Sugarcane speeds up real quick, but admittedly cactus is probably the slowest and most tedious part of the entire questline. I should have made cactus trade for like 4-8 sand instead of just one, and/or started the player with maybe 4 cactus and sugarcane instead of just 1. Live and learn I guess. No one will blame you if you cheat a few more in to get started or leave the game open and idle to grow more.
This is so exciting I had to run off and start a Lets Play for this as soon as I could. The first video is up . It's been amazingly fun so far!
Ah, how exciting! The first LP of Sky Den. You don't mind if I put this in the first post, do you?
I look forward to seeing any future updates on this.
Just, you know, bear in mind what I said about bugs.
Oh and hey, I just realized your player skin is Tom!
Small world.
Suggestions:
Provide more of all farming materials.
More sand per cactus.
Be clear with the end, I have 12 ender pearls and 12 blaze powder, can I go to the end now or do I have to wait?
Bug fixing.
Update the mod pack to 1.4.7.
I can't seem to grow greatwood trees, can you please look into them?
Easter eggs
... so my screenshots don't count?
Day 05 - https://mlkshk.com/r/NOY3.jpg - the one where I am cranky about Thaumcraft
Day 06 - https://mlkshk.com/r/NRL8.jpg - the one where I am no longer cranky and I have refugees.
* Provide more of all farming materials.
Nah, mate. The farming stuff accelerates very quickly, and you can milk the mooshroom for food enlessly before then. I had more farm-produced items than I knew what to do with before I finished the second major (gnollboss) quest.
* More sand per cactus.
Again, accelerates quickly. Each cactus plant grows 3 high, so you punch the bottom one, use 1 to replant, and the other 2 for more sand. It increases geometrically. Soon you'll have more than you know what to do with.
* Be clear with the end, I have 12 ender pearls and 12 blaze powder, can I go to the end now or do I have to wait?
... this is something that weirds me out too; because of the rules of what's available but I'm not allowed to use (like linking books), I don't know if I've accidentally done sequence-breaking. I.E.: I was able to use water long before I received a bucket, and I could've used the lava in the cobblestone mechanism to open the nether gate long before I received the flint-and-steel. I think if ChocolateySyrup had access to something like the permissions-zoned blocks I find in multiplayer maps ("no you cannot open this door / use this table / break this block") then we wouldn't need the metagaming to prevent us from sequence-breaking the story.
* Bug fixing.
Give bug reports, don't just assume there are bugs to fix. And be prepared for "that's not a bug, it's supposed to do that."
... so my screenshots don't count?
Day 05 - https://mlkshk.com/r/NOY3.jpg - the one where I am cranky about Thaumcraft
Day 06 - https://mlkshk.com/r/NRL8.jpg - the one where I am no longer cranky and I have refugees.
Well, forgive me. I meant first video LP.
I think you may have put more effort into architecture and design than anyone I've seen play this map so far.
As for sequence breaking, you can go into The End as soon as you have the materials to do so, which is why no other stipulations were added. You can also go into the Nether as soon as you can - which is the Rite of Fire quest. Going by the rules provided in-game, you actually can't use lava to open the nether gate before that, because you are specifically told not to disassemble the cobblestone generator, and removing one of its key components certainly counts as doing that.
Thaumcraft golems can actually be very useful, especially those that can automate farming tasks. A pair of wood and straw golems can automatically harvest and replant a decent chunk of farmland unattended, keeping a chest stocked with spoils.
As for your dilemma regarding Brass, the mod assumes some familiarity with the included mods (as has been said, perhaps it shouldn't have), but to get brass:
Craft a furnace using 8 brick blocks and you'll make an alloy furnace. Put in 3 copper and 1 tin, then provide fuel, and the brass alloy will be produced.
"Cobblestone Generator Five is alive! do not disassemble!"
I could move the lava and wait for an ember to jump out of the source block onto the portal, but there's another way.
I only need a fire block inside the portal. The ember particles that pop out of a lava source block is one way, or I could run a path of wood from the lava, since lava has a chance of igniting wood within 3m, and fire can appear on the sides of burning wood blocks.
