Now refining the ignis engine, should be out in 0.0.7. I'm not going to go overboard with the alternate mod integration, but as I mentioned before, I produce -tons- of extra ignis because I am a thaumostatic harness addict, and all that extra ignis needs to go somewhere. Even my two infernal furnaces can't eat through it fast enough.
Another thing I'm working on by request is a lava producer. Could use a little feedback on it. There are two ways I can go with it. Either it can produce lava slowly, and be geared more toward casual use (like maybe supplying a TConstruct smelter?) or I can make it more intended toward supplying lava for engines or obsidian generators. Keep in mind that the production can be balanced by changing the required essentia and/or materials required to produce a lava block.
I have no clue what was wrong with 0.0.7/ The code was fine, it ran in eclipse fine, gradle said it built fine, but it was not fine. I had to remove the ignis engine block and tile for the time being, until I can speak with AbrarSyed and see why it thought the class file was not there when it was. In the meantime, 0.0.8 link is on the main page. Sorry about the crash :\
This looks fantastic... and I have a list that I already started building of "things i wish I had" before I even found your forum. Bear with me, some of these ideas are in their infancy, but I'll try to elaborate where possible.
Enchantments:
Foci:
I love Thaumcraft, I really do, and I really love using my wands to attack, however even with full potency they're not as powerful as a good sword, especially one from say, Tinker's construct. I find them to be only moderately effective against even vanilla monster, so I suggest some attack enhancing enchantments.
Sanctified - Focus deals extra damage vs undead (doesn't stack with crushing or charged)
Crushing - Focus Deals Extra damage vs anthropods (doesn't stack with sanctified or charged)
Charged - Focus deals extra damage vs everything (Doesn't stack with sanctified or crushing)
Implacable - Armor Penetration (armor is only 2/3rds as effective)
Infernal - Lights the target on fire (Doesn't stack with Binding or Weakening)
Binding - Slows the target (Doesn't stack with Infernal or Weakening)
Weakening - causes weakness (Doesn't stack with Infernal or Binding)
Now some of these sound like they should be cores, but honestly I would prefer to have more cores that are useful in more than one specific situation, rather than cores that you use once and then have to switch out for another (if there's lag the delay in switching out cores can be downright deadly)
now for a non-combat one
Preserving - Silk touch (For excavation and Equal Trade, doesn't stack with treasure)
Wands:
Now, with the current iteration of thaumcraft we have enchantments for our cores instead of our wands. And hey that's pretty cool, but I feel our wands need cool things too. I'm currently thinking that what would be really cool for them is tinker's construct style construction and enchanting. For the construction of a wand currently you need 3 things, two caps, a core, and some vis (Except for the wooden wand), some caps do need to be activated but we won't worry about that now. I'm thinking you could do your own wand set up which allows you to build custom wands with research that comes after the basic wand cores.
What I'm thinking is a sort of... "Wand Infusion" setup. You take existing wands that are full of Vis, and you fuse them together to create a new core (The caps on the wands are lost), different wand cores when fused create different effects, so like a Blaze wand and an Obsidian wand when combined might create a "Molten Core" which recharges both Ignis and Terra whenever they drop below, say, 5%.
I'm thinking the setup would require wand charging pedestals, several surrounding a "Core Fusing Pedestal" That has a node above it. You place the wands you want to fuse in the charging pedestals (they have to be fully charged as does the node for this to work) then you activate the central pedestal, the pedestals do a reverse charging vfx in which they drain the wands of vis sending it to the central pedestal, as the wands themselves get sucked off one by one infusion style, the node is also drained down to 1 in each of it's primal aspects during this process (non-primal aspects can be used if you have the compound recharge focus placed on the fusion pedestal). The more wands you fuse at once the larger the node you need and the larger the chance of something going horribly wrong (such as the wands all melting to slag, a wand being created but having some horrible sideffect like being unable to heal whilst holding it, or the node is severely damaged such as it becoming pale, fading, or unstable, or the pedestal exploding etc).
You could do something similar with caps, such as combining Thaumium with Copper to create "Thaumic Brass Caps" that give the same bonus as thaumium for everything but perditio and ordo, those two would get a slightly better bonus. Thaumium and Silver could Create "Mythril Caps" which does the same as Thaumic Brass except for the Four Elementals instead. And then you could do Thaumium plus Thaumium to create "Super Dense Thaumic Caps" that gives a moderate bonus to all types.
You could then have infusion recipes that work similar to the way the enchantment ones do, except that these get used on each piece of the wand individually. So like you could infuse say, Diamonds into one of the caps, so it would become a "Diamond Inlaid Thaumium Cap" giving any wand capped with this cap the ability to recharge Terra if it drops below 1% (this would of course stack with any innate recharge ability it has). You could then infuse the same cap over and over, up to say, 5 times (with each time costing more diamonds and having a much higher instability), with each time adding another 1% recharge rate. You could allow people to infuse each cap separately allowing them to mix and mach caps with different abilities infused into them.
Anyway, that's my take on new types of wands and enchanting them.
Foci:
Basic Foci:
Wind (air) - Creates a blast of air that knocks back mobs without harming them (useful for getting your golems unstuck)
Shielding (order) - Creates an impervious bubble around you for as long as it's active, however you're reduced to a craw while doing so as the shield can't be moved quickly (useful for if a creeper gets too close, or getting near an enemy with a ranged attack)
Summoning (air + order + earth (iter)) - Summons a Non-Hostile, non-sentient, and uncontrolled mob to you (randomly summons a cow, pig, horse, or chicken).
Levitation (Air + order (motus)) - Slowly moves you upward, does not allow forward, backward, or sideways movement, breaks your fall if used before you hit the ground.
Growing (aqua + terra (victus)) - Works like bonemeal.
Death (Perditio) - Continuous Beam, deals low damage but ignores armor.
Advanced Foci:
I've been thinking alot about the foci, and I really like most of them, but it seems like the foci we have area really pretty basic, like they're only the first tier of what should be a much larger tree, so I've tried to come up with some that build off of the idea of, well.. building off of previous research (much like the aspects are all built off of the six main aspects in different combinations and layers).
Storm (fire cost + shock cost) - Builds off of Fire and Shock, creates a cone of lightning allowing you to hit multiple mobs at once, however it only works if there are mobs in range so as to preserver Vis.
Blizzard (wind cost + frost cost) - Builds off Frost and Wind, creates a short lived area of effect in which loose creatures and objects are picked up and spun about while being subjected to a hail of ice
Tunneling (fire cost + excavation cost) - Builds off of Fire and Excavation, Allows you to excavate a 3x3 square in front of you, automatically turns sand at the edges to glass and gravel at the edges to stone so that your tunnel won't collapse on itself.
Warding (equal trade cost + shielding cost) - Builds off of Equal Trade and Shielding, turn a single block into a Paving Stone of Warding.
Leveling (equal trade cost + excavation cost) - Builds off Excavation and Equal Trade, flattens the ground around you to be level with the spot you're standing on, raising lower ground and flattening higher ground.
Surface (portable hole cost + summoning cost) - Builds off of Portable Hole and Summoning, takes you to lowest point at which you can see the sky (works underwater as well).
Traveling (summoning cost + levitation cost) - Builds off of Summoning and Levitation - Moves you short distances, much like an ender pearl
Healing (equal trade cost + growing cost) - Builds off of Growing and Equal Trade - Transfers food from your Hunger Bar to your Health instantly, however it will always leave you with at least one bar of food.
