Yes, it is up now and I have been working on updating, but it will take time... minecraft 1.6 added so much to the HUD, things you guys probably don't even notice -- and that's where it starts piling up.
Hey Max:good news!i fixed my forge 1.6.2 so dont start conversion for modloader.it says something that 404 but i didnt see
(assuming that is good because it have local files) and the minecraft runs perfectly.
Almost done update, just making sure mount health and jump bar render when they should, and setting up the options menu for each HUD item. I think in my first release, you won't be able to rotate the bars as has been possible in previous releases, but that shouldn't be too big of a deal immediately.
Ok so for the next update can these get fixed: when I move the Hud, can there not be text in the way? Also can I move the level counter seperate from the xp bar also? Plus when I move hud stuff, the text gets in the way, which is kinda annoying. Plus when I exit the Hud config the hearts, hungerbar, armorbar and the breath bar turns black aswell : http://imgur.com/UllzGQj
Almost done update, just making sure mount health and jump bar render when they should, and setting up the options menu for each HUD item. I think in my first release, you won't be able to rotate the bars as has been possible in previous releases, but that shouldn't be too big of a deal immediately.
Max,a question...in the final version we can make the health bar and stuff squared like a bar,isnt?
and we can make smooth transition (of course in health squared)
Not bug,but lame-When in 1.5.2 i get hitted,the smooth transition have lag.Can you make the transition faster because is like lag.
Version 0.1.3 has been released, there are quite a few features yet to implement, but it should be good enough for you guys to test out!
ZOMG!MOD INCOMPATIBILITY! When i installed the mod,i also installed Mrcrayfish s furniture mod.I sit in a chair and BOOM.It says Shutting down blablabla i think interval.
PLZ HELP!
Max,a question...in the final version we can make the health bar and stuff squared like a bar,isnt?
and we can make smooth transition (of course in health squared)
Not bug,but lame-When in 1.5.2 i get hitted,the smooth transition have lag.Can you make the transition faster because is like lag.
This is one of the such features I've yet to implement, please remember that this mod is WIP.
ZOMG!MOD INCOMPATIBILITY! When i installed the mod,i also installed Mrcrayfish s furniture mod.I sit in a chair and BOOM.It says Shutting down blablabla i think interval.
This is like me walking into the supermarket expecting someone to perform brain surgery on me. Seriously, I can't do anything without a stacktrace error log.
This is one of the such features I've yet to implement, please remember that this mod is WIP.
This is like me walking into the supermarket expecting someone to perform brain surgery on me. Seriously, I can't do anything without a stacktrace error log.
NOOOO! So i cant sit in a chair,or use a fridge of MrCrayFish Furniture...wait,in 1.5.2 i can sit using Advanced hud,maybe i can use the items in the final version.
NOOOO! So i cant sit in a chair,or use a fridge of MrCrayFish Furniture...wait,in 1.5.2 i can sit using Advanced hud,maybe i can use the items in the final version.
Oh,and max..this is a weird bug because it dont says nothing.Just sit in a chair,it locks,Shutting Down interval server,and the game just closes.help...plz..
NOOOO! So i cant sit in a chair,or use a fridge of MrCrayFish Furniture...wait,in 1.5.2 i can sit using Advanced hud,maybe i can use the items in the final version.
Oh,and max..this is a weird bug because it dont says nothing.Just sit in a chair,it locks,Shutting Down interval server,and the game just closes.help...plz..
... All crashes give a stacktrace unless you manage to crash the entire JVM, but I doubt that since you get the shutting down internal server message.
Step 1: Launch minecraft from the new launcher.
Step 2: Keep new launcher open and replicate crash.
Step 3: Crash Report (Stacktrace) will appear in the new launcher.
Step 4: Copy and paste into spoiler tags on here.
... All crashes give a stacktrace unless you manage to crash the entire JVM, but I doubt that since you get the shutting down internal server message.
Step 1: Launch minecraft from the new launcher.
Step 2: Keep new launcher open and replicate crash.
Step 3: Crash Report (Stacktrace) will appear in the new launcher.
Step 4: Copy and paste into spoiler tags on here.
You are a genius,Max!
Here is the crash report.
---- Minecraft Crash Report ----
// Shall we play a game?
java.lang.NullPointerException
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
java.lang.NullPointerException
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
Hey, i'm so pleased you taken this mod on though i'm having trouble if i use magiclancher the game loads but the mod dose not but when i manually mod it the game wont load, I am trying it with just the latest version of forge universal and your mod.
-snip-
Holy cow. I guess I should make it clear that this mod requires forge, and that it gets dropped in the MODS folder, not in the freaking jar.
