Okay everybody! I'm sorry anout this map being an epic fail but to tell you the truth my 6-year old brother freaking made this! Personally I think this is a perfectly good map for a six year old, and by the way, I'm working on an absolutely GINORMOUSmap right now. if anyone could help it would be very much appreciated. BTW I'm twelve.
temple of moss
lake challenger:
later there will be a gallell mod that adds the gallell item
No rules or notes?
No gear, armor, food.
Random glass block in the ceiling of the first hallway.
Lava is setting the fence on fire.
Tiny jumping puzzle.
"tmeple" misspelling on sign
Decent jumping puzzle.
Boat puzzle is pretty useless. Much faster to just swim.
And... the map just ENDS.
This is obviously not a completed map.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
Bit illiterate, aren't you? Version 0.1, Also known as a demo. An idea.
Why is everyone treating this as a finished project?
Because most forumers apparently have the attention span of a squirrel and cannot read so much as an opening sentence before skipping to the bottom of a thread
Because most forumers apparently have the attention span of a squirrel and cannot read so much as an opening sentence before skipping to the bottom of a thread
The review said it took 5 minutes to complete while the shaft took about 13, guess they wanted to rub it in the guys face.... still after watching such a funny vid I may play the map....
Bit illiterate, aren't you? Version 0.1, Also known as a demo. An idea.
Why is everyone treating this as a finished project?
A: rsmalec said it was bad
B: I'm not illiterate, I used few words to describe a thread and map with few words.
C: I'm a Mining god, you are a newbie. I suggest not pissing me off.
D: What he DOES have done, is bad. He should have rules, more items, and, in fact, before releasing it even as a v0.1, should have but "more beef" so to speak, on it. Or even not released it till done.
A: rsmalec said it was bad
B: I'm not illiterate, I used few words to describe a thread and map with few words.
C: I'm a Mining god, you are a newbie. I suggest not pissing me off.
D: What he DOES have done, is bad. He should have rules, more items, and, in fact, before releasing it even as a v0.1, should have but "more beef" so to speak, on it. Or even not released it till done.
A: Great. Rsmalec also acknowledged that it was a map in testing, barely started.
B: So you managed to talk, but you have a bit of trouble with that whole reading thing
C: Congrats. Gonna blast me with lightning?
D: I'd say that the Temple of Moss is actually fairly decent, for a v0.1 obstacle. Perhaps he wanted to showcase the basic idea, before finishing the map.
C: I'm a Mining god, you are a newbie. I suggest not pissing me off.
So you spend all your time on a forum dedicated to a video game. Good job. That doesn't mean you're better than anyone else, and by that comment you show you're a heck of a lot more nearsighted. Don't go thinking you matter more to the world because you spend more time obsessing over a video game than others.
So you spend all your time on a forum dedicated to a video game. Good job. That doesn't mean you're better than anyone else, and by that comment you show you're a heck of a lot more nearsighted. Don't go thinking you matter more to the world because you spend more time obsessing over a video game than others.
So you spend all your time on a forum dedicated to a video game. Good job. That doesn't mean you're better than anyone else, and by that comment you show you're a heck of a lot more nearsighted. Don't go thinking you matter more to the world because you spend more time obsessing over a video game than others.
Yeah. I was laughing when I read that part of the post
So you spend all your time on a forum dedicated to a video game. Good job. That doesn't mean you're better than anyone else, and by that comment you show you're a heck of a lot more nearsighted. Don't go thinking you matter more to the world because you spend more time obsessing over a video game than others.
Finally somebody put that guy in place
Rollback Post to RevisionRollBack
many people say nothings impossible.....anyone try slamming a revolving door :3
first stage
:wink.gif:
Okay everybody! I'm sorry anout this map being an epic fail but to tell you the truth my 6-year old brother freaking made this! Personally I think this is a perfectly good map for a six year old, and by the way, I'm working on an absolutely GINORMOUSmap right now. if anyone could help it would be very much appreciated. BTW I'm twelve.
temple of moss
lake challenger:
later there will be a gallell mod that adds the gallell item
Project". I went to the forum and found 4 maps with ZERO replies and few views and thought I would play them and leave feedback.
The feedback is not intended to criticize, but to help you fix your map or create more maps in the future.
I appreciate the time and
effort you put into this map.
Map: Quest for Gallell
Version: .1
By: gistop
URL: http://www.minecraftforum.net/topic/367620-
Type: [Adv]
Minecraft Ver: 1.7.3
Mode: Single player
Difficulty: Easy
Texture Pack: default
Mods: none
My Total Playtime: 5 minutes
My Final Score: n/a
=======================
Map Total Rating (out of 20): 5
Follow this link ( http://www.minecraftforum.net/topic/260249- ) to see how your map compares to over 85 other maps that I've rated!
Follow this link ( http://www.minecraftforum.net/topic/471572- ) for a checklist on testing for common issues in custom adventure
maps!
Individual Ratings
-----------------------
Creativity: 1
Detail: 1
Story: 1
Difficulty: 1
Progression: 1
=======================
Playthrough Notes
-----------------------
No rules or notes?
No gear, armor, food.
Random glass block in the ceiling of the first hallway.
Lava is setting the fence on fire.
Tiny jumping puzzle.
"tmeple" misspelling on sign
Decent jumping puzzle.
Boat puzzle is pretty useless. Much faster to just swim.
And... the map just ENDS.
This is obviously not a completed map.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
hahaha that's the funniest video I've ever seen!
I play Slave Hack, give it a try!
Bit illiterate, aren't you? Version 0.1, Also known as a demo. An idea.
Why is everyone treating this as a finished project?
Because most forumers apparently have the attention span of a squirrel and cannot read so much as an opening sentence before skipping to the bottom of a thread
It's funny because the squirrel is dead.
The review said it took 5 minutes to complete while the shaft took about 13, guess they wanted to rub it in the guys face.... still after watching such a funny vid I may play the map....
A: rsmalec said it was bad
B: I'm not illiterate, I used few words to describe a thread and map with few words.
C: I'm a Mining god, you are a newbie. I suggest not pissing me off.
D: What he DOES have done, is bad. He should have rules, more items, and, in fact, before releasing it even as a v0.1, should have but "more beef" so to speak, on it. Or even not released it till done.
I play Slave Hack, give it a try!
A: Great. Rsmalec also acknowledged that it was a map in testing, barely started.
B: So you managed to talk, but you have a bit of trouble with that whole reading thing
C: Congrats. Gonna blast me with lightning?
D: I'd say that the Temple of Moss is actually fairly decent, for a v0.1 obstacle. Perhaps he wanted to showcase the basic idea, before finishing the map.
It's the quote of Gallell
it the douche of gallel
So you spend all your time on a forum dedicated to a video game. Good job. That doesn't mean you're better than anyone else, and by that comment you show you're a heck of a lot more nearsighted. Don't go thinking you matter more to the world because you spend more time obsessing over a video game than others.
You speak the truth of Gallell!
the squirrel of Gallell which stole the princess Gallell away from the treetops? doth thou speak the truth of Gallell?
Yeah. I was laughing when I read that part of the post
you said it wrong.
It's supposed to be " It's funny cause the squirrel gets dead."
Finally somebody put that guy in place