Blasting (fire cost + Wind cost) - Builds off of Fire and Wind, right click throws a fireball, shift right click blasts everything around you.
Disintegration (Death Cost + Summoning Cost) - Transforms the enemy into dust, scattering their pieces to the four winds, moderate damage, ignores armor.
Planting (Growing + Equal Trade) - Tills a 3x3 swath of soil and instantly plants any seeds in your inventory in it.
Master Foci:
Nether (Traveling + Warding cost) - Builds off of Traveling and Warding, Teleports you to the nether, clearing a 3x3x3 area around you and putting you in an obsidian box (in case of teleporting into, say, a lava ocean), if you are in the nether it teleports you to the overworld, same rules apply.
Flame Lash (Blasting + Storm) - Creates rays of fire that attack any enemy nearby (regardless of position relative to you), dealing damage and lighting them on fire.
Bolt (Disintegration + Storm) - Calls down 3 - 5 bolts of lighting, they hit the closest enemies, entities can be hit by multiple bolts if there are no others nearby.
Transmogrification (Disintigration + Healing) - Transforms the subject into a Pig, Cow, Chicken, Horse, or Squid (doesn't work on players, for obvious reasons).
Regenerating (Disintigration + Healing) - Breaks down the target and rebuilds them good as new! (Basically a beam that heals any entity it hits, shift click to use on yourself)
Feeding (Disintegration + Planting) - Turns wheat into bread (at a 1 to 1 ratio), turns Potatoes into Baked Potatoes, and cooks any raw meat you might have.
Entropy (Disintegration + Healing) - an area of effect attack that slows down anything it hits, poisons, and blinds them (basically simulates getting really old really fast!)
Ice Age (Blizzard + Blasting) - Creates an area burst around you that freezes enemies in place and causes a good amount of damage. Turns water to Ice and Lava to Obsidian.
Expert Foci:
Apocalypse - (Ice Age + Entropy + Flame Lash + Bolt) - Hits all nearby enemies with 2 lightning bolts, the wither effect, poison, slowness, and lights them on fire.
Artifice Items:
Now, I like to play with lots of mods, in fact I help maintain a mod pack, and I'm sad to say that as fantastic as the Thaumcraft items are they get overshadowed by things like Modular Power Suits and Quantum Armor pretty easily. I mean sure I can strap on a Flight harness and have 30 minutes of creative like flight... Or I could throw on some power armor and have nearly unlimited flight time that goes four or five times as fast with the ability to fly up and down just by looking in those directions on top of 6 armor....... Sure I could wear my goggles of revealing... or I could wear a power armor helmet that gives me night vision, auto-feeds me, gives me a super zoom, lets me breath under water and gives me 6 armor... sure I could wear boots of the traveler... but I can get 6 protection from the power armor boots, not to mention completely negating all fall damage every time.
Now I'm not saying everything should strive to be like power armor, in fact when viewed at with a critical eye power armor is terribly OP, however people are going to use it over the thaumatergical counter parts and that's just sad. I really feel you should be able to go toe to toe with the other players no matter what mod you've decided to focus on, to that end I've come up with some ideas....
Advanced:
Spellbound Fabric - Enchanted Fabric infused with iron, can be used to make armor in the same fashion as Enchanted Cloth, but is as protective and Durable as Iron. (Makes Spellbound Cowl, Spellbound Robes, Spellbound Leggings, Spellbound boots)
Legging's of the Traveler - Made from Thaumaturge's Leggings infused with Ender Pearls, Water Shards, Potions of Fire Resistance, and Eathereal Blooms, these pants will protect the wearer from fire and (should they be foolish enough to fall in!) Teleport the wearer out of lava onto land, in addition they also mend themselves as needed!
Master:
Thaumic Cloth - By infusing Spellbound Cloth with Thaumium you have created an even more durable and resiliant fabric, items made from this fabric are as protective and durable as Thaumium, and have even gained the ability to (very) slowly repair themselves over time! (Produces Thaumic Cowl, Thaumic Robes, Thaumic Leggins, and Thaumic Boots, all items made from it start off with the "Repair" enchantment at the first level)
Master's Cowl - By infusing a Spellbound Cowl with Goggles of Revealing and Thaumic Cloth you have created a cowl that not only has the properties of Thaumic Cloth, but also reveals things of a thaumaturgical nature and even lets you see in the dark! (darkvision)
Master's Harness - By infusing a Thaumostatic harness with Thaumic Robes you have increased the durability of the harness by a prodigious amount, in addition this transmutation has made it much lighter, allowing for faster movement and allowing you to cut the fuel cost nearly in half! (Thaumium protectiveness and durability, repair 1, allows 1.5x creative speed, runs for 1 hour on a full jar of potentia)
Master's Leggings - By infusing the Leggings of the Traveler with Thaumic Cloth, Potions of Fire Resistance, Eyes of Ender and Air Shards you've created a pair of pants that are as strong as Thaumium, light as silk and fashionable to boot. These pants will cut all fire damage by three fourths, teleport you out of lava to the nearest solid ground, allow you to jump twice as high, run slightly faster, and have the ability to repair themselves from almost any damage! (Thaumium Protectiveness and Durability, jump 2 blocks (Stacks with other such modifiers), run 1.5x as fast (stacks with other modifiers), teleports you out of lava to solid ground, and comes with Repair 2)
Master's Boots - By infusing Boots fo the Traveler with Thaumic Cloth, Water Shards, Feathers, and Air shards you have increased their innate abilities two fold, doubling their already present abilities, and even adding some new ones! In addition to running faster, jumping higher, and almost never falling to your death, they now give you the power to walk across lava and water, turning lava to obsidian and water to ice as you walk across them! (2x faster than boots of the traveler, 2x higher jump than boots of the traveler, 2x the fall capacity as boots of the traveler, turns water and lava under you into ice and obby)
Expert:
Node Cloth - Mad they called you! MAD! They said it couldn't be done! They said the advances you'd made in magical cloths had unhinged you! That you'd just kill yourself trying! But they were WRONG! Through the power of persistence and acciden- er... ingenuity..... you have managed to weave the raw power of Pure Nodes into Thaumic Cloth. In order to do so you must infuse the cloth with vast quantities of Auram, Alienis, Tutamen and Ordos, in order to bind Four Pure nodes nodes and six diamond blocks into each piece of cloth, but oh the cost was worth it! You have created a Cloth Stronger than Diamonds, Lighter than Silk, Softer than Down, and as regenerative as the nodes you built it from! (Can be used to make Nodic Cowl, Nodic Robes, Nodic Leggins, and Nodic Boots, each item made with it regenerates twice as fast as if they had the Regeneration 2 Enchantment (stacks with the regeneration enchantment), the items made from this cloth are more protective than diamond)
Cowl of Life - By infusing the Master's Cowl with Shards of all types and Node cloth you have enhanced it's normal abilities and given it new ones that are both fantastic and useful! While wearing this cowl you will eat when you feel hungry, drink when you feel thirst, you will not lack for air, you can see all manner of Thaumatergics, and You can see in even total blackness, it even inherited the regenerative and protective capabilities of the Node Cloth! (Darkvision, Goggles of Seeing abilities, Auto-Feeding, breath underwater. Given the problems with some mods and darkvision I suggest that the user have the ability to turn this off by shift right clicking with the cowl in their hand)
Robes of Transcendence - By infusing a set of Nodic Robes with all types of Shards, and a Master's Harness you've enhanced the powers of the original Harness Two Fold, Your flight is now as graceful as a swan, you can fly twice as fast as you could originally, you no longer can fall to your death, and the harness now only requires one fourth the fuel! In addition the power of the nodes woven into it make it possible to use any type of essentia as it's fuel! (Ability to fly in whatever direction you're looking including up and down, 2 hours of flight time on any type of essentia, no-fall damage, and 2x creative speed)
Leggings of Freedom - By infusing a set of Nodic Leggings with all types of shards and a pair of Master's Leggings you have managed to refine and perfect the enchantments upon them. You know longer take any damage from fire, in addition, you no longer teleport out of lava, but instead move through it as if it wasn't there, the magic of the leggings protecting you from it's blistering heat. You can also jump four times as high as you normally could, and move twice as fast! In addition to this it has also supercharged it's already formidable regenerative capabilities! (Swim in lava at water speed, jump 4 blocks (Stacks with other modifiers), run twice as fast (stacks with other modifiers), Fire Immunity, twice the repair power of Master's Leggings (stacks with other modifiers)).