The mod works but I dont see anything to customize the crosshairs/hotbar/XPbar ect. I cant rotate them either. I can only move them around. I cant change my health bar from hearts to a bar itself to make it sound easier. Does the mod not have the custom abilities that it used to have? Halp
The mod works but I dont see anything to customize the crosshairs/hotbar/XPbar ect. I cant rotate them either. I can only move them around. I cant change my health bar from hearts to a bar itself to make it sound easier. Does the mod not have the custom abilities that it used to have? Halp
Why don't you code a hunger games plugin for me? kthnxbai.
1.6.2 will happen in time, I want it working as well, if not better than back in 1.4.7 so I still have a lot of work to do.
Edit: Here's how close I am to 1.6.2
(assuming that is good because it have local files) and the minecraft runs perfectly.
asdfmovie,nothing to see here.
Almost done update, just making sure mount health and jump bar render when they should, and setting up the options menu for each HUD item. I think in my first release, you won't be able to rotate the bars as has been possible in previous releases, but that shouldn't be too big of a deal immediately.
and we can make smooth transition (of course in health squared)
Not bug,but lame-When in 1.5.2 i get hitted,the smooth transition have lag.Can you make the transition faster because is like lag.
asdfmovie,nothing to see here.
PLZ HELP!
asdfmovie,nothing to see here.
This is one of the such features I've yet to implement, please remember that this mod is WIP.
This is like me walking into the supermarket expecting someone to perform brain surgery on me. Seriously, I can't do anything without a stacktrace error log.
asdfmovie,nothing to see here.
... All crashes give a stacktrace unless you manage to crash the entire JVM, but I doubt that since you get the shutting down internal server message.
Step 1: Launch minecraft from the new launcher.
Step 2: Keep new launcher open and replicate crash.
Step 3: Crash Report (Stacktrace) will appear in the new launcher.
Step 4: Copy and paste into spoiler tags on here.
Here is the crash report.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 18/07/13 15:45
Description: Unexpected error
java.lang.NullPointerException
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Diexsusgtz'/91, l='MpServer', x=-2344,50, y=5,62, z=-654,50]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-2430,4,-397), Chunk: (at 2,0,3 in -152,-25; contains blocks -2432,0,-400 to -2417,255,-385), Region: (-5,-1; contains chunks -160,-32 to -129,-1, blocks -2560,0,-512 to -2049,255,-1)
Level time: 255263 game time, 39385 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 55 total; [EntityZombie['Zombie'/137, l='MpServer', x=-2321,49, y=4,00, z=-669,01], EntitySkeleton['Skeleton'/136, l='MpServer', x=-2329,63, y=4,00, z=-687,06], EntitySkeleton['Skeleton'/139, l='MpServer', x=-2316,78, y=4,00, z=-652,22], EntityZombie['Zombie'/138, l='MpServer', x=-2320,69, y=4,00, z=-656,69], EntityChicken['Chicken'/141, l='MpServer', x=-2319,91, y=4,00, z=-720,19], EntityZombie['Zombie'/143, l='MpServer', x=-2311,50, y=4,00, z=-677,50], EntityCow['Cow'/142, l='MpServer', x=-2312,06, y=4,00, z=-683,91], EntitySkeleton['Skeleton'/128, l='MpServer', x=-2326,47, y=4,00, z=-723,91], EntityMountableBlock['entity.cfm.Mountable Block.name'/1907, l='MpServer', x=-2342,50, y=4,59, z=-653,50], EntitySkeleton['Skeleton'/130, l='MpServer', x=-2334,06, y=4,00, z=-730,56], EntityChicken['Chicken'/132, l='MpServer', x=-2330,44, y=4,00, z=-703,53], EntityCreeper['Creeper'/135, l='MpServer', x=-2329,84, y=4,00, z=-711,47], EntityZombie['Zombie'/134, l='MpServer', x=-2340,40, y=4,00, z=-733,14], EntityZombie['Zombie'/152, l='MpServer', x=-2278,50, y=4,00, z=-596,50], EntityChicken['Chicken'/154, l='MpServer', x=-2265,78, y=4,00, z=-612,59], EntityCreeper['Creeper'/157, l='MpServer', x=-2271,50, y=4,00, z=-612,50], EntityCreeper['Creeper'/158, l='MpServer', x=-2268,50, y=4,00, z=-609,50], EntityCreeper['Creeper'/159, l='MpServer', x=-2267,50, y=4,00, z=-611,50], EntitySpider['Spider'/144, l='MpServer', x=-2303,94, y=4,00, z=-675,22], EntityCreeper['Creeper'/25, l='MpServer', x=-2385,50, y=4,00, z=-587,50], EntityZombie['Zombie'/145, l='MpServer', x=-2301,66, y=4,00, z=-689,06], EntityCreeper['Creeper'/146, l='MpServer', x=-2317,50, y=4,00, z=-624,50], EntityZombie['Zombie'/147, l='MpServer', x=-2283,50, y=4,00, z=-734,50], EntitySkeleton['Skeleton'/148, l='MpServer', x=-2278,63, y=4,00, z=-613,62], EntitySpider['Spider'/149, l='MpServer', x=-2279,64, y=4,00, z=-612,37], EntityZombie['Zombie'/150, l='MpServer', x=-2278,50, y=4,00, z=-592,50], EntityZombie['Zombie'/151, l='MpServer', x=-2277,50, y=4,00, z=-598,50], EntitySkeleton['Skeleton'/36, l='MpServer', x=-2332,50, y=4,00, z=-588,50], EntityZombie['Zombie'/161, l='MpServer', x=-2271,50, y=4,00, z=-607,50], EntitySpider['Spider'/160, l='MpServer', x=-2266,56, y=4,00, z=-606,34], EntitySpider['Spider'/93, l='MpServer', x=-2421,22, y=4,00, z=-700,66], EntityClientPlayerMP['Diexsusgtz'/91, l='MpServer', x=-2344,50, y=5,62, z=-654,50], EntitySpider['Spider'/95, l='MpServer', x=-2415,06, y=4,00, z=-717,25], EntitySkeleton['Skeleton'/100, l='MpServer', x=-2401,88, y=4,00, z=-604,41], EntityZombie['Zombie'/98, l='MpServer', x=-2407,91, y=4,00, z=-608,28], EntityZombie['Zombie'/99, l='MpServer', x=-2411,50, y=4,00, z=-594,53], EntityHorse['Horse'/96, l='MpServer', x=-2403,75, y=4,00, z=-673,41], EntityHorse['Horse'/97, l='MpServer', x=-2400,97, y=4,00, z=-668,78], EntitySkeleton['Skeleton'/110, l='MpServer', x=-2381,53, y=4,00, z=-597,16], EntityCreeper['Creeper'/108, l='MpServer', x=-2374,50, y=4,00, z=-633,50], EntityCreeper['Creeper'/109, l='MpServer', x=-2383,50, y=4,00, z=-592,50], EntitySpider['Spider'/106, l='MpServer', x=-2380,72, y=4,00, z=-647,72], EntityCreeper['Creeper'/107, l='MpServer', x=-2375,03, y=4,00, z=-636,59], EntityHorse['Horse'/104, l='MpServer', x=-2391,53, y=4,00, z=-649,19], EntityHorse['Horse'/105, l='MpServer', x=-2384,47, y=4,00, z=-625,97], EntitySpider['Spider'/119, l='MpServer', x=-2367,53, y=4,00, z=-697,75], EntityZombie['Zombie'/118, l='MpServer', x=-2364,50, y=4,00, z=-692,50], EntityBat['Bat'/117, l='MpServer', x=-2357,66, y=4,05, z=-699,32], EntityBat['Bat'/116, l='MpServer', x=-2355,20, y=4,36, z=-712,18], EntitySpider['Spider'/115, l='MpServer', x=-2364,66, y=4,00, z=-704,66], EntityCreeper['Creeper'/114, l='MpServer', x=-2356,50, y=4,00, z=-706,50], EntityChicken['Chicken'/112, l='MpServer', x=-2360,59, y=5,00, z=-731,59], EntitySpider['Spider'/122, l='MpServer', x=-2362,53, y=4,00, z=-640,28], EntitySpider['Spider'/121, l='MpServer', x=-2357,50, y=4,00, z=-689,88], EntitySpider['Spider'/120, l='MpServer', x=-2366,19, y=4,00, z=-699,41]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 166745592 bytes (159 MB) / 436449280 bytes (416 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 4981 (278936 bytes; 0 MB) allocated, 1063 (59528 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.19.789 Minecraft Forge 9.10.0.789 20 mods loaded, 20 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.19.789} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.789} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PlayerAPI{1.1} [Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedHUD{Version [0.1.3] for 1.6.2} [AdvancedHUD] (AdvancedHUD[0.1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.4} [Dynamic Lights] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.55} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.55-b56.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{14.1} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_Timber{1.6.2} [Timber!] (Timber! (1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterFurnaces{3.3} [Better Furnaces] ([1.6.2]BetterFurnacesV3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{2.9} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.1(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.789
LWJGL: 2.9.0
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: faithful32pack.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 153 (8568 bytes; 0 MB) allocated, 153 (8568 bytes; 0 MB) used
LOL,hehe i use Skin Diexsusgtz haha.
asdfmovie,nothing to see here.
I simply don't have any of the information for this stuff. Please clarify?
1-1.3 dont exist. 1.3 is the actual version of the mod.
2-FFFUUUUU JUST DRAG THE MOD 1.3 TO YOUR MODS FOLDER.
asdfmovie,nothing to see here.
Holy cow. I guess I should make it clear that this mod requires forge, and that it gets dropped in the MODS folder, not in the freaking jar.
1.6.2, Forge 9.10.0.789
Do you see the section this topic is in?
it also destroyed my world but I hab a backup
Thanks for reporting the bug properly. I have this issue fixed, just need to recompile and release.