A basic survival map. Goal: survive and thrive. Leave pictures of your accomplishments below!
Story
You're some super important person flying back to the U.S. from China. Suddenly, the pilot has a heart attack and dies instantly with his hand on the throttle. You're reading your book when you here a loud boom. You look out the window to see that one of the engines has blown. You realize the plane will completely blow at any second, so you jump. As you land in the water you realize that there is a mysterious island nearby. When you are swimming toward the island, you look up and see the plane explode. As you reach the island, you realize that you will need to inhabit the land because there is no other land in sight.
Challenges
1. Build an auto-harvesting melon farm.
2. Raid all three dungeons.
3. Find and raid the tomb.
4. Turn one of the dungeons into a mob trap.
5. Build an enchanting room with 30 bookshelves.
6. Complete all challenges without dying.
Hints
X doesn't really mark the spot.
The Waterfall Leads to Salvation.
WARNING:
The plane does explode and will cause extreme lag for a few seconds. If you eperience lag regularly, I highly suggest you download the map without the plane.
How to Install Client: Extract "Stranded v 2.1.zip." Place "Stranded v2.1" in .minecraft/saves. Server: Extract "Stranded v2.1.zip." Rename "Stranded v2.1" to "world" and place in folder.
Videos Anyone who makes me a video will post their video here and I will subscribe to them.
Theres 100's of these maps out already, what makes your special?
Every custom map is different. The differences may not be big. Most of these maps just have caves. This has more than just caves. This uses features from 1.8.1 while others aren't up to date yet. I'm not denying that this map is a lot like the rest, but it has things that the others don't.
is there obsidian to make the portals to the nether?
and i like spider dungeons
and also can you make more dungeons plzzzzzzzz?
I guess in a future update I'll put obsidian for Nether portals. I make the caves bigger with every update so when I get the caves big enough, I'll add another dungeon.
You need to take the ores away from out to sea because i made my shaft far away from the island and there was diamonds and iron I was full up.
I know that would be very long and hard process so...
O_O
I think I've finished this, cleared out all the dungeons I could find and built a portal to the Nether, have it all recorded I'm all for uploading it if you wish!
You need to take the ores away from out to sea because i made my shaft far away from the island and there was diamonds and iron I was full up.
I know that would be very long and hard process so...
O_O
Are you referring to the chest out at sea? If not, then I'm lost.
I think I've finished this, cleared out all the dungeons I could find and built a portal to the Nether, have it all recorded I'm all for uploading it if you wish!
Rate: 8.5/10
Difficulty: Easy [Average] Hard Very Hard Impossible
I had a lot of fun playing this map; it was original in setup because you had to jump out of a plane before the game actually started and how you got it to blow up after a certain amount of time is really well done.
Aside surviving the goals of raiding the dungeons and exploring the caves there were some new elements to a custom survival map I haven't seen before and some well placed pressure plates will catch you off guard. The main goal is essentially to light up the cave network and neutralise the dungeons spawner cage threat.
Finishing this map isn't out of the question, some patience and planning will get you through in 1-2 days play through, if you ignore a lot of the objectives like I did you'll finish even faster. Once you finish certain sections of the caves off you think you're done however, but you eventually find the tomb and can complete all cave objectives.
Adding the Nether to the game was good but it ultimately didn't serve a purpose to me - I might have missed something there but I didn't find anything of real interest after digging around for 30 minutes. I eventually turned it onto peaceful because I hate the sounds Ghasts make. I finished the game without completing all of the objectives and cheating on some but who cares.
Overall, it was a fantastic play through and if you watch my series on it I would really appreciate it!
Suggestions (warning spoilers):
Remove 90% of the arrows from the dispensers, I got a full stack from the two and once I constructed a bow arrows weren’t a problem, I had no real use for TNT either so the whole purpose of building a mob trap just felt too time consuming for me so I didn’t bother in the end.
Remove all lava or remove buckets/iron from the map. As you’ll see in my series using lava buckets really eased the play through and I could focus more of my coal resources to smelt iron rather than to make more torches as lava lights up the area.
Add a few more traps in, I don’t know how you would be able to but there aren’t any traps after the first section of the map that I could see or fell for. A few TNT blocks with pressure plates could cause some havoc!