Boots of Striding - By infusing Nodic Boots with Shards of every type and a pair of Master's Boots, you have supercharged the original enchantments, along with adding a few more! These boots are Three times as powerful as boots of the traveler in all ways, they turn lava and water in a 5x5 area around you into obsidian and ice, and they repair themselves instantly as they're being damaged. In addition you can't fall to your death in these boots as the fall occurs slowly and the boots give you some purchase on the air itself, allowing you to walk at normal speeds whilst falling at up to 1/8th the normal rate! (3x speed and jump boost of the boots of the traveler (stacks with other modifiers), Slow Fall (slows your fall by 1/8th the normal speed, holding Shift while falling stops this), same abilities as the Nodic Boots, turns Water and Lava to Ice and Obby in a 5x5 square around you.)
Golems (Last one I swear!):
Types:
Cloth Golem - Slightly better stats than the Straw, can hold two upgrades (Made from, wait for it.... enchanted cloth (betcha thought I was just gonna say "cloth").
Arcane Golem - What's better than a Stone Golem? Why, a stone golem made out fo Arcane Stone of course! (Has slightly better stats than the Stone Golem, and can hold 2 upgrades)
Diamond Golem - Lighter than Iron, Stronger than Thaumium, Hard as.... well... Diamond. Now if only diamonds could grow back.... (Durability: Extremely High, Strength Very high, Self Repair: Very Slow, Carry Limit: 64, Speed: Above Average, Upgrades: 3)
Nodic Golem - What's Stronger than Diamonds lighter than Straw, and can repair itself stupid fast? Why Nodic Cloth! You were already mad enough to try making it in the first place! So you might as well go whole hog and create little semi-intelligent, nigh-indestructible minions out of it as well... after all, what's the worst that could happen? (Durability: Highest, Strength: Highest, Self Repair: Fastest, Speed: Fastest, Carry Limit 128, Upgrades: 4)
Cores:
Thaumaturge - What happens when you give a guardian golem a wand and a foci? Not much.. or rather a lot.. usually it explodes, or blows it's legs off, once you even saw one turn itself into a rabbit (you've still yet to replicate the feat), however none of that is useful, unless you want to create little kamikaze golems that do to creepers what creepers do you you (You might want to write that down for later). So you had to make something a little more specific. Introducing the Thaumaturge Core! Give this golem a wand and a Focus and it will use the wand on any appropriate surface or creature that is not you! Give it a Focus of shock and watch it zap zombies! A Focus of Fire and watch it cook pork! Or a Focus of excavation and watch it carve out a nice square room! Though it doesn't seem smart enough to recharge the wand.....
(Works like a combination of the harvester/guardian core depending on what type of Focus it's given. Ordo upgrades give it the ability to recharge a wand from a node within it's range (or nodes if there's more than one), Perditio Upgrade stops it from draining a node past 1, and ignis upgrades lets you designate more material types to excavate or specific monsters to attack. (For instance give it a Regenerating Foci and tell it to regenerate other golems, so your fighting golems can repair faster!).
Crafting - Golems are really good at following very simple instructions, but bad at complex instructions. But what if you gave them just one very specific set of complex instructions? You tried it! And guess what! As long as it's not doing anything else it can follow that one instruction over and over and over again...... Well.. usually.... (Gives it a crafting grid that you set the recipe in, you then attach it to an Arcane Worktable (as those keep hold of the items) and mark a chest for it to take items from, it'll fill the table first, and then make them in lots of the amount it can carry (max 64), and once in a while it'll derp out and get stuck just like the rest of the golems (remember, if you can't fix it say it's a feature). Max carry size also determines the maximum number of ingredients it can remember.)
Lost Research:
Tiny Harness: You're thaumostatic harness is fantastic, you love it, it lets you reach all sorts of hard to get to places, not to mention bypassing so many obstacles that you can't just jump over. However you never did figure out how to make it smaller without also making it ineffective. Fortunately someone else did, and you found a part of their research and now you're claiming it as your own (don't feel bad, that just means you're like 90% of the other people in the world who take credit for other people's work). This tiny harness gives your golems limited powers of flight! Unfortunate it can't be placed on anything that's heavier than Wood, unless of course it's moving fast enough for inertia to do most of the work.....
(gives the golem the ability to fly short distances at regular speeds, anything heavier than wooden needs to have 2 speed upgrades to use it)
Alright, I'm done, I swear... for now.... probably.
Anyway, those are just some ideas I had and you seemed open to ideas so I thought I'd throw them out there and see what you thought. You can take them or leave them (And I know that Vazkii has been hanging around here too, and they have my permission to use anything they see here or think of based on something here as well!)
Edit: I had another idea for a Focus while I was playing, so I'll just add it here:
Master Foci:
Boring (Traveling + Tunneling) - Digs in a 3x3 square in front of you, turns glass into sand, gravel into stone, and it automatically pulls any dug items into your inventory. In addition it will take Cobble/Sandstone/Dirt from your inventory and use it to plug lava/water flows created via your tunneling.
Maybe you could add more high level taint effects. say some Thing that will follow you back.
or cysts that just gradauly swell, and if you don't deal with them in time they burst and create a pool of extra loathsome taint.
which spawns even worse stuff then the usual taint. also maybe make the taint build structures, say giant spikes that rain toxic slime on all those who approach. or slimy webs strectched across pit in which are many quivering eggs.
(I think that the vanilla thaumcraft's taint is good but could be significanly more diabolical)
also maybe some non taint world gen. say some new special plant in magic forests.
does it float? could it be woven into a carpet?
(it would be a floating platform for building puposes)
The Meaning of Life, the Universe, and Everything.
Join Date:
8/29/2013
Posts:
57
Minecraft:
MrWonderful2012
Member Details
Great mod! Honestly makes me want to start modding just to help you. Could I? I'm very used to programming and already made a mini mod. It was for modloader and called inequivalent exchange.
I could work 5-8 hours a week.More on breaks mostly on weekends and breaks. Could I?
We tried to add your mod to our sever tonight and we came across an error that caused the server to crash during the booting phase, we attempted to boot the server multiple times both with and without your mod, it threw the same error every time your mod was installed and booted fine when it wasn't. That said client side the mod exhibits no such behavior, the client is able to load and run without any problems. We're hoping you can sort it out as frankly it has us stumped.
---- Minecraft Crash Report ----
// Why did you do that?
