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I will try to respond to posts as soon as I possibly can.
12/1/13
4/5/2013
Mods:
Released Mods:
Cow Tools! Mod:
This mod is my first released mod. It was inspired by the "Cow Tools!" splash on Minecraft's main menu. Right now it adds two new tool sets and one new item. These tool sets are crafted the same way as Minecraft's default tool sets, except you use Leather or Hardened Leather. Everything from this mod can be found in Creative Tab added by this mod called "Cow Tools!". I plan on adding in a Leather bed, and maybe Beef Jerky.
Leather Tools
Leather tools are crafted with Leather.
Leather Tools can mine cobblestone, stone, coal, iron, and Lapis Lazuli; have 200 uses; have an efficiency of 3.0F (stone tools have an efficiency of 4.0F); have a damage value of 0 (stone tools have a damage value of 1); and have an enchantability of 2. The Leather Sword deals 4 damage, or 2 hearts of damage.
Pictures:
Leather Pickaxe:
Leather Sword:
Leather Axe:
Leather Shovel:
Leather Hoe:
Crafting:
Leather Pickaxe:
Leather Sword:
Leather Axe:
Leather Shovel:
Leather Hoe:
Repairing:
With Crafting Table:
Leather tools can be crafted together with the same type of tool to be repaired.
With Anvil:
They can also be repaired in an anvil by placing two of the same type of tool in an anvil, or by placing a tool in the anvil with a piece of Leather.
Hardened Leather and Hardened Leather Tools
Hardened Leather tools are made with Hardened Leather. Hardened Leather can be obtained by cooking Leather in a furnace.
Hardened Leather Tools can mine cobblestone, stone, coal, iron, and Lapis Lazuli; have 200 uses; have an efficiency of 4.0F (Leather Tools have an efficiency of 3.0F); have a damage value of 1 (Leather Tools have a damage value of 0); and have an enchantability of 3. The Hardened Leather Sword deals 6 damage, or 3 hearts of damage.
Pictures:
Hardened Leather
Hardened Leather Pickaxe:
Hardened Leather Sword:
Hardened Leather Axe:
Hardened Leather Shovel:
Hardened Leather Hoe:
Smelting:
Hardened Leather
Crafting:
Hardened Leather Pickaxe:
Hardened Leather Sword:
Hardened Leather Axe:
Hardened Leather Shovel:
Hardened Leather Hoe:
Repairing:
With Crafting Table:
Hardened Leather tools can be crafted together with the same type of tool to be repaired.
With Anvil:
They can also be repaired in an anvil by placing two of the same type of tool in an anvil, or by placing a tool in the anvil with a piece of Hardened Leather.
Bugs:
None!!!
Changelog:
Downloads:
Current Version:
[1.6.2] Cow Tools! v2.0.0
http://adf.ly/UDYbd
Older Versions:
[1.5.2] Cow Tools! v1.0.0
http://adf.ly/3970606/cow-tools-v100
Installation:
[1.5.2]
[1.6.2+]
Unreleased Mods:
Ben10 Mod:
This mod is based on the Ben10 television series and its successors. When this mod is completed you will be able to use the Omnitrix to turn into all of Ben10's known aliens. This aliens will give you powers and abilities. When you change into an alien your player model will change. Your player skin, alien skins, and Omnitrix skin will all be able to be changed with pre-made or user made skins. This will allow your design to be based on your preferred Ben10 series. There will also be in-game configuration options. You will also be able to set the default order in which you cycle through your aliens. The health system will also be revamped so that if you are running low on health the Omnitrix will become fully recharged. Also if you have half a heart left you will be transformed into a random alien. Then in an alien form and you loose all of your health you will revert back to normal with your health decrease proportionally to the damage dealt that is not taken from your alien form's health.
Progress:
Overall (of what is presented):
Space Pod:
Basic block is coded. Texture is made.
Need to:
Model:
Basic item is coded. Texture is coded.
Need to:
Need to:
Moved to a Word Document to shorten the topic length.
The TRANSFORMERS Mod:
This mod is base on The TRANSFORMERS. In this mod you will be a TRANSFORMER. You will be able to craft Energon Memory Units whit Energon Shards and then craft those with Sparks from TRANSFORMERS you have defeated to get Conversion Cogs for specific TRANSFORMERS. Whit Conversion Cogs you can right click on them to transform into a TRANSFORMERS' alternate mode. You will also be able to transform into your robot mode. Energon will be required to change into your alt-mode. You will be able to construct a Space Bridge and travel to Cybertron. You will also be granted abilities based on your alt-mode.