Do something that’s difficult yet semi-obvious to find in the Nether. Either a dungeon as part of the 1.9 update where the Nether gets dungeons now or if you wanted to expand your series which by all means you should and try out other styles of maps you should build a portal that takes you to a new area where you have a sign that says you can go to the next part of the series in which, you’d start at the same point except the portal isn’t turned on. Just an idea!
Rate: 8.5/10
Difficulty: Easy [Average] Hard Very Hard Impossible
I had a lot of fun playing this map; it was original in setup because you had to jump out of a plane before the game actually started and how you got it to blow up after a certain amount of time is really well done.
Aside surviving the goals of raiding the dungeons and exploring the caves there were some new elements to a custom survival map I haven't seen before and some well placed pressure plates will catch you off guard. The main goal is essentially to light up the cave network and neutralise the dungeons spawner cage threat.
Finishing this map isn't out of the question, some patience and planning will get you through in 1-2 days play through, if you ignore a lot of the objectives like I did you'll finish even faster. Once you finish certain sections of the caves off you think you're done however, but you eventually find the tomb and can complete all cave objectives.
Adding the Nether to the game was good but it ultimately didn't serve a purpose to me - I might have missed something there but I didn't find anything of real interest after digging around for 30 minutes. I eventually turned it onto peaceful because I hate the sounds Ghasts make. I finished the game without completing all of the objectives and cheating on some but who cares.
Overall, it was a fantastic play through and if you watch my series on it I would really appreciate it!
Suggestions (warning spoilers):
Remove 90% of the arrows from the dispensers, I got a full stack from the two and once I constructed a bow arrows weren’t a problem, I had no real use for TNT either so the whole purpose of building a mob trap just felt too time consuming for me so I didn’t bother in the end.
Remove all lava or remove buckets/iron from the map. As you’ll see in my series using lava buckets really eased the play through and I could focus more of my coal resources to smelt iron rather than to make more torches as lava lights up the area.
Add a few more traps in, I don’t know how you would be able to but there aren’t any traps after the first section of the map that I could see or fell for. A few TNT blocks with pressure plates could cause some havoc!
Do something that’s difficult yet semi-obvious to find in the Nether. Either a dungeon as part of the 1.9 update where the Nether gets dungeons now or if you wanted to expand your series which by all means you should and try out other styles of maps you should build a portal that takes you to a new area where you have a sign that says you can go to the next part of the series in which, you’d start at the same point except the portal isn’t turned on. Just an idea!
Loved the video. Especially the first time you tried! I never thought about the lava being used as a light source. I knew that it could be used as a fuel, but it never crossed my mind that people would use it as a light source. Yeah, I guess I should only have about nine arrows in each dispenser, instead of 36. TNT traps... never thought about it. When 1.9 comes out, I will most likely be doing something with the Nether. I'm not quite sure yet, though.
A basic survival map. Goal: survive and thrive. Leave pictures of your accomplishments below!
Story
You're some super important person flying back to the U.S. from China. Suddenly, the pilot has a heart attack and dies instantly with his hand on the throttle. You're reading your book when you here a loud boom. You look out the window to see that one of the engines has blown. You realize the plane will completely blow at any second, so you jump. As you land in the water you realize that there is a mysterious island nearby. When you are swimming toward the island, you look up and see the plane explode. As you reach the island, you realize that you will need to inhabit the land because there is no other land in sight.
Challenges
1. Build an auto-harvesting melon farm.
2. Raid all three dungeons.
3. Find and raid the tomb.
4. Turn one of the dungeons into a mob trap.
5. Build an enchanting room with 30 bookshelves.
6. Complete all challenges without dying.
Hints
X doesn't really mark the spot.
The Waterfall Leads to Salvation.
WARNING:
The plane does explode and will cause extreme lag for a few seconds. If you eperience lag regularly, I highly suggest you download the map without the plane.