Time: 11/25/13 8:41 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/particle/EntityFX
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2483)
at java.lang.Class.getConstructor0(Class.java:2793)
at java.lang.Class.newInstance(Class.java:345)
at cpw.mods.fml.common.network.NetworkModHandler.tryCreatingPacketHandler(NetworkModHandler.java:195)
at cpw.mods.fml.common.network.NetworkModHandler.configureNetworkMod(NetworkModHandler.java:133)
at cpw.mods.fml.common.network.NetworkModHandler.<init>(NetworkModHandler.java:102)
at cpw.mods.fml.common.network.FMLNetworkHandler.registerNetworkMod(FMLNetworkHandler.java:262)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:519)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:92)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:633)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.particle.EntityFX
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.RuntimeException: Attempted to load class beg for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:274)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:172)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-358.14.1.el6.x86_64
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1317467768 bytes (1256 MB) / 1656881152 bytes (1580 MB) up to 2863333376 bytes (2730 MB)
JVM Flags: 2 total; -Xmx3G -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
CraftBukkit Information:
Running:
Failed to handle CraftCrashReport:
java.lang.NullPointerException
at org.bukkit.Bukkit.getName(Bukkit.java:72)
at org.bukkit.craftbukkit.v1_6_R3.CraftCrashReport.call(CraftCrashReport.java:19)
at net.minecraft.crash.CrashReportCategory.func_71500_a(CrashReportCategory.java:106)
at net.minecraft.crash.CrashReport.func_71504_g(CrashReport.java:58)
at net.minecraft.crash.CrashReport.<init>(CrashReport.java:40)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:692)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
java.lang.NullPointerException
at net.ixios.advancedthaumaturgy.proxies.CommonProxy.getEquippedFocus(CommonProxy.java:181)
at net.ixios.advancedthaumaturgy.misc.ATEventHandler.thisMethodHappensWhenEntityGetsHurt(ATEventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_74_ATEventHandler_thisMethodHappensWhenEntityGetsHurt_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:342)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:837)
at com.xcompwiz.mystcraft.entity.EntityLinkbook.func_70097_a(EntityLinkbook.java:92)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1367)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78764_a(PlayerControllerMP.java:460)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1366)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1863)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.ixios.advancedthaumaturgy.proxies.CommonProxy.getEquippedFocus(CommonProxy.java:181)
at net.ixios.advancedthaumaturgy.misc.ATEventHandler.thisMethodHappensWhenEntityGetsHurt(ATEventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_74_ATEventHandler_thisMethodHappensWhenEntityGetsHurt_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:342)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:837)
at com.xcompwiz.mystcraft.entity.EntityLinkbook.func_70097_a(EntityLinkbook.java:92)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1367)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78764_a(PlayerControllerMP.java:460)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1366)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCCorePlayerSP['NullMagic'/163852, l='MpServer', x=2311.11, y=77.62, z=2892.33]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-2098,52,647), Chunk: (at 14,3,7 in -132,40; contains blocks -2112,0,640 to -2097,255,655), Region: (-5,1; contains chunks -160,32 to -129,63, blocks -2560,0,512 to -2049,255,1023)
Level time: 20956755 game time, 21088072 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 18 total; [EntitySkeleton['Skeleton'/163854, l='MpServer', x=2356.50, y=142.00, z=2899.50], EntitySheep['Sheep'/474, l='MpServer', x=2299.47, y=74.00, z=2879.47], EntitySheep['Sheep'/473, l='MpServer', x=2281.47, y=87.00, z=2875.53], EntitySheep['Sheep'/470, l='MpServer', x=2268.34, y=86.00, z=2859.50], EntityLinkbook['entity.Linkbook.name'/74630, l='MpServer', x=2311.56, y=76.00, z=2891.38], EntityCow['Cow'/468, l='MpServer', x=2288.38, y=98.00, z=2922.53], EntityChicken['Chicken'/466, l='MpServer', x=2286.53, y=91.00, z=2898.56], GCCorePlayerSP['NullMagic'/163852, l='MpServer', x=2311.11, y=77.62, z=2892.33], EntityCow['Cow'/463, l='MpServer', x=2283.47, y=91.00, z=2908.47], EntityCartBasic['entity.Railcraft.railcraft.cart.basic.name'/462, l='MpServer', x=2331.44, y=23.34, z=2906.19], EntityCartBasic['entity.Railcraft.railcraft.cart.basic.name'/461, l='MpServer', x=2336.06, y=23.34, z=2905.53], EntityMinecartChest['entity.MinecartChest.name'/460, l='MpServer', x=2333.50, y=25.34, z=2933.50], EntityMinecartChest['entity.MinecartChest.name'/163864, l='MpServer', x=2374.50, y=32.50, z=2843.50], EntityChocoboYellow['Yellow Chocobo'/459, l='MpServer', x=2343.88, y=106.00, z=2867.97], EntityMinecartChest['entity.MinecartChest.name'/458, l='MpServer', x=2346.50, y=26.50, z=2866.50], EntitySheep['Sheep'/457, l='MpServer', x=2318.47, y=74.00, z=2860.50], EntityMinecartChest['entity.MinecartChest.name'/163869, l='MpServer', x=2357.50, y=34.50, z=2946.50], EntityWaypointContainer['unknown'/127, l='MpServer', x=0.00, y=0.00, z=0.00]]
Retry entities: 0 total; []
Server brand: mcpc,craftbukkit,fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
We tried to add your mod to our sever tonight and we came across an error that caused the server to crash during the booting phase, we attempted to boot the server multiple times both with and without your mod, it threw the same error every time your mod was installed and booted fine when it wasn't. That said client side the mod exhibits no such behavior, the client is able to load and run without any problems. We're hoping you can sort it out as frankly it has us stumped.
I think it's because I'm trying to use a particle class on a server (which has no visual component and thus probably doesn't even HAVE the class it's looking for. I'll get this fixed real quick in 0.0.9. I've been having problems with Gradle so it's been impossible to package a new build lately, but I think AbrarSyed fixed it.
I just had another idea and I think this one is pretty good
Linked Jars.
Building off of Mirrors and Warded jars, you place one of these jars and then right click it with another linked jar from then on those two jars share stored essentia. This would allow you to set a single jar of essentia up somewhere else yet still allow it to be linked into your "Essentia Network" as you could pump say, herba, into one linked jar and your other jar three chunks away would be able to use that herba to power a Lamp of growth. The catch of course being that no matter how many jars you have linked there's still a maximum of 64 essentia across all of them. Labeled Linked Jars could have a higher pull than regular Labeled Warded Jars.
The Meaning of Life, the Universe, and Everything.
Join Date:
11/25/2013
Posts:
104
Member Details
Hey! I see very good promise in this mod, friend, so keep up doing your good work. Now, for some ideas.
First, concerning the Mercurial Crystal/Netherwood/Starmetal wand, I'd like to suggest that it also held (in the core part) an effect similar to that of Reed, Obsidian, Icy and other cores. For example, it could ensure that all types of vis would be slowly regenerated without the use of a node, with maybe only 5% rather than 10% (to make sure it is not unbalanced).
For a Wand Focus idea:
The Eternity Foci(drains Ordo and Terra) - It would have a two-part effect. One would be the active part that would give the thaumcrafter the Regeneration effect at the cost of around 12 of each type of vis for a duration of 10 seconds. The other part, the one I'm not sure it's possible creating, would a passive effect that prevented the holder of dropping below one heart while he had Ordo and Terra, consuming about 20 of each type for every attack that would have dropped the player's health below that amount.