Progress:
Overall (of what is presented):
Energon Crystal:
Block is coded and textured.
Need to:
Item finished:
Obtained by mining Energon Crystals.
Used to craft Empty Energon Cubes.
Texture:
Empty Energon Cube:
Block finished:
Crafted by placing 8 Energon Shards in a "circular" pattern in a Crafting Table.
Required to make Energon Cubes.
Texture:
Block is coded and textured.
Need to:
Block is coded and textured.
Need to:
How to Use Spoilers:
Just copy this code into your post and put whatever needs to be in a spoiler between the to tags.
How to Report Bugs and Crashes:
Bugs:
If you you experience a bug and you suspect that it happened due to one of my mods, please post the bug here with a detailed description and steps on how to reproduce it if possible.
Crashes:
If your Minecraft crashes and you suspect that it crashed due to one of my mods:
How to Resolve ID Conflicts:
ID confilcs can be identified by this line in a crash log:
java.lang.IllegalArgumentException: Slot 950 is already occupied by mods.Defualt.common.BlockDefualt@6f04499 when adding mods.Naitenne.common.BlockChesty2@8279c5e
"950" is the problamatic ID, "mods.Defualt.common.BlockDefualt@6f04499" and "mods.Naitenne.common.BlockChesty2@8279c5e" are the two conflicting mods.
To fix this:
Mod Review and Spotlight Information:
Feel free to make Mod Reviews and Spotlights of my mods. They are very much appreciated. Just make sure to post a link to your Review or Spotlight in this topic.
Modpack Information:
I am not going to have my mods in Modpacks right now.
Banners:
To use a banner:
1. Go to "My Settings"
2. Click "Signature"
3. Copy the provided code into your Signature Editor.
Ben10 Mod:
Image:
TheTRANSFORMERS Mod:
Image:
Autobots:
Ben10 Mod and The TRANSFORMERS Mod:
Images:
Cow Tools! Mod:
Image:
Ben10 Mod and Cow Tools! Mod:
Images:
The TRANSFORMERS Mod and Cow Tools! Mod:
Images:
Autobots:
Ben10 Mod, The TRANSFORMERS Mod, and Cow Tools! Mod:
Images:
Special Thanks:
The Minecraft Team: For making Minecraft
The Forge Team: For allowing me to mod easily
The MCP (Mod Coder Pack) Team: For allowing me to mod easily
thenewboston: For teaching me Java
BEASTpoint2: For helping me to start learning how to mod
sciguy1121: For helping to teach me even more about modding and for helping me to make a see through block
senpaisubaraki and endershadow: For helping me to render my model.
FrankORourke and evolutionxbox: For providing the art which helped me make my banners.
wuppy21: For his excellent modding tutorials, which made it so that I can create mods and models.
Azaka7: For helping me to get block models to render.
clawruler: For helping me with getting custom block models to render.
How You Can Help:
Give lots of feedback and constructive criticism.
Here are links to topics that I have posted to get help for making these mods. You can check them out to see if you can help.
Help me solve my NullPointerException
NULLPOINTEREXCEPTION WHEN TRYING TO GIVE A BLOCK A MODEL[FORGE][1.5]
http://imgur.com/a/J9EmD#0
http://imgur.com/a/bnBiK#0
http://imgur.com/a/1tplJ#0
Legal Information (must read):
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
[represent]
Thank you. I also hope to get a release out soon.:)
I agree. I think that Forge is better. So I am making them both in Forge.:)
4/13/2013
4/14/13
Thank you for the offer. I will be sure to let you know if I need help.:)
I think it will be pretty cool.:)
Right now I am trying to add block models into the game.
I'm thinking about it a little, so if someone had a mod like industrial craft and makes the nano saber, have omnitrix and vehicle forms, he would be kinda invencible XD
Thank you for the support.
Once I get the Space Pod block model working, I will start making the alien models.
I will probably some sort of customization to The TRANSFORMERS Mod.:)
I am trying to figure out how to implement the different Omnitrixes and aliens. I might have 3 different ones, or I might make a recalibration feature. I also have to figure out how to implement the Ultimatrix, since the Prototype Omnitrix and the Omnitrix do not have an evolution feature. This could also end up mixing with the Master Control feature.
Edit: We have gotten to 2 pages!!!
4/27/13
I am still working on getting the block model to work. I am going to some more testing today.