As for Thaumcraft, I understand guesswork and uncovering the mysteries (and a little frustration) is part of the mod's intended experience. I am 0kay with this. My only desired change is the player should be instructed how to make a Wand Of The Apprentice, and to use that wand on a bookshelf to make a Thaumonomicon. The Thaumonomicon explained enough to me so I could get going the rest of the way.
re: brass ingots -- that must be an error in whatever mod it comes from. Copper + Zinc = Brass. Copper + Tin = Bronze. If Thaumcraft 3 (or RedPower 2, or Equivalent Exchange 3) requires a bronze-making recipe to make items called "brass ingot," that's not your fault. (I spent so many metallic items trying to research a way to transmute essentia into zinc... arrrrgh.)
re: bricks. I still haven't figured out how to get clay without using a Descriptive book to travel somewhere that has riverbeds. Don't tell me! I haven't given up yet! Maybe if I tried baking a slimeball... *cough*cough* no and that smells horrible. I need to transmute some over-cleaner now.
re: bricks. I still haven't figured out how to get clay without using a Descriptive book to travel somewhere that has riverbeds. Don't tell me! I haven't given up yet! Maybe if I tried baking a slimeball... *cough*cough* no and that smells horrible. I need to transmute some over-cleaner now.
Use the Minium Stone to get clay. You should be making far more use of NEI than you appear to be! It can tell you about every recipe in the game aside from Thaumcraft-specific ones.
Your idea of rescuing zombie villagers has serious merit. I think I will try to do that as well. Hmm, I might even start doing that in my Thaumcraft-only world, to get some thaumaturge villagers closer by. I'd just want to set up a dedicated zombie-spawning chamber for it.
You should be making far more use of NEI than you appear to be! It can tell you about every recipe in the game ...
But to look up the recipe for clay, I'd need to already have clay or brick in my inventory before I can mouseover and touch 'r' for the recipe.
It feels very wrong to use the cheat menu to myself 64 clay or 64 brick, even if I'm only going to use it to look up recipes and immediately discard the ill-gotten item into the void.
Whelp. Looking up clay now... and it looks ridiculous. (EDIT: I was mistaken about how Minium Stones are used, it isn't that ridiculous.)
1 clay = 4x gravel + 1x Minium stone
1 gravel = 4x dirt + 1x Minium stone. That's nuts.
1 clay = 4x sandstone + 1x Minium stone = 16x sand + 1x Minium stone. That's better.
... and 1 Minium stone = 8x shards of Minium + 1x Inert Stone = 8x shards of Minium + 4x stone + 4x iron ignots + 1x gold ingot
Therefore:
1 clay = 16x sand + 8x shards of Minium + 4x stone + 9x gold nuggets + 36x Metallum essentia
1 brick block = 4x clay = 64x sand + 32x shards of Minium + 16x stone + 36x gold nuggets + 144x Metallum essentia
1 alloy furnace = 8x brick blocks = 32x clay = 512x sand + 256x shards of Minium + 128x stone + 288x gold nuggets + 1152x Metallum essentia
I've been playing for six days and I only have 36 shards of Minium. This is going to take me a very long time to do it without cheating.
Maybe I can build a mob grinder to get all that Minium, and quadruple the size of my farms to harvest them in a timely fashion for trade at the Skyden for the necessary other ingredients... but I'd have to build facilities double the size as what I've already made, and ChocolateySyrup said I've already built larger than he expected. I worry that I'm on the wrong path here; is there something I'm still missing?
I am a vanilla Minecraft player; I've never before played with mods that modify the game's contents. I may seem a bit stupid.
But to look up the recipe for clay, I'd need to already have clay or brick in my inventory before I can mouseover and touch 'r' for the recipe.
NEI has a list of all the items in the game, including ones from mods, on the right side of the screen. You can use the bar at the bottom of the screen to search for specific items by typing in the item's name. In addition, the options button in the bottom left of the screen takes you to a menu where you can set NEI from 'cheat mode' to 'recipe mode', so you can't accidentally spawn items, or even disable NEI altogether.