The Homeward Foci - That one would be used to (in great Dark Souls style) go back to your current spawning point, no matter where you are. If you're in the Overworld, it would require at least 15 of each Primal type, however in the Nether it would require 25 of each.
The Moonwell Foci(drains Perditio and Aqua) - During night time this Foci would be used to restore two Hunger points. If the weather is Rain (if possible, do not consider Snow, in the Snow biome, for this additional effect), three points are restored instead.
I would keep going, but many of my ideas, if not exactly, closely resemble those that were already presented in other comments. So, there you are. I would also like, but lack ideas about that, for more wand cap options, perhaps giving them a greater effect than simply reducing Vis cost.
Another thing I'm working on by request is a lava producer. Could use a little feedback on it. There are two ways I can go with it. Either it can produce lava slowly, and be geared more toward casual use (like maybe supplying a TConstruct smelter?) or I can make it more intended toward supplying lava for engines or obsidian generators. Keep in mind that the production can be balanced by changing the required essentia and/or materials required to produce a lava block.
Is that a question or a statement?
Which version is this on?
I'm getting a similar crash for 0.0.7
Hello, where can I find 0.08? I can only find 0.07. 0.06 crashed me, that is why I ask. I want to test this!Found it on twitter!
Enchantments:
Foci:
Artifice Items:
Now, I like to play with lots of mods, in fact I help maintain a mod pack, and I'm sad to say that as fantastic as the Thaumcraft items are they get overshadowed by things like Modular Power Suits and Quantum Armor pretty easily. I mean sure I can strap on a Flight harness and have 30 minutes of creative like flight... Or I could throw on some power armor and have nearly unlimited flight time that goes four or five times as fast with the ability to fly up and down just by looking in those directions on top of 6 armor....... Sure I could wear my goggles of revealing... or I could wear a power armor helmet that gives me night vision, auto-feeds me, gives me a super zoom, lets me breath under water and gives me 6 armor... sure I could wear boots of the traveler... but I can get 6 protection from the power armor boots, not to mention completely negating all fall damage every time.
Now I'm not saying everything should strive to be like power armor, in fact when viewed at with a critical eye power armor is terribly OP, however people are going to use it over the thaumatergical counter parts and that's just sad. I really feel you should be able to go toe to toe with the other players no matter what mod you've decided to focus on, to that end I've come up with some ideas....
Golems (Last one I swear!):
Alright, I'm done, I swear... for now.... probably.
Anyway, those are just some ideas I had and you seemed open to ideas so I thought I'd throw them out there and see what you thought. You can take them or leave them (And I know that Vazkii has been hanging around here too, and they have my permission to use anything they see here or think of based on something here as well!)
ermahgerd, ideas!
That's a link to 0.0.7
I hope that means you think they're good ideas XD
Edit: I had another idea for a Focus while I was playing, so I'll just add it here:
Master Foci:
Boring (Traveling + Tunneling) - Digs in a 3x3 square in front of you, turns glass into sand, gravel into stone, and it automatically pulls any dug items into your inventory. In addition it will take Cobble/Sandstone/Dirt from your inventory and use it to plug lava/water flows created via your tunneling.
Screw MCF's crappy post editing. One sec.
or cysts that just gradauly swell, and if you don't deal with them in time they burst and create a pool of extra loathsome taint.
which spawns even worse stuff then the usual taint. also maybe make the taint build structures, say giant spikes that rain toxic slime on all those who approach. or slimy webs strectched across pit in which are many quivering eggs.
(I think that the vanilla thaumcraft's taint is good but could be significanly more diabolical)
also maybe some non taint world gen. say some new special plant in magic forests.
does it float? could it be woven into a carpet?
(it would be a floating platform for building puposes)
https://highfidelity.io
Very exciting.
I could work 5-8 hours a week.More on breaks mostly on weekends and breaks. Could I?
// Why did you do that?
Time: 11/25/13 8:41 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/particle/EntityFX
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2483)
at java.lang.Class.getConstructor0(Class.java:2793)
at java.lang.Class.newInstance(Class.java:345)
at cpw.mods.fml.common.network.NetworkModHandler.tryCreatingPacketHandler(NetworkModHandler.java:195)
at cpw.mods.fml.common.network.NetworkModHandler.configureNetworkMod(NetworkModHandler.java:133)
at cpw.mods.fml.common.network.NetworkModHandler.<init>(NetworkModHandler.java:102)
at cpw.mods.fml.common.network.FMLNetworkHandler.registerNetworkMod(FMLNetworkHandler.java:262)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:519)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:92)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:633)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.particle.EntityFX
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.RuntimeException: Attempted to load class beg for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:274)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:172)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-358.14.1.el6.x86_64
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1317467768 bytes (1256 MB) / 1656881152 bytes (1580 MB) up to 2863333376 bytes (2730 MB)
JVM Flags: 2 total; -Xmx3G -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
CraftBukkit Information:
Running:
Failed to handle CraftCrashReport:
java.lang.NullPointerException
at org.bukkit.Bukkit.getName(Bukkit.java:72)
at org.bukkit.craftbukkit.v1_6_R3.CraftCrashReport.call(CraftCrashReport.java:19)
at net.minecraft.crash.CrashReportCategory.func_71500_a(CrashReportCategory.java:106)
at net.minecraft.crash.CrashReport.func_71504_g(CrashReport.java:58)
at net.minecraft.crash.CrashReport.<init>(CrashReport.java:40)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:692)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 149 mods loaded, 149 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.45.953} [Forge Mod Loader] (server.jar) Unloaded->Constructed
Forge{9.11.1.953} [Minecraft Forge] (server.jar) Unloaded->Constructed
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed
AppliedEnergistics-Core{rv13.c} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed
BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
APUnofficial{2.5.0} [Additional Pipes] (AdditionalPipes2.5.0-BC4.1.2.jar) Unloaded->Constructed
BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
Natura{2.1.12} [Natura] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed
BiomesOPlenty{1.1.3} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.3.307.jar) Unloaded->Constructed
BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed
IC2{2.0.305-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.305-experimental.jar) Unloaded->Constructed
MineFactoryReloaded{1.6.2R2.7.3} [MineFactory Reloaded] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed
MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.3} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed
Forestry{2.3.0.7} [Forestry for Minecraft] (forestry-A-2.3.0.7.jar) Unloaded->Constructed
Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed
AdvancedThaumaturgy{0.0.8} [Advanced Thaumaturgy] (AdvancedThaumaturgy-0.0.8.jar) Unloaded
AtomicScience{1.0.0} [Atomic Science] (Atomic_Science_v1.0.0.149.jar) Unloaded
B0bGrowsOre{1.6.2} [B0bGary's Growable Ores!] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
AppliedEnergistics{rv13.c} [Applied Energistics] (appeng-rv13-c-mc162.jar) Unloaded
B0bGrowsOreAE{1.6.0} [B0bGary's Growable Ores: Applied Energistics] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreBOP{1.6.0} [B0bGary's Growable Ores: Biomes O Plenty] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded
Railcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded
NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded
ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded
CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded
ForgeMultipart{1.0.0.191} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded
ProjRed|Core{4.0.5.12} [Project: Red-Core] (ProjectRedBase-1.6.4-4.0.5.12.jar) Unloaded
