. The bedrock could have been hidden a bit better, in my opinion... I mean, everyone looks up every waterfall these days to be honest, but it's okay. Abyssal Lake... really reminiscent of "Peaceful Lake" in "Legendary", with the maze and all that, except the lake wasn't that peaceful. Intersection 4 was where things got real. Charred Halls was easy, the creepers blew up the spawners for me xD... but then, that Bonus area was a tough one. I only got to completing the first challenge (with 41 deaths, making up 100% of my death counter), and then just got the arrow and got out of there. I'm sure what was at the end was worth it, but I was too lazy to do two more of those challenges that could be possibly harder and more rage inducing. I suppose I got lucky with the enchants, but I was able to get a fortune 3 iron pick to mine all the diamonds out of the green wool area, giving me 61 plus the 8 I got from retrieving the two Bonus Monument items. I like that you give limited amount of diamonds compared to what you did with the iron and coal.
But then, you did hand out a whole lot of OP stuff in the red wool castle, but by then it wouldn't really matter, would it? Red wool and black wool weren't that extensive compared to what I've seen before, but was still great. The silverfish were just annoying, maybe would have been better of a mob to use when the player is not in full diamond, but whatever. The red wool castle, presenting a mix of all the other mobs seen in the map, was good in both design in gameplay. I really like the endgame parts of a CTM map where you're given the diamonds and the mapmaker throws everything he can at you like arcade style. Black wool was also good except that the blazes updated the lava... But it could have been worse. Overall, It was a great experience and I'm excited for your next map!
Only got the Bedrock and Arrow for the Bonus Monument, but I'm not about to go throughout the whole map to fish for the other two, so... that's that.
So apparently, I'm playing the new version. I really enjoyed the map throughout; provided for great gameplay, good placement of resources and loot, etc.
First intersection was as should be in most maps; food, coal, wood, stone. Second intersection was maybe a bit challenging, but not a lot to say with only two new areas, but good use of new mechanics for the wide area ghast spawner. I really think it's better than having ghast spawners all over the place. Third intersection upped the difficulty a bit, but then again, the player has iron now so they can be a lot more riskier. The bedrock could have been hidden a bit better, in my opinion... I mean, everyone looks up every waterfall these days to be honest, but it's okay. Abyssal Lake... really reminiscent of "Peaceful Lake" in "Legendary", with the maze and all that, except the lake wasn't that peaceful. Intersection 4 was where things got real. Charred Halls was easy, the creepers blew up the spawners for me xD... but then, that Bonus area was a tough one. I only got to completing the first challenge (with 41 deaths, making up 100% of my death counter), and then just got the arrow and got out of there. I'm sure what was at the end was worth it, but I was too lazy to do two more of those challenges that could be possibly harder and more rage inducing. I suppose I got lucky with the enchants, but I was able to get a fortune 3 iron pick to mine all the diamonds out of the green wool area, giving me 61 plus the 8 I got from retrieving the two Bonus Monument items. I like that you give limited amount of diamonds compared to what you did with the iron and coal.
But then, you did hand out a whole lot of OP stuff in the red wool castle, but by then it wouldn't really matter, would it? Red wool and black wool weren't that extensive compared to what I've seen before, but was still great. The silverfish were just annoying, maybe would have been better of a mob to use when the player is not in full diamond, but whatever. The red wool castle, presenting a mix of all the other mobs seen in the map, was good in both design in gameplay. I really like the endgame parts of a CTM map where you're given the diamonds and the mapmaker throws everything he can at you like arcade style. Black wool was also good except that the blazes updated the lava... But it could have been worse. Overall, It was a great experience and I'm excited for your next map!
Only got the Bedrock and Arrow for the Bonus Monument, but I'm not about to go throughout the whole map to fish for the other two, so... that's that.
I'm glad to see you enjoyed the map! I'm also impressed to see how much of the minerals you collected! As for my next map, I haven't been able to work on it much recently, but I've finally finished something else I was working on, so I should have more time for it. Thanks for the feedback!
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EDIT: Okay, I can download the .zip just fine, but when I try and open it, it says that the file is invalid. :S Anyone else having this issue?
Just tried downloading and opening both files, and they worked fine. I don't know what to tell you. Is this file the only one you can't open?
Nah, don't worry about it. I think the problem had something to do with the way I compressed it, but whatever, I fixed it. Enjoy!
Also, expect Crystallized Caverns to be released soon!
Different Angle:
And I also finished this machine I was working on:
Aw Hell's Blazes, i dont want to update and things, ill probably screw it up with my fail mcedit-ness
http://www.youtube.com/user/halfpixel274
Awesome! Glad to see you enjoyed it! ('cept for that black wool :P) I hope you're looking foward to the second one, too. I'm actually on my phone right now, as I'm on vacation. (Thanks for covering for me, Skeeto ;))
Mind telling me what the black wool is now?
Only got the Bedrock and Arrow for the Bonus Monument, but I'm not about to go throughout the whole map to fish for the other two, so... that's that.
I'm glad to see you enjoyed the map! I'm also impressed to see how much of the minerals you collected! As for my next map, I haven't been able to work on it much recently, but I've finally finished something else I was working on, so I should have more time for it. Thanks for the feedback!
Time to put the manpance back on.
Thanks. And yes, manpance are essential for survival!