Maybe I can build a mob grinder to get all that Minium, and quadruple the size of my farms to harvest them in a timely fashion for trade at the Skyden for the necessary other ingredients... but I'd have to build facilities double the size as what I've already made, and ChocolateySyrup said I've already built larger than he expected. I worry that I'm on the wrong path here; is there something I'm still missing?
Minium Stones can be used quite a number of times before breaking. The shards you have so far should last you at least a few thousand transmutations.
Hopefully that helps. Your world looks incredible so far, and I really would like to see where you take it next.
I have 'beaten' the game, pictures of my world in spoiler.
And to be extra fancy, I even have a world download. Download
I done a few 'tweaks' to the trades, the most cheaty one is 1 gold nugget for 1 xycraft crystal thing.
I also used the soulshards mod and xycraft mod(for it's bricks mobs can't spawn on.)
Minium Stones can be used quite a number of times before breaking...
Oh! So they're catalysts, not just wildcard ingredients. Okay. (tries it out) holy crapoli these things are powerful. Now that I have one, I can see over 140 different transmutation recipes, and it seems the Minium stone can be used to convert 1440 blocks before breaking. This obsoletes most of my trading with the denizens of Skyden, and obsoletes the Thaumcraft transmutations I used to make iron nuggets.
64 cobblestone * 1 Minium Stone -> 64 grass blocks * Minium -> 64 sand blocks * Minium -> 16 sandstone * Minium -> 4 clay * furnace -> 4 brick items -> 1 brick block. The Minium Stone loses about 10% of it's durability through all this, but it's much faster than harvesting cacti for the sand.
72 wheat * Fritz -> 9 gold nuggets -> 1 gold ingot * 1 Minium Stone -> 8 iron ingot. 4 of them are set aside for making the next Minium Stone.
I also used the soulshards mod and xycraft mod(for it's bricks mobs can't spawn on.)
In case you aren't allowed to use xycraft, you should know vanilla minecraft has many blocks you can walk on that won't spawn mobs: slabs (lower-half), stairs (flat-side down), fence, fencegates, glass, glass panes, hatch-doors (lower half), tilled soil. This doesn't count for the area around spawner blocks of course, since those can spawn mobs in mid-air.
Good map. I am playing it with an alien-like texture pack, and HAD to make a fully white skin to match the guy at the banner. So far, I am working my way on the first tier of quests. I haven't found any minor or major bugs with the mods and the map so far.
It is good to see a map with custom NPC - that mod deserves much more attention by everyone. I am recording a series for my channel, but it is in portuguese. I will post the links back here when it is done.
By the way, great work. Simple yet instigating map.
I am on my way past the Rite of Magic,and around 20 episodes recorded so far, besides all side work out of "cameras". It is a simple yet great challenge. Now I have to think about Thaumcraft to figure my next great need - iron.
So far, for my channel it has became a series of how to farm anything out of little - quite like a tutorial series...
I am on my way past the Rite of Magic,and around 20 episodes recorded so far, besides all side work out of "cameras". It is a simple yet great challenge. Now I have to think about Thaumcraft to figure my next great need - iron.
So far, for my channel it has became a series of how to farm anything out of little - quite like a tutorial series...
Thank you! I'm very glad you're enjoying it so far! Do you have a link to your series? I checked the channel in your signature but could not find the videos for it.
Is it okay if I put your video in the first post to show to people?
Ah, how exciting! The first LP of Sky Den. You don't mind if I put this in the first post, do you?
I look forward to seeing any future updates on this.
Just, you know, bear in mind what I said about bugs.
Oh and hey, I just realized your player skin is Tom!
Small world.
Provide more of all farming materials.
More sand per cactus.
Be clear with the end, I have 12 ender pearls and 12 blaze powder, can I go to the end now or do I have to wait?
Bug fixing.
Update the mod pack to 1.4.7.
I can't seem to grow greatwood trees, can you please look into them?
Easter eggs
... so my screenshots don't count?
Day 05 - https://mlkshk.com/r/NOY3.jpg - the one where I am cranky about Thaumcraft
Day 06 - https://mlkshk.com/r/NRL8.jpg - the one where I am no longer cranky and I have refugees.