ProjRed|Exploration{4.0.5.12} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded
TConstruct{1.6.X_1.5.1d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1d7.1.jar) Unloaded
ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-32.jar) Unloaded
gregtech_addon{MC162} [GregTech-Addon] (gregtechmod.zip) Unloaded
DartCraft{Beta 0.2.12} [DartCraft] (DartCraft Beta 0.2.12.jar) Unloaded
B0bGrowsOreDartCraft{1.6.0} [B0bGary's Growable Ores: DartCraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreForestry{1.6.0} [B0bGary's Growable Ores: Forestry] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreIC2{1.6.0} [B0bGary's Growable Ores: IC2] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreSimpleOres{1.6.0} [B0bGary's Growable Ores: Simple Ores] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreThaumcraft{1.6.0} [B0bGary's Growable Ores: Thaumcraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreTE{1.6.0} [B0bGary's Growable Ores: Thermal Expansion] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
B0bGrowsOreTConstruct{1.6.0} [B0bGary's Growable Ores: Tinker's Contruct] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded
BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded
BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.3].zip) Unloaded
BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded
chococraft{3.0.2} [Torojima's ChocoCraft] (Chococraft_3.0.2.zip) Unloaded
CoFHCore{2.0.0.b7a} [CoFH Core] (CoFHCore-2.0.0.b7a.jar) Unloaded
CoFHLoot{2.0.0.b7a} [CoFH Loot] (CoFHCore-2.0.0.b7a.jar) Unloaded
CoFHMasquerade{2.0.0.b7a} [CoFH Masquerade] (CoFHCore-2.0.0.b7a.jar) Unloaded
CoFHSocial{2.0.0.b7a} [CoFH Social] (CoFHCore-2.0.0.b7a.jar) Unloaded
CoFHWorld{2.0.0.b7a} [CoFH World] (CoFHCore-2.0.0.b7a.jar) Unloaded
eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded
EnderIO{0.4.6} [Ender IO] (EnderIO-1.6.4-0.4.6.80.jar) Unloaded
EnderTanks{1.7} [Ender Tanks] (EnderTanks-1.7b.jar) Unloaded
extracells{1.5.6b} [ExtraCells] (ExtraCells-1.5.6b.jar) Unloaded
farlanders{1.6.4} [The Farlanders] (Farlanders_v1.0.zip) Unloaded
GalacticraftCore{2.0.6} [Galacticraft Core] (Galacticraft-1.6.4-2.0.6.895.jar) Unloaded
GalacticraftMars{2.0.6} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.6.895.jar) Unloaded
HeldCore{01.03.03.00} [HeldCore] (HeldCore-1.6.4-01.03.03.00.zip) Unloaded
InfernalMobs{1.4.1} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded
LogisticsPipes|Main{0.7.4.dev.80} [Logistics Pipes] (LogisticsPipes-MC1.6.4-0.7.4.dev.80.jar) Unloaded
LomLib{1.0.7} [LomLib] (LomLib-1.6.4.jar) Unloaded
LycanitesMobs{1.2.0 - MC 1.6.4} [Lycanites Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded
DemonMobs{1.2.0 - MC 1.6.4} [Demon Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded
DesertMobs{1.2.0 - MC 1.6.4} [Desert Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded
SwampMobs{1.2.0 - MC 1.6.4} [Swamp Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded
chylex_AdjacentCactuses{1.0} [Adjacent Cactuses] (MM_AdjacentCactuses_Forge.zip) Unloaded
chylex_DyePlacedWool{1.0} [Dye Placed Wool] (MM_DyePlacedWool_Forge.zip) Unloaded
chylex_FireGrenades{1.0} [Fire Grenades] (MM_FireGrenades_Forge.zip) Unloaded
chylex_FreezingIce{1.0} [Freezing Ice] (MM_FreezingIce_Forge.zip) Unloaded
chylex_NoteblockTuner{1.0} [Noteblock Tuner] (MM_NoteblockTuner_Forge.zip) Unloaded
chylex_ObsidianXP{1.0} [Obsidian XP] (MM_ObsidianXP_Forge.zip) Unloaded
chylex_RotateLogs{1.0} [Rotate Logs] (MM_RotateLogs_Forge.zip) Unloaded
chylex_SlimeFusion{1.0} [Slime Fusion] (MM_SlimeFusion_Forge.zip) Unloaded
chylex_ThrowableSlimeballs{1.0} [Throwable Slimeballs] (MM_ThrowableSlimeballs_Forge.zip) Unloaded
MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded
ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded
MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.3} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatAtum{1.6.2R2.7.3} [MFR Compat: Atum] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatBackTools{1.6.2R2.7.3} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.3} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatChococraft{1.6.2R2.7.3} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.3} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatForestry{1.6.2R2.7.3} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.3} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatIC2{1.6.2R2.7.3} [MFR Compat: IC2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.3} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded
MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.3} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded
MineFactoryReloaded|CompatPams{1.6.2R2.7.3} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.3} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatRP2{1.6.2R2.7.3} [MFR Compat: RP2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.3} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.3} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.3} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.3} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatVanilla{1.6.2R2.7.3} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.3} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded
minechem{@VERSION@} [MineChem] (Minechem4-12.jar) Unloaded
numina{0.0.1-32} [Numina] (Numina-1.6.2-0.0.1-32.jar) Unloaded
powersuits{0.8.0-44} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.8.0-44.jar) Unloaded
MyTown{1.6.1.10} [MyTown] (MyTown-1.6.1.12.jar) Unloaded
Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura_1.6.X_2.1.12.2.jar) Unloaded
Natura|CompatMineFactoryReloaded{0.1} [Natura Compat: MFR] (Natura_1.6.X_2.1.12.2.jar) Unloaded
Natura|NotEnoughItems{0.1} [Natura Compat: NEI] (Natura_1.6.X_2.1.12.2.jar) Unloaded
OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-forge9.11.0.898-snapshot-93.jar) Unloaded
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.4.zip) Unloaded
pamweeeflowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.6.4 v1.04.zip) Unloaded
ProjRed|Compatability{4.0.5.12} [ProjectRed-Compatability] (ProjectRedCompat-1.6.4-4.0.5.12.jar) Unloaded
ProjRed|Integration{4.0.5.12} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded
ProjRed|Transmission{4.0.5.12} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded
ProjRed|Illumination{4.0.5.12} [ProjectRed-Illumination] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded
xreliquary{1.6.4} [Xeno's Reliquary] (Reliquary-1.6.4-1.0.zip) Unloaded
rftl{1.0} [RottenFleshToLeather] (RottenFleshToLeather-1.5.1.zip) Unloaded
SGCraft{0.7.2} [SG Craft] (SGCraft-0.7.2-mc1.6.4.jar) Unloaded
SS2{2 (build 2)} [Soul Shards 2] (SoulShards-2.0.14-universal-srg.jar) Unloaded
StevesCarts{2.0.0.a134} [Steve's Carts 2] (StevesCarts2.0.0.a134.zip) Unloaded
TransducersIC2{1.0.1.398} [Transducers] (Transducers-1.0.1.398-IC2Experimental-MC1.6.4.zip) Unloaded
Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded
WeepingAngels{0.0.1} [Weeping Angels Mod] (WeepingAngels_2.0_Beta.zip) Unloaded
bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded
StartingInventory{Forge 1.6.4.r03} [StartingInventory] ([1.6.4]StartingInventory.Forge.1.6.4.r03.Universal.zip) Unloaded
TreeCapitator{Forge 1.6.4.r06} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar) Unloaded
mod_bspkrsCore{Not available} [mod_bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded
cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded
ImmibisCore{57.1.4} [Immibis Core] (immibis-core-57.1.4.jar) Unloaded
AdvancedRepulsionSystems{57.0.0} [Advanced Repulsion Systems] (adv-repulsion-systems-57.0.0.jar) Unloaded
AdvancedMachines{57.0.0} [Advanced Machines] (advanced-machines-57.0.0.jar) Unloaded
BCTools{1.4-a-9} [Buildcraft Tools] (bcTools-v1.4-a-9.jar) Unloaded
ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded
Additional-Buildcraft-Objects{1.0.6.182} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.6.182.jar) Unloaded
DimensionalAnchors{57.0.0} [Dimensional Anchors] (dimensional-anchor-57.0.0.jar) Unloaded
ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded
ForgePerms{1.0.0} [ForgePerms] (forgeperms-1.6.1.5 WithoutPEX.jar) Unloaded
ImmibisPeripherals{57.0.0} [Immibis's Peripherals] (immibis-peripherals-57.0.0.jar) Unloaded
IronChest{5.4.1.629} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.629.zip) Unloaded
MagicBees{2.1.7} [Magic Bees] (magicbees-2.1.7.jar) Unloaded
AdvancedSolarPanel{3.3.10} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_10.1_IC_EXP_1.6.4.zip) Unloaded
McMultipart{1.0.0.191} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded
ForgeMicroblock{1.0.0.191} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'mcpc,craftbukkit,fml,forge'
Type: Dedicated Server (map_server.txt)
// Oops.