Downloads
[*NEWEST*]Version 2.1:Download (Mediafire)
Version 2.1 No Plane:Download (MediaFire)
Past Versions
Version 2.0:Download (Mediafire)
Version 2.0 No Plane:Download (MediaFire)
Version 1.9:Download (Mediafire)
Version 1.9 No Plane:Download (MediaFire)
Version 1.8:Download (MediaFire)
Version 1.8 No Plane:Download (MediaFire)
Version 1.7:Download (MediaFire)
Version 1.7 No Plane:Download (MediaFire)
Version 1.6:Download (MediaFire)
Version 1.6 No Plane:Download (MediaFire)
Version 1.5:Download (MediaFire)
Veriosn 1.5 No Plane:Download (MediaFire)
Version 1.4:Download (MediaFire)
Version 1.4 No Plane:Download (MediaFire)
Version 1.3:Download (MediaFire)
Version 1.2:Download (MediaFire)
Version 1.1:Download (MediaFire)
Version 1.0:Download (MediaFire)
How to Install
Client: Extract "Stranded v 2.1.zip." Place "Stranded v2.1" in .minecraft/saves.
Server: Extract "Stranded v2.1.zip." Rename "Stranded v2.1" to "world" and place in folder.
Videos
Anyone who makes me a video will post their video here and I will subscribe to them.
Series by tehTehFish:
[video][/video]
[video][/video]
To-Do List
Changelog
2.1
There is no seed. It's a custom map. I made it.
Every custom map is different. The differences may not be big. Most of these maps just have caves. This has more than just caves. This uses features from 1.8.1 while others aren't up to date yet. I'm not denying that this map is a lot like the rest, but it has things that the others don't.
and i like spider dungeons
and also can you make more dungeons plzzzzzzzz?
I guess in a future update I'll put obsidian for Nether portals. I make the caves bigger with every update so when I get the caves big enough, I'll add another dungeon.
Just fixed it, dawg.
You need to take the ores away from out to sea because i made my shaft far away from the island and there was diamonds and iron I was full up.
I know that would be very long and hard process so...
O_O
Are you referring to the chest out at sea? If not, then I'm lost.
Whenever you're ready, just give me the link!
Rate: 8.5/10
Difficulty: Easy [Average] Hard Very Hard Impossible
I had a lot of fun playing this map; it was original in setup because you had to jump out of a plane before the game actually started and how you got it to blow up after a certain amount of time is really well done.
Aside surviving the goals of raiding the dungeons and exploring the caves there were some new elements to a custom survival map I haven't seen before and some well placed pressure plates will catch you off guard. The main goal is essentially to light up the cave network and neutralise the dungeons spawner cage threat.
Finishing this map isn't out of the question, some patience and planning will get you through in 1-2 days play through, if you ignore a lot of the objectives like I did you'll finish even faster. Once you finish certain sections of the caves off you think you're done however, but you eventually find the tomb and can complete all cave objectives.
Adding the Nether to the game was good but it ultimately didn't serve a purpose to me - I might have missed something there but I didn't find anything of real interest after digging around for 30 minutes. I eventually turned it onto peaceful because I hate the sounds Ghasts make. I finished the game without completing all of the objectives and cheating on some but who cares.
Overall, it was a fantastic play through and if you watch my series on it I would really appreciate it!
Suggestions (warning spoilers):
Remove all lava or remove buckets/iron from the map. As you’ll see in my series using lava buckets really eased the play through and I could focus more of my coal resources to smelt iron rather than to make more torches as lava lights up the area.
Add a few more traps in, I don’t know how you would be able to but there aren’t any traps after the first section of the map that I could see or fell for. A few TNT blocks with pressure plates could cause some havoc!
Do something that’s difficult yet semi-obvious to find in the Nether. Either a dungeon as part of the 1.9 update where the Nether gets dungeons now or if you wanted to expand your series which by all means you should and try out other styles of maps you should build a portal that takes you to a new area where you have a sign that says you can go to the next part of the series in which, you’d start at the same point except the portal isn’t turned on. Just an idea!
Loved the video. Especially the first time you tried! I never thought about the lava being used as a light source. I knew that it could be used as a fuel, but it never crossed my mind that people would use it as a light source. Yeah, I guess I should only have about nine arrows in each dispenser, instead of 36. TNT traps... never thought about it. When 1.9 comes out, I will most likely be doing something with the Nether. I'm not quite sure yet, though.
EDIT: Mind if I put this video on the topic?