* Provide more of all farming materials.
Nah, mate. The farming stuff accelerates very quickly, and you can milk the mooshroom for food enlessly before then. I had more farm-produced items than I knew what to do with before I finished the second major (gnollboss) quest.
* More sand per cactus.
Again, accelerates quickly. Each cactus plant grows 3 high, so you punch the bottom one, use 1 to replant, and the other 2 for more sand. It increases geometrically. Soon you'll have more than you know what to do with.
* Be clear with the end, I have 12 ender pearls and 12 blaze powder, can I go to the end now or do I have to wait?
... this is something that weirds me out too; because of the rules of what's available but I'm not allowed to use (like linking books), I don't know if I've accidentally done sequence-breaking. I.E.: I was able to use water long before I received a bucket, and I could've used the lava in the cobblestone mechanism to open the nether gate long before I received the flint-and-steel. I think if ChocolateySyrup had access to something like the permissions-zoned blocks I find in multiplayer maps ("no you cannot open this door / use this table / break this block") then we wouldn't need the metagaming to prevent us from sequence-breaking the story.
* Bug fixing.
Give bug reports, don't just assume there are bugs to fix. And be prepared for "that's not a bug, it's supposed to do that."
Well, forgive me. I meant first video LP.
I think you may have put more effort into architecture and design than anyone I've seen play this map so far.
As for sequence breaking, you can go into The End as soon as you have the materials to do so, which is why no other stipulations were added. You can also go into the Nether as soon as you can - which is the Rite of Fire quest. Going by the rules provided in-game, you actually can't use lava to open the nether gate before that, because you are specifically told not to disassemble the cobblestone generator, and removing one of its key components certainly counts as doing that.
Thaumcraft golems can actually be very useful, especially those that can automate farming tasks. A pair of wood and straw golems can automatically harvest and replant a decent chunk of farmland unattended, keeping a chest stocked with spoils.
As for your dilemma regarding Brass, the mod assumes some familiarity with the included mods (as has been said, perhaps it shouldn't have), but to get brass:
Fantastic, it's added.
I hope we'll be seeing more soon.
I could move the lava and wait for an ember to jump out of the source block onto the portal, but there's another way.
As for Thaumcraft, I understand guesswork and uncovering the mysteries (and a little frustration) is part of the mod's intended experience. I am 0kay with this. My only desired change is the player should be instructed how to make a Wand Of The Apprentice, and to use that wand on a bookshelf to make a Thaumonomicon. The Thaumonomicon explained enough to me so I could get going the rest of the way.
re: brass ingots -- that must be an error in whatever mod it comes from. Copper + Zinc = Brass. Copper + Tin = Bronze. If Thaumcraft 3 (or RedPower 2, or Equivalent Exchange 3) requires a bronze-making recipe to make items called "brass ingot," that's not your fault. (I spent so many metallic items trying to research a way to transmute essentia into zinc... arrrrgh.)
re: bricks. I still haven't figured out how to get clay without using a Descriptive book to travel somewhere that has riverbeds. Don't tell me! I haven't given up yet! Maybe if I tried baking a slimeball... *cough*cough* no and that smells horrible. I need to transmute some over-cleaner now.
Use the Minium Stone to get clay. You should be making far more use of NEI than you appear to be! It can tell you about every recipe in the game aside from Thaumcraft-specific ones.
Your idea of rescuing zombie villagers has serious merit. I think I will try to do that as well. Hmm, I might even start doing that in my Thaumcraft-only world, to get some thaumaturge villagers closer by. I'd just want to set up a dedicated zombie-spawning chamber for it.
But to look up the recipe for clay, I'd need to already have clay or brick in my inventory before I can mouseover and touch 'r' for the recipe.
It feels very wrong to use the cheat menu to myself 64 clay or 64 brick, even if I'm only going to use it to look up recipes and immediately discard the ill-gotten item into the void.
Whelp. Looking up clay now... and it looks ridiculous.