Time: 11/26/13 1:33 PM
Description: Unexpected error
java.lang.NullPointerException
at net.ixios.advancedthaumaturgy.proxies.CommonProxy.getEquippedFocus(CommonProxy.java:181)
at net.ixios.advancedthaumaturgy.misc.ATEventHandler.thisMethodHappensWhenEntityGetsHurt(ATEventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_74_ATEventHandler_thisMethodHappensWhenEntityGetsHurt_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:342)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:837)
at com.xcompwiz.mystcraft.entity.EntityLinkbook.func_70097_a(EntityLinkbook.java:92)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1367)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78764_a(PlayerControllerMP.java:460)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1366)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1863)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.ixios.advancedthaumaturgy.proxies.CommonProxy.getEquippedFocus(CommonProxy.java:181)
at net.ixios.advancedthaumaturgy.misc.ATEventHandler.thisMethodHappensWhenEntityGetsHurt(ATEventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_74_ATEventHandler_thisMethodHappensWhenEntityGetsHurt_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:342)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:837)
at com.xcompwiz.mystcraft.entity.EntityLinkbook.func_70097_a(EntityLinkbook.java:92)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1367)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78764_a(PlayerControllerMP.java:460)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1366)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCCorePlayerSP['NullMagic'/163852, l='MpServer', x=2311.11, y=77.62, z=2892.33]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-2098,52,647), Chunk: (at 14,3,7 in -132,40; contains blocks -2112,0,640 to -2097,255,655), Region: (-5,1; contains chunks -160,32 to -129,63, blocks -2560,0,512 to -2049,255,1023)
Level time: 20956755 game time, 21088072 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 18 total; [EntitySkeleton['Skeleton'/163854, l='MpServer', x=2356.50, y=142.00, z=2899.50], EntitySheep['Sheep'/474, l='MpServer', x=2299.47, y=74.00, z=2879.47], EntitySheep['Sheep'/473, l='MpServer', x=2281.47, y=87.00, z=2875.53], EntitySheep['Sheep'/470, l='MpServer', x=2268.34, y=86.00, z=2859.50], EntityLinkbook['entity.Linkbook.name'/74630, l='MpServer', x=2311.56, y=76.00, z=2891.38], EntityCow['Cow'/468, l='MpServer', x=2288.38, y=98.00, z=2922.53], EntityChicken['Chicken'/466, l='MpServer', x=2286.53, y=91.00, z=2898.56], GCCorePlayerSP['NullMagic'/163852, l='MpServer', x=2311.11, y=77.62, z=2892.33], EntityCow['Cow'/463, l='MpServer', x=2283.47, y=91.00, z=2908.47], EntityCartBasic['entity.Railcraft.railcraft.cart.basic.name'/462, l='MpServer', x=2331.44, y=23.34, z=2906.19], EntityCartBasic['entity.Railcraft.railcraft.cart.basic.name'/461, l='MpServer', x=2336.06, y=23.34, z=2905.53], EntityMinecartChest['entity.MinecartChest.name'/460, l='MpServer', x=2333.50, y=25.34, z=2933.50], EntityMinecartChest['entity.MinecartChest.name'/163864, l='MpServer', x=2374.50, y=32.50, z=2843.50], EntityChocoboYellow['Yellow Chocobo'/459, l='MpServer', x=2343.88, y=106.00, z=2867.97], EntityMinecartChest['entity.MinecartChest.name'/458, l='MpServer', x=2346.50, y=26.50, z=2866.50], EntitySheep['Sheep'/457, l='MpServer', x=2318.47, y=74.00, z=2860.50], EntityMinecartChest['entity.MinecartChest.name'/163869, l='MpServer', x=2357.50, y=34.50, z=2946.50], EntityWaypointContainer['unknown'/127, l='MpServer', x=0.00, y=0.00, z=0.00]]
Retry entities: 0 total; []
Server brand: mcpc,craftbukkit,fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1761101552 bytes (1679 MB) / 2585657344 bytes (2465 MB) up to 5726666752 bytes (5461 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6144m -XX:MaxPermSize=256m
AABB Pool Size: 21766 (1218896 bytes; 1 MB) allocated, 3 (168 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 4, tallocated: 58
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 157 mods loaded, 157 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.4.45.953} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.953} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AppliedEnergistics-Core{rv13.c} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StartingInventory{Forge 1.6.4.r03} [StartingInventory] ([1.6.4]StartingInventory.Forge.1.6.4.r03.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TreeCapitator{Forge 1.6.4.r06} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
APUnofficial{2.5.0} [Additional Pipes] (AdditionalPipes2.5.0-BC4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHCore{2.0.0.b7a} [CoFH Core] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion{3.0.0.b7a} [Thermal Expansion] (ThermalExpansion-3.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2{2.0.305-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.305-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisCore{57.1.4} [Immibis Core] (immibis-core-57.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedRepulsionSystems{57.0.0} [Advanced Repulsion Systems] (adv-repulsion-systems-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedMachines{57.0.0} [Advanced Machines] (advanced-machines-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Natura{2.1.12} [Natura] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiomesOPlenty{1.1.3} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.3.307.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded{1.6.2R2.7.3} [MineFactory Reloaded] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.3} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forestry{2.3.0.7} [Forestry for Minecraft] (forestry-A-2.3.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedThaumaturgy{0.0.8} [Advanced Thaumaturgy] (AdvancedThaumaturgy-0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AppliedEnergistics{rv13.c} [Applied Energistics] (appeng-rv13-c-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AtomicScience{1.0.0} [Atomic Science] (Atomic_Science_v1.0.0.149.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOre{1.6.2} [B0bGary's Growable Ores!] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreAE{1.6.0} [B0bGary's Growable Ores: Applied Energistics] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreBOP{1.6.0} [B0bGary's Growable Ores: Biomes O Plenty] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMultipart{1.0.0.191} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Core{4.0.5.12} [Project: Red-Core] (ProjectRedBase-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Exploration{4.0.5.12} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Waila{1.4.0_dev} [Waila] (Waila_131121a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct{1.6.X_1.5.1d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1d7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-33.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
gregtech_addon{MC162} [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DartCraft{Beta 0.2.12} [DartCraft] (DartCraft Beta 0.2.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreDartCraft{1.6.0} [B0bGary's Growable Ores: DartCraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreForestry{1.6.0} [B0bGary's Growable Ores: Forestry] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreIC2{1.6.0} [B0bGary's Growable Ores: IC2] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreSimpleOres{1.6.0} [B0bGary's Growable Ores: Simple Ores] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreThaumcraft{1.6.0} [B0bGary's Growable Ores: Thaumcraft] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreTE{1.6.0} [B0bGary's Growable Ores: Thermal Expansion] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
B0bGrowsOreTConstruct{1.6.0} [B0bGary's Growable Ores: Tinker's Contruct] (B0bGary_s_Growable_Ores__1.6.4_v_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BCTools{1.4-a-9} [Buildcraft Tools] (bcTools-v1.4-a-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Additional-Buildcraft-Objects{1.0.6.182} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.6.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chococraft{3.0.2} [Torojima's ChocoCraft] (Chococraft_3.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHLoot{2.0.0.b7a} [CoFH Loot] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHMasquerade{2.0.0.b7a} [CoFH Masquerade] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHSocial{2.0.0.b7a} [CoFH Social] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHWorld{2.0.0.b7a} [CoFH World] (CoFHCore-2.0.0.b7a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DimensionalAnchors{57.0.0} [Dimensional Anchors] (dimensional-anchor-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderIO{0.4.6} [Ender IO] (EnderIO-1.6.4-0.4.6.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderTanks{1.7} [Ender Tanks] (EnderTanks-1.7b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
