Add hidden chests for the player to find in the town (not like, shred all the houses down but like maybe a random chest on a hill or roof)
In future updates I will be adding more quests! Also I do have a few hidden chests around town but I will definitely add more in future updates. Thanks for the feedback! Also can I have a link to the Let's Play when it is done?
I ****ING LOVE THIS MAP!!!!!! Can't wait for the next update!
btw: if you ever need any help building this i would be happy to help. you could put it on a server only for you and me and we could make the map awesomer!
just a quick question... where is the survival bridge only available to the mayor?
I ****ING LOVE THIS MAP!!!!!! Can't wait for the next update!
btw: if you ever need any help building this i would be happy to help. you could put it on a server only for you and me and we could make the map awesomer!
just a quick question... where is the survival bridge only available to the mayor?
Thanks for the feedback! I will definetely consider having a building partner! And also because the survival area you could get any blocks or minerals that you wanted without paying FP for them... but in a later update it might be an expansion of the town!
This map is great! Just a little constructive criticism: 1. Can you move the Citizen FP into Merchant, for example? 2. Lower item costs at shops. 3. Add easy to find way up from the public mine. 4. Make glowstone (block, not dust) worth about 5 dust (Just an idea, use at your own discretion ;)) That's all I can think of! Good luck!
This map is great! Just a little constructive criticism: 1. Can you move the Citizen FP into Merchant, for example? 2. Lower item costs at shops. 3. Add easy to find way up from the public mine. 4. Make glowstone (block, not dust) worth about 5 dust (Just an idea, use at your own discretion ) That's all I can think of! Good luck!
Thanks for the feedback! I'll be sure to take this into consideration! And no easy way up from the mine? WHOOPS! Haha that will be fixed in the next update. Thanks for playing the map!
I am currently working on a new update and this update will be ONE of many "major" updates. Things that will change will be:
-I will be adding an Inn with plenty of rooms you may stay in. (Some rooms may have hidden chests you can find).
-I will be making more of a use with the ranks. For example you may only buy from the market if you are a Merchant rank.
-I will be lowering the prices on some of the market stalls, I feel that they are way to over-priced and that this way most people will want to use the market instead of it just being a waste.
-I will be adding a way to get up from the Public Mine, MY MISTAKE.
-I will be adding a quest that goes along with the Inn, so be sure to check that out.
-I will be fixing most of the "indestructible" items. I might not get them all so if you find any set of items that has not been fixed, then please tell me!
-I will be adding more secret chests around the town, (There are still plenty out there so keep looking!)
Be sure to expect this update soon! I hope you guys enjoy the map!
Hey! I just played through your map and I really enjoyed it. The houses you built are very nice and it's fun to explore everything. But I also have some, more or less, important suggestions:
- already mentioned: easy way out of public mine!!!
- same thing for the bandit quest in the town hall (or did i miss the exit?), I went back through the tunnel and had to "seal" the entrace in order to swim up through the fountain. Maybe you could add a secret exit?
- please do other towns and don't focus only on GeistVille. It would be fun to explore the world instead of "just" a big town.
And I got a question: Is the chest behind the tavern desk supposed to be a secret or do you have to buy the potions? There was no sign, so I wasn't sure if I just could take them.
If you add new areas to explore, I might do a Let's play. Right now there are just too few things to show.
Keep it up!
Yes there will be a way out of the mine AND a way out of the bandit camp coming up through the next update. I do plan to add more towns in the future however right now I do plan on focusing on FINISHING GeistVille as it is not quite complete yet. The area where the bridge goes across, (the one by the tavern) that will end up leading to a different town, or so I plan for it to be that way. Thanks for giving feedback on the map and I hope you play it later!
I am currently working on a new update and this update will be ONE of many "major" updates. Things that will change will be:
-I will be adding an Inn with plenty of rooms you may stay in. (Some rooms may have hidden chests you can find).
-I will be making more of a use with the ranks. For example you may only buy from the market if you are a Merchant rank.
-I will be lowering the prices on some of the market stalls, I feel that they are way to over-priced and that this way most people will want to use the market instead of it just being a waste.
-I will be adding a way to get up from the Public Mine, MY MISTAKE.
-I will be adding a quest that goes along with the Inn, so be sure to check that out.
-I will be fixing most of the "indestructible" items. I might not get them all so if you find any set of items that has not been fixed, then please tell me!
-I will be adding more secret chests around the town, (There are still plenty out there so keep looking!)
Be sure to expect this update soon! I hope you guys enjoy the map!
I'll probably have this on one of the worlds on my private server
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95% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 5% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig.
What did the jobs sign say in the mine? I accidentally broke it while digging my way out.
Great map, by the way! I love it!
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People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... timey wimey... stuff.
It would be cool if you combined this whit a villager mod (like millenaire) to make people appear, because it feels lonely and awkwards. Also, you shoul create a separate room whit the payment for the job / quest, and a message that tells you where to go next. It's boring to have to check every house for the next quest! Apart from that, it's an excelent map! oh, also, you could add another citie/s, so that they can trade between them, and you can be able to do the other village's works...
Normal would be recommended, but you can raise the difficulty if you feel it is to easy
In future updates I will be adding more quests! Also I do have a few hidden chests around town but I will definitely add more in future updates. Thanks for the feedback! Also can I have a link to the Let's Play when it is done?
It isnt mods you need to use ur imagination
Yes, but I am considering using NPC mods in the future.
btw: if you ever need any help building this i would be happy to help. you could put it on a server only for you and me and we could make the map awesomer!
just a quick question... where is the survival bridge only available to the mayor?
Thanks for the feedback! I will definetely consider having a building partner! And also because the survival area you could get any blocks or minerals that you wanted without paying FP for them... but in a later update it might be an expansion of the town!
Knock yourself out! I would more than happy to feature it!
Thanks!
Awesome! I'll be sure to feature it! Thanks for the feedback!
Thanks for the feedback! I'll be sure to take this into consideration! And no easy way up from the mine? WHOOPS! Haha that will be fixed in the next update. Thanks for playing the map!
I am currently working on a new update and this update will be ONE of many "major" updates. Things that will change will be:
-I will be adding an Inn with plenty of rooms you may stay in. (Some rooms may have hidden chests you can find).
-I will be making more of a use with the ranks. For example you may only buy from the market if you are a Merchant rank.
-I will be lowering the prices on some of the market stalls, I feel that they are way to over-priced and that this way most people will want to use the market instead of it just being a waste.
-I will be adding a way to get up from the Public Mine, MY MISTAKE.
-I will be adding a quest that goes along with the Inn, so be sure to check that out.
-I will be fixing most of the "indestructible" items. I might not get them all so if you find any set of items that has not been fixed, then please tell me!
-I will be adding more secret chests around the town, (There are still plenty out there so keep looking!)
Be sure to expect this update soon! I hope you guys enjoy the map!
Yes there will be a way out of the mine AND a way out of the bandit camp coming up through the next update. I do plan to add more towns in the future however right now I do plan on focusing on FINISHING GeistVille as it is not quite complete yet. The area where the bridge goes across, (the one by the tavern) that will end up leading to a different town, or so I plan for it to be that way. Thanks for giving feedback on the map and I hope you play it later!
soon when?
All I have to do is build the Inn and add the quest and then the update will be good to go! So it should be pretty soon!
Great map, by the way! I love it!