(EDIT: I was mistaken about how Minium Stones are used, it isn't that ridiculous.)
1 clay = 4x gravel + 1x Minium stone
1 gravel = 4x dirt + 1x Minium stone. That's nuts.
1 clay = 4x sandstone + 1x Minium stone = 16x sand + 1x Minium stone. That's better.
... and 1 Minium stone = 8x shards of Minium + 1x Inert Stone = 8x shards of Minium + 4x stone + 4x iron ignots + 1x gold ingot
Therefore:
1 clay = 16x sand + 8x shards of Minium + 4x stone + 9x gold nuggets + 36x Metallum essentia
1 brick block = 4x clay = 64x sand + 32x shards of Minium + 16x stone + 36x gold nuggets + 144x Metallum essentia
1 alloy furnace = 8x brick blocks = 32x clay = 512x sand + 256x shards of Minium + 128x stone + 288x gold nuggets + 1152x Metallum essentia
I've been playing for six days and I only have 36 shards of Minium. This is going to take me a very long time to do it without cheating.
Maybe I can build a mob grinder to get all that Minium, and quadruple the size of my farms to harvest them in a timely fashion for trade at the Skyden for the necessary other ingredients... but I'd have to build facilities double the size as what I've already made, and ChocolateySyrup said I've already built larger than he expected. I worry that I'm on the wrong path here; is there something I'm still missing?
I am a vanilla Minecraft player; I've never before played with mods that modify the game's contents. I may seem a bit stupid.
NEI has a list of all the items in the game, including ones from mods, on the right side of the screen. You can use the bar at the bottom of the screen to search for specific items by typing in the item's name. In addition, the options button in the bottom left of the screen takes you to a menu where you can set NEI from 'cheat mode' to 'recipe mode', so you can't accidentally spawn items, or even disable NEI altogether.
Minium Stones can be used quite a number of times before breaking. The shards you have so far should last you at least a few thousand transmutations.
Hopefully that helps. Your world looks incredible so far, and I really would like to see where you take it next.
Download
I done a few 'tweaks' to the trades, the most cheaty one is 1 gold nugget for 1 xycraft crystal thing.
I also used the soulshards mod and xycraft mod(for it's bricks mobs can't spawn on.)
Oh! So they're catalysts, not just wildcard ingredients. Okay. (tries it out) holy crapoli these things are powerful. Now that I have one, I can see over 140 different transmutation recipes, and it seems the Minium stone can be used to convert 1440 blocks before breaking. This obsoletes most of my trading with the denizens of Skyden, and obsoletes the Thaumcraft transmutations I used to make iron nuggets.
64 cobblestone * 1 Minium Stone -> 64 grass blocks * Minium -> 64 sand blocks * Minium -> 16 sandstone * Minium -> 4 clay * furnace -> 4 brick items -> 1 brick block. The Minium Stone loses about 10% of it's durability through all this, but it's much faster than harvesting cacti for the sand.
72 wheat * Fritz -> 9 gold nuggets -> 1 gold ingot * 1 Minium Stone -> 8 iron ingot. 4 of them are set aside for making the next Minium Stone.
In case you aren't allowed to use xycraft, you should know vanilla minecraft has many blocks you can walk on that won't spawn mobs: slabs (lower-half), stairs (flat-side down), fence, fencegates, glass, glass panes, hatch-doors (lower half), tilled soil. This doesn't count for the area around spawner blocks of course, since those can spawn mobs in mid-air.
It is good to see a map with custom NPC - that mod deserves much more attention by everyone. I am recording a series for my channel, but it is in portuguese. I will post the links back here when it is done.
By the way, great work. Simple yet instigating map.
Also, I fully support:
(The next episode is much less laggy and that horrible sound is gone in it. I suggest you watch that instead of the first one)
So far, for my channel it has became a series of how to farm anything out of little - quite like a tutorial series...
Also, I fully support:
Thank you! I'm very glad you're enjoying it so far! Do you have a link to your series? I checked the channel in your signature but could not find the videos for it.
Is it okay if I put your video in the first post to show to people?
You don't mind if I put this in the first post as well, do you?