extracells{1.5.6b} [ExtraCells] (ExtraCells-1.5.6b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
farlanders{1.6.4} [The Farlanders] (Farlanders_v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GalacticraftCore{2.0.6} [Galacticraft Core] (Galacticraft-1.6.4-2.0.6.895.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GalacticraftMars{2.0.6} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.6.895.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
HeldCore{01.03.03.00} [HeldCore] (HeldCore-1.6.4-01.03.03.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisPeripherals{57.0.0} [Immibis's Peripherals] (immibis-peripherals-57.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
InfernalMobs{1.4.1} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest{5.4.1.629} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.629.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LogisticsPipes|Main{0.7.4.dev.80} [Logistics Pipes] (LogisticsPipes-MC1.6.4-0.7.4.dev.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LomLib{1.0.7} [LomLib] (LomLib-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LycanitesMobs{1.2.0 - MC 1.6.4} [Lycanites Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DemonMobs{1.2.0 - MC 1.6.4} [Demon Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DesertMobs{1.2.0 - MC 1.6.4} [Desert Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SwampMobs{1.2.0 - MC 1.6.4} [Swamp Mobs] (LycanitesMobsComplete 1.2.0b [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MagicBees{2.1.7} [Magic Bees] (magicbees-2.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
minechem{@VERSION@} [MineChem] (Minechem4-12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.3} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatAtum{1.6.2R2.7.3} [MFR Compat: Atum] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatBackTools{1.6.2R2.7.3} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.3} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatChococraft{1.6.2R2.7.3} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.3} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatForestry{1.6.2R2.7.3} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.3} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatIC2{1.6.2R2.7.3} [MFR Compat: IC2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.3} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.3} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatPams{1.6.2R2.7.3} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.3} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatRP2{1.6.2R2.7.3} [MFR Compat: RP2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.3} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.3} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.3} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.3} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatVanilla{1.6.2R2.7.3} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.3} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_AdjacentCactuses{1.0} [Adjacent Cactuses] (MM_AdjacentCactuses_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_FreezingIce{1.0} [Freezing Ice] (MM_FreezingIce_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_NoteblockTuner{1.0} [Noteblock Tuner] (MM_NoteblockTuner_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_ObsidianXP{1.0} [Obsidian XP] (MM_ObsidianXP_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_RotateLogs{1.0} [Rotate Logs] (MM_RotateLogs_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chylex_ThrowableSlimeballs{1.0} [Throwable Slimeballs] (MM_ThrowableSlimeballs_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedSolarPanel{3.3.10} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_10.1_IC_EXP_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
numina{0.0.1-32} [Numina] (Numina-1.6.2-0.0.1-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
powersuits{0.8.0-44} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.8.0-44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura Compat: MFR] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Natura|NotEnoughItems{0.1} [Natura Compat: NEI] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons{1.9.3.r47} [NEI Addons] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|AE{1.9.3.r47} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|CraftingTables{1.9.3.r47} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|ExtraBees{1.9.3.r47} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|Forestry{1.9.3.r47} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|MiscPeripherals{1.9.3.r47} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIPlugins{1.1.0.3} [NEI Plugins] (NEIPlugins-1.1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-forge9.11.0.898-snapshot-93.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
pamweeeflowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.6.4 v1.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Compatability{4.0.5.12} [ProjectRed-Compatability] (ProjectRedCompat-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Integration{4.0.5.12} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Transmission{4.0.5.12} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Illumination{4.0.5.12} [ProjectRed-Illumination] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
xreliquary{1.6.4} [Xeno's Reliquary] (Reliquary-1.6.4-1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
rftl{1.0} [RottenFleshToLeather] (RottenFleshToLeather-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SGCraft{0.7.2} [SG Craft] (SGCraft-0.7.2-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SS2{2 (build 2)} [Soul Shards 2] (SoulShards-2.0.14-universal-srg.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts{2.0.0.a134} [Steve's Carts 2] (StevesCarts2.0.0.a134.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TransducersIC2{1.0.1.398} [Transducers] (Transducers-1.0.1.398-IC2Experimental-MC1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WeepingAngels{0.0.1} [Weeping Angels Mod] (WeepingAngels_2.0_Beta.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
McMultipart{1.0.0.191} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEI-Mystcraft-Plugin{01.05.00.00} [NEI Mystcraft Plugin] (MystNEI-Plugin-1.6.4-01.05.00.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMicroblock{1.0.0.191} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: gregtech_addon
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7800 Series GL version 4.3.12438 Compatibility Profile Context 13.200.0.0, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: WolfhoundCustom1384294155.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 303 (16968 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
I think it's because I'm trying to use a particle class on a server (which has no visual component and thus probably doesn't even HAVE the class it's looking for. I'll get this fixed real quick in 0.0.9. I've been having problems with Gradle so it's been impossible to package a new build lately, but I think AbrarSyed fixed it.
Linked Jars.
Building off of Mirrors and Warded jars, you place one of these jars and then right click it with another linked jar from then on those two jars share stored essentia. This would allow you to set a single jar of essentia up somewhere else yet still allow it to be linked into your "Essentia Network" as you could pump say, herba, into one linked jar and your other jar three chunks away would be able to use that herba to power a Lamp of growth. The catch of course being that no matter how many jars you have linked there's still a maximum of 64 essentia across all of them. Labeled Linked Jars could have a higher pull than regular Labeled Warded Jars.
First, concerning the Mercurial Crystal/Netherwood/Starmetal wand, I'd like to suggest that it also held (in the core part) an effect similar to that of Reed, Obsidian, Icy and other cores. For example, it could ensure that all types of vis would be slowly regenerated without the use of a node, with maybe only 5% rather than 10% (to make sure it is not unbalanced).
For a Wand